@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
Helmutpower +11 Allies VS dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 36 PUs;
British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Tunisia to Libya
1 armour moved from Libya to Tobruk
1 armour moved from Tobruk to Alexandria
1 armour moved from Alexandria to Trans-Jordan
1 artillery, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Caucasus to Rostov
1 infantry moved from Ethiopia to Anglo Egyptian SudanNon Combat Move - British
Place Units - British
3 infantry placed in United Kingdom
2 armour placed in Egypt
1 destroyer placed in 98 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 52 / 63
Russians : 27 / 28
Japanese : 36 / 40
Americans : 56 / 82
Chinese : 7 / 8
British : 37 / 43
UK_Pacific : 21 / 21
Italians : 8 / 0
ANZAC : 15 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,2,2,3
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 5 infantryProduction/PUs Summary :
Germans : 52 / 63
Russians : 27 / 28
Japanese : 36 / 40
Americans : 56 / 82
Chinese : 7 / 8
British : 37 / 43
UK_Pacific : 21 / 21
Italians : 8 / 0
ANZAC : 15 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.571
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.571
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 52 / 63
Russians : 27 / 28
Japanese : 34 / 40
Americans : 56 / 82
Chinese : 7 / 8
British : 37 / 43
UK_Pacific : 21 / 21
Italians : 8 / 0
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
French turn :wink:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 52 / 63
Russians : 27 / 28
Japanese : 34 / 40
Americans : 56 / 82
Chinese : 7 / 8
British : 37 / 43
UK_Pacific : 21 / 21
Italians : 8 / 0
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
3 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Bulgaria to Bessarabia
1 armour moved from Bulgaria to Greece
Germans take Greece from British
5 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 artillery and 10 infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
4 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Finland to Norway
1 armour moved from Norway to Karelia
1 armour moved from Norway to Karelia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
3 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Bulgaria to Bessarabia
1 armour moved from Bulgaria to Greece
Germans take Greece from British
5 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 artillery and 10 infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
4 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Finland to Norway
1 armour moved from Norway to Karelia
1 armour moved from Norway to KareliaCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 4 destroyers and 1 transport
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 destroyers
Battle in Bessarabia
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Novgorod
1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
1 armour, 2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,1,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 49 PUs (7 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
10 infantry moved from Amur to Buryatia
8 infantry moved from Shensi to Kansu
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Vologda
Russians take Vologda from Germans
1 artillery and 1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Ukraine to Bessarabia
6 armour, 19 artilleries, 33 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 fighter moved from Smolensk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern PolandCombat - Russians
Battle in Kansu
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 8 infantry in Kansu, round 2 : 0/8 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Russians roll dice for 8 infantry in Kansu, round 3 : 1/8 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 3/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Eastern Poland
Russians attack with 6 armour, 19 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 5 aaGuns, 9 armour, 7 artilleries, 32 infantry and 3 mech_infantrys
AA fire in Eastern Poland : 0/3 hits
Russians roll dice for 6 armour, 19 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 23/63 hits
Germans roll dice for 5 aaGuns, 9 armour, 7 artilleries, 32 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 15/51 hits
15 infantry owned by the Russians, 18 infantry owned by the Germans and 5 aaGuns owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 19 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 19/48 hits
Germans roll dice for 9 armour, 7 artilleries, 14 infantry and 3 mech_infantrys in Eastern Poland, round 3 : 14/33 hits
14 infantry owned by the Russians, 14 infantry owned by the Germans, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 19 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 18/34 hits
Germans roll dice for 9 armour and 5 artilleries in Eastern Poland, round 4 : 5/14 hits
4 infantry owned by the Russians, 9 armour owned by the Germans, 1 mech_infantry owned by the Russians and 5 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 6 armour, 19 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 112
Casualties for Germans: 5 aaGuns, 9 armour, 7 artilleries, 32 infantry and 3 mech_infantrys
Casualties for Russians: 33 infantry and 1 mech_infantryNon Combat Move - Russians
3 infantry moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
2 aaGuns moved from Western Ukraine to Eastern Poland
3 infantry moved from Rostov to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 artillery moved from Bryansk to Ukraine
2 aaGuns moved from Timguska to Kansu
10 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalProduction/PUs Summary :
Germans : 52 / 59
Russians : 32 / 32
Japanese : 30 / 40
Americans : 56 / 82
Chinese : 8 / 8
British : 35 / 43
UK_Pacific : 21 / 21
Italians : 8 / 0
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
the server I think is full it wont let me post at the moment. I will try it again in the morning. I am sorry it took me an extra couple of days. I was bed ridden with the flu for 2 days. feeling better now though. talk to you later
Wayne
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No problem! Get well soon!
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 tactical_bomber moved from Japan to Korea
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 armour, 1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 armour moved from Kiangsu to Kwangsi
2 artilleries moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 armour moved from Shantung to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 tactical_bomber moved from Japan to Korea
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 armour, 1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 armour moved from Kiangsu to Kwangsi
2 artilleries moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 armour moved from Shantung to KweichowCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from Manchuria to Yunnan
1 aaGun, 1 armour and 6 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Korea to 6 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Tobruk to Egypt
1 transport moved from 109 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from Scotland to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 submarines moved from 33 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 16 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
3 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 26 Sea Zone to 16 Sea ZonePlace Units - Americans
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 49 / 59
Russians : 27 / 32
Japanese : 42 / 42
Americans : 59 / 84
Chinese : 5 / 8
British : 35 / 43
UK_Pacific : 17 / 21
Italians : 8 / 0
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
12 infantry moved from Szechwan to SikangCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalProduction/PUs Summary :
Germans : 49 / 59
Russians : 27 / 32
Japanese : 42 / 42
Americans : 59 / 84
Chinese : 5 / 7
British : 35 / 43
UK_Pacific : 17 / 21
Italians : 8 / 0
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Libya to Tobruk
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 3 infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Rostov to Western Ukraine
2 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to Egypt
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in Greece
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits
Germans roll dice for 1 armour in Greece, round 2 : 0/1 hits
1 armour owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
Place Units - British
1 transport placed in 98 Sea Zone
1 artillery placed in Egypt
2 destroyers placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Egypt
1 infantry placed in QuebecTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 7 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 27 / 32
Japanese : 42 / 42
Americans : 59 / 84
Chinese : 5 / 7
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 8 / 0
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assume you didnt scramble in SZ37 when I make an attack to take Greece!
If you want to scramble, we can remake the fight here on forum!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,4,4,5
Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 cruiser and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from French Indo China to SiamCombat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits
Units damaged: 2 carriers owned by the Japanese
ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the ANZAC
2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 3/7 hits
Japanese roll dice for 1 battleship, 2 cruisers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 0/4 hits
2 cruisers owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 4 : 2/7 hits
Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 82
Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 destroyer and 2 submarinesNon Combat Move - ANZAC
1 armour moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 cruiser and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 27 / 32
Japanese : 42 / 42
Americans : 59 / 84
Chinese : 5 / 7
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 8 / 3
ANZAC : 17 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Libya to Tobruk
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 47 / 59
Russians : 27 / 32
Japanese : 42 / 42
Americans : 59 / 84
Chinese : 5 / 7
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 8 / 3
ANZAC : 17 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





