UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Western Ukraine to Belarus
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Evenkiyskiy to Yenisey
                1 artillery moved from Kansu to Novosibirsk
                1 infantry moved from Tsinghai to Novosibirsk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Western Ukraine to Belarus
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Evenkiyskiy to Yenisey
                1 artillery moved from Kansu to Novosibirsk
                1 infantry moved from Tsinghai to Novosibirsk

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 fighter moved from Eastern Poland to Bessarabia
                3 aaGuns, 7 armour, 1 artillery, 20 infantry and 8 mech_infantrys moved from Western Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Russia to Western Ukraine
                1 artillery and 6 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Belarus : 1 infantry
        Archangel : 1 infantry
        Eastern Poland : 2 infantry
        Bessarabia : 3 aaGuns, 7 armour, 1 artillery, 2 fighters, 24 infantry, 8 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 armour, 1 artillery and 2 infantry
        Novosibirsk : 1 artillery and 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Caucasus : 2 infantry
        Smolensk : 3 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 27 / 32
        Japanese : 33 / 40
        Americans : 52 / 72
        Chinese : 14 / 19
        British : 17 / 17
        UK_Pacific : 17 / 13
        Italians : 30 / 42
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.450
            Median : 3.500
            Variance : 0.105
            Standard Deviation : 0.324
            Total rolls : 20

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.467
            Median : 4.000
            Variance : 0.214
            Standard Deviation : 0.463
            Total rolls : 15

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Jehol to Anhwe
                4 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Shantung to Anhwe
                1 armour, 2 artilleries, 2 bombers and 3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from Formosa to 20 Sea Zone
                1 artillery and 5 infantry moved from 20 Sea Zone to Kiangsi
                3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Anhwe
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 5 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 2 battleships and 1 cruiser in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 5 armour, 3 artilleries, 2 bombers, 4 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers
                    British defend with 2 aaGuns, 5 artilleries and 13 infantry
                        AA fire in Anhwe :  0/6 hits
                        Japanese roll dice for 5 armour, 3 artilleries, 2 bombers, 4 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers in Anhwe, round 2 :  6/25 hits
                        Chinese roll dice for 2 aaGuns, 5 artilleries and 13 infantry in Anhwe, round 2 :  10/18 hits
                        4 infantry owned by the British, 5 infantry owned by the Japanese, 2 aaGuns owned by the British, 3 artilleries owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Anhwe
                        Japanese roll dice for 5 armour, 2 bombers, 4 fighters and 4 tactical_bombers in Anhwe, round 3 :  10/15 hits
                        Chinese roll dice for 5 artilleries and 9 infantry in Anhwe, round 3 :  4/14 hits
                        9 infantry owned by the British, 4 armour owned by the Japanese and 1 artillery owned by the British lost in Anhwe
                    1 armour owned by the Japanese retreated to Shantung
                    Chinese win with 4 artilleries remaining. Battle score for attacker is -6
                    Casualties for Japanese: 4 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
                    Casualties for British: 2 aaGuns, 1 artillery and 13 infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Anhwe to 20 Sea Zone
                1 aaGun moved from Kiangsu to Kiangsi
                2 bombers moved from Anhwe to Japan
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Soviet Far East to Amur
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,3
                Japanese collect 34 PUs (1 lost to blockades); end with 34 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 aaGun, 1 artillery and 5 infantry
        Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Aleutian Islands : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        35 Sea Zone : 1 destroyer and 1 submarine
        20 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 3 transports
        6 Sea Zone : 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 27 / 32
        Japanese : 35 / 39
        Americans : 52 / 72
        Chinese : 12 / 19
        British : 17 / 17
        UK_Pacific : 17 / 13
        Italians : 30 / 42
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 infantry moved from Western United States to Central United States
                2 infantry moved from British Columbia to Western United States
                1 artillery moved from British Columbia to Western United States
                1 infantry moved from Western United States to Central United States
                1 artillery moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                1 armour moved from Alaska to Western United States
                1 armour moved from Western United States to Central United States
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                12 submarines moved from 101 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 infantry moved from Western United States to Central United States
                2 infantry moved from British Columbia to Western United States
                1 artillery moved from British Columbia to Western United States
                1 infantry moved from Western United States to Central United States
                1 artillery moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                1 armour moved from Alaska to Western United States
                1 armour moved from Western United States to Central United States
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                12 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 destroyer and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,3
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 destroyer and 2 transports
        Central United States : 1 armour, 1 artillery, 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 armour, 1 artillery and 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag, 2 armour
        Holland Belgium : 1 flag, 1 infantry
        101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 5 transports
        91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 12 submarines
        110 Sea Zone : 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 46 / 70
        Russians : 27 / 32
        Japanese : 35 / 39
        Americans : 59 / 77
        Chinese : 12 / 19
        British : 17 / 17
        UK_Pacific : 17 / 13
        Italians : 28 / 42
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Null / Other
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Chahar to Jehol
                1 artillery moved from Hunan to Kwangsi
                2 infantry moved from Hunan to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Chahar to Jehol
                1 artillery moved from Hunan to Kwangsi
                2 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 artilleries and 2 infantry moved from Hopei to Anhwe
                1 artillery and 1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 2 infantry
        Jehol : 1 artillery and 2 infantry
        Kweichow : 1 artillery and 1 infantry
        Anhwe : 3 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 46 / 70
        Russians : 27 / 32
        Japanese : 33 / 39
        Americans : 59 / 77
        Chinese : 14 / 20
        British : 17 / 17
        UK_Pacific : 17 / 13
        Italians : 28 / 42
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.871
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 31

    Null / Other
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Americans Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Eastern Persia to Persia
                1 armour moved from India to Eastern Persia
                2 artilleries and 8 infantry moved from India to West India
                2 infantry moved from Burma to India
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                2 destroyers moved from 37 Sea Zone to 35 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in 35 Sea Zone
                    British attack with 2 destroyers
                    Japanese defend with 1 destroyer and 1 submarine
                        British roll dice for 2 destroyers in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                        British roll dice for 2 destroyers in 35 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                    British win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 36 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 36 Sea Zone
                        British roll dice for 1 destroyer in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 6 :  1/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -14
                    Casualties for British: 1 destroyer and 1 submarine

    Non Combat Move - British
                2 fighters moved from 92 Sea Zone to Gibraltar

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 17 PUs; end with 18 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,4
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 artillery and 1 infantry
        Siam : 1 flag
        Anhwe : 4 artilleries
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Malaya : 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        35 Sea Zone : 1 flag, 1 destroyer
        West India : 2 artilleries and 8 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
        112 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 armour
        Persia : 1 flag, 1 aaGun, 4 armour, 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 46 / 70
        Russians : 27 / 32
        Japanese : 33 / 39
        Americans : 59 / 77
        Chinese : 14 / 20
        British : 17 / 18
        UK_Pacific : 17 / 15
        Italians : 28 / 42
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 19 times
                5 was rolled 15 times
                6 was rolled 18 times
            Average roll : 3.950
            Median : 4.000
            Variance : 1.595
            Standard Deviation : 1.263
            Total rolls : 80

    Null / Other
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.737
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.737
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 4.688
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 16

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Americans Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour and 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Persia
                3 armour, 3 artilleries and 8 infantry moved from Iraq to Persia
                3 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
                3 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from Northern Italy to 95 Sea Zone
                4 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Tunisia
                1 infantry moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                1 fighter moved from Northern Italy to Tunisia
                2 fighters moved from 95 Sea Zone to Algeria
                2 armour moved from Bulgaria to Eastern Poland
                2 mech_infantrys moved from Yugoslavia to Eastern Poland
                2 mech_infantrys moved from Northern Italy to Holland Belgium

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 2 armour
                        Italians roll dice for 1 cruiser in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 :  3/4 hits
                        Americans roll dice for 2 armour in Tunisia, round 2 :  2/2 hits
                        1 artillery owned by the Italians, 2 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 armour
                Battle in Morocco
                Battle in Algeria
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Algeria, round 2 :  3/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Algeria
                    Italians win, taking Morocco from Americans, taking Algeria from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Persia
                    Italians attack with 3 armour, 6 artilleries and 11 infantry
                    British defend with 1 aaGun, 4 armour, 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                        Italians roll dice for 3 armour, 6 artilleries and 11 infantry in Persia, round 2 :  4/20 hits
                        British roll dice for 1 aaGun, 4 armour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  8/12 hits
                        3 infantry owned by the British, 1 aaGun owned by the British and 8 infantry owned by the Italians lost in Persia
                        Italians roll dice for 3 armour, 6 artilleries and 3 infantry in Persia, round 3 :  2/12 hits
                        British roll dice for 4 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Persia, round 3 :  2/9 hits
                        1 infantry owned by the British, 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Persia
                        Italians roll dice for 3 armour, 6 artilleries and 1 infantry in Persia, round 4 :  7/10 hits
                        British roll dice for 4 armour, 2 mech_infantrys and 1 tactical_bomber in Persia, round 4 :  2/7 hits
                        1 tactical_bomber owned by the British, 4 armour owned by the British, 1 artillery owned by the Italians, 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Persia
                    Italians win, taking Persia from British with 3 armour and 5 artilleries remaining. Battle score for attacker is 27
                    Casualties for British: 1 aaGun, 4 armour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 1 artillery and 11 infantry
                Battle in Eastern Poland
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Eastern Poland
                        Italians roll dice for 2 armour in Eastern Poland, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour and 2 mech_infantrys
                Battle in Holland Belgium
                    Italians attack with 2 mech_infantrys
                    Americans defend with 1 infantry
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 3 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 4 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 5 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 6 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 6 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 7 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 7 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 8 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 8 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 9 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 9 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 10 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 10 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 11 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 11 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Holland Belgium, round 12 :  0/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 12 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 mech_infantry in Holland Belgium, round 13 :  0/1 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 13 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Holland Belgium
                    Americans win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Yugoslavia to Romania
                2 armour moved from Belgian Congo to Egypt
                1 armour moved from French Central Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Tobruk
                2 mech_infantrys moved from Egypt to Iraq
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 destroyers moved from 95 Sea Zone to 94 Sea Zone
                2 fighters moved from Algeria to 94 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                1 fighter moved from Tunisia to Libya

    Place Units - Italians
                3 armour placed in Egypt
                3 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 33 PUs; end with 33 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 5 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Gold Coast : 1 flag
        South West Africa : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Algeria : 1 flag, 2 infantry
        French West Africa : 1 flag
        Romania : 1 aaGun
        Tobruk : 1 mech_infantry
        Northern Italy : 1 factory_major
        Libya : 1 fighter
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag, 1 aaGun and 1 armour
        80 Sea Zone : 3 transports
        95 Sea Zone : 3 destroyers
        94 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Iraq : 2 mech_infantrys
        92 Sea Zone : 1 destroyer and 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 armour, 5 artilleries and 1 factory_minor
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 70
        Russians : 26 / 32
        Japanese : 33 / 39
        Americans : 57 / 77
        Chinese : 14 / 20
        British : 15 / 18
        UK_Pacific : 17 / 15
        Italians : 33 / 47
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    This must be my day to be stubborn…keep on attacking when I should retreat  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                4 fighters moved from 43 Sea Zone to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 4 fighters in 36 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 2 cruisers, 1 infantry and 3 transports moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Queensland to 37 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Shan State
                2 fighters moved from 36 Sea Zone to Shan State
                2 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Hainan : 1 flag, 1 harbour and 1 infantry
        Shan State : 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 2 carriers, 2 cruisers, 4 fighters and 3 transports
        36 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 70
        Russians : 26 / 32
        Japanese : 33 / 39
        Americans : 57 / 77
        Chinese : 14 / 20
        British : 15 / 18
        UK_Pacific : 17 / 15
        Italians : 33 / 47
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Gibraltar

    Turn Complete - French


  • sorry about the redo. I wanted to battle in sz92 but landed on gibralter. thus the redo

  • '13

    no worries sir

  • '13

    I hope you do not mind me saying so, but you sir are being a seriously royal pain in the Med to Germany’s plans for world domination!

  • '13

    I have changed my plans 3 times already on this turn…and still not sure of my choice  :cry:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 6 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 115 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
                3 armour, 1 artillery and 3 infantry moved from Novgorod to Belarus
                4 artilleries and 3 infantry moved from Baltic States to Belarus
                3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                3 bombers moved from Western Germany to Gibraltar
                3 artilleries and 4 infantry moved from France to Normandy Bordeaux
                1 artillery and 7 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Romania to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 4 armour, 5 artilleries and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 5 artilleries and 6 infantry in Belarus, round 2 :  7/15 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 7 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 7 infantry in Holland Belgium, round 2 :  3/8 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 :  2/7 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Gibraltar
                    Germans attack with 3 artilleries, 3 bombers and 3 infantry
                    French defend with 1 fighter; British defend with 2 fighters and 1 harbour; Americans defend with 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 3 artilleries, 3 bombers and 3 infantry in Gibraltar, round 2 :  4/9 hits
                        British roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 :  2/6 hits
                        1 artillery owned by the Americans, 2 infantry owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the Americans lost in Gibraltar
                        Germans roll dice for 3 artilleries, 3 bombers and 1 infantry in Gibraltar, round 3 :  3/7 hits
                        British roll dice for 2 fighters in Gibraltar, round 3 :  2/2 hits
                        1 infantry owned by the Germans, 1 fighter owned by the British, 1 fighter owned by the French and 1 artillery owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 artilleries and 3 bombers remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for French: 1 fighter
                    Casualties for British: 2 fighters
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Gibraltar to Algeria
                1 aaGun, 5 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 aaGun, 4 armour, 10 artilleries and 25 infantry moved from Romania to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                4 transports moved from 115 Sea Zone to 114 Sea Zone
                4 artilleries and 4 infantry moved from Germany to 114 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
                4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from 95 Sea Zone to 94 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                4 artilleries and 6 infantry placed in Germany
                3 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Gibraltar : 1 flag, 2 artilleries and 1 harbour
        Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Algeria : 3 bombers
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Germany : 2 aaGuns, 4 artilleries, 1 factory_major and 6 infantry
        Holland Belgium : 1 artillery and 6 infantry
        Belarus : 1 flag, 4 armour, 5 artilleries and 6 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 2 aaGuns, 5 armour, 15 artilleries and 27 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
        94 Sea Zone : 1 carrier and 1 tactical_bomber
        Greece : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 3 transports
        115 Sea Zone : 5 transports
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 25 / 32
        Japanese : 33 / 39
        Americans : 52 / 77
        Chinese : 14 / 20
        British : 15 / 18
        UK_Pacific : 17 / 15
        Italians : 33 / 47
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns, 7 armour, 1 artillery, 2 fighters, 23 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Smolensk to Bryansk
                5 artilleries and 5 infantry moved from Russia to Smolensk
                1 infantry moved from Smolensk to Bryansk
                1 artillery and 1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Russians :

    Timguska : 1 artillery and 2 infantry
        Bryansk : 2 infantry
        Rostov : 1 artillery and 1 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 3 aaGuns, 8 armour, 3 artilleries, 2 fighters, 27 infantry, 8 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Caucasus : 3 infantry
        Smolensk : 8 artilleries and 10 infantry

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 25 / 30
        Japanese : 33 / 39
        Americans : 52 / 77
        Chinese : 14 / 20
        British : 15 / 18
        UK_Pacific : 17 / 15
        Italians : 33 / 47
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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