Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
7 artilleries, 15 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
2 infantry moved from Trans-Jordan to Syria
7 fighters and 2 tactical_bombers moved from Trans-Jordan to Syria
1 armour moved from Afghanistan to Turkmenistan
British take Turkmenistan from Germans
1 armour moved from Turkmenistan to Afghanistan
Combat - British
Battle in Syria
British attack with 7 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Syria from Germans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 7 artilleries, 15 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Kazakhstan from Germans with 7 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 aaGuns moved from Sikang to Kazakhstan
2 infantry moved from Afghanistan to Eastern Persia
2 artilleries and 8 infantry moved from Afghanistan to Kazakhstan
2 armour and 3 mech_infantrys moved from India to Afghanistan
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Spain
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
7 fighters and 2 tactical_bombers moved from Syria to Trans-Jordan
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 fighter moved from Turkey to Southern Italy
1 armour, 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Greece to Turkey
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,4,5,5,3,5,1
Italians collect 6 PUs (13 lost to blockades); end with 6 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 89 PUs;
Germans buy 2 armour, 2 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
7 armour and 7 infantry moved from Persia to Eastern Persia
6 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Syria
2 infantry moved from Iraq to Saudi Arabia
2 fighters and 2 tactical_bombers moved from Iraq to Saudi Arabia
2 fighters and 2 tactical_bombers moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Iraq to Syria
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Egypt
Combat - Germans
Battle in Saudi Arabia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Saudi Arabia from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 7 armour, 7 infantry and 6 mech_infantrys
British defend with 2 infantry
Germans win, taking Eastern Persia from ANZAC with 7 armour, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Syria
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Syria from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Persia to Eastern Persia
3 armour, 3 infantry and 3 mech_infantrys moved from Caucasus to Volgograd
1 infantry moved from Samara to Volgograd
3 mech_infantrys moved from Turkey to Volgograd
3 fighters and 3 tactical_bombers moved from Syria to Volgograd
1 artillery and 4 infantry moved from Northwest Persia to Iraq
3 infantry moved from Turkey to Iraq
2 fighters and 2 tactical_bombers moved from Saudi Arabia to Volgograd
2 tactical_bombers moved from Southern Italy to Iraq
1 bomber moved from Egypt to Iraq
1 bomber moved from Iraq to Persia
Place Units - Germans
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Volgograd
3 infantry placed in Caucasus
6 infantry placed in Western Germany
1 artillery and 2 infantry placed in Persia
2 armour placed in Turkey
1 fighter and 1 tactical_bomber placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,5,1,2,3,5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,2,2,5,3,1,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 63 PUs (13 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 9 destroyers, 10 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from ANZAC
4 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Novosibirsk to Timguska
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hawaiian Islands
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Hawaiian Islands from Americans with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Japan
1 bomber moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 fighter moved from 21 Sea Zone to Manchuria
Place Units - Japanese
1 factory_minor placed in Korea
3 infantry placed in Manchuria
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Korea: 1 fighter
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 30 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
British buy 1 harbour, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
9 artilleries, 23 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
5 armour and 8 mech_infantrys moved from Afghanistan to Volgograd
Combat - British
Battle in Volgograd
British attack with 5 armour, 9 artilleries, 23 infantry and 9 mech_infantrys
Germans defend with 3 armour, 1 factory_minor, 5 fighters, 12 infantry, 7 mech_infantrys and 5 tactical_bombers
British win, taking Volgograd from Germans with 5 armour, 7 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 102
Casualties for Germans: 3 armour, 5 fighters, 12 infantry, 7 mech_infantrys and 5 tactical_bombers
Casualties for British: 2 artilleries, 23 infantry and 2 mech_infantrys
Non Combat Move - British
3 aaGuns moved from Kazakhstan to Volgograd
1 mech_infantry moved from India to West India
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Spain to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to Spain
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - British
1 harbour placed in Cyprus
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
4 artilleries moved from Bulgaria to Greece
4 fighters moved from Southern Italy to Greece
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from British
1 armour moved from Kazakhstan to Caucasus
Combat - Italians
Battle in Greece
Italians attack with 4 artilleries and 4 fighters
Americans defend with 2 artilleries and 6 infantry
2 artilleries owned by the Italians retreated to Bulgaria
Americans win with 2 artilleries and 5 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 infantry
Non Combat Move - Italians
4 fighters moved from Greece to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,2,5,6,2,1,1,4,6,2,3,3
Italians collect 7 PUs (8 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 4 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
Japanese take 36 Sea Zone from Americans
1 infantry moved from Samara to Tambov
1 infantry moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Timguska to Novosibirsk
Combat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 bomber moved from 4 Sea Zone to Japan
1 transport moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 6 fighters, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Korea to 33 Sea Zone
6 tactical_bombers moved from Manchuria to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 artilleries and 4 infantry moved from Manchuria to Amur
2 aaGuns, 4 artilleries and 23 infantry moved from Manchuria to Korea
Place Units - Japanese
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - Americans
Americans buy 10 artilleries, 1 carrier, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
8 fighters and 3 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from Trans-Jordan to Bulgaria
1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Greece to Turkey
3 fighters moved from Trans-Jordan to Turkey
1 fighter moved from Trans-Jordan to Turkey
2 fighters moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery moved from Trans-Jordan to Syria
1 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 8 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 8 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 artilleries
Americans win, taking Bulgaria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Saudi Arabia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Saudi Arabia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Syria
Americans attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Turkey
Americans attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
Americans win, taking Turkey from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Americans attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans win, taking Iraq from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 33 Sea Zone
Americans attack with 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 submarines, 6 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
What a crazy game.
OOL?
take out 3 subs, 3 carriers get 2 hit points for 6, so they die, and 3 carriers are left ok, take out 1 dd.
The dice will decide this! Good roll for you so far.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - Americans
Americans buy 10 artilleries, 1 carrier, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
8 fighters and 3 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from Trans-Jordan to Bulgaria
1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Greece to Turkey
3 fighters moved from Trans-Jordan to Turkey
1 fighter moved from Trans-Jordan to Turkey
2 fighters moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery moved from Trans-Jordan to Syria
1 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 8 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 8 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 artilleries
Americans win, taking Bulgaria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Saudi Arabia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Saudi Arabia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Syria
Americans attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Turkey
Americans attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
Americans win, taking Turkey from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Americans attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans win, taking Iraq from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 33 Sea Zone
Americans attack with 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 7 fighters, 3 submarines, 6 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 2 battleships owned by the Americans
are we under rolling? 13 hits for me seems low…
ok, from here on out just give me max defense.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 1 factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
4 armour and 4 mech_infantrys moved from Volgograd to Novosibirsk
British take Kazakhstan from Italians
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 artillery and 1 mech_infantry moved from Volgograd to Rostov
1 artillery and 1 mech_infantry moved from Volgograd to Tambov
5 artilleries moved from Volgograd to Samara
Combat - British
Battle in Tambov
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
British attack with 5 armour and 5 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win, taking Novosibirsk from Germans with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Samara
British attack with 5 artilleries
Japanese defend with 1 infantry
British win, taking Samara from Germans with 5 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 1 artillery and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Rostov from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
9 artilleries, 7 fighters, 47 infantry, 1 mech_infantry and 2 tactical_bombers moved from Trans-Jordan to Iraq
3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from 99 Sea Zone to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 99 Sea Zone to 93 Sea Zone
1 fighter moved from Spain to Southern France
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 aaGun and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 aaGun and 5 infantry
Blah, I think I am dead.
GG
I;ll post
Oh, that was unexpected. Given, that you will conquer India next round.
Well, gg then.
If you change your mind, we can continue the game.
really? you think I’ve got a chance?
ok, I’ll continue on then. You’ve got a pretty big lead though
FYI I am going to take out a cc for dd for Japan if ok