L14 G40 Helmutpower (Axis) vs Dawgoneit (Allies+11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kiangsu to Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hunan
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Shensi : 1 infantry
        Hunan : 3 infantry
        Sikang : 1 infantry
        Anhwe : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 63 / 101
        Russians : 9 / 0
        Japanese : 49 / 48
        Americans : 50 / 65
        Chinese : 17 / 23
        British : 33 / 38
        UK_Pacific : 13 / 12
        Italians : 10 / 0
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                3 transports moved from 95 Sea Zone to 92 Sea Zone
                4 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                3 armour moved from Egypt to Iraq
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Shensi to Sikang
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                1 artillery moved from Kweichow to Shensi
                3 artilleries and 7 infantry moved from Kwangsi to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Alexandria to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 transports moved from 95 Sea Zone to 92 Sea Zone
                4 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                3 armour moved from Egypt to Iraq
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Shensi to Sikang
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                1 artillery moved from Kweichow to Shensi
                3 artilleries and 7 infantry moved from Kwangsi to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Alexandria to Egypt

    Combat - British
                Battle in Caucasus
                    British attack with 6 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 6 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caucasus, round 2 :  6/11 hits
                        Japanese roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caucasus
                    British win, taking Caucasus from Japanese with 6 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    British attack with 3 artilleries and 9 infantry
                    Japanese defend with 1 harbour and 6 infantry
                        British roll dice for 3 artilleries and 9 infantry in Kwangtung, round 2 :  3/12 hits
                        Japanese roll dice for 6 infantry in Kwangtung, round 2 :  2/6 hits
                        2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
                        British roll dice for 3 artilleries and 7 infantry in Kwangtung, round 3 :  4/10 hits
                        Japanese roll dice for 3 infantry in Kwangtung, round 3 :  2/3 hits
                        2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 6 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 aaGun moved from Yunnan to Shan State
                1 infantry moved from India to Burma
                1 infantry moved from India to West India
                1 infantry moved from India to West India
                1 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Persia
                2 armour and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,3,3,2,2,1,4,3
                UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 4 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 2 infantry
        Shensi : 1 artillery
        Yunnan : 1 artillery and 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 4 artilleries and 3 infantry
        Shan State : 1 aaGun and 2 infantry
        Burma : 1 aaGun, 1 artillery and 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 3 artilleries, 1 harbour and 5 infantry
        French Indo China : 1 flag, 2 infantry
        West India : 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Caucasus : 1 flag, 6 armour, 1 artillery, 3 infantry and 1 mech_infantry
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 armour
        92 Sea Zone : 3 transports
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 armour and 1 factory_minor
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 63 / 101
        Russians : 9 / 0
        Japanese : 41 / 48
        Americans : 50 / 65
        Chinese : 20 / 23
        British : 35 / 40
        UK_Pacific : 16 / 19
        Italians : 10 / 0
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 14 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.110
            Median : 3.000
            Variance : 1.069
            Standard Deviation : 1.034
            Total rolls : 73

    Null / Other
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.050
            Median : 3.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.050
            Median : 3.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    British Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.182
            Median : 3.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Italians
                1 armour moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Yugoslavia to Northern Italy

    Non Combat Move - Italians

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 63 / 101
        Russians : 9 / 0
        Japanese : 41 / 48
        Americans : 50 / 65
        Chinese : 20 / 23
        British : 35 / 40
        UK_Pacific : 16 / 19
        Italians : 10 / 10
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Shan State to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Shan State to Kwangtung

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                5 infantry moved from Tobruk to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                5 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French


  • for my Russian turn move my man to Kansu and call it a turn. then you can go rite to the japan turn


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                1 armour moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans

    Non Combat Move - Germans
                3 aaGuns, 5 artilleries and 6 infantry moved from Ukraine to Rostov
                6 armour moved from Russia to Rostov
                4 armour moved from Russia to Volgograd
                2 infantry moved from Belarus to Bryansk
                1 infantry moved from Southern France to France
                2 infantry moved from Western Germany to Northern Italy
                3 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Germans
                3 infantry placed in Ukraine
                3 armour placed in Russia
                3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western Germany
                Germans undo move 3.
                2 infantry placed in Western Germany
                3 bombers placed in France
                2 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 7 / 0
        Japanese : 41 / 48
        Americans : 50 / 65
        Chinese : 20 / 23
        British : 35 / 40
        UK_Pacific : 16 / 19
        Italians : 10 / 10
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Timguska to Kansu

    Non Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 7 / 0
        Japanese : 41 / 48
        Americans : 50 / 65
        Chinese : 20 / 23
        British : 35 / 40
        UK_Pacific : 16 / 19
        Italians : 10 / 10
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                8 artilleries and 7 infantry moved from Korea to Manchuria
                3 infantry moved from Volgograd to Caucasus
                1 armour, 4 artilleries and 1 infantry moved from Kazakhstan to Caucasus
                5 fighters and 5 tactical_bombers moved from Yugoslavia to Caucasus

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in Caucasus
                    Japanese attack with 1 armour, 4 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers
                    British defend with 6 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers in Caucasus, round 2 :  9/19 hits
                        British roll dice for 6 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caucasus, round 2 :  4/11 hits
                        3 infantry owned by the British, 4 armour owned by the British, 4 infantry owned by the Japanese, 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Caucasus
                        Japanese roll dice for 1 armour, 4 artilleries, 5 fighters and 5 tactical_bombers in Caucasus, round 3 :  7/15 hits
                        British roll dice for 2 armour in Caucasus, round 3 :  0/2 hits
                        2 armour owned by the British lost in Caucasus
                    Japanese win, taking Hawaiian Islands from Americans, taking Caucasus from British with 1 armour, 4 artilleries, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 6 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from Caucasus to Rostov
                1 aaGun, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Korea
                1 destroyer placed in 6 Sea Zone
                3 infantry placed in Volgograd
                2 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,6,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6,4,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                Japanese collect 36 PUs (9 lost to blockades); end with 36 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 6 / 0
        Japanese : 45 / 46
        Americans : 49 / 65
        Chinese : 20 / 23
        British : 33 / 40
        UK_Pacific : 16 / 19
        Italians : 10 / 10
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Holland Belgium
                1 carrier and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser and 6 destroyers moved from 104 Sea Zone to 91 Sea Zone
                4 armour moved from Central United States to 101 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                7 infantry moved from Eastern United States to 101 Sea Zone
                4 armour, 3 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Holland Belgium
                1 carrier and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser and 6 destroyers moved from 104 Sea Zone to 91 Sea Zone
                4 armour moved from Central United States to 101 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                7 infantry moved from Eastern United States to 101 Sea Zone
                4 armour, 3 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Southern France
                Battle in Holland Belgium
                Battle in 26 Sea Zone
                    Americans attack with 2 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 2 :  2/3 hits
                    Americans win, taking Southern France from Germans, taking Holland Belgium from Germans, taking 26 Sea Zone from Neutral with 2 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hawaiian Islands
                    Americans attack with 4 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 4 fighters and 1 infantry in Hawaiian Islands, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                        Americans roll dice for 4 fighters and 1 infantry in Hawaiian Islands, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                4 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 4 armour, 3 artilleries, 7 infantry and 7 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 7 transports
                EDIT: Adding units owned by Americans to Gibraltar: 4 armour, 3 artilleries and 7 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Jehol : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Gibraltar : 4 armour, 3 artilleries and 7 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 armour
        93 Sea Zone : 1 transport
        101 Sea Zone : 3 transports
        91 Sea Zone : 1 carrier, 3 cruisers, 6 destroyers and 7 transports
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 6 / 0
        Japanese : 44 / 46
        Americans : 56 / 72
        Chinese : 20 / 23
        British : 33 / 40
        UK_Pacific : 16 / 19
        Italians : 10 / 10
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Jehol : 2 artilleries and 5 infantry
        Shensi : 1 infantry
        Hunan : 3 infantry
        Sikang : 1 infantry
        Anhwe : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 6 / 0
        Japanese : 44 / 46
        Americans : 56 / 72
        Chinese : 20 / 26
        British : 33 / 40
        UK_Pacific : 16 / 19
        Italians : 10 / 10
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 4 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Burma to Yunnan
                3 armour moved from Iraq to Persia
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from West India to Eastern Persia
                2 infantry moved from India to West India
                2 infantry moved from India to Burma
                1 infantry moved from Tsinghai to Kazakhstan
                      British take Kazakhstan from Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 artillery moved from Shensi to Kansu
                4 artilleries and 3 infantry moved from Sikang to Tsinghai
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 transports moved from 92 Sea Zone to 91 Sea Zone

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 artilleries placed in United Kingdom
                3 armour placed in Persia
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 artillery and 1 infantry
        Siam : 1 flag, 2 infantry
        Yunnan : 1 artillery and 3 infantry
        Kansu : 1 artillery and 2 infantry
        Tsinghai : 4 artilleries and 3 infantry
        Shan State : 1 aaGun and 2 infantry
        Burma : 1 aaGun and 2 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 3 artilleries, 1 harbour and 5 infantry
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 infantry
        West India : 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 9 armour and 1 factory_minor
        98 Sea Zone : 1 flag
        91 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 6 / 0
        Japanese : 43 / 46
        Americans : 56 / 72
        Chinese : 20 / 26
        British : 34 / 39
        UK_Pacific : 16 / 21
        Italians : 10 / 10
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 10 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Southern Italy to Southern France
                1 artillery and 2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians

    Turn Complete - Italians
                Italians collect 13 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 6 / 0
        Japanese : 43 / 46
        Americans : 53 / 72
        Chinese : 20 / 26
        British : 34 / 39
        UK_Pacific : 16 / 21
        Italians : 13 / 28
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Kwangtung : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 2 destroyers and 2 submarines
        41 Sea Zone : 2 destroyers and 2 submarines
        44 Sea Zone : 1 flag, 2 submarines
        43 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        54 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 6 / 0
        Japanese : 43 / 46
        Americans : 53 / 72
        Chinese : 20 / 26
        British : 34 / 39
        UK_Pacific : 16 / 21
        Italians : 13 / 28
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                5 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 5 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 6 / 0
        Japanese : 43 / 46
        Americans : 53 / 72
        Chinese : 20 / 26
        British : 34 / 39
        UK_Pacific : 16 / 21
        Italians : 13 / 28
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from France to 93 Sea Zone
                8 armour moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British
                4 armour moved from Volgograd to Northwest Persia
                1 armour moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                      Germans take Yenisey from Russians
                1 armour moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Urals
                3 armour moved from Russia to Volgograd
                2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 bombers moved from France to Holland Belgium

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 93 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  3/7 hits
                        Americans roll dice for 1 armour in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                4 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Denmark
                1 fighter moved from Holland Belgium to Denmark
                2 bombers moved from Holland Belgium to France
                2 infantry moved from Germany to Western Germany
                3 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from 93 Sea Zone to France
                3 aaGuns, 5 artilleries and 7 infantry moved from Rostov to Caucasus
                2 infantry moved from Bryansk to Rostov
                3 infantry moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                1 airfield placed in Denmark
                1 destroyer placed in 112 Sea Zone
                3 fighters placed in Western Germany
                1 fighter placed in France

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Production/PUs Summary :

    Germans : 65 / 87
        Russians : 3 / 0
        Japanese : 43 / 46
        Americans : 50 / 72
        Chinese : 20 / 26
        British : 34 / 39
        UK_Pacific : 16 / 21
        Italians : 13 / 28
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 79
  • 43
  • 138
  • 130
  • 109
  • 145
  • 167
  • 349
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

17.8k

Users

40.4k

Topics

1.8m

Posts