@msoot scramble 109 and/or 111?
G40L captain walker (axis) vs wittman (allies +8)
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I did not even see the potential for Italy to take W Germany and only held off saying good job, just in case you hadn’t realised what it meant.
Good job!
I am sure it is over. You have 8 VPs and a very wealthy, India owning Japan.
Well played. I don’t know when the game turned in your favour, as I was confident of holding/defeating you half a game ago now.
I have only lost to Bold and Garg with the Allies and thought I had a little system going.
I know I am not a Tier 2, but thought I could hold my own with the Allies against all but a Two and One. You have proved me wrong.
Have always looked forward to doing my goes and playing you though. -
I did a good job on Italy early on. Maybe it was leaving the Med, that gave you that breathing space. I was also very happy with my Russian Air move that eliminated your 4 German Bombers. I know Moscow fell, but I am sure it was not going to be avoided because of that move. Perhaps it was the 30 units remaining, allowing you to steam through the Middle East and hold me off Novgorod.
I went for Norway to try and eliminate your growing income, but it gave you Italy back. I kept throwing Subs at your scrambling units in 97, knowing it was pointless. If I had have built Tanks(same cost), I might have held Egypt.
You any thoughts on where I went wrong? -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 destroyers, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 112 Sea Zone to Western Germany
2 carriers, 2 cruisers, 1 destroyer and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from Holland Belgium to Western Germany
3 bombers moved from Normandy Bordeaux to Southern Italy
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Alaska to Sakha
1 infantry moved from Buryatia to Sakha
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Yenisey from Japanese
Americans take Evenkiyskiy from Japanese
1 armour moved from Yakut S.S.R. to Timguska
Americans take Timguska from Japanese
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to India
1 fighter moved from 41 Sea Zone to India
1 artillery, 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra -
Ignore the last post.
Am redoing US turn. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Yenisey from Japanese
Americans take Evenkiyskiy from Japanese
1 armour moved from Yakut S.S.R. to Timguska
Americans take Timguska from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 4 destroyers, 4 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from 41 Sea Zone to India
1 artillery, 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
1 bomber moved from Alaska to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Holland Belgium to Western Germany
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 destroyer, 2 fighters, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Yenisey from Japanese
Americans take Evenkiyskiy from Japanese
1 armour moved from Yakut S.S.R. to Timguska
Americans take Timguska from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 4 destroyers, 4 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from 41 Sea Zone to India
1 artillery, 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
1 bomber moved from Alaska to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Holland Belgium to Western Germany
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western GermanyCombat - Americans
Battle in 112 Sea Zone
British loiter and taunt with ; Americans attack with 2 carriers, 2 cruisers, 1 destroyer and 2 transports
Germans defend with 1 destroyer
Americans win with 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Western Germany
Americans attack with 1 armour, 2 artilleries, 3 bombers, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 2 artilleries
Americans win, taking Western Germany from Germans with 1 armour, 2 artilleries, 3 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Italians: 2 artilleries
Casualties for Americans: 2 infantry
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in India
Americans attack with 3 fighters
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 8 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 8 Sea Zone to 13 Sea Zone
1 bomber moved from 13 Sea Zone to Hawaiian Islands
1 armour moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from India to West India
1 fighter moved from India to West India
1 fighter moved from India to West India
1 armour, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Buryatia to Yakut S.S.R.
2 artilleries and 1 infantry moved from Alexandria to Tobruk
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 fighter moved from Western Germany to 112 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 110 Sea Zone to 109 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
3 infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
4 artilleries and 3 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Timguska : 1 flag, 1 armour
Buryatia : 1 flag
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 flag
41 Sea Zone : 2 battleships, 3 carriers, 4 destroyers, 1 fighter and 2 transports
43 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 transport
8 Sea Zone : 1 destroyer
54 Sea Zone : 3 destroyers and 1 transport
62 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
West India : 3 fighters
Alexandria : 1 infantry
Gibraltar : 1 aaGun and 1 tactical_bomber
New Brunswick Nova Scotia : 1 artillery and 3 infantry
United Kingdom : 3 bombers
Morocco : 1 aaGun, 4 artilleries and 5 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 2 artilleries and 2 infantry
Western Germany : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 artillery, 1 factory_minor, 8 infantry and 1 mech_infantry
Holland Belgium : 1 flag
Tobruk : 2 artilleries and 1 infantry
112 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
106 Sea Zone : 3 transports
93 Sea Zone : 1 flag
109 Sea Zone : 3 transports
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag, 1 infantry
91 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 60 / 95
Russians : 1 / 0
Japanese : 56 / 82
Americans : 78 / 98
Chinese : 1 / 3
British : 33 / 36
UK_Pacific : 6 / 0
Italians : 9 / 9
ANZAC : 15 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 60 / 95
Russians : 1 / 0
Japanese : 56 / 82
Americans : 78 / 98
Chinese : 1 / 1
British : 33 / 36
UK_Pacific : 6 / 0
Italians : 9 / 9
ANZAC : 15 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 infantry moved from 114 Sea Zone to Poland
1 infantry moved from West India to India
UK_Pacific take India from Japanese
1 artillery moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Southern France to Northern Italy
5 fighters moved from Normandy Bordeaux to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 infantry moved from 114 Sea Zone to Poland
1 infantry moved from West India to India
UK_Pacific take India from Japanese
1 artillery moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Southern France to Northern Italy
5 fighters moved from Normandy Bordeaux to Northern ItalyCombat - British
Germans scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Poland
Battle in 97 Sea Zone
British attack with 2 submarines
Germans defend with 1 destroyer; Italians defend with 1 fighter
2 submarines owned by the British Submerged
Germans win, taking Poland from Germans with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Northern Italy
British attack with 1 artillery and 5 fighters
Italians defend with 1 factory_minor and 3 infantry
retreated to Northern Italy
Italians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 artillery and 1 fighter
Casualties for Italians: 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
4 fighters moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,6,4,5,3,5,1,5,4,3,5,3,5,5,3,3,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs totalTerritory Summary for British and UK_Pacific :
Tsinghai : 1 artillery
India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Malta : 1 aaGun
United Kingdom : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 2 aaGuns, 6 artilleries, 4 fighters and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Poland : 1 flag, 2 infantry
Norway : 1 aaGun
Denmark : 1 flag, 4 artilleries
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
114 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 58 / 95
Russians : 1 / 0
Japanese : 52 / 82
Americans : 78 / 98
Chinese : 2 / 1
British : 35 / 35
UK_Pacific : 9 / 6
Italians : 9 / 9
ANZAC : 15 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
retreated to Southern France
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2
Italians collect 7 PUs (2 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 58 / 95
Russians : 1 / 0
Japanese : 52 / 82
Americans : 78 / 98
Chinese : 2 / 1
British : 35 / 35
UK_Pacific : 9 / 6
Italians : 9 / 7
ANZAC : 15 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have to leave right now for some business appointments but I’ll give you my thoughts on the game when I come home.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Japanese scrambles 2 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer and 2 fighters
1 submarine owned by the ANZAC retreated to 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Moving scrambled unit from 36 Sea Zone back to originating territory: KwangsiNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 aaGun moved from 41 Sea Zone to SumatraPlace Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 aaGun and 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 aaGun, 1 artillery and 2 infantry
41 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports
43 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
35 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 58 / 95
Russians : 1 / 0
Japanese : 52 / 82
Americans : 78 / 98
Chinese : 2 / 1
British : 35 / 35
UK_Pacific : 9 / 6
Italians : 9 / 7
ANZAC : 15 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - French
Combat - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 fighter
Production/PUs Summary :
Germans : 58 / 95
Russians : 1 / 0
Japanese : 52 / 82
Americans : 78 / 98
Chinese : 2 / 1
British : 35 / 35
UK_Pacific : 9 / 6
Italians : 9 / 7
ANZAC : 15 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Finland to Norway
1 fighter moved from Germany to 114 Sea Zone
4 fighters moved from Germany to Norway
1 armour moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
2 infantry moved from France to Southern France
1 artillery and 2 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Alexandria
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
1 armour moved from Germany to Western Germany
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Germany to Western Germany
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
2 fighters moved from France to Southern France
1 fighter moved from France to Southern France
1 mech_infantry moved from Novgorod to PolandCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 1 armour, 3 artilleries, 4 fighters, 3 infantry and 5 mech_infantrys
British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 8 infantry and 1 mech_infantry
AA fire in Norway : 0/3 hits
Germans roll dice for 1 armour, 3 artilleries, 4 fighters, 3 infantry and 5 mech_infantrys in Norway, round 2 : 4/16 hits
Americans roll dice for 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry in Norway, round 2 : 4/10 hits
3 infantry owned by the Germans, 3 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 aaGun owned by the British lost in Norway
Germans roll dice for 1 armour, 3 artilleries, 4 fighters and 4 mech_infantrys in Norway, round 3 : 3/12 hits
Americans roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Norway, round 3 : 3/7 hits
3 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Norway
Germans roll dice for 1 armour, 3 artilleries, 4 fighters and 1 mech_infantry in Norway, round 4 : 4/9 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Norway, round 4 : 0/4 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour, 3 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry and 4 mech_infantrys
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery, 8 infantry and 1 mech_infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Poland
Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Poland, round 2 : 2/5 hits
British roll dice for 2 infantry in Poland, round 2 : 2/2 hits
2 infantry owned by the British, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from British with 2 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Alexandria
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 : 1/4 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Alexandria
Germans win, taking Alexandria from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Germany
Germans attack with 2 armour, 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Western Germany, round 2 : 0/6 hits
Americans roll dice for 1 armour and 2 artilleries in Western Germany, round 2 : 0/3 hits
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Western Germany, round 3 : 3/6 hits
Americans roll dice for 1 armour and 2 artilleries in Western Germany, round 3 : 1/3 hits
2 artilleries owned by the Americans, 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 2 artilleries
Battle in Tsinghai
Germans attack with 1 artillery and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits
1 artillery owned by the British lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Egypt to Alexandria
3 mech_infantrys moved from Trans-Jordan to Alexandria
1 infantry moved from Yugoslavia to Northern Italy
2 mech_infantrys moved from Germany to France
1 armour and 1 mech_infantry moved from France to Southern Italy
1 fighter moved from Southern France to Southern Italy
2 fighters moved from Southern France to France
1 fighter moved from 114 Sea Zone to Germany
4 fighters moved from Norway to Germany
1 artillery and 3 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Archangel
8 infantry moved from Germany to Western GermanyPlace Units - Germans
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Yugoslavia
2 armour and 1 fighter placed in France
1 armour and 1 mech_infantry placed in Russia
3 infantry placed in Egypt
1 infantry placed in Volgograd
1 armour, 1 artillery, 3 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3
Germans collect 72 PUs (4 lost to blockades); end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 1 artillery and 1 infantry
Kazakhstan : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag, 2 artilleries, 2 infantry and 3 mech_infantrys
Egypt : 1 flag, 1 aaGun, 6 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 3 fighters, 13 infantry and 4 mech_infantrys
Western Germany : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Poland : 2 armour and 1 artillery
Germany : 1 aaGun, 4 armour, 1 artillery, 1 factory_major, 5 fighters, 9 infantry and 4 mech_infantrys
Norway : 1 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
Northern Italy : 1 infantry
Southern Italy : 1 armour, 1 fighter and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag, 1 artillery and 3 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 infantry
Vologda : 1 flag, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 factory_minor and 2 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 76 / 103
Russians : 1 / 0
Japanese : 52 / 82
Americans : 67 / 98
Chinese : 1 / 1
British : 29 / 35
UK_Pacific : 9 / 6
Italians : 9 / 7
ANZAC : 15 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was a sneaky move having the UK take Poland…I guess this game will go on a little longer.
I’ll comment on the game when it’s over! -
That is why I redid my US go. I had thrown what I boiled at Rome: 2+2 and 3 bombers. Was never going to kill 9 units and survive, but it was my only chance ; I thought. Then I saw Poland! Sorry to drag things on, but this is my only game and I am enjoying it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - Russians
Turn Complete - Russians
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If you don’t mind doing Japan and have time, please do. I can’t do anything really to counter except drop a risky 4 (or safer 6) units in Poland, but then I will have no more UK TTs.
Your income is bigger than mine now and probably will remain so. Japan will retake India in two more turns, so I will have that headache again.It is also your go in our Team Game, incidentally. Italy, I think.
Have a good day. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Suiyuyan to Sikang
1 fighter moved from Kwangsi to Sikang
2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Americans
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 destroyers, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/8 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Sikang
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Sikang to Yunnan
1 mech_infantry moved from Kweichow to Burma
3 mech_infantrys moved from Kwangsi to Burma
1 artillery and 5 infantry moved from French Indo China to Shan State
3 carriers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to Malaya
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber and 2 fighters moved from Japan to Kwangsi
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Sakha to Buryatia
1 destroyer moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 airfield placed in Malaya
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 bomber, 2 fighters and 3 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 fighter
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 5 infantry
Burma : 1 flag, 4 mech_infantrys
Malaya : 1 flag, 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 5 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 3 carriers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
36 Sea Zone : 1 flag, 1 destroyer and 1 transport
Dzavhan : 1 flag
39 Sea Zone : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flagProduction/PUs Summary :
Germans : 76 / 103
Russians : 0 / 0
Japanese : 55 / 56
Americans : 66 / 98
Chinese : 0 / 1
British : 29 / 35
UK_Pacific : 9 / 6
Italians : 9 / 7
ANZAC : 15 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





