UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech


  • kami’s and scramble orders please sir

  • '13

    I want a kamikaze on every carrier and the battleship sir


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 carrier, 2 fighters and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 15 Sea Zone to 6 Sea Zone
                1 bomber moved from Aleutian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in Gibraltar
                Battle in Morocco
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 :  9/17 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Gibraltar from Italians, taking Morocco from Germans, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea

    Non Combat Move - Americans
                2 bombers moved from 6 Sea Zone to Soviet Far East
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
                1 infantry and 1 mech_infantry moved from Central America to Southeast Mexico
                1 mech_infantry moved from Southeast Mexico to Central United States

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters and 3 transports placed in 101 Sea Zone
                2 armour and 2 artilleries placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 armour, 1 artillery and 4 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Aleutian Islands : 1 airfield and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 2 bombers, 3 fighters and 1 tactical_bomber
        6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
        Central United States : 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southeast Mexico : 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 2 fighters and 3 transports
        91 Sea Zone : 1 battleship, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 47 / 67
        Russians : 40 / 48
        Japanese : 53 / 61
        Americans : 56 / 81
        Chinese : 3 / 11
        British : 23 / 19
        UK_Pacific : 11 / 21
        Italians : 19 / 38
        ANZAC : 10 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.320
            Standard Deviation : 0.566
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.368
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan
                Chinese undo move 1.
                2 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Kweichow : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 47 / 67
        Russians : 40 / 48
        Japanese : 52 / 61
        Americans : 56 / 81
        Chinese : 4 / 10
        British : 23 / 19
        UK_Pacific : 11 / 21
        Italians : 19 / 38
        ANZAC : 10 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.320
            Standard Deviation : 0.566
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.368
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                9 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                3 armour moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Belgian Congo
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 armour, 1 artillery, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
                2 fighters moved from India to Iraq
                1 fighter moved from Quebec to Iceland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                9 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                3 armour moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 armour moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Belgian Congo
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 armour, 1 artillery, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
                2 fighters moved from India to Iraq
                1 fighter moved from Quebec to Iceland

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 3 infantry
                        British roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  2/10 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Iraq, round 2 :  2/6 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Iraq
                        British roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 :  2/8 hits
                        Germans roll dice for 3 artilleries and 1 infantry in Iraq, round 3 :  2/4 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the Germans lost in Iraq
                        British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Iraq, round 4 :  4/6 hits
                        Germans roll dice for 2 artilleries in Iraq, round 4 :  1/2 hits
                        1 armour owned by the British and 2 artilleries owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for British: 1 armour, 1 artillery and 3 infantry
                Battle in Scotland
                    British attack with 3 armour, 3 fighters, 9 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 4 artilleries and 5 infantry
                        British roll dice for 3 armour, 3 fighters, 9 infantry and 1 mech_infantry in Scotland, round 2 :  5/16 hits
                        Germans roll dice for 4 artilleries and 5 infantry in Scotland, round 2 :  4/9 hits
                        4 infantry owned by the British and 5 infantry owned by the Germans lost in Scotland
                        British roll dice for 3 armour, 3 fighters, 5 infantry and 1 mech_infantry in Scotland, round 3 :  5/12 hits
                        Germans roll dice for 4 artilleries in Scotland, round 3 :  1/4 hits
                        1 infantry owned by the British and 4 artilleries owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 3 armour, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 artilleries and 5 infantry
                    Casualties for British: 5 infantry

    Non Combat Move - British
                3 fighters moved from Scotland to United Kingdom
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 aaGun moved from Yunnan to Kweichow
                1 aaGun moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                2 artilleries and 1 infantry moved from Yunnan to Hunan
                8 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                3 artilleries and 1 infantry moved from India to Burma

    Place Units - British
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,5,5
                British collect 24 PUs (6 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,6,1,3,1,2,1,4,2,4,5,2,1,1,3,4,2,5,3
                UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British and UK_Pacific :

    Formosa : 1 flag, 2 infantry
        Kwangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 1 armour and 8 infantry
        Kweichow : 1 aaGun and 3 infantry
        Hunan : 1 aaGun, 3 artilleries and 3 infantry
        Burma : 3 artilleries and 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        French Indo China : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Belgian Congo : 1 armour
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 3 armour, 4 infantry and 1 mech_infantry
        Kenya : 1 armour
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 2 infantry
        French Equatorial Africa : 1 flag, 2 infantry
        Ethiopia : 1 flag, 1 armour
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 43 / 67
        Russians : 40 / 48
        Japanese : 50 / 61
        Americans : 56 / 81
        Chinese : 6 / 10
        British : 30 / 24
        UK_Pacific : 11 / 9
        Italians : 16 / 38
        ANZAC : 10 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 28 times
                2 was rolled 25 times
                3 was rolled 29 times
                4 was rolled 32 times
                5 was rolled 26 times
                6 was rolled 15 times
            Average roll : 3.310
            Median : 3.000
            Variance : 1.136
            Standard Deviation : 1.066
            Total rolls : 155

    Null / Other
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.926
            Median : 3.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.926
            Median : 3.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

    Germans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.241
            Median : 3.000
            Variance : 0.893
            Standard Deviation : 0.945
            Total rolls : 29

    British Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3.717
            Median : 4.000
            Variance : 0.788
            Standard Deviation : 0.888
            Total rolls : 53

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.368
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Nigeria to French Equatorial Africa
                1 armour moved from French West Africa to French Equatorial Africa
                1 fighter moved from Egypt to French Equatorial Africa
                1 infantry moved from British Somaliland to Ethiopia
                1 bomber and 1 fighter moved from Egypt to Ethiopia
                2 armour, 3 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to Romania
                1 artillery moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Ethiopia
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Ethiopia, round 2 :  1/3 hits
                        British roll dice for 1 armour in Ethiopia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Ethiopia
                    Italians win, taking Ethiopia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in French Equatorial Africa
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in French Equatorial Africa, round 2 :  1/3 hits
                        British roll dice for 2 infantry in French Equatorial Africa, round 2 :  0/2 hits
                        1 infantry owned by the British lost in French Equatorial Africa
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in French Equatorial Africa, round 3 :  1/3 hits
                        British roll dice for 1 infantry in French Equatorial Africa, round 3 :  0/1 hits
                        1 infantry owned by the British lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 armour, 3 artilleries and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 armour, 3 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 :  3/7 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Romania
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Romania, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Romania to Slovakia Hungary
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                2 destroyers moved from 98 Sea Zone to 92 Sea Zone
                3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from French Equatorial Africa to Egypt
                1 fighter moved from Ethiopia to Egypt
                1 bomber moved from Ethiopia to Egypt

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Nigeria : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 2 armour, 3 artilleries and 1 infantry
        French Equatorial Africa : 1 flag, 1 armour and 1 infantry
        French Central Africa : 1 flag
        Algeria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Slovakia Hungary : 1 fighter
        Romania : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Ethiopia : 1 infantry
        95 Sea Zone : 1 carrier, 1 destroyer and 3 transports
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        Yugoslavia : 1 aaGun and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 37 / 48
        Japanese : 50 / 61
        Americans : 56 / 81
        Chinese : 6 / 10
        British : 27 / 24
        UK_Pacific : 11 / 9
        Italians : 19 / 29
        ANZAC : 10 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 44 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Shan State to Malaya
                2 fighters moved from Queensland to 54 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 37 / 48
        Japanese : 46 / 61
        Americans : 56 / 81
        Chinese : 6 / 10
        British : 27 / 24
        UK_Pacific : 11 / 9
        Italians : 19 / 29
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
                5 artilleries moved from 111 Sea Zone to Scotland
                5 infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
                2 armour moved from Egypt to Iraq
                2 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                3 infantry moved from Finland to Vyborg
                1 artillery and 11 infantry moved from Finland to Karelia
                1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Poland
                1 armour moved from Egypt to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
                3 bombers moved from Slovakia Hungary to Bessarabia

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Scotland
                    Germans attack with 5 artilleries and 5 infantry
                    British defend with 1 airfield, 3 armour, 4 infantry and 1 mech_infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 :  1/2 hits
                        Germans roll dice for 5 artilleries and 5 infantry in Scotland, round 2 :  3/10 hits
                        British roll dice for 3 armour, 4 infantry and 1 mech_infantry in Scotland, round 2 :  0/8 hits
                        4 infantry owned by the British lost in Scotland
                        Germans roll dice for 5 artilleries and 5 infantry in Scotland, round 3 :  1/10 hits
                        British roll dice for 3 armour and 1 mech_infantry in Scotland, round 3 :  2/4 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Scotland
                        Germans roll dice for 5 artilleries and 3 infantry in Scotland, round 4 :  3/8 hits
                        British roll dice for 3 armour in Scotland, round 4 :  2/3 hits
                        3 armour owned by the British and 2 infantry owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 5 artilleries and 1 infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 4 infantry
                    Casualties for British: 3 armour, 4 infantry and 1 mech_infantry
                Battle in Poland
                    Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Poland
                        Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 3 :  4/6 hits
                        Russians roll dice for 1 artillery in Poland, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Karelia
                    Germans attack with 1 artillery and 11 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 11 infantry in Karelia, round 2 :  2/12 hits
                        Russians roll dice for 2 infantry in Karelia, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Vyborg, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry in Vyborg, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Vyborg, round 3 :  0/1 hits
                        Germans roll dice for 3 infantry in Vyborg, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Vyborg, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 3 armour, 1 fighter and 1 tactical_bomber
                    British defend with 2 armour
                        Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Iraq, round 2 :  4/5 hits
                        British roll dice for 2 armour in Iraq, round 2 :  1/2 hits
                        2 armour owned by the British and 1 armour owned by the Germans lost in Iraq
                    Germans win, taking Iraq from British with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 armour
                Battle in Bessarabia
                    Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Bessarabia, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Bessarabia, round 3 :  4/5 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Bessarabia to Slovakia Hungary
                1 fighter and 2 tactical_bombers moved from Poland to Slovakia Hungary
                2 aaGuns, 1 armour, 3 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Bessarabia to Slovakia Hungary

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                1 submarine placed in 113 Sea Zone
                Germans undo move 2.
                1 submarine placed in 93 Sea Zone
                Germans undo move 1.
                5 artilleries and 5 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Southern France
                1 artillery and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Egypt : 1 infantry
        Scotland : 1 flag, 1 airfield, 5 artilleries and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 4 aaGuns, 5 armour, 10 artilleries, 3 bombers, 1 fighter, 21 infantry and 2 tactical_bombers
        Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Poland : 3 infantry
        Germany : 1 artillery, 1 factory_major and 5 infantry
        Karelia : 1 flag, 1 artillery and 10 infantry
        Vyborg : 1 flag, 3 infantry
        Bessarabia : 1 flag, 1 armour and 1 mech_infantry
        125 Sea Zone : 1 flag, 1 destroyer
        104 Sea Zone : 1 submarine
        95 Sea Zone : 3 transports
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        Iraq : 1 flag, 2 armour
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Finland : 1 flag
        111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 34 / 48
        Japanese : 46 / 61
        Americans : 56 / 81
        Chinese : 6 / 10
        British : 23 / 24
        UK_Pacific : 11 / 9
        Italians : 19 / 29
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
                4 infantry moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania
                1 artillery and 1 infantry moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                3 infantry moved from Eastern Poland to Poland
                1 infantry moved from Baltic States to Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
                4 infantry moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania
                1 artillery and 1 infantry moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                3 infantry moved from Eastern Poland to Poland
                1 infantry moved from Baltic States to Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  2/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter and 4 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Romania, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Romania
                        Russians roll dice for 1 fighter and 4 infantry in Romania, round 3 :  0/5 hits
                        Germans roll dice for 1 artillery in Romania, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 4 infantry in Romania, round 4 :  1/5 hits
                        Germans roll dice for 1 artillery in Romania, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Poland
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 2 :  2/6 hits
                        Germans roll dice for 3 infantry in Poland, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Poland
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Poland, round 3 :  3/6 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Poland to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 17 infantry
        Romania : 1 flag, 3 infantry
        Poland : 1 flag, 3 infantry
        Belarus : 3 infantry
        Eastern Poland : 3 aaGuns, 6 armour, 1 artillery, 2 fighters, 27 infantry, 6 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 armour and 1 mech_infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 5 infantry
        Ukraine : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 2 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Samara : 1 artillery and 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 39 / 45
        Japanese : 46 / 61
        Americans : 56 / 81
        Chinese : 6 / 10
        British : 23 / 24
        UK_Pacific : 11 / 9
        Italians : 19 / 29
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 14 times
            Average roll : 3.725
            Median : 3.500
            Variance : 2.205
            Standard Deviation : 1.485
            Total rolls : 40

    Germans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.300
            Median : 5.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

    Russians Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.533
            Median : 3.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 14 infantry and 2 mech_infantrys moved from Manchuria to Korea
                1 armour and 1 artillery moved from Hainan to 36 Sea Zone
                1 armour, 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 armour and 1 artillery moved from 6 Sea Zone to Korea
                5 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
                2 bombers moved from Anhwe to 6 Sea Zone
                1 infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians

  • '13

    I am attacking zone 6 with all I can, as well as Korea…what would you like the order of loss to be sir?

  • '13

    my subs got 3 hits…I know if you take them on your carriers, I could retreat and the fighters would go meet Davy Jones. However, since we are friends playing a friendly game, I will just put the hits on the carriers and go with best defense for you.

    The Emperor has decided we should rid our waters of the puny Americans!  :evil:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 14 infantry and 2 mech_infantrys moved from Manchuria to Korea
                1 armour and 1 artillery moved from Hainan to 36 Sea Zone
                1 armour, 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 armour and 1 artillery moved from 6 Sea Zone to Korea
                5 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
                2 bombers moved from Anhwe to 6 Sea Zone
                1 infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines, 6 tactical_bombers and 2 transports
                    Americans defend with 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
                        Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 3 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 6 tactical_bombers and 2 transports in 6 Sea Zone, round 2 :  10/19 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters and 3 transports in 6 Sea Zone, round 2 :  11/16 hits
                    Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        2 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 carriers owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 tactical_bombers and 2 transports in 6 Sea Zone, round 3 :  9/18 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 6 fighters and 3 transports in 6 Sea Zone, round 3 :  5/8 hits
                        6 fighters owned by the Americans, 1 battleship owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 transport owned by the Americans, 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        2 transports owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 4 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 157
                    Casualties for Japanese: 3 destroyers, 1 fighter, 4 submarines and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
                Battle in Korea
                    Japanese attack with 2 armour, 1 artillery, 14 infantry and 2 mech_infantrys
                    Americans defend with 1 armour, 1 artillery and 4 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 14 infantry and 2 mech_infantrys in Korea, round 2 :  4/19 hits
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Korea, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Americans lost in Korea
                        Japanese roll dice for 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys in Korea, round 3 :  2/17 hits
                        Americans roll dice for 1 armour and 1 artillery in Korea, round 3 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 4 infantry

    Non Combat Move - Japanese
                3 infantry moved from Jehol to Anhwe
                1 armour, 1 artillery and 1 infantry moved from Shantung to Anhwe
                2 aaGuns moved from Manchuria to Jehol
                3 tactical_bombers moved from 6 Sea Zone to Anhwe
                2 fighters moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                2 bombers moved from 6 Sea Zone to Anhwe
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Anhwe

    Place Units - Japanese
                2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
                3 armour placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 3 armour and 1 factory_minor
        Korea : 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Jehol : 1 flag, 2 aaGuns
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 armour, 4 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Kazakhstan : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery
        36 Sea Zone : 1 flag
        6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 5 transports
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag
        Caucasus : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 36 / 45
        Japanese : 52 / 48
        Americans : 53 / 81
        Chinese : 6 / 10
        British : 23 / 24
        UK_Pacific : 11 / 9
        Italians : 19 / 29
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Southeast Mexico to Central United States
                2 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Soviet Far East to Korea
                3 fighters and 1 tactical_bomber moved from Soviet Far East to Korea


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Southeast Mexico to Central United States
                2 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Soviet Far East to Korea
                3 fighters and 1 tactical_bomber moved from Soviet Far East to Korea

    Combat - Americans
                Americans creates battle in territory Normandy Bordeaux
                Battle in Gibraltar
                    Americans attack with 2 armour, 1 artillery and 3 infantry
                    Italians defend with 2 artilleries, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  2/2 hits
                        Americans roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 :  1/6 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        2 artilleries owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Normandy Bordeaux from Germans, taking Gibraltar from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Korea
                    Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
                        Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Korea, round 2 :  3/6 hits
                        Japanese roll dice for 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Korea, round 2 :  9/16 hits
                        3 fighters owned by the Americans, 3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 bombers owned by the Americans lost in Korea
                    Japanese win with 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is -56
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 2 bombers, 3 fighters and 1 tactical_bomber
                Battle in Holland Belgium

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Aleutian Islands : 1 airfield and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Central United States : 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 1 harbour
        Gibraltar : 2 armour, 1 artillery and 2 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
        110 Sea Zone : 1 transport
        105 Sea Zone : 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 43 / 65
        Russians : 36 / 45
        Japanese : 52 / 48
        Americans : 58 / 83
        Chinese : 6 / 10
        British : 23 / 24
        UK_Pacific : 11 / 9
        Italians : 19 / 29
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.394
            Median : 3.000
            Variance : 0.781
            Standard Deviation : 0.884
            Total rolls : 33

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.688
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Italians Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.071
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 105 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 105 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                2 artilleries moved from Kweichow to Shensi

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