TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 cruiser moved from 21 Sea Zone to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
2 infantry moved from Shantung to Kiangsu
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery and 2 infantry moved from Yunnan to Szechwan
2 bombers moved from India to Szechwan
2 infantry moved from Shantung to Kiangsu
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Kiangsu
Japanese attack with 4 infantry
Americans defend with 1 armour
Japanese win, taking Kiangsu from Chinese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 6 Sea Zone
Japanese attack with 1 cruiser and 4 fighters
Americans defend with 1 cruiser, 4 destroyers and 2 submarines
retreated to 6 Sea Zone
Americans win with 1 cruiser, 3 destroyers and 2 submarines remaining. Battle score for attacker is -14
Casualties for Japanese: 1 cruiser and 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 3 submarines and 1 transport moved from 39 Sea Zone to 37 Sea Zone
3 armour moved from India to West India
2 bombers moved from Szechwan to India
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 39 Sea Zone to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 aaGun moved from Shantung to Kiangsu
Place Units - Japanese
1 factory_minor placed in French Indo China
3 armour placed in India
1 fighter and 1 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,5,3,5,5,6,3,3,4,1,3,6,3,2,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,4,1,3,6,5
Japanese collect 40 PUs (14 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs