ArtofWar1947 Allies+9 -VS- dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery moved from Novgorod to Karelia
                1 armour moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                5 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Belarus : 1 artillery and 12 infantry
        Karelia : 1 aaGun, 2 artilleries and 6 infantry
        Bryansk : 7 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 2 aaGuns, 2 artilleries and 9 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 armour and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 28 / 39
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 12 / 16
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun and 4 infantry moved from Manchuria to Jehol
                2 artilleries moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry moved from Korea to Manchuria
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 2 infantry moved from Hunan to Kweichow
                1 armour moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
                1 carrier and 1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        48 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport
        10 Sea Zone : 1 transport
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        102 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 6 / 16
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 12 / 16
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 artillery moved from Shensi to Hopei
                1 fighter moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 3 :  3/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 7 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Shensi
                4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 2 artilleries, 1 fighter and 12 infantry
        Hopei : 1 artillery

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 12 / 16
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Combat Move - British
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 cruisers in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Malta to Egypt
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Shan State to Burma
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 mech_infantry moved from Eire to United Kingdom
                2 fighters moved from India to 81 Sea Zone
                1 tactical_bomber moved from India to Persia
                1 battleship moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                1 bomber, 1 fighter and 1 tactical_bomber placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        36 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Union of South Africa : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Rhodesia : 1 mech_infantry
        80 Sea Zone : 1 battleship
        106 Sea Zone : 1 destroyer and 2 transports
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 29 / 29
        UK_Pacific : 24 / 24
        Italians : 11 / 16
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Tobruk to Egypt
                      Italians take Alexandria from British
                1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from British Somaliland to Ethiopia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Tobruk to Egypt
                      Italians take Alexandria from British
                1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from British Somaliland to Ethiopia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                    ANZAC defend with 2 infantry; British defend with 1 artillery, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
                    1 armour retreated to Alexandria
                    British win with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 mech_infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 submarine
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 27 / 29
        UK_Pacific : 24 / 24
        Italians : 13 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Morocco
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 3 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 27 / 29
        UK_Pacific : 24 / 24
        Italians : 13 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 5 fighters and 4 tactical_bombers moved from Tobruk to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 5 fighters and 4 tactical_bombers moved from Tobruk to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers
                    ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 artillery, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
                        Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in Egypt, round 2 :  5/11 hits
                        British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Egypt, round 2 :  4/11 hits
                        4 infantry owned by the British, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the Germans and 3 fighters owned by the Germans lost in Egypt
                        Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Egypt, round 3 :  4/7 hits
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 3 :  4/6 hits
                        1 infantry owned by the British, 1 infantry owned by the French, 1 tactical_bomber owned by the British, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 fighters owned by the Germans lost in Egypt
                        Germans roll dice for 2 bombers and 1 tactical_bomber in Egypt, round 4 :  1/3 hits
                        British roll dice for 2 fighters in Egypt, round 4 :  2/2 hits
                        1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Egypt
                        Germans roll dice for 1 bomber in Egypt, round 5 :  1/1 hits
                        British roll dice for 1 fighter in Egypt, round 5 :  1/1 hits
                        1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt
                    British win with no units remaining. Battle score for attacker is -62
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 2 bombers, 5 fighters and 4 tactical_bombers
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Northern Italy to Alexandria
                1 fighter moved from Western Germany to Alexandria
                3 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria
                5 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Slovakia Hungary
                1 armour moved from Yugoslavia to Slovakia Hungary
                2 armour moved from Germany to Slovakia Hungary
                2 armour moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                1 mech_infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Normandy Bordeaux to France
                3 infantry moved from Western Germany to France
                3 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Germany
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                1 armour, 1 artillery, 1 fighter and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Alexandria : 2 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Slovakia Hungary : 1 aaGun, 3 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 aaGun, 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry
        Poland : 1 aaGun, 3 armour, 3 artilleries, 8 infantry and 1 mech_infantry
        Germany : 3 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 9 infantry
        Norway : 2 infantry
        Denmark : 2 infantry
        Holland Belgium : 3 infantry
        Bulgaria : 1 flag, 4 infantry
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        114 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 27 / 29
        UK_Pacific : 24 / 24
        Italians : 13 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.024
            Standard Deviation : 1.012
            Total rolls : 42

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.773
            Median : 4.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 22

    British Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.550
            Median : 4.000
            Variance : 1.895
            Standard Deviation : 1.376
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                4 infantry moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                5 infantry moved from Russia to Bryansk
                1 artillery moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
                2 artilleries and 1 mech_infantry placed in Ukraine
                1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Belarus : 1 aaGun, 1 artillery and 17 infantry
        Karelia : 1 aaGun, 3 artilleries and 6 infantry
        Bryansk : 5 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 1 mech_infantry
        Ukraine : 2 artilleries, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 2 aaGuns, 3 artilleries, 12 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Caucasus : 1 armour and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 27 / 29
        UK_Pacific : 24 / 24
        Italians : 13 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Chahar to Hopei
                2 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Kweichow to Shan State
                1 armour moved from Kiangsu to Kwangtung
                2 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                5 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 artilleries moved from Kwangsi to French Indo China
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Hopei
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Chahar to Hopei
                2 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Kweichow to Shan State
                1 armour moved from Kiangsu to Kwangtung
                2 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                5 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 artilleries moved from Kwangsi to French Indo China
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Hopei
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 5 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Yunnan
                3 artilleries and 2 infantry moved from Kweichow to Yunnan
                1 bomber moved from Hopei to Yunnan
                1 artillery moved from Chahar to Anhwe
                1 aaGun and 4 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kwangtung to Yunnan
                2 tactical_bombers moved from Kwangtung to Yunnan
                1 fighter moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters moved from 36 Sea Zone to Yunnan
                2 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 fighter moved from 44 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 artilleries, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 2 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Burma : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        French Indo China : 1 flag, 2 artilleries and 5 infantry
        36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines and 5 transports
        6 Sea Zone : 1 cruiser, 3 destroyers, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 40 / 40
        Americans : 52 / 52
        Chinese : 4 / 8
        British : 27 / 29
        UK_Pacific : 20 / 24
        Italians : 13 / 18
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.655
            Median : 4.000
            Variance : 0.321
            Standard Deviation : 0.567
            Total rolls : 29

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.190
            Standard Deviation : 0.436
            Total rolls : 22

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 48 Sea Zone to 54 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 4 infantry and 2 mech_infantrys
        Midway : 1 airfield
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 1 transport
        Central United States : 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        86 Sea Zone : 2 transports
        101 Sea Zone : 1 carrier and 2 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 40 / 40
        Americans : 54 / 79
        Chinese : 4 / 8
        British : 27 / 29
        UK_Pacific : 20 / 24
        Italians : 13 / 18
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 1 infantry moved from Suiyuyan to Shensi
                1 artillery and 2 infantry moved from Suiyuyan to Hopei


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 1 infantry moved from Suiyuyan to Shensi
                1 artillery and 2 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 5 :  0/2 hits
                        Japanese roll dice for 2 infantry in Hopei, round 5 :  0/2 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 6 :  1/2 hits
                        Japanese roll dice for 2 infantry in Hopei, round 6 :  2/2 hits
                        1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                9 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 artillery
        Kansu : 1 fighter and 11 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 39 / 40
        Americans : 54 / 79
        Chinese : 5 / 7
        British : 27 / 29
        UK_Pacific : 20 / 24
        Italians : 13 / 18
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - British
                1 tactical_bomber moved from Persia to 98 Sea Zone
                1 mech_infantry moved from Rhodesia to Belgian Congo
                1 bomber, 1 fighter and 1 tactical_bomber moved from Union of South Africa to Belgian Congo
                1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from India to Burma

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