L14 G40 Helmutpower (Axis) vs Dawgoneit (Allies+11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 armour moved from Baltic States to Belarus
                1 mech_infantry moved from Karelia to Archangel
                      Germans take Archangel from Russians
                8 artilleries and 6 infantry moved from Novgorod to Belarus
                1 destroyer and 5 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                1 armour moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Germany to Holland Belgium
                13 armour, 14 artilleries, 22 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 fighters and 3 tactical_bombers moved from Vyborg to Belarus

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 5 submarines
                    British defend with 1 destroyer; Americans defend with 1 transport
                        Germans roll dice for 5 submarines in 110 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 4 submarines in 110 Sea Zone, round 3 :  1/4 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                        1 transport owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 4 submarines in 110 Sea Zone, round 4 :  2/4 hits
                    Germans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 armour in Normandy Bordeaux, round 3 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 13 armour, 14 artilleries, 22 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 13 armour, 14 artilleries, 22 infantry and 1 mech_infantry in Western Ukraine, round 2 :  22/50 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 13 armour, 14 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 armour, 8 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                        AA fire in Belarus :  1/5 hits
                        1 fighter owned by the Germans lost in Belarus
                        Germans roll dice for 2 armour, 8 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers in Belarus, round 2 :  10/20 hits
                        Russians roll dice for 2 aaGuns and 12 infantry in Belarus, round 2 :  3/12 hits
                        8 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 2 armour, 8 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in Belarus, round 3 :  4/17 hits
                        Russians roll dice for 4 infantry in Belarus, round 3 :  1/4 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour, 8 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 fighter and 4 infantry
                    Casualties for Russians: 2 aaGuns and 12 infantry

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from Belarus to Eastern Poland
                3 artilleries and 2 infantry moved from Poland to Eastern Poland
                3 infantry moved from Slovakia Hungary to Eastern Poland
                4 armour moved from Western Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Western Germany
                3 armour placed in Western Germany
                5 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 53 / 61
        Russians : 29 / 37
        Japanese : 46 / 52
        Americans : 50 / 75
        Chinese : 5 / 5
        British : 33 / 38
        UK_Pacific : 10 / 7
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Bryansk to Archangel


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Bryansk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 12 infantry moved from Russia to Bryansk
                2 aaGuns, 1 artillery and 16 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Bryansk to Smolensk
                13 infantry moved from Manchuria to Jehol

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour, 1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,4,5,6,1,4,1
                Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Jehol : 13 infantry
        Kazakhstan : 1 infantry
        Bryansk : 2 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys
        Rostov : 1 infantry
        Archangel : 1 artillery and 1 mech_infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
        Tambov : 1 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 31 / 28
        Japanese : 45 / 52
        Americans : 50 / 75
        Chinese : 5 / 5
        British : 33 / 38
        UK_Pacific : 10 / 7
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone
                1 carrier moved from 6 Sea Zone to 4 Sea Zone
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 armour moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Vologda to Samara
                      Japanese take Samara from Russians
                1 fighter moved from Shantung to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Shantung to 16 Sea Zone

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 4 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 4 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                Battle in Korea

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 4 Sea Zone
                1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                6 infantry moved from Kwangsi to Kwangtung
                4 fighters and 4 tactical_bombers moved from Kwangsi to Kansu
                1 aaGun, 4 artilleries and 3 infantry moved from Novosibirsk to Samara
                2 battleships and 2 cruisers moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 carrier and 1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                4 destroyers placed in 6 Sea Zone
                2 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 26 / 28
        Japanese : 54 / 54
        Americans : 50 / 75
        Chinese : 5 / 5
        British : 33 / 38
        UK_Pacific : 10 / 7
        Italians : 10 / 11
        ANZAC : 14 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                4 armour, 4 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from Morocco to Tunisia
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 armour and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from 93 Sea Zone to Southern France
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Southern Italy
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 cruiser and 4 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Western United States to 8 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone
                1 tactical_bomber moved from Western United States to 8 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                4 armour, 4 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from Morocco to Tunisia
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 armour and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from 93 Sea Zone to Southern France
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Southern Italy
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 cruiser and 4 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Western United States to 8 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone
                1 tactical_bomber moved from Western United States to 8 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                Battle in Southern France
                Battle in 8 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Americans win, taking Northern Italy from Italians, taking Southern France from Germans with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern Italy
                    Americans attack with 3 armour, 3 artilleries, 2 fighters and 6 infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
                        AA fire in Southern Italy :  0/2 hits
                        Americans roll dice for 2 cruisers in Southern Italy, round 2 :  2/2 hits
                        Americans roll dice for 3 armour, 3 artilleries, 2 fighters and 6 infantry in Southern Italy, round 2 :  5/14 hits
                        Italians roll dice for 2 aaGuns, 1 fighter and 4 infantry in Southern Italy, round 2 :  4/5 hits
                        2 aaGuns owned by the Italians, 1 fighter owned by the Italians, 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
                    Americans captures 11PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 3 armour, 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 20
                    Casualties for Italians: 2 aaGuns, 1 fighter and 4 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3
                Americans collect 54 PUs (6 lost to blockades); end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Jehol : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Aleutian Islands : 1 bomber, 1 fighter and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Amur : 1 artillery and 2 infantry
        42 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        8 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 mech_infantry
        Northern Italy : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Southern Italy : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        104 Sea Zone : 1 cruiser and 6 destroyers
        95 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 7 transports
        93 Sea Zone : 1 transport
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 26 / 28
        Japanese : 54 / 54
        Americans : 60 / 85
        Chinese : 5 / 5
        British : 33 / 38
        UK_Pacific : 10 / 7
        Italians : 3 / 0
        ANZAC : 14 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.026
            Median : 3.000
            Variance : 1.189
            Standard Deviation : 1.090
            Total rolls : 38

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Americans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.235
            Median : 4.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Yunnan : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 26 / 28
        Japanese : 52 / 54
        Americans : 60 / 85
        Chinese : 7 / 9
        British : 33 / 38
        UK_Pacific : 10 / 7
        Italians : 3 / 0
        ANZAC : 14 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.026
            Median : 3.000
            Variance : 1.189
            Standard Deviation : 1.090
            Total rolls : 38

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Americans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.235
            Median : 4.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 fighter moved from Tobruk to 97 Sea Zone
                2 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 artilleries and 2 infantry moved from Shan State to Yunnan
                2 artilleries and 2 infantry moved from Burma to Yunnan
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kwangsi
                3 infantry moved from Yunnan to Kwangsi
                2 armour and 1 mech_infantry moved from Turkmenistan to Samara
                1 bomber and 1 fighter moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Ukraine to Samara
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 battleship moved from 94 Sea Zone to 97 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Tobruk to 97 Sea Zone
                2 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 artilleries and 2 infantry moved from Shan State to Yunnan
                2 artilleries and 2 infantry moved from Burma to Yunnan
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kwangsi
                3 infantry moved from Yunnan to Kwangsi
                2 armour and 1 mech_infantry moved from Turkmenistan to Samara
                1 bomber and 1 fighter moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Ukraine to Samara
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 battleship moved from 94 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Samara
                    British attack with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 armour, 4 artilleries and 3 infantry
                        AA fire in Samara :  2/3 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Samara
                        British roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Samara, round 2 :  2/5 hits
                        Japanese roll dice for 1 aaGun, 1 armour, 4 artilleries and 3 infantry in Samara, round 2 :  5/8 hits
                        1 bomber owned by the British, 2 armour owned by the British, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the British and 1 aaGun owned by the Japanese lost in Samara
                    Japanese win with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is -51
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for British: 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer and 1 submarine
                        British roll dice for 1 battleship, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                4 armour and 2 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - British
                3 transports placed in 81 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 artillery and 5 infantry
        Siam : 1 flag, 2 infantry
        Yunnan : 1 aaGun, 4 artilleries and 4 infantry
        Kweichow : 1 artillery and 2 infantry
        Hunan : 1 artillery and 2 infantry
        Szechwan : 1 artillery and 2 infantry
        Shan State : 1 aaGun and 2 infantry
        Burma : 1 aaGun and 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        French Indo China : 1 flag, 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Southern Italy : 1 fighter
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 3 transports
        Northwest Persia : 1 flag, 4 armour and 2 infantry
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 26 / 28
        Japanese : 45 / 54
        Americans : 60 / 85
        Chinese : 11 / 9
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 3 / 0
        ANZAC : 14 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 2.902
            Median : 3.000
            Variance : 1.550
            Standard Deviation : 1.245
            Total rolls : 61

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    British Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Americans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.235
            Median : 4.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Romania
                1 armour moved from Greece to Romania

    Turn Complete - Italians

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 26 / 28
        Japanese : 45 / 54
        Americans : 60 / 85
        Chinese : 11 / 9
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 3 / 0
        ANZAC : 14 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        Eire : 1 flag
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 26 / 28
        Japanese : 45 / 54
        Americans : 60 / 85
        Chinese : 11 / 9
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 3 / 0
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 fighter and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                13 armour, 14 artilleries, 20 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                7 artilleries and 1 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 armour moved from Normandy Bordeaux to Southern France
                3 armour, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
                5 armour moved from Germany to Northern Italy
                2 armour moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 destroyer and 4 submarines moved from 110 Sea Zone to 125 Sea Zone


  • Scramble in SZ97 (italy) ?


  • yes scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 fighter and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                13 armour, 14 artilleries, 20 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                7 artilleries and 1 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 armour moved from Normandy Bordeaux to Southern France
                3 armour, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
                5 armour moved from Germany to Northern Italy
                2 armour moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 destroyer and 4 submarines moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                British scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 4 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 4 submarines in 125 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 submarines in 125 Sea Zone, round 3 :  2/4 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Archangel
                    Germans attack with 2 armour
                    Russians defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 2 armour in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                        Germans roll dice for 2 armour in Archangel, round 3 :  2/2 hits
                        Russians roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 13 armour, 22 artilleries, 22 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys
                        AA fire in Bryansk :  1/1 hits
                        1 tactical_bomber owned by the Germans lost in Bryansk
                        Germans roll dice for 13 armour, 22 artilleries, 22 infantry and 1 mech_infantry in Bryansk, round 2 :  21/58 hits
                        Russians roll dice for 2 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys in Bryansk, round 2 :  24/48 hits
                        19 infantry owned by the Russians, 22 infantry owned by the Germans, 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                        Germans roll dice for 13 armour and 21 artilleries in Bryansk, round 3 :  16/34 hits
                        Russians roll dice for 6 armour, 3 artilleries, 15 infantry and 5 mech_infantrys in Bryansk, round 3 :  8/29 hits
                        15 infantry owned by the Russians, 1 mech_infantry owned by the Russians and 8 artilleries owned by the Germans lost in Bryansk
                        Germans roll dice for 13 armour and 13 artilleries in Bryansk, round 4 :  9/26 hits
                        Russians roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in Bryansk, round 4 :  3/13 hits
                        2 armour owned by the Russians, 3 artilleries owned by the Russians, 4 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
                        Germans roll dice for 13 armour and 10 artilleries in Bryansk, round 5 :  7/23 hits
                        Russians roll dice for 4 armour in Bryansk, round 5 :  1/4 hits
                        4 armour owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 13 armour and 9 artilleries remaining. Battle score for attacker is 47
                    Casualties for Germans: 13 artilleries, 22 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys
                Battle in Southern France
                    Germans attack with 2 armour
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour in Southern France, round 2 :  1/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 :  2/2 hits
                        2 armour owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 2 fighters and 3 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 battleship, 1 destroyer and 1 fighter
                        Germans roll dice for 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 battleship, 2 destroyers and 1 fighter in 97 Sea Zone, round 2 :  2/4 hits
                        1 tactical_bomber owned by the Germans, 1 destroyer owned by the French, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 1 battleship and 1 fighter in 97 Sea Zone, round 3 :  2/2 hits
                        1 tactical_bomber owned by the Germans, 1 fighter owned by the British, 1 battleship owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 fighters and 2 tactical_bombers
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 battleship, 1 destroyer and 1 fighter
                Battle in Northern Italy
                    Germans attack with 8 armour, 1 artillery and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 8 armour, 1 artillery and 2 infantry in Northern Italy, round 2 :  4/11 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 8 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 97 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                3 aaGuns moved from Western Germany to Northern Italy
                2 armour moved from Slovakia Hungary to Northern Italy
                1 infantry moved from Holland Belgium to France
                3 aaGuns, 3 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Slovakia Hungary to Western Ukraine

    Place Units - Germans
                1 artillery and 1 infantry placed in France
                4 artilleries, 1 fighter and 4 infantry placed in Western Germany
                2 infantry placed in Novgorod
                1 infantry placed in Normandy Bordeaux
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 22 / 28
        Japanese : 45 / 54
        Americans : 56 / 85
        Chinese : 11 / 9
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 3 / 0
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Kazakhstan to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 infantry moved from Volgograd to Tambov
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Anhwe
                3 infantry moved from Jehol to Anhwe
                4 infantry moved from Jehol to Chahar

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 7 Sea Zone to 8 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 4 Sea Zone to 8 Sea Zone
                4 destroyers moved from 6 Sea Zone to 8 Sea Zone
                1 carrier and 1 fighter moved from 6 Sea Zone to 8 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 armour moved from Samara to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                4 artilleries and 2 infantry moved from Samara to Volgograd
                2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 8 Sea Zone
                3 artilleries and 5 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                3 artilleries and 3 infantry moved from Korea to Amur
                5 fighters and 5 tactical_bombers moved from Kansu to Tambov

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 2 carriers, 6 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 4 transports
                    Americans defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 carriers, 6 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 8 Sea Zone, round 2 :  2/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 8 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 carriers, 6 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 8 Sea Zone, round 3 :  3/9 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 8 Sea Zone, round 3 :  1/4 hits
                        1 battleship owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 8 Sea Zone
                    Japanese win with 2 carriers, 6 destroyers, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                Battle in Aleutian Islands
                    Japanese attack with 3 artilleries and 5 infantry
                    Americans defend with 1 bomber, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 3 artilleries and 5 infantry in Aleutian Islands, round 2 :  6/8 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Aleutian Islands, round 2 :  2/3 hits
                        1 fighter owned by the Americans, 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in Aleutian Islands
                    Japanese win, taking Aleutian Islands from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 27
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                Battle in Amur
                    Japanese attack with 3 artilleries and 3 infantry
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 3 artilleries and 3 infantry in Amur, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
                        Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 3 :  3/5 hits
                        Russians roll dice for 1 artillery in Amur, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Sumatra, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Tambov
                    Japanese attack with 5 fighters and 5 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 5 fighters and 5 tactical_bombers in Tambov, round 2 :  7/10 hits
                        Russians roll dice for 3 infantry in Tambov, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Tambov
                    Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from Tambov to Bryansk
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                2 battleships and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Korea
                1 artillery and 2 infantry placed in Japan
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 19 / 23
        Japanese : 53 / 58
        Americans : 56 / 85
        Chinese : 10 / 9
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 3 / 0
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Southern France to Northern Italy
                2 fighters moved from 95 Sea Zone to Northern Italy
                3 armour, 3 artilleries and 2 infantry moved from Southern Italy to Northern Italy
                7 transports moved from 95 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from 95 Sea Zone to Northern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Southern France to Northern Italy
                2 fighters moved from 95 Sea Zone to Northern Italy
                3 armour, 3 artilleries and 2 infantry moved from Southern Italy to Northern Italy
                7 transports moved from 95 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from 95 Sea Zone to Northern Italy

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 4 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 10 armour, 1 artillery, 1 factory_minor and 1 infantry
                        AA fire in Northern Italy :  1/2 hits
                        1 fighter owned by the Americans lost in Northern Italy
                        Americans roll dice for 1 cruiser in Northern Italy, round 2 :  1/1 hits
                        Americans roll dice for 4 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 2 :  4/11 hits
                        Germans roll dice for 3 aaGuns, 10 armour, 1 artillery and 1 infantry in Northern Italy, round 2 :  8/12 hits
                        3 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 1 infantry owned by the Germans, 2 armour owned by the Americans, 3 aaGuns owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Northern Italy
                        Americans roll dice for 2 armour and 1 fighter in Northern Italy, round 3 :  2/3 hits
                        Germans roll dice for 10 armour in Northern Italy, round 3 :  7/10 hits
                        1 fighter owned by the Americans, 2 armour owned by the Germans and 2 armour owned by the Americans lost in Northern Italy
                    Germans win with 8 armour remaining. Battle score for attacker is -32
                    Casualties for Germans: 3 aaGuns, 2 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 4 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry

    Non Combat Move - Americans

    Place Units - Americans
                3 armour placed in Southern Italy
                1 infantry placed in Eastern United States
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Jehol : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        10 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Southern Italy : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        104 Sea Zone : 1 cruiser and 6 destroyers
        95 Sea Zone : 1 carrier, 2 cruisers and 1 transport
        101 Sea Zone : 1 transport
        91 Sea Zone : 7 transports

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 19 / 23
        Japanese : 53 / 58
        Americans : 56 / 71
        Chinese : 10 / 9
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 3 / 0
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 2.846
            Median : 2.000
            Variance : 1.132
            Standard Deviation : 1.064
            Total rolls : 39

    Germans Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.708
            Median : 2.000
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.067
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Kiangsu : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 19 / 23
        Japanese : 50 / 58
        Americans : 56 / 71
        Chinese : 13 / 19
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 3 / 0
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 2.846
            Median : 2.000
            Variance : 1.132
            Standard Deviation : 1.064
            Total rolls : 39

    Germans Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.708
            Median : 2.000
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.067
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

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