i am away for the weekend, so maybe sunday night
G40L14 MrRoboto v Karl7 Axis (Allies+6) prearranged rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
7 artilleries, 15 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
2 infantry moved from Trans-Jordan to Syria
7 fighters and 2 tactical_bombers moved from Trans-Jordan to Syria
1 armour moved from Afghanistan to Turkmenistan
British take Turkmenistan from Germans
1 armour moved from Turkmenistan to AfghanistanCombat - British
Battle in Syria
British attack with 7 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Syria from Germans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 7 artilleries, 15 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Kazakhstan from Germans with 7 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 aaGuns moved from Sikang to Kazakhstan
2 infantry moved from Afghanistan to Eastern Persia
2 artilleries and 8 infantry moved from Afghanistan to Kazakhstan
2 armour and 3 mech_infantrys moved from India to Afghanistan
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Spain
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
7 fighters and 2 tactical_bombers moved from Syria to Trans-JordanPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 4 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 fighter moved from Turkey to Southern Italy
1 armour, 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Greece to TurkeyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,4,5,5,3,5,1
Italians collect 6 PUs (13 lost to blockades); end with 6 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 89 PUs;
Germans buy 2 armour, 2 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
7 armour and 7 infantry moved from Persia to Eastern Persia
6 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Syria
2 infantry moved from Iraq to Saudi Arabia
2 fighters and 2 tactical_bombers moved from Iraq to Saudi Arabia
2 fighters and 2 tactical_bombers moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Iraq to Syria
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to EgyptCombat - Germans
Battle in Saudi Arabia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Saudi Arabia from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 7 armour, 7 infantry and 6 mech_infantrys
British defend with 2 infantry
Germans win, taking Eastern Persia from ANZAC with 7 armour, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Syria
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Syria from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Persia to Eastern Persia
3 armour, 3 infantry and 3 mech_infantrys moved from Caucasus to Volgograd
1 infantry moved from Samara to Volgograd
3 mech_infantrys moved from Turkey to Volgograd
3 fighters and 3 tactical_bombers moved from Syria to Volgograd
1 artillery and 4 infantry moved from Northwest Persia to Iraq
3 infantry moved from Turkey to Iraq
2 fighters and 2 tactical_bombers moved from Saudi Arabia to Volgograd
2 tactical_bombers moved from Southern Italy to Iraq
1 bomber moved from Egypt to Iraq
1 bomber moved from Iraq to PersiaPlace Units - Germans
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Volgograd
3 infantry placed in Caucasus
6 infantry placed in Western Germany
1 artillery and 2 infantry placed in Persia
2 armour placed in Turkey
1 fighter and 1 tactical_bomber placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,5,1,2,3,5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,2,2,5,3,1,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 63 PUs (13 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 9 destroyers, 10 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from ANZAC
4 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Novosibirsk to TimguskaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hawaiian Islands
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Hawaiian Islands from Americans with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Japan
1 bomber moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 fighter moved from 21 Sea Zone to ManchuriaPlace Units - Japanese
1 factory_minor placed in Korea
3 infantry placed in Manchuria
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Korea: 1 fighter
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 30 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
British buy 1 harbour, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
9 artilleries, 23 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
5 armour and 8 mech_infantrys moved from Afghanistan to VolgogradCombat - British
Battle in Volgograd
British attack with 5 armour, 9 artilleries, 23 infantry and 9 mech_infantrys
Germans defend with 3 armour, 1 factory_minor, 5 fighters, 12 infantry, 7 mech_infantrys and 5 tactical_bombers
British win, taking Volgograd from Germans with 5 armour, 7 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 102
Casualties for Germans: 3 armour, 5 fighters, 12 infantry, 7 mech_infantrys and 5 tactical_bombers
Casualties for British: 2 artilleries, 23 infantry and 2 mech_infantrysNon Combat Move - British
3 aaGuns moved from Kazakhstan to Volgograd
1 mech_infantry moved from India to West India
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Spain to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to Spain
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
1 harbour placed in Cyprus
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
4 artilleries moved from Bulgaria to Greece
4 fighters moved from Southern Italy to Greece
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from British
1 armour moved from Kazakhstan to CaucasusCombat - Italians
Battle in Greece
Italians attack with 4 artilleries and 4 fighters
Americans defend with 2 artilleries and 6 infantry
2 artilleries owned by the Italians retreated to Bulgaria
Americans win with 2 artilleries and 5 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Italians
4 fighters moved from Greece to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,2,5,6,2,1,1,4,6,2,3,3
Italians collect 7 PUs (8 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 4 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
Japanese take 36 Sea Zone from Americans
1 infantry moved from Samara to Tambov
1 infantry moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Timguska to NovosibirskCombat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 4 Sea Zone to Japan
1 transport moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Korea to 33 Sea Zone
6 tactical_bombers moved from Manchuria to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 artilleries and 4 infantry moved from Manchuria to Amur
2 aaGuns, 4 artilleries and 23 infantry moved from Manchuria to KoreaPlace Units - Japanese
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - Americans
Americans buy 10 artilleries, 1 carrier, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
8 fighters and 3 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from Trans-Jordan to Bulgaria
1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Greece to Turkey
3 fighters moved from Trans-Jordan to Turkey
1 fighter moved from Trans-Jordan to Turkey
2 fighters moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery moved from Trans-Jordan to Syria
1 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 8 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 8 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 artilleries
Americans win, taking Bulgaria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Saudi Arabia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Saudi Arabia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Syria
Americans attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Turkey
Americans attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
Americans win, taking Turkey from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Americans attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans win, taking Iraq from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 33 Sea Zone
Americans attack with 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 submarines, 6 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese -
What a crazy game.
OOL?
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take out 3 subs, 3 carriers get 2 hit points for 6, so they die, and 3 carriers are left ok, take out 1 dd.
The dice will decide this! Good roll for you so far.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - Americans
Americans buy 10 artilleries, 1 carrier, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
8 fighters and 3 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from Trans-Jordan to Bulgaria
1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Greece to Turkey
3 fighters moved from Trans-Jordan to Turkey
1 fighter moved from Trans-Jordan to Turkey
2 fighters moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery moved from Trans-Jordan to Syria
1 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 8 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 8 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 artilleries
Americans win, taking Bulgaria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Saudi Arabia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Saudi Arabia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Syria
Americans attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Turkey
Americans attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
Americans win, taking Turkey from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Americans attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans win, taking Iraq from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 33 Sea Zone
Americans attack with 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 submarines, 6 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 2 battleships owned by the Americans -
are we under rolling? 13 hits for me seems low…
ok, from here on out just give me max defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 1 factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
4 armour and 4 mech_infantrys moved from Volgograd to Novosibirsk
British take Kazakhstan from Italians
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 artillery and 1 mech_infantry moved from Volgograd to Rostov
1 artillery and 1 mech_infantry moved from Volgograd to Tambov
5 artilleries moved from Volgograd to SamaraCombat - British
Battle in Tambov
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
British attack with 5 armour and 5 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win, taking Novosibirsk from Germans with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Samara
British attack with 5 artilleries
Japanese defend with 1 infantry
British win, taking Samara from Germans with 5 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 1 artillery and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Rostov from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
9 artilleries, 7 fighters, 47 infantry, 1 mech_infantry and 2 tactical_bombers moved from Trans-Jordan to Iraq
3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from 99 Sea Zone to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 99 Sea Zone to 93 Sea Zone
1 fighter moved from Spain to Southern FrancePlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 aaGun and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 aaGun and 5 infantry -
Blah, I think I am dead.
GG
I;ll post
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Oh, that was unexpected. Given, that you will conquer India next round.
Well, gg then.
If you change your mind, we can continue the game.
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really? you think I’ve got a chance?
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ok, I’ll continue on then. You’ve got a pretty big lead though
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FYI I am going to take out a cc for dd for Japan if ok





