Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
L14 G40 Helmutpower (Axis) vs Dawgoneit (Allies+11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kiangsu to AnhweNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hunan
1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Kwangsi : 2 infantry
Shensi : 1 infantry
Hunan : 3 infantry
Sikang : 1 infantry
Anhwe : 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 49 / 48
Americans : 50 / 65
Chinese : 17 / 23
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
3 transports moved from 95 Sea Zone to 92 Sea Zone
4 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
3 armour moved from Egypt to Iraq
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Shensi to Sikang
2 artilleries and 2 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Shensi
3 artilleries and 7 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Alexandria to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 95 Sea Zone to 92 Sea Zone
4 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
3 armour moved from Egypt to Iraq
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Shensi to Sikang
2 artilleries and 2 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Shensi
3 artilleries and 7 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Alexandria to EgyptCombat - British
Battle in Caucasus
British attack with 6 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 6 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 6/11 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 6 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 3 artilleries and 9 infantry
Japanese defend with 1 harbour and 6 infantry
British roll dice for 3 artilleries and 9 infantry in Kwangtung, round 2 : 3/12 hits
Japanese roll dice for 6 infantry in Kwangtung, round 2 : 2/6 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
British roll dice for 3 artilleries and 7 infantry in Kwangtung, round 3 : 4/10 hits
Japanese roll dice for 3 infantry in Kwangtung, round 3 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 6 infantry
Casualties for British: 4 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from Yunnan to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from India to BurmaPlace Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,3,3,2,2,1,4,3
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 2 infantry
Shensi : 1 artillery
Yunnan : 1 artillery and 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 4 artilleries and 3 infantry
Shan State : 1 aaGun and 2 infantry
Burma : 1 aaGun, 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 3 artilleries, 1 harbour and 5 infantry
French Indo China : 1 flag, 2 infantry
West India : 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Caucasus : 1 flag, 6 armour, 1 artillery, 3 infantry and 1 mech_infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour
92 Sea Zone : 3 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour and 1 factory_minor
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 41 / 48
Americans : 50 / 65
Chinese : 20 / 23
British : 35 / 40
UK_Pacific : 16 / 19
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.110
Median : 3.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 73Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.050
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.050
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20British Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.182
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 armour moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern ItalyNon Combat Move - Italians
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 41 / 48
Americans : 50 / 65
Chinese : 20 / 23
British : 35 / 40
UK_Pacific : 16 / 19
Italians : 10 / 10
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to KwangtungCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
5 infantry moved from Tobruk to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
5 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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for my Russian turn move my man to Kansu and call it a turn. then you can go rite to the japan turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Non Combat Move - Germans
3 aaGuns, 5 artilleries and 6 infantry moved from Ukraine to Rostov
6 armour moved from Russia to Rostov
4 armour moved from Russia to Volgograd
2 infantry moved from Belarus to Bryansk
1 infantry moved from Southern France to France
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in Ukraine
3 armour placed in Russia
3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
3 bombers placed in France
2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 65 / 81
Russians : 7 / 0
Japanese : 41 / 48
Americans : 50 / 65
Chinese : 20 / 23
British : 35 / 40
UK_Pacific : 16 / 19
Italians : 10 / 10
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Timguska to KansuNon Combat Move - Russians
Turn Complete - Russians
Production/PUs Summary :
Germans : 65 / 81
Russians : 7 / 0
Japanese : 41 / 48
Americans : 50 / 65
Chinese : 20 / 23
British : 35 / 40
UK_Pacific : 16 / 19
Italians : 10 / 10
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
8 artilleries and 7 infantry moved from Korea to Manchuria
3 infantry moved from Volgograd to Caucasus
1 armour, 4 artilleries and 1 infantry moved from Kazakhstan to Caucasus
5 fighters and 5 tactical_bombers moved from Yugoslavia to CaucasusCombat - Japanese
Battle in Hawaiian Islands
Battle in Caucasus
Japanese attack with 1 armour, 4 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers
British defend with 6 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 4 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers in Caucasus, round 2 : 9/19 hits
British roll dice for 6 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 4/11 hits
3 infantry owned by the British, 4 armour owned by the British, 4 infantry owned by the Japanese, 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Caucasus
Japanese roll dice for 1 armour, 4 artilleries, 5 fighters and 5 tactical_bombers in Caucasus, round 3 : 7/15 hits
British roll dice for 2 armour in Caucasus, round 3 : 0/2 hits
2 armour owned by the British lost in Caucasus
Japanese win, taking Hawaiian Islands from Americans, taking Caucasus from British with 1 armour, 4 artilleries, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Japanese: 4 infantry
Casualties for British: 6 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Caucasus to Rostov
1 aaGun, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 artilleries and 1 infantry placed in Korea
1 destroyer placed in 6 Sea Zone
3 infantry placed in Volgograd
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,6,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6,4,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
Japanese collect 36 PUs (9 lost to blockades); end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUsProduction/PUs Summary :
Germans : 65 / 81
Russians : 6 / 0
Japanese : 45 / 46
Americans : 49 / 65
Chinese : 20 / 23
British : 33 / 40
UK_Pacific : 16 / 19
Italians : 10 / 10
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 carrier and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 6 destroyers moved from 104 Sea Zone to 91 Sea Zone
4 armour moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 3 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 carrier and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 6 destroyers moved from 104 Sea Zone to 91 Sea Zone
4 armour moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 3 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Southern France
Battle in Holland Belgium
Battle in 26 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits
Americans win, taking Southern France from Germans, taking Holland Belgium from Germans, taking 26 Sea Zone from Neutral with 2 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 4 fighters and 1 infantry in Hawaiian Islands, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans roll dice for 4 fighters and 1 infantry in Hawaiian Islands, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 armour, 3 artilleries, 7 infantry and 7 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 7 transports
EDIT: Adding units owned by Americans to Gibraltar: 4 armour, 3 artilleries and 7 infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Jehol : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 4 armour, 3 artilleries and 7 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 armour
93 Sea Zone : 1 transport
101 Sea Zone : 3 transports
91 Sea Zone : 1 carrier, 3 cruisers, 6 destroyers and 7 transports
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 59 / 81
Russians : 6 / 0
Japanese : 44 / 46
Americans : 56 / 72
Chinese : 20 / 23
British : 33 / 40
UK_Pacific : 16 / 19
Italians : 10 / 10
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.688
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Japanese Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Kwangsi : 2 infantry
Jehol : 2 artilleries and 5 infantry
Shensi : 1 infantry
Hunan : 3 infantry
Sikang : 1 infantry
Anhwe : 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 59 / 81
Russians : 6 / 0
Japanese : 44 / 46
Americans : 56 / 72
Chinese : 20 / 26
British : 33 / 40
UK_Pacific : 16 / 19
Italians : 10 / 10
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.688
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Japanese Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
3 armour moved from Iraq to Persia
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
2 infantry moved from India to Burma
1 infantry moved from Tsinghai to Kazakhstan
British take Kazakhstan from Japanese
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
4 artilleries and 3 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 transports moved from 92 Sea Zone to 91 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
3 artilleries placed in United Kingdom
3 armour placed in Persia
1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 5 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Siam : 1 flag, 2 infantry
Yunnan : 1 artillery and 3 infantry
Kansu : 1 artillery and 2 infantry
Tsinghai : 4 artilleries and 3 infantry
Shan State : 1 aaGun and 2 infantry
Burma : 1 aaGun and 2 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 3 artilleries, 1 harbour and 5 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 2 infantry
West India : 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 9 armour and 1 factory_minor
98 Sea Zone : 1 flag
91 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 59 / 81
Russians : 6 / 0
Japanese : 43 / 46
Americans : 56 / 72
Chinese : 20 / 26
British : 34 / 39
UK_Pacific : 16 / 21
Italians : 10 / 10
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.688
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Japanese Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
Turn Complete - Italians
Italians collect 13 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 59 / 81
Russians : 6 / 0
Japanese : 43 / 46
Americans : 53 / 72
Chinese : 20 / 26
British : 34 / 39
UK_Pacific : 16 / 21
Italians : 13 / 28
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Kwangtung : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 2 destroyers and 2 submarines
41 Sea Zone : 2 destroyers and 2 submarines
44 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag, 1 destroyer and 2 submarines
54 Sea Zone : 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 59 / 81
Russians : 6 / 0
Japanese : 43 / 46
Americans : 53 / 72
Chinese : 20 / 26
British : 34 / 39
UK_Pacific : 16 / 21
Italians : 13 / 28
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
5 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 5 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Eire : 1 flagProduction/PUs Summary :
Germans : 59 / 81
Russians : 6 / 0
Japanese : 43 / 46
Americans : 53 / 72
Chinese : 20 / 26
British : 34 / 39
UK_Pacific : 16 / 21
Italians : 13 / 28
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from France to 93 Sea Zone
8 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
4 armour moved from Volgograd to Northwest Persia
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Urals
3 armour moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers moved from France to Holland BelgiumCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
4 submarines moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Holland Belgium to Denmark
1 fighter moved from Holland Belgium to Denmark
2 bombers moved from Holland Belgium to France
2 infantry moved from Germany to Western Germany
3 infantry moved from Northern Italy to Southern Italy
1 bomber moved from 93 Sea Zone to France
3 aaGuns, 5 artilleries and 7 infantry moved from Rostov to Caucasus
2 infantry moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Ukraine
1 airfield placed in Denmark
1 destroyer placed in 112 Sea Zone
3 fighters placed in Western Germany
1 fighter placed in FranceTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsProduction/PUs Summary :
Germans : 65 / 87
Russians : 3 / 0
Japanese : 43 / 46
Americans : 50 / 72
Chinese : 20 / 26
British : 34 / 39
UK_Pacific : 16 / 21
Italians : 13 / 28
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0