TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
4 infantry moved from Northern Territory to 55 Sea Zone
1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone
2 fighters moved from Manchuria to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Yunnan
2 bombers, 4 fighters and 8 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 infantry moved from Burma to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
3 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 8 fighters, 1 submarine, 8 tactical_bombers and 2 transports
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 bombers, 4 fighters, 7 tactical_bombers and 2 transports remaining. Battle score for attacker is 70
Casualties for Japanese: 1 battleship, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
Battle in Philippines
Japanese attack with 4 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter and 5 infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in New Zealand
Non Combat Move - Japanese
1 fighter moved from Yunnan to India
3 tactical_bombers moved from 35 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kiangsi
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to Kiangsi
2 bombers moved from 35 Sea Zone to Kiangsi
Place Units - Japanese
2 carriers and 1 destroyer placed in 39 Sea Zone
3 infantry placed in Manchuria
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,6,2,5,6,4,2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,1,5,6,3,5
Japanese collect 45 PUs (14 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs