@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
MiamiuMike vs dawgoneit (Allies + 11) G40 - League
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
Normandy Bordeaux : 1 fighter
Libya : 1 flag, 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 66
Russians : 35 / 48
Japanese : 58 / 68
Americans : 55 / 75
Chinese : 4 / 5
British : 31 / 31
UK_Pacific : 5 / 7
Italians : 13 / 14
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 armour moved from Eastern Poland to Novgorod
3 armour and 3 mech_infantrys moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 4 transports
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Americans: 1 cruiser and 4 transportsNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to France
1 infantry moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to Denmark
1 artillery and 2 infantry moved from Western Germany to France
1 armour moved from Eastern Poland to Novgorod
1 armour and 2 mech_infantrys moved from Yugoslavia to Western Germany
1 fighter moved from Southern Italy to Germany
1 fighter and 1 tactical_bomber moved from Greece to Syria
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Greece to Albania
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Baltic StatesPlace Units - Germans
3 artilleries placed in France
2 armour and 1 mech_infantry placed in Western Germany
7 infantry placed in Germany
1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 4.
1 mech_infantry placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Bryansk to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Bryansk to ArchangelCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Karelia
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Belarus, round 2 : 1/9 hits
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 2/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 0/3 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 4 : 0/7 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 5 : 1/6 hits
Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 aaGuns and 18 infantry moved from Amur to KoreaPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsTerritory Summary for Russians :
Korea : 2 aaGuns and 18 infantry
Norway : 1 flag, 1 infantry
Belarus : 4 infantry
Karelia : 2 infantry
Bryansk : 3 aaGuns, 6 armour, 2 artilleries, 1 fighter, 19 infantry, 4 mech_infantrys and 1 tactical_bomber
Archangel : 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 armour, 1 fighter and 9 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 39 / 56
Russians : 38 / 49
Japanese : 58 / 68
Americans : 55 / 75
Chinese : 4 / 5
British : 31 / 31
UK_Pacific : 5 / 7
Italians : 13 / 14
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 13 times
Average roll : 3.761
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 46Germans Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.000
Median : 4.000
Variance : 1.324
Standard Deviation : 1.150
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Burma to India
1 armour, 1 bomber, 7 fighters and 5 tactical_bombers moved from Yunnan to India
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Hunan to Shensi
1 armour moved from Kweichow to Shensi
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in India
Japanese attack with 2 armour, 3 artilleries, 1 bomber, 8 fighters, 5 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 harbour, 15 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 armour, 3 artilleries, 1 fighter and 5 infantry
Casualties for British: 3 aaGuns, 3 artilleries, 15 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Chinese win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 2 cruisers, 3 destroyers and 3 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Americans: 1 battleship, 2 cruisers, 3 destroyers and 3 transportsNon Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 3 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 mech_infantry moved from French Indo China to Szechwan
1 artillery moved from Yunnan to Szechwan
6 tactical_bombers moved from India to Yunnan
5 fighters moved from India to Yunnan
1 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Shantung to Manchuria
2 mech_infantrys moved from Chahar to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from India to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
2 artilleries, 1 bomber, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Japanese collect 59 PUs (3 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
one ncm change - thanks!
one tranny went to sz 6 - with nothing on it - so I added back the inf to FIC and the mech from Kiangsu went to Kweichow instead.
-
One other change I messed up on - remove 1 mech from Shantung….I miscalculated the total
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 armour placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,5,5,5,6
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 cruiser, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Eastern Persia to West India
1 battleship and 1 cruiser moved from 71 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 cruiser, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Eastern Persia to West India
1 battleship and 1 cruiser moved from 71 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian CongoNon Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 cruiser and 1 transport placed in 110 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern France to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Germany to Southern France
2 armour moved from Baltic States to Novgorod
1 armour moved from Novgorod to VyborgPlace Units - Italians
1 artillery placed in Southern France
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 6 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
42 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 36 / 56
Russians : 37 / 49
Japanese : 60 / 76
Americans : 58 / 75
Chinese : 6 / 8
British : 30 / 31
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.154
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 5.000
Median : 5.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 destroyer moved from 76 Sea Zone to 80 Sea ZoneCombat - French
Non Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_AlliesTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 1 infantry
Normandy Bordeaux : 1 fighter
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyer
Eire : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 36 / 56
Russians : 37 / 49
Japanese : 60 / 76
Americans : 58 / 75
Chinese : 6 / 8
British : 30 / 31
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.154
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 5.000
Median : 5.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 artilleries, 6 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
4 armour and 9 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Russians
1 artillery and 3 infantry moved from Baltic States to Belarus
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Karelia
4 armour moved from Novgorod to KareliaCombat - Germans
Battle in Karelia
Germans attack with 5 armour
Russians defend with 2 infantry
Germans win, taking Karelia from Russians with 4 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries and 5 infantry
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour, 6 artilleries, 2 fighters, 6 infantry, 12 mech_infantrys and 1 tactical_bomber
French defend with 1 fighter; British defend with 3 fighters and 4 infantry; Americans defend with 7 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 4 armour, 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 63
Casualties for Germans: 2 artilleries, 6 infantry and 12 mech_infantrys
Casualties for French: 1 fighter
Casualties for British: 3 fighters and 4 infantry
Casualties for Americans: 7 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Syria to Eastern Poland
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Denmark
2 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
2 infantry moved from Albania to YugoslaviaPlace Units - Germans
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Yugoslavia
3 infantry placed in Novgorod
4 infantry placed in Germany
3 infantry and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Ukraine
9 infantry moved from Bryansk to Belarus
1 fighter moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
4 mech_infantrys moved from Bryansk to Belarus
6 armour moved from Bryansk to Belarus
1 armour moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Archangel to Belarus
8 infantry moved from Smolensk to Belarus
3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Norway to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Ukraine
9 infantry moved from Bryansk to Belarus
1 fighter moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
4 mech_infantrys moved from Bryansk to Belarus
6 armour moved from Bryansk to Belarus
1 armour moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Archangel to Belarus
8 infantry moved from Smolensk to Belarus
3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Norway to FinlandCombat - Russians
Battle in Kazakhstan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 7 armour, 2 artilleries, 2 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 4 infantry
Russians win, taking Belarus from Germans with 7 armour, 2 artilleries, 2 fighters, 14 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 aaGuns and 10 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
2 fighters moved from Belarus to BryanskPlace Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs