@Booper Figured that was the case, sounds good
14L G40 Bold vs. Karl (allies +9) no tech, game 2
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2 tac, 3 bom
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actually make that 4 tacs and 3 bombers - post coming soon.
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that many, then no
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actually i better think about this one a little longer, i’m having some CRAZY thoughts.
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roll all tech!!!
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 11 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 armour and 6 mech_infantrys moved from Volgograd to Kazakhstan
6 armour and 4 mech_infantrys moved from Rostov to Kazakhstan
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Holland Belgium
5 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom -
disregard that map - a whole different thing i’m actually doing.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 4 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 armour and 5 mech_infantrys moved from Volgograd to Kazakhstan
6 armour and 5 mech_infantrys moved from Rostov to KazakhstanCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakhstan
Germans attack with 7 armour and 12 mech_infantrys
British defend with 2 aaGuns, 3 artilleries and 9 infantry
7 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Volgograd
Russians win with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 mech_infantrys
Casualties for British: 2 aaGuns and 6 infantry
Battle in United Kingdom
Germans attack with 3 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry; Americans defend with 4 bombers and 2 fighters
Germans win with 3 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 3 fighters
Casualties for British: 1 artillery and 2 infantry
Casualties for Americans: 4 bombers and 2 fightersNon Combat Move - Germans
3 bombers, 2 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Holland Belgium to 95 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
4 infantry moved from Western Germany to France
4 mech_infantrys moved from Denmark to France
5 infantry moved from Denmark to Western Germany
5 mech_infantrys moved from Denmark to Western Germany
4 mech_infantrys moved from Belarus to Tambov
1 infantry moved from Bryansk to Smolensk
3 artilleries moved from Rostov to Tambov
1 aaGun, 36 artilleries, 10 infantry and 21 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
4 mech_infantrys moved from Bryansk to Volgograd
2 armour and 4 infantry moved from Iraq to Persia
1 destroyer moved from 83 Sea Zone to 87 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Denmark to Western Germany
1 mech_infantry moved from Norway to Vyborg
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Norway to 113 Sea Zone
1 aaGun and 6 artilleries moved from Belarus to Novgorod
3 bombers moved from Normandy Bordeaux to France
2 mech_infantrys moved from Vyborg to Novgorod
2 mech_infantrys moved from 113 Sea Zone to Western Germany
2 mech_infantrys moved from Denmark to Western Germany
8 mech_infantrys moved from Denmark to GermanyPlace Units - Germans
3 infantry placed in Persia
Germans undo move 1.
3 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Persia
2 fighters placed in Western Germany
2 destroyers, 2 fighters and 2 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,5,4,1
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Samara
3 fighters moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
3 fighters moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
by the way, though i failed to mention it in the comments, the 4 german aircraft are one 2 japanese acc’s.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters moved from Yakut S.S.R. to Evenkiyskiy
14 fighters and 1 tactical_bomber moved from Evenkiyskiy to UralsCombat - Japanese
Battle in Urals
Japanese attack with 14 fighters and 1 tactical_bomber
Russians defend with 1 artillery
Japanese win with 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Japanese
14 fighters and 1 tactical_bomber moved from Urals to Nenetsia
2 fighters moved from Persia to Egypt
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 12 submarines, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Japan to KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,3,5,5,3,5,4,1,4,3,3,2
Japanese collect 3 PUs (11 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 19 Sea Zone to 17 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in DenmarkNon Combat Move - Americans
4 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 armour and 7 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 7 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour and 7 infantry moved from 123 Sea Zone to Iceland
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters and 2 submarines moved from 70 Sea Zone to 83 Sea Zone
2 fighters moved from 101 Sea Zone to Eastern United States
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 110 Sea Zone to 102 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone
1 artillery, 1 fighter and 7 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to JeholPlace Units - Chinese
4 infantry placed in Kansu
5 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Samara
Russians take Samara from Italians
4 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
4 armour, 4 artilleries, 1 fighter and 12 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 battleship moved from 70 Sea Zone to 83 Sea Zone
1 fighter moved from Belgian Congo to Rhodesia
3 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in Caucasus
British attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 2 infantry
British win, taking Caucasus from Italians with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
4 fighters and 2 tactical_bombers moved from Caucasus to Eastern Persia
1 artillery and 3 infantry moved from West India to Eastern Persia
1 artillery and 7 infantry moved from India to West India
3 artilleries and 4 infantry moved from Shensi to Kansu
1 artillery moved from Kazakhstan to Tsinghai
6 infantry moved from Sikang to Tsinghai
1 aaGun and 1 infantry moved from Sikang to Tsinghai
1 destroyer moved from 123 Sea Zone to 110 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 aaGun and 7 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 23 PUs totalPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 artillery and 7 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 carriers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 bombers moved from France to United Kingdom
1 fighter moved from Morocco to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from France to 109 Sea Zone
2 fighters moved from France to United Kingdom
1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
6 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Rostov to Caucasus
1 bomber moved from Tambov to Caucasus
2 artilleries moved from Tambov to Samara
1 artillery moved from Tambov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
Italians take Tanganyika Territory from British -
scramble decision in 109, intercept decision in london both needed.
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intercept all
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intercept all
to be sure, you are wanting to INTERCEPT over london, NOT scramble into 109 right?
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right all fighters are intercepting
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 carriers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 bombers moved from France to United Kingdom
1 fighter moved from Morocco to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from France to 109 Sea Zone
2 fighters moved from France to United Kingdom
1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
6 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Rostov to Caucasus
1 bomber moved from Tambov to Caucasus
2 artilleries moved from Tambov to Samara
1 artillery moved from Tambov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Air Battle in United Kingdom
Italians attacks with 4 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Scotland
Battle in Holland Belgium
Italians attack with 1 armour and 9 mech_infantrys
Americans defend with 2 infantry
Italians win, taking Scotland from British, taking Holland Belgium from Americans with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber and 3 infantry
British defend with 2 artilleries
Italians win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 artilleries
Casualties for Italians: 2 infantry
Battle in Samara
Italians attack with 2 artilleries
British defend with 1 infantry
Italians win, taking Samara from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
2 mech_infantrys moved from Yakut S.S.R. to Evenkiyskiy
1 mech_infantry moved from Buryatia to Yenisey
1 armour moved from Sakha to Yakut S.S.R.
4 armour and 13 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Trans-Jordan to Egypt
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
3 infantry moved from Ukraine to Bryansk
10 artilleries moved from Tambov to Bryansk
1 aaGun moved from Volgograd to Caucasus
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western GermanyPlace Units - Italians
2 infantry placed in Egypt
3 carriers placed in 110 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Italians collect 41 PUs; end with 41 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs





