L14 G40 Helmutpower (Axis) vs Dawgoneit (Allies+11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Romania
                2 armour, 1 artillery and 3 infantry moved from Slovakia Hungary to Romania
                1 bomber moved from Southern Italy to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber and 5 infantry in Romania, round 2 :  4/9 hits
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 2 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 8 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 41 / 52
        Japanese : 51 / 53
        Americans : 52 / 78
        Chinese : 0 / 4
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 15
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to 44 Sea Zone
                1 fighter moved from Queensland to Dutch New Guinea

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
        54 Sea Zone : 2 destroyers and 1 transport
        Alexandria : 1 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 41 / 52
        Japanese : 51 / 53
        Americans : 52 / 78
        Chinese : 0 / 4
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 15
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry
        Tunisia : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        Eire : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 41 / 52
        Japanese : 51 / 53
        Americans : 52 / 78
        Chinese : 0 / 4
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 15
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 armour, 14 artilleries, 22 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Western Germany to Poland
                3 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Vyborg to Novgorod
                5 artilleries and 11 infantry moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
                3 artilleries and 2 infantry moved from Germany to Poland
                4 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Norway to Karelia
                5 submarines moved from 114 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Slovakia Hungary to Novgorod
                1 fighter moved from Slovakia Hungary to Novgorod
                1 tactical_bomber moved from Slovakia Hungary to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Novgorod

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 armour, 3 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 3 artilleries and 2 infantry in Poland, round 2 :  3/7 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 13 armour, 14 artilleries, 22 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 13 armour, 14 artilleries, 22 infantry and 1 mech_infantry in Eastern Poland, round 2 :  15/50 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 13 armour, 14 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 8 artilleries, 2 fighters, 15 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
                        Germans roll dice for 8 artilleries, 2 fighters, 15 infantry and 2 tactical_bombers in Novgorod, round 2 :  7/27 hits
                        Russians roll dice for 3 artilleries, 1 fighter, 12 infantry and 1 mech_infantry in Novgorod, round 2 :  5/17 hits
                        7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 8 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers in Novgorod, round 3 :  9/22 hits
                        Russians roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Novgorod, round 3 :  3/10 hits
                        5 infantry owned by the Russians, 3 infantry owned by the Germans, 3 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 8 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Novgorod, round 4 :  7/19 hits
                        Russians roll dice for 1 fighter in Novgorod, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 8 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 3 artilleries, 1 fighter, 12 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from 115 Sea Zone to Germany
                1 tactical_bomber moved from 115 Sea Zone to Germany
                1 tactical_bomber moved from 115 Sea Zone to Vyborg
                2 fighters moved from Novgorod to Vyborg
                2 tactical_bombers moved from Novgorod to Vyborg
                3 aaGuns moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Yugoslavia to Slovakia Hungary

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                6 armour, 1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 36 / 52
        Japanese : 51 / 53
        Americans : 52 / 78
        Chinese : 0 / 4
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 15
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I presume you dont want to scramble in SZ 115 against my 3 full transports, but against 3 planes too!

    If you want to scramble, redo the fight on forum…

    2 tac bomber and 1 fighter (Germany)
    1 fighter (Soviet Union)


  • your lucky there. my pilot was found with a bottle of vodka next to his passed out body. if he was sober  :evil:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 16 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                14 infantry moved from Korea to Manchuria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 16 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                14 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 14 infantry
                    Japanese defend with 1 artillery, 2 bombers and 1 infantry
                        Russians roll dice for 14 infantry in Manchuria, round 2 :  2/14 hits
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 2 :  0/4 hits
                        2 bombers owned by the Japanese lost in Manchuria
                        Russians roll dice for 14 infantry in Manchuria, round 3 :  2/14 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 artillery, 2 bombers and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Baltic States to Belarus
                1 artillery and 1 infantry moved from Smolensk to Russia
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Bryansk to Russia
                2 aaGuns, 5 armour, 1 artillery, 13 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
                5 armour, 1 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,2,2,5,6,3,6,5,4,2,1,2,6,2,3,6,1
                Russians collect 33 PUs (3 lost to blockades); end with 37 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Manchuria : 13 infantry
        Belarus : 2 aaGuns and 12 infantry
        Bryansk : 6 armour, 7 infantry and 6 mech_infantrys
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 12 infantry
        Ukraine : 2 aaGuns, 1 artillery, 1 factory_minor and 16 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 artillery and 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 36 / 37
        Japanese : 48 / 53
        Americans : 52 / 78
        Chinese : 3 / 4
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 15
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 20 times
                3 was rolled 10 times
                4 was rolled 16 times
                5 was rolled 4 times
                6 was rolled 14 times
            Average roll : 3.231
            Median : 3.000
            Variance : 1.948
            Standard Deviation : 1.396
            Total rolls : 78

    Null / Other
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.320
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.320
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

    Russians Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.071
            Median : 3.000
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 submarines moved from 6 Sea Zone to 5 Sea Zone
                3 submarines moved from 5 Sea Zone to 8 Sea Zone
                6 destroyers moved from 6 Sea Zone to 5 Sea Zone
                6 destroyers moved from 5 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 5 Sea Zone to 8 Sea Zone
                1 destroyer moved from 5 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 8 Sea Zone
                3 artilleries and 1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery and 2 infantry moved from Kansu to Novosibirsk
                1 armour moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                1 artillery moved from Sikang to Kazakhstan
                2 battleships and 2 cruisers moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 43 Sea Zone to 45 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 44 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 2 transports
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 :  1/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 4 :  1/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 8 Sea Zone
                    Japanese attack with 8 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
                        Japanese roll dice for 3 submarines in 8 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 8 destroyers, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 :  4/12 hits
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 8 Sea Zone, round 2 :  5/10 hits
                        1 destroyer owned by the Americans, 2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 8 Sea Zone
                        Japanese roll dice for 6 destroyers, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 3 :  4/10 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 4 fighters in 8 Sea Zone, round 3 :  4/9 hits
                        2 carriers owned by the Americans, 2 cruisers owned by the Americans and 4 destroyers owned by the Japanese lost in 8 Sea Zone
                        Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 4 :  3/6 hits
                        Americans roll dice for 1 battleship and 4 fighters in 8 Sea Zone, round 4 :  4/5 hits
                        3 fighters owned by the Americans, 2 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 8 Sea Zone
                        Japanese roll dice for 2 tactical_bombers in 8 Sea Zone, round 5 :  0/2 hits
                        Americans roll dice for 1 battleship and 1 fighter in 8 Sea Zone, round 5 :  1/2 hits
                        1 tactical_bomber owned by the Japanese lost in 8 Sea Zone
                    retreated to 8 Sea Zone
                    Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -19
                    Casualties for Japanese: 8 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer and 3 fighters
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser and 2 fighters in 44 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC and 1 carrier owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 :  2/6 hits
                        ANZAC roll dice for 2 fighters in 44 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 fighters owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    1 fighter owned by the Americans forced to land in Aleutian Islands

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                3 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Hunan to Kwangsi
                1 aaGun moved from Kansu to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Shensi to Kansu
                1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Shantung
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 34 / 37
        Japanese : 52 / 52
        Americans : 50 / 78
        Chinese : 3 / 4
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 15
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 cruisers, 6 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Amur to Jehol
                      Chinese take Jehol from Japanese
                2 transports moved from 5 Sea Zone to 3 Sea Zone
                1 destroyer moved from 7 Sea Zone to 8 Sea Zone
                1 destroyer moved from 8 Sea Zone to 4 Sea Zone
                1 battleship moved from 8 Sea Zone to 10 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Aleutian Islands to Western United States
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
                2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 cruisers, 6 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Amur to Jehol
                      Chinese take Jehol from Japanese
                2 transports moved from 5 Sea Zone to 3 Sea Zone
                1 destroyer moved from 7 Sea Zone to 8 Sea Zone
                1 destroyer moved from 8 Sea Zone to 4 Sea Zone
                1 battleship moved from 8 Sea Zone to 10 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Aleutian Islands to Western United States
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
                2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Philippines
                    Americans attack with 2 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                4 destroyers placed in 101 Sea Zone
                1 cruiser placed in 101 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Jehol : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Amur : 1 artillery and 2 infantry
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 transport
        10 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
        16 Sea Zone : 1 destroyer
        7 Sea Zone : 1 destroyer
        3 Sea Zone : 2 transports
        4 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Morocco : 4 armour, 4 artilleries, 8 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        104 Sea Zone : 1 destroyer
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        101 Sea Zone : 1 cruiser and 4 destroyers
        91 Sea Zone : 1 cruiser and 8 transports
        110 Sea Zone : 1 transport
        105 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 34 / 37
        Japanese : 51 / 52
        Americans : 55 / 75
        Chinese : 4 / 4
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 15
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Japanese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.571
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Jehol : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 34 / 37
        Japanese : 51 / 52
        Americans : 55 / 75
        Chinese : 4 / 5
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 8 / 15
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Japanese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.571
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 artilleries and 4 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 infantry moved from Burma to Shan State
                4 artilleries and 12 infantry moved from Burma to Yunnan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
                1 fighter moved from India to Kazakhstan
                2 armour and 1 mech_infantry moved from Persia to Turkmenistan
                2 infantry moved from Iraq to Persia
                1 armour moved from Iraq to Persia
                1 battleship moved from 81 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to Tobruk
                1 infantry moved from Libya to Tobruk
                1 bomber moved from Egypt to Kazakhstan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 5 armour and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 artilleries and 4 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 infantry moved from Burma to Shan State
                4 artilleries and 12 infantry moved from Burma to Yunnan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
                1 fighter moved from India to Kazakhstan
                2 armour and 1 mech_infantry moved from Persia to Turkmenistan
                2 infantry moved from Iraq to Persia
                1 armour moved from Iraq to Persia
                1 battleship moved from 81 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to Tobruk
                1 infantry moved from Libya to Tobruk
                1 bomber moved from Egypt to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 bomber and 1 fighter
                    Japanese defend with 1 artillery
                        British roll dice for 1 bomber and 1 fighter in Kazakhstan, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Greece

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Volgograd
                1 bomber moved from Kazakhstan to Volgograd
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                1 aaGun, 2 artilleries and 3 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Persia
                2 armour placed in Egypt
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 4 artilleries and 13 infantry
        Shan State : 1 aaGun, 2 artilleries and 6 infantry
        Burma : 1 aaGun, 2 artilleries and 3 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
        Tobruk : 1 fighter and 1 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Ukraine : 1 fighter and 1 tactical_bomber
        Volgograd : 1 bomber and 1 fighter
        Turkmenistan : 2 armour and 1 mech_infantry
        94 Sea Zone : 1 battleship and 1 destroyer
        93 Sea Zone : 1 destroyer
        Greece : 1 flag, 1 artillery and 1 infantry
        99 Sea Zone : 1 transport
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 4 armour, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 34 / 37
        Japanese : 49 / 52
        Americans : 55 / 75
        Chinese : 5 / 5
        British : 35 / 38
        UK_Pacific : 7 / 7
        Italians : 8 / 15
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.950
            Median : 4.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.571
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 3 infantry moved from Romania to Bessarabia
                3 destroyers moved from 97 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 armour moved from Romania to Greece
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 cruiser and 8 transports
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 8 transports in 91 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 cruiser and 8 transports remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in 94 Sea Zone
                    Italians attack with 3 destroyers
                    British defend with 1 battleship and 1 destroyer
                        Italians roll dice for 3 destroyers in 94 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 destroyer in 94 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 3 destroyers in 94 Sea Zone, round 3 :  0/3 hits
                        British roll dice for 1 battleship and 1 destroyer in 94 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 2 destroyers in 94 Sea Zone, round 4 :  1/2 hits
                        British roll dice for 1 battleship and 1 destroyer in 94 Sea Zone, round 4 :  1/2 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 battleship in 94 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    British win with 1 battleship remaining. Battle score for attacker is -16
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 3 destroyers
                Battle in Greece
                    Italians attack with 2 armour
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 armour in Greece, round 2 :  1/2 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Greece
                        Italians roll dice for 2 armour in Greece, round 3 :  2/2 hits
                        British roll dice for 1 artillery in Greece, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 armour owned by the Italians lost in Greece
                    Italians win, taking Greece from British with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Bessarabia
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 34 / 37
        Japanese : 49 / 52
        Americans : 55 / 75
        Chinese : 5 / 5
        British : 33 / 38
        UK_Pacific : 7 / 7
        Italians : 10 / 11
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Queensland
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Queensland
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 artillery placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        37 Sea Zone : 1 transport
        54 Sea Zone : 2 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 34 / 37
        Japanese : 46 / 52
        Americans : 55 / 75
        Chinese : 5 / 5
        British : 33 / 38
        UK_Pacific : 10 / 7
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                2 infantry moved from Egypt to Alexandria
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        95 Sea Zone : 1 destroyer
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 34 / 37
        Japanese : 46 / 52
        Americans : 55 / 75
        Chinese : 5 / 5
        British : 33 / 38
        UK_Pacific : 10 / 7
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

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