0% for April

Mallery/Unknown(AXIS) vs Wittman/Dawgoneit(ALLIES)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from 115 Sea Zone to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                1 bomber moved from France to Belarus
                1 bomber moved from France to Baltic States
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from France to Belarus

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Russians defend with 1 cruiser and 1 submarine
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Belarus
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
                3 aaGuns, 3 armour, 5 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Belarus to Western Ukraine
                1 bomber moved from Baltic States to Western Ukraine
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
                4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                6 artilleries moved from Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Holland Belgium to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Southern France to Western Germany
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Southern France to France

    Place Units - Germans
                1 bomber placed in France
                2 armour and 6 mech_infantrys placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 fighters moved from Archangel to Belarus

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 fighters moved from Archangel to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun, 2 artilleries and 10 infantry moved from Archangel to Smolensk
                1 aaGun, 1 artillery and 8 infantry moved from Ukraine to Rostov
                1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Rostov
                1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Rostov
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Russia to Bryansk
                4 artilleries and 3 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Caucasus to Persia
                      Russians take Persia from Neutral_Allies
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                3 artilleries and 5 infantry placed in Russia
                2 artilleries placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Sakha : 1 infantry
        Yenisey : 2 aaGuns and 10 infantry
        Amur : 1 infantry
        Timguska : 6 infantry
        Belarus : 2 infantry
        Bryansk : 3 infantry
        Rostov : 2 aaGuns, 1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys
        Russia : 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 infantry
        Smolensk : 2 aaGuns, 1 armour, 6 artilleries and 18 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 34 / 39
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 6
        British : 31 / 37
        UK_Pacific : 17 / 17
        Italians : 14 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 61 Sea Zone
                3 fighters moved from 42 Sea Zone to 61 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Yunnan to Shan State
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                1 mech_infantry moved from Hunan to Burma
                      Japanese take Burma from UK_Pacific
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Japan to Kwangtung

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                Battle in Borneo
                Battle in Malaya
                Battle in Celebes
                Battle in Java
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 61 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 3 fighters in 61 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 61 Sea Zone
                        1 transport owned by the ANZAC lost in 61 Sea Zone
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 3 :  0/1 hits
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 3 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 :  3/8 hits
                        UK_Pacific roll dice for 4 infantry in Shan State, round 2 :  2/4 hits
                        2 infantry owned by the British, 1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Shan State, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 artilleries and 4 infantry moved from Hopei to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 tactical_bomber moved from Kwangtung to Kweichow
                1 fighter moved from Kwangtung to Kweichow
                1 bomber moved from Kwangtung to Kweichow
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                3 fighters moved from 61 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
                2 fighters moved from Shan State to Kweichow

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kwangsi : 1 flag, 1 bomber and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun and 4 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 2 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        61 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 34 / 39
        Japanese : 63 / 68
        Americans : 50 / 52
        Chinese : 2 / 6
        British : 31 / 37
        UK_Pacific : 5 / 17
        Italians : 14 / 15
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 fighter

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from 25 Sea Zone to Queensland
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                2 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                2 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                3 infantry moved from India to Burma
                1 fighter moved from India to 41 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 airfields, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                3 infantry moved from India to Burma
                1 fighter moved from India to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Iraq to Persia
                1 armour moved from Iraq to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                2 artilleries moved from Egypt to Trans-Jordan
                1 fighter moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo
                2 fighters moved from French West Africa to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                1 airfield, 1 infantry and 1 mech_infantry placed in Egypt
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You weren’t very lucky were you!

    Meant to say Unknown, that I never seen that J2. Threatening a possible landing on Queensland, meant I had to waste money on ground units.
    I never do that!
    I think Wayne’s bad luck in the game up until now, is making it look like an uphill struggle. Might be a quick game.

    If Mallery can do Italy, I should be able to do Anzac later. Can’t recapture any territory though.
    My wife has a wedding cake to finish tonight, so will be up working. I should be able to play.

  • 13

    @wittmann:

    You weren’t very lucky were you!

    Meant to say Unknown, that I never seen that J2. Threatening a possible landing on Queensland, meant I had to waste money on ground units.
    I never do that!
    I think Wayne’s bad luck in the game up until now, is making it look like an uphill struggle. Might be a quick game.

    If Mallery can do Italy, I should be able to do Anzac later. Can’t recapture any territory though.
    My wife has a wedding cake to finish tonight, so will be up working. I should be able to play.

    LUCK???  :evil:

    We are headed to the lake again…be back on Sunday afternoon fellas. Have a great weekend!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    yeah, I’m not liking the dice rite now.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Have a good weekend fishing.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                1 bomber moved from Southern Italy to Libya
                2 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in Cyprus
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Cyprus from British, taking Malta from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Libya from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Libya to Southern Italy
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns, 1 artillery, 3 fighters and 5 infantry moved from South Australia to Queensland
                1 armour, 2 artilleries and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 3 fighters, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        54 Sea Zone : 1 transport
        55 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 34 / 39
        Japanese : 61 / 68
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 31 / 37
        UK_Pacific : 5 / 5
        Italians : 14 / 14
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 34 / 39
        Japanese : 61 / 68
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 31 / 37
        UK_Pacific : 5 / 5
        Italians : 14 / 14
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 artillery moved from Baltic States to Novgorod
                4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from Western Ukraine to Bryansk
                3 bombers moved from Western Ukraine to Bryansk
                6 artilleries moved from Poland to Eastern Poland
                2 mech_infantrys moved from Poland to Novgorod
                2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Romania to Eastern Poland
                3 armour, 5 artilleries and 17 infantry moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery, 9 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Bryansk from Russians with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 7 armour, 5 artilleries, 17 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 7 armour, 5 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Bryansk to Western Germany
                1 bomber moved from France to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
                3 aaGuns moved from Western Ukraine to Ukraine

    Place Units - Germans
                1 bomber and 7 infantry placed in Western Germany
                2 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Not fancy Bryansk then? Looked inviting to me.
    Didn’t particularly want you down South. Did you want to redo your turn?

    Am at work, so have fun all.


  • @wittmann:

    Not fancy Bryansk then? Looked inviting to me.
    Didn’t particularly want you down South. Did you want to redo your turn?

    Am at work, so have fun all.

    Just trying to protect the innocent Ukrainians from future aggressions… :roll:

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