Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsEntek Allies -VS- Dawgoneit Axis "1941"
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TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 destroyer moved from 51 Sea Zone to 50 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Philippine Islands
3 infantry moved from 50 Sea Zone to Philippine Islands
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 cruiser moved from 61 Sea Zone to 37 Sea Zone
3 infantry moved from Manchuria to Suiyuan
3 infantry moved from Kiangsu to Hupeh
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
1 fighter moved from Japan to Fukien
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry moved from French Indo-China Thailand to Kwangtung
2 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from Formosa to Kwangtung
1 fighter moved from Manchuria to Suiyuan -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 destroyer moved from 51 Sea Zone to 50 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Philippine Islands
3 infantry moved from 50 Sea Zone to Philippine Islands
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 cruiser moved from 61 Sea Zone to 37 Sea Zone
3 infantry moved from Manchuria to Suiyuan
3 infantry moved from Kiangsu to Hupeh
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
1 fighter moved from Japan to Fukien
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry moved from French Indo-China Thailand to Kwangtung
2 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from Formosa to Kwangtung
1 fighter moved from Manchuria to SuiyuanCombat - Japanese
Battle in Suiyuan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 4 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 5 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits
British roll dice for 1 infantry in Burma, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Burma, round 4 : 0/2 hits
British roll dice for 1 infantry in Burma, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the Japanese retreated to French Indo-China Thailand
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 50 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in Fukien
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Fukien, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits
British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 3 : 1/3 hits
Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
1 fighter moved from Suiyuan to French Indo-China Thailand
1 fighter moved from Kwangtung to French Indo-China Thailand
1 fighter moved from Fukien to French Indo-China Thailand
2 fighters moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 31 PUs; end with 33 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Japanese :
Borneo : 1 flag, 2 infantry
East Indies : 1 flag, 1 infantry
French Indo-China Thailand : 3 fighters and 1 infantry
Fukien : 1 flag, 1 artillery and 1 infantry
Hupeh : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 3 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag, 1 infantry
Manchuria : 1 flag, 1 factory
Okinawa : 1 infantry
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Suiyuan : 1 flag, 1 infantry
37 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
38 Sea Zone : 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 1 battleship, 1 destroyer and 2 transports
61 Sea Zone : 1 transport
62 Sea Zone : 2 carriers and 2 fightersProduction/PUs Summary :
Germans : 36 / 41
Russians : 27 / 32
Japanese : 31 / 43
British : 32 / 43
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 40Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.690
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 71Japanese Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.620
Median : 4.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 50British Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.667
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Chinese Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
awesome camping trip. rained 1 knight. very, very nice the rest of the time. vacation is suppose to be a time to relax. man did I get wore out. boating and hiking. chopping wood, awesome though.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 destroyer moved from 12 Sea Zone to 2 Sea Zone
1 bomber moved from United Kingdom to Egypt
2 infantry moved from Trans-Jordan to Egypt
2 fighters moved from United Kingdom to 2 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 bomber and 2 infantry
Germans defend with 2 armour
British roll dice for 1 bomber and 2 infantry in Egypt, round 2 : 1/3 hits
Germans roll dice for 2 armour in Egypt, round 2 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
British roll dice for 1 bomber and 1 infantry in Egypt, round 3 : 1/2 hits
Germans roll dice for 1 armour in Egypt, round 3 : 1/1 hits
1 bomber owned by the British and 1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour
Casualties for British: 1 bomber and 1 infantry
Battle in 2 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 2 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 2 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 2 Sea Zone to United Kingdom
1 cruiser moved from 12 Sea Zone to 2 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Burma to IndiaPlace Units - British
2 infantry placed in United Kingdom
1 carrier and 1 destroyer placed in 2 Sea Zone
1 factory placed in IndiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Eastern Canada : 1 armour
Egypt : 1 infantry
India : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Rhodesia : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 4 infantry
Western Canada : 1 infantry
2 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
41 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 34 / 41
Russians : 27 / 32
Japanese : 31 / 43
British : 34 / 39
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from 15 Sea Zone to Trans-Jordan
2 infantry moved from Libya to Egypt
1 fighter moved from Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 0/3 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 fighter and 1 infantry in Egypt, round 3 : 1/2 hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Libya
1 artillery moved from Italy to BalkansPlace Units - Italians
1 transport placed in 14 Sea Zone
1 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Balkans : 1 armour, 1 artillery and 2 infantry
Egypt : 1 flag, 1 infantry
Italy : 1 aaGun, 1 factory and 1 infantry
Libya : 1 fighter
Trans-Jordan : 1 flag, 1 armour and 1 infantry
14 Sea Zone : 1 battleship, 2 cruisers and 1 transport
15 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 34 / 41
Russians : 27 / 32
Japanese : 31 / 43
British : 31 / 39
Italians : 13 / 23
Chinese : 4 / 0
Americans : 38 / 40Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from Eastern United States to Morocco AlgeriaCombat - Americans
Battle in Morocco Algeria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 bomber, 1 fighter and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/3 hits
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/3 hits
1 artillery owned by the Americans, 1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber
Casualties for Americans: 1 artillery and 1 infantry
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Morocco Algeria to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Western United States to Stanovoj Chrebet
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from Hawaiian Islands to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 infantry moved from Central United States to Eastern United StatesCombat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Sikang
1 fighter moved from Yunnan to SikangPlace Units - Americans
1 carrier, 2 destroyers and 1 fighter placed in 56 Sea ZonePlace Units - Chinese
2 infantry placed in SikangTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Americans and Chinese :
Alaska : 1 infantry
Eastern United States : 1 aaGun, 1 factory and 1 infantry
Gibraltar : 1 bomber and 1 fighter
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Sikang : 1 fighter and 3 infantry
Stanovoj Chrebet : 1 bomber
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
12 Sea Zone : 1 destroyer and 1 transport
56 Sea Zone : 2 carriers, 3 destroyers and 4 fightersProduction/PUs Summary :
Germans : 34 / 41
Russians : 27 / 32
Japanese : 31 / 43
British : 31 / 39
Italians : 13 / 23
Chinese : 4 / 0
Americans : 38 / 48 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 fighters moved from Norway to 12 Sea Zone
1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
1 fighter moved from Morocco Algeria to Gibraltar
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 fighter moved from Germany to Baltic States -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 fighters moved from Norway to 12 Sea Zone
1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
1 fighter moved from Morocco Algeria to Gibraltar
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 fighter moved from Germany to Baltic StatesCombat - Germans
Battle in 12 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 12 Sea Zone
1 transport owned by the Americans lost in 12 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 bomber and 1 fighter
Germans roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 0/3 hits
British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Gibraltar
Germans roll dice for 1 fighter and 1 infantry in Gibraltar, round 3 : 1/2 hits
British roll dice for 1 bomber and 1 fighter in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
Germans roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits
British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits
1 fighter owned by the Germans lost in Gibraltar
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Americans: 1 bomberNon Combat Move - Germans
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Baltic States to Bulgaria Romania
1 artillery and 3 infantry moved from Poland to Bulgaria Romania
2 armour, 1 artillery and 2 infantry moved from Ukraine to Bulgaria Romania
4 armour, 1 artillery and 2 infantry moved from East Poland to Bulgaria Romania
1 infantry moved from Germany to Poland
1 armour moved from Germany to Bulgaria Romania
1 artillery and 3 infantry moved from Germany to PolandPlace Units - Germans
1 armour, 3 artilleries, 1 bomber and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 2 infantry
East Poland : 1 flag, 1 infantry
Finland : 2 infantry
Germany : 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory and 4 infantry
Morocco Algeria : 1 fighter
Norway : 1 infantry
Poland : 1 artillery and 4 infantry
Bulgaria Romania : 7 armour, 3 artilleries, 1 fighter and 7 infantry
Ukraine : 1 flag, 1 infantry
5 Sea Zone : 1 cruiser and 1 transport
13 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 45
Russians : 26 / 32
Japanese : 31 / 43
British : 31 / 39
Italians : 13 / 23
Chinese : 4 / 0
Americans : 38 / 48Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.773
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.286
Median : 5.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
Average roll : 2.400
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 artillery and 1 infantry moved from Belorussia to Baltic States
1 infantry moved from Belorussia to Baltic States
2 infantry moved from Belorussia to East Poland
1 artillery and 2 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Belorussia to East Poland
1 submarine moved from 4 Sea Zone to 6 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in East Poland
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in East Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in East Poland
Russians roll dice for 2 infantry in East Poland, round 3 : 1/2 hits
Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
2 infantry moved from Eastern Ukraine to Ukraine
1 aaGun, 1 armour and 8 infantry moved from Caucasus to Ukraine
6 infantry moved from Russia to Belorussia
1 infantry moved from Urals to Russia
8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Caucasus
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Baltic States : 1 artillery and 2 infantry
Belorussia : 10 infantry
Buryatia S.S.R. : 8 infantry
Caucasus : 1 artillery, 1 factory and 3 infantry
East Poland : 2 infantry
Karelia S.S.R. : 1 aaGun, 1 factory and 6 infantry
Persia : 2 infantry
Russia : 1 aaGun, 1 factory, 1 fighter and 2 infantry
Ukraine : 1 aaGun, 1 armour, 1 artillery and 12 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 31 / 45
Russians : 30 / 30
Japanese : 31 / 43
British : 31 / 39
Italians : 13 / 23
Chinese : 4 / 0
Americans : 38 / 48 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo-China Thailand to 37 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 fighters moved from 35 Sea Zone to India
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
3 fighters moved from French Indo-China Thailand to India
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
Japanese take Burma from British
1 infantry moved from Fukien to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo-China Thailand to 37 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 fighters moved from 35 Sea Zone to India
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
3 fighters moved from French Indo-China Thailand to India
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
Japanese take Burma from British
1 infantry moved from Fukien to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from ChineseCombat - Japanese
Battle in India
Japanese attack with 5 fighters and 4 infantry
British defend with 1 aaGun, 1 artillery, 1 factory and 4 infantry
AA fire in India : 1/5 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 4 infantry in India, round 2 : 3/8 hits
British roll dice for 1 artillery and 4 infantry in India, round 2 : 1/5 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese roll dice for 4 fighters and 3 infantry in India, round 3 : 3/7 hits
British roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in India
Japanese win, taking India from British with 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 4 infantryNon Combat Move - Japanese
2 fighters moved from India to 35 Sea Zone
2 fighters moved from India to French Indo-China Thailand
1 artillery moved from Fukien to Hupeh
1 infantry moved from Kwangtung to French Indo-China Thailand
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
2 fighters moved from 62 Sea Zone to Manchuria
1 artillery moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to ManchuriaPlace Units - Japanese
1 cruiser placed in 62 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag, 1 infantry
East Indies : 1 flag
French Indo-China Thailand : 2 fighters and 1 infantry
Fukien : 1 flag
Hupeh : 1 flag, 1 artillery and 2 infantry
India : 1 flag, 1 aaGun, 1 factory and 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 7 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag, 2 armour, 2 artilleries, 1 factory, 2 fighters and 3 infantry
Ningxia : 1 flag, 1 infantry
Philippine Islands : 1 flag
Suiyuan : 1 flag
Yunnan : 1 flag, 1 infantry
35 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
37 Sea Zone : 1 transport
62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 31 / 45
Russians : 30 / 30
Japanese : 38 / 53
British : 26 / 39
Italians : 13 / 23
Chinese : 2 / 0
Americans : 38 / 48Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.536
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.562
Median : 3.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 bomber and 3 transports; Remaining resources: 2 PUs; 0 techTokens;Combat Move - British
1 fighter moved from United Kingdom to 13 Sea ZoneCombat - British
Battle in 13 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 13 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 13 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 2 destroyers moved from 2 Sea Zone to 8 Sea Zone
1 destroyer and 1 transport moved from 41 Sea Zone to 47 Sea Zone
2 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 artillery and 1 bomber placed in United Kingdom
3 transports placed in 8 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 8 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 26 PUs; end with 28 PUs totalTerritory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Belgian Congo : 2 infantry
Eastern Canada : 1 armour
Gibraltar : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 4 infantry
Western Canada : 1 infantry
8 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
47 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 31 / 45
Russians : 30 / 30
Japanese : 38 / 53
British : 26 / 28
Italians : 13 / 23
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Balkans to 14 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar
1 infantry moved from Egypt to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 fighter moved from Libya to Persia -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Balkans to 14 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar
1 infantry moved from Egypt to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 fighter moved from Libya to PersiaCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour and 1 infantry
British defend with 1 fighter; Americans defend with 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits
British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits
1 fighter owned by the Americans, 1 fighter owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win with no units remaining. Battle score for attacker is 12
Casualties for British: 1 fighter
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 fighter
Battle in Persia
Italians attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Persia, round 2 : 1/4 hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 3 : 1/3 hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Italians win, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Persia to India
1 artillery and 2 infantry moved from Balkans to ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 14 Sea Zone
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Egypt : 1 flag
India : 1 fighter
Italy : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Persia : 1 flag, 1 armour and 1 infantry
Trans-Jordan : 1 flag
13 Sea Zone : 1 battleship, 2 cruisers and 1 transport
14 Sea Zone : 1 destroyer and 1 submarine
34 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 31 / 45
Russians : 30 / 30
Japanese : 38 / 53
British : 25 / 28
Italians : 14 / 24
Chinese : 2 / 0
Americans : 38 / 48Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11 -
off to work. I no its only 4 hours but any time you have to go to work its to many hours :-D
-
Yeah, but it equals money and money is nice to have!
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 bomber moved from Stanovoj Chrebet to ManchuriaCombat - Americans
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Manchuria causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Manchuria to Chinghai
2 carriers, 3 destroyers and 4 fighters moved from 56 Sea Zone to 53 Sea ZoneCombat Move - Chinese
3 infantry moved from Sikang to Ningxia
1 fighter moved from Sikang to NingxiaCombat - Chinese
Battle in Ningxia
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Ningxia, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Ningxia
Chinese roll dice for 1 fighter and 2 infantry in Ningxia, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Ningxia, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Ningxia
Chinese win, taking Ningxia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Ningxia to ChinghaiPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 transports placed in 56 Sea Zone
2 artilleries and 1 infantry placed in Western United StatesPlace Units - Chinese
1 infantry placed in NingxiaTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans and Chinese :
Alaska : 1 infantry
Chinghai : 1 bomber and 1 fighter
Eastern United States : 1 aaGun, 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Ningxia : 3 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
10 Sea Zone : 1 carrier and 1 destroyer
53 Sea Zone : 2 carriers, 3 destroyers and 4 fighters
56 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 31 / 45
Russians : 30 / 30
Japanese : 37 / 53
British : 25 / 28
Italians : 14 / 24
Chinese : 3 / 0
Americans : 38 / 49 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
7 armour, 3 artilleries and 7 infantry moved from Bulgaria Romania to Ukraine
2 infantry moved from Poland to East Poland
1 artillery moved from Poland to East Poland
2 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
1 bomber moved from Germany to Baltic States
1 armour, 2 artilleries and 3 infantry moved from Germany to France
1 fighter moved from Morocco Algeria to France
1 fighter moved from Bulgaria Romania to France -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
7 armour, 3 artilleries and 7 infantry moved from Bulgaria Romania to Ukraine
2 infantry moved from Poland to East Poland
1 artillery moved from Poland to East Poland
2 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
1 bomber moved from Germany to Baltic States
1 armour, 2 artilleries and 3 infantry moved from Germany to France
1 fighter moved from Morocco Algeria to France
1 fighter moved from Bulgaria Romania to FranceCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Baltic States, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in East Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/3 hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 artillery and 1 infantry in East Poland, round 3 : 0/2 hits
Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits
1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 artillery in East Poland, round 4 : 0/1 hits
Russians roll dice for 1 infantry in East Poland, round 4 : 1/1 hits
1 artillery owned by the Germans lost in East Poland
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 7 armour, 3 artilleries and 7 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery and 12 infantry
Germans roll dice for 7 armour, 3 artilleries and 7 infantry in Ukraine, round 2 : 5/17 hits
Russians roll dice for 1 armour, 1 artillery and 12 infantry in Ukraine, round 2 : 3/14 hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Germans roll dice for 7 armour, 3 artilleries and 4 infantry in Ukraine, round 3 : 3/14 hits
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Ukraine, round 3 : 2/9 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 7 armour, 3 artilleries and 2 infantry in Ukraine, round 4 : 5/12 hits
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Ukraine, round 4 : 0/6 hits
4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans roll dice for 7 armour, 3 artilleries and 2 infantry in Ukraine, round 5 : 5/12 hits
Russians roll dice for 1 armour in Ukraine, round 5 : 0/1 hits
1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour, 1 artillery and 12 infantryNon Combat Move - Germans
1 fighter moved from France to Poland
1 bomber moved from Baltic States to FrancePlace Units - Germans
1 factory placed in France
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 artillery and 3 infantry
France : 1 armour, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 3 infantry
Finland : 2 infantry
Germany : 1 aaGun, 1 factory and 10 infantry
Norway : 1 infantry
Poland : 1 fighter
Ukraine : 1 flag, 1 aaGun, 7 armour, 3 artilleries and 2 infantry
5 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 34 / 39
Russians : 27 / 30
Japanese : 37 / 53
British : 25 / 28
Italians : 14 / 24
Chinese : 3 / 0
Americans : 38 / 49Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 10 times
3 was rolled 18 times
4 was rolled 21 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3.683
Median : 4.000
Variance : 0.738
Standard Deviation : 0.859
Total rolls : 104Germans Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.672
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 67Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.703
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 37 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
5 infantry moved from Belorussia to Baltic States
1 fighter moved from Russia to Baltic States
1 infantry moved from East Poland to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 artillery and 3 infantry moved from Caucasus to Persia
1 submarine moved from 6 Sea Zone to 5 Sea ZoneCombat - Russians
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 5 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Persia
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits
Italians roll dice for 1 armour and 1 infantry in Persia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
Russians roll dice for 1 artillery and 2 infantry in Persia, round 3 : 1/3 hits
Italians roll dice for 1 armour in Persia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Persia
Russians win, taking Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 fighter and 5 infantry in Baltic States, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 3/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 4 : 2/3 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
5 infantry moved from Belorussia to East Poland
1 fighter moved from Baltic States to Russia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Caucasus
1 aaGun moved from Russia to Caucasus
4 infantry moved from Karelia S.S.R. to Baltic StatesPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 1 infantry placed in Karelia S.S.R.
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Russians :
Baltic States : 5 infantry
Buryatia S.S.R. : 8 infantry
Caucasus : 1 aaGun, 1 factory and 5 infantry
East Poland : 5 infantry
Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Eastern Ukraine : 1 infantry
Persia : 1 artillery and 1 infantry
Bulgaria Romania : 1 flag, 1 infantry
Russia : 1 armour, 1 factory, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 31 / 39
Russians : 30 / 35
Japanese : 37 / 53
British : 26 / 28
Italians : 13 / 24
Chinese : 3 / 0
Americans : 38 / 49