I also apparently forgot to click play by forum when I originally opened the file so the Chinese turn was technically on local play
G40 League Cow (Allies + 13) vs JuanSpain (Axis) GAME II
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
1 infantry moved from Malaya to Shan State
2 mech_infantrys moved from Yunnan to French Indo China
1 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
2 infantry moved from Yunnan to French Indo China
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 bombers moved from Persia to Caucasus
3 fighters moved from Persia to RussiaCombat - British
Battle in Caucasus
British attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor; Italians defend with 1 armour
British win, taking Caucasus from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in French Indo China
British attack with 3 infantry and 2 mech_infantrys
Japanese defend with 1 factory_minor and 2 infantry
British win, taking French Indo China from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Iraq to Northwest Persia
3 fighters moved from Egypt to Persia
2 bombers moved from Caucasus to Russia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 factory_minor placed in Iraq
2 fighters and 1 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 3 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 armour, 2 artilleries, 1 bomber and 3 fighters moved from Algeria to Morocco
1 fighter moved from Southern Italy to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters and 1 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 artillery, 1 infantry and 2 mech_infantrys
Italians win, taking Morocco from Americans with 1 armour, 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 17
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 2 mech_infantrysNon Combat Move - Italians
4 fighters moved from Morocco to Algeria
1 bomber moved from Morocco to Algeria
1 artillery moved from Ukraine to Rostov
2 aaGuns moved from Bessarabia to Ukraine
1 armour moved from Rostov to Bryansk
2 infantry moved from Ukraine to BryanskPlace Units - Italians
3 transports placed in 95 Sea Zone
2 artilleries placed in Southern Italy
Italians undo move 2.
2 artilleries placed in UkraineTurn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
3 submarines moved from 42 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 2 carriers, 4 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the ANZAC Submerged
Japanese win with 4 fighters remaining. Battle score for attacker is 33
Casualties for Japanese: 2 carriers and 1 transport
Casualties for ANZAC: 1 submarine
4 fighters owned by the Japanese forced to land in KwangtungNon Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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YES SUBS WIN!
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I needed to win that 50/50 with the subs so bad. Now I just need to roll some freaking hits on bombers. COME ON HIT DAMN YOU DICE!
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BAIL ME OUT ONE MORE TIME ONE MORE TIME!
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The allies is a desperate struggle… I tell you man… desperate struggle
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
2 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 bombers moved from Yugoslavia to 91 Sea Zone
9 bombers moved from Western Germany to 91 Sea Zone
2 fighters moved from Volgograd to Northwest Persia
2 tactical_bombers moved from Volgograd to Northwest PersiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Northwest Persia
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Germans: 2 fighters
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 2 armour, 3 infantry and 3 mech_infantrys
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans win, taking Caucasus from Russians with 2 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 12 bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 3 destroyers, 2 fighters and 2 transports
Germans win with 9 bombers remaining. Battle score for attacker is 53
Casualties for Germans: 3 bombers
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 2 transportsNon Combat Move - Germans
9 bombers moved from 91 Sea Zone to Algeria
2 tactical_bombers moved from Northwest Persia to Rostov
3 artilleries moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
3 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Poland to Novgorod
1 armour moved from Novgorod to BryanskPlace Units - Germans
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
@Cow:
YES SUBS WIN!
Man, I thought installing in the islands was illegal, I did not even look at the harbour, I would have retreated a destroyer, what a disaster for me!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
2 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 bombers moved from Yugoslavia to 91 Sea Zone
9 bombers moved from Western Germany to 91 Sea Zone
2 fighters moved from Volgograd to Northwest Persia
2 tactical_bombers moved from Volgograd to Northwest PersiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Northwest Persia
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Germans: 2 fighters
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 2 armour, 3 infantry and 3 mech_infantrys
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans win, taking Caucasus from Russians with 2 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 12 bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 3 destroyers, 2 fighters and 2 transports
Germans win with 9 bombers remaining. Battle score for attacker is 53
Casualties for Germans: 3 bombers
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 2 transportsNon Combat Move - Germans
9 bombers moved from 91 Sea Zone to Algeria
2 tactical_bombers moved from Northwest Persia to Rostov
3 artilleries moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
3 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Poland to Novgorod
1 armour moved from Novgorod to BryanskPlace Units - Germans
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 13 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to Kansu
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
2 infantry moved from Timguska to NovosibirskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Russians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs -
If you do decide to attack my naval. max defense lose carriers before destroyers. Lose fighters last (battleship die before fighters).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from Hunan to 6 Sea Zone
4 fighters moved from Kwangtung to 6 Sea Zone
5 infantry moved from Hunan to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 tactical_bombers moved from 41 Sea Zone to French Indo China
3 fighters moved from 41 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to French Indo China
2 fighters moved from 41 Sea Zone to French Indo ChinaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber and 5 fighters
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 36
Casualties for Japanese: 3 fighters
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 2 transports
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 9 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 6 fighters and 2 tactical_bombers
British defend with 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 infantry and 2 mech_infantrysNon Combat Move - Japanese
2 battleships, 6 carriers, 2 destroyers, 4 submarines and 2 transports moved from 41 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
6 fighters moved from French Indo China to 36 Sea Zone
1 aaGun moved from Hunan to Kwangsi
1 bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,1,2
Japanese collect 31 PUs (5 lost to blockades); end with 31 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Korea to Manchuria
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 7 Sea Zone to 6 Sea Zone -
kamikaze rolls?
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This round might be long, I have to ask for OOL as well.
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including when china attacks your stack of 7 inf and aa gun.
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I made a huge mistake accepting this rematch… even if I do manage to pull out a win… my points per game will actually decrease. :(





