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14L G40 arathorn (Axis) vs. Me1945 (Allies +24)

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    No intercept.

  • 19 13

    Rolling here now

  • 19 13

    DiceRolls: 2@1; Total Hits: 02@1: (2, 2)

  • 19 13

    DiceRolls: 2@6; Total Hits: 22@6: (1, 2)

  • 19 13

    Then we have 7 in damage.

    Isn’t that what is already in the game?

    If not, just edit before you start :)

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 artillery and 2 infantry
                EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Americans buy 1 bomber, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 30 Sea Zone to Caroline Islands
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/1 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in 106 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 fighters in 91 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 infantry moved from Central United States to Western United States
                1 artillery moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Central United States to Western United States
                1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 30 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 bomber moved from Hawaiian Islands to Queensland
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Queensland : 1 bomber, 1 fighter and 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 transport
        26 Sea Zone : 2 carriers, 1 destroyer, 1 mech_infantry and 1 transport
        10 Sea Zone : 1 carrier and 1 transport
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 fighter
        New Brunswick Nova Scotia : 1 infantry
        106 Sea Zone : 1 flag, 1 armour, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 39
        Japanese : 33 / 34
        Americans : 52 / 78
        Chinese : 8 / 15
        British : 25 / 34
        UK_Pacific : 16 / 18
        Italians : 17 / 16
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 16 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 39
        Japanese : 33 / 34
        Americans : 52 / 78
        Chinese : 8 / 8
        British : 25 / 34
        UK_Pacific : 16 / 18
        Italians : 17 / 16
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British repair 8 damage on 1 airfield and 1 factory_major; Remaining resources: 32 PUs;
                British buy 1 armour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 17 PUs;
                UK_Pacific buy 2 aaGuns, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Gibraltar to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 bomber moved from Quebec to 123 Sea Zone
                1 cruiser and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
                2 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in 123 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 123 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 109 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 3 submarines
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 3 :  0/3 hits
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 3 :  0/3 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 4 :  1/3 hits
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 4 :  1/3 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                    2 submarines owned by the Germans Submerged
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 cruiser in Trans-Jordan, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  2/3 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  3/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Trans-Jordan to Egypt
                2 fighters moved from Gibraltar to Egypt
                1 fighter moved from 109 Sea Zone to Gibraltar
                1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from Alberta Saskatchewan Manitoba to Central United States
                1 tactical_bomber moved from 109 Sea Zone to United Kingdom
                1 bomber moved from 123 Sea Zone to United Kingdom
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from Shan State to India
                1 battleship moved from 39 Sea Zone to 60 Sea Zone

    Place Units - British
                4 infantry placed in United Kingdom
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,1,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,3
                British collect 27 PUs (4 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 aaGuns, 1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,4,1,6,5,4,6,4
                UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 2 aaGuns, 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        India : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        60 Sea Zone : 1 battleship
        Central United States : 1 infantry
        Belgian Congo : 1 infantry
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 artillery
        Tanganyika Territory : 1 infantry
        106 Sea Zone : 1 transport
        86 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 carrier, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 39
        Japanese : 32 / 34
        Americans : 52 / 78
        Chinese : 8 / 8
        British : 31 / 27
        UK_Pacific : 17 / 18
        Italians : 15 / 16
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 13

    Hi Me,

    I won’t have time to play in the weeks ahead, but this is a game I really want to complete.

    Since we wouldn’t be able to finish this game until next league year anyway, I hope you’re ok with making this a 15L game instead, so that I can resume play when I am not sent to another country for work ;) I’m being sent from location to location across the long stretched country of Norway, and it’s providing an unfriendly environment for quality A&A play ;)

  • 21 20 18 17 16 15 14 13

    We will play it next year. No problem.

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