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Anniversary 43 set up: Witt(Axis) vs dawgoneit(Allies)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @dawgoneit:

    I would like to see how this one goes for a round or 2.

    I am a gamer. there I said it. well that means I will play any game you want. its my pleasure playing with you. I am honored.

    As always, you are a gentleman. Thank you.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @wittmann:

    @dawgoneit:

    I would like to see how this one goes for a round or 2.

    I am a gamer. there I said it. well that means I will play any game you want. its my pleasure playing with you. I am honored.

    As always, you are a gentleman. Thank you.

    you realize this means WAR!!!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    the game says you won with the victory cities.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Oh! Had no idea.
    Needed to change that. as we are playing a new  scenario.
    Play on If you can and wish.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour, 1 artillery and 8 infantry moved from Germany to Northwestern Europe
                3 infantry moved from East Poland to Ukraine
                1 artillery moved from East Poland to Ukraine

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour, 1 artillery and 8 infantry moved from Germany to Northwestern Europe
                3 infantry moved from East Poland to Ukraine
                1 artillery moved from East Poland to Ukraine

    Combat - Germans
                Battle in Northwestern Europe
                    Germans attack with 1 armour, 1 artillery and 8 infantry
                    Americans defend with 1 artillery and 4 infantry
                    Germans win, taking Northwestern Europe from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 1 artillery and 4 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                2 infantry moved from East Poland to Baltic States
                5 infantry moved from East Poland to Poland

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                4 infantry placed in France

    Turn Complete - Germans
                Germans collect 28 PUs; end with 28 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 33 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 38 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Russians
                1 artillery moved from Russia to Belorussia
                1 infantry moved from Russia to Belorussia
                1 artillery moved from Russia to Archangel
                1 infantry moved from Russia to Archangel
                1 artillery moved from Russia to Eastern Ukraine
                1 infantry moved from Russia to Eastern Ukraine
                1 infantry moved from Caucasus to Eastern Ukraine
                1 bomber moved from Russia to Archangel
                1 fighter moved from Russia to Belorussia
                1 fighter moved from Russia to Archangel
                1 infantry moved from Russia to Belorussia

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Belorussia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Eastern Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 aaGun and 1 artillery
                    Russians win, taking Eastern Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Archangel
                    Russians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 1 armour and 1 artillery
                    Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Archangel to Russia
                1 fighter moved from Archangel to Karelia S.S.R.
                1 fighter moved from Belorussia to Karelia S.S.R.

    Place Units - Russians
                4 infantry placed in Caucasus
                1 artillery and 1 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                1 artillery and 3 infantry placed in Caucasus
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Belorussia : 1 artillery and 1 infantry
        Caucasus : 1 aaGun, 1 artillery, 1 factory and 3 infantry
        Finland : 1 flag
        Karelia S.S.R. : 2 fighters and 1 infantry
        Eastern Ukraine : 1 aaGun, 1 artillery and 2 infantry
        Russia : 1 aaGun, 1 bomber, 1 factory and 2 infantry

    Production/PUs Summary :

    Germans : 28 / 38
        Russians : 18 / 19
        Japanese : 28 / 37
        British : 46 / 57
        Italians : 10 / 14
        Chinese : 4 / 0
        Americans : 44 / 61

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 artillery moved from Hupeh to Yunnan
                1 infantry moved from Hupeh to Yunnan
                2 armour moved from Manchuria to Kiangsu
                1 armour moved from Manchuria to Hupeh
                1 fighter moved from 62 Sea Zone to Fukien
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to Manchuria

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 artillery moved from Hupeh to Yunnan
                1 infantry moved from Hupeh to Yunnan
                2 armour moved from Manchuria to Kiangsu
                1 armour moved from Manchuria to Hupeh
                1 fighter moved from 62 Sea Zone to Fukien
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to Manchuria

    Combat - Japanese
                Battle in Fukien
                    Japanese attack with 1 fighter
                    Americans defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 armour
                    Americans defend with 1 artillery
                    Japanese win, taking Kiangsu from Chinese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 armour moved from Stanovoj Chrebet to Evenki National Okrug
                1 artillery and 1 infantry moved from Buryatia S.S.R. to Manchuria

    Place Units - Japanese
                3 armour placed in Manchuria
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    welp I put all I could into it but came up short.
    I do believe its your game.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I would be disappointed if the Axis won this scenario.
    I did remove many Allied units, as I think that had too many and would make it too hard(and boring) for the Axis. Should have removed 4 more Japanese Inf though.
    I did not mind it. I just prefer Global with its many extra rules.
    Thank you for playing.

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