@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
Witt(Axis) vs Noll(Allies) 1940 Global and Italian domination of Europe!
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Burn, rape and pillage is what it will get.
I am not sure I remember being lucky: I tend to apologise if I am.
Cannot play much more now. We are out, the. Lunch and off to see
Mamma.
Buona giornata Noll. -
Take care Leo! Have a nice saturday, you and your wife. Thanks for playing these turns.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Tobruk
1 fighter moved from 97 Sea Zone to TobrukPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
France : 1 aaGun, 1 artillery and 3 infantry
Tobruk : 2 fighters
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Eastern Poland : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
92 Sea Zone : 1 destroyer and 1 submarine
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 37 / 52
Russians : 33 / 45
Japanese : 62 / 62
Americans : 62 / 83
Chinese : 2 / 4
British : 34 / 32
UK_Pacific : 5 / 5
Italians : 12 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 3 damage on 1 factory_major; Remaining resources: 49 PUs;
Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 fighter moved from 113 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
2 artilleries and 4 infantry moved from Poland to Baltic States
2 artilleries and 2 infantry moved from Novgorod to Baltic States
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to 115 Sea Zone
1 fighter moved from Romania to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 carrier, 2 cruisers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to Baltic StatesCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
Russians defend with 1 submarine
Germans win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 6 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 mech_infantry
Russians defend with 6 aaGuns, 2 armour and 15 artilleries
4 artilleries retreated to Poland
Russians win with 2 armour and 11 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries, 11 infantry and 1 mech_infantry
Casualties for Russians: 6 aaGuns and 4 artilleries
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Poland to Bessarabia
4 artilleries and 6 infantry moved from Germany to Poland
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to 115 Sea Zone
1 fighter moved from 115 Sea Zone to Poland
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Baltic States to PolandPlace Units - Germans
2 artilleries and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Southern France
2 artilleries and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Poland : 8 artilleries, 2 fighters and 6 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 10 infantry
Holland Belgium : 1 artillery and 1 infantry
Karelia : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
96 Sea Zone : 1 carrier and 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 40 / 45
Russians : 33 / 45
Japanese : 62 / 62
Americans : 59 / 83
Chinese : 2 / 4
British : 34 / 32
UK_Pacific : 5 / 5
Italians : 11 / 18
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 3 damage on 1 factory_major; Remaining resources: 49 PUs;
Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 fighter moved from 113 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
2 artilleries and 4 infantry moved from Poland to Baltic States
2 artilleries and 2 infantry moved from Novgorod to Baltic States
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to 115 Sea Zone
1 fighter moved from Romania to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 carrier, 2 cruisers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to Baltic StatesCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
Russians defend with 1 submarine
Germans win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 6 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 mech_infantry
Russians defend with 6 aaGuns, 2 armour and 15 artilleries
4 artilleries retreated to Poland
Russians win with 2 armour and 11 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries, 11 infantry and 1 mech_infantry
Casualties for Russians: 6 aaGuns and 4 artilleries
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Poland to Bessarabia
4 artilleries and 6 infantry moved from Germany to Poland
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to 115 Sea Zone
1 fighter moved from 115 Sea Zone to Poland
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Baltic States to PolandPlace Units - Germans
2 artilleries and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Southern France
2 artilleries and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Poland : 8 artilleries, 2 fighters and 6 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 10 infantry
Holland Belgium : 1 artillery and 1 infantry
Karelia : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
96 Sea Zone : 1 carrier and 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 40 / 45
Russians : 33 / 45
Japanese : 62 / 62
Americans : 59 / 83
Chinese : 2 / 4
British : 34 / 32
UK_Pacific : 5 / 5
Italians : 11 / 18
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Baltic States to Romania
Russians take Eastern Poland from Italians
Russians take Romania from Germans
1 armour moved from Baltic States to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Belarus to Novgorod
2 artilleries moved from Baltic States to Novgorod
9 artilleries moved from Baltic States to Eastern Poland
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
4 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Bryansk to Belarus
2 armour and 6 mech_infantrys moved from Russia to Belarus
1 artillery and 3 infantry moved from Kazakhstan to Sikang
2 infantry moved from Volgograd to Kazakhstan
2 armour moved from Ukraine to Eastern PolandCombat - Russians
Battle in Novgorod
Russians attack with 3 artilleries and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
5 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
Russians collect 42 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs -
I fucked up and left a gap did I?
Thought you had to go through Bessarabia.
Not go through E Poland.
I Messed up then. 63 income is a joke. -
@wittmann:
I fucked up and left a gap did I?
Thought you had to go through Bessarabia.
Not go through E Poland.
I Messed up then. 63 income is a joke.It doesnt matter, cause you will lose berlin after Japan’s turn Wittman…
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Russia economy mechanics are made to counter a germany navy happy player.
If your 2 carriers, cruisers, dds, submarines were land units, Russia couldnt ever expand like that. And in order to have Russia counterattack I had to pressure Germany with both UK and US, conceding a lot to Japan in the early turns. -
I have made mistakes which I rarely do And I am angry.
Losing my German stack in Baltic was the last straw and I cannot go back.
I hate the Russians and always harry them to the end. Same with the Chinks.
I got obsessed with keeping Italy in the game and blinded myself to other possibilities.
Is my own fault.
I can admit I am not enjoying(and have not enjoyed) this game. Perhaps that explains my lack of attention.
I cannot play out of my comfort zone(Germany kills Russia and Japan plays second fiddle).I cannot play any more today as we have family over for supper and my friend and I are gardening at the moment.
I will look at Japan in the morning. Have a good day.
Unknown and Dawgoneit usually want more games if you need to play more than just one. -
I just wanted to play with you. If you’re not enjoying the game just stop playing it really.
-
Never!
I am still in the game.
Looking at the map now, as my friend had to make a call. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Suiyuyan to Shensi
6 armour, 2 artilleries and 4 mech_infantrys moved from Burma to India
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from Kwangsi to Sumatra
1 fighter and 2 tactical_bombers moved from Kwangsi to India
1 infantry moved from Yunnan to SzechwanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -16
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Casualties for Americans: 1 infantry
Battle in Shensi
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
1 mech_infantry owned by the Japanese retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 6 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 4 armour, 2 artilleries, 1 fighter and 4 mech_infantrys
Casualties for British: 3 aaGuns, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from India to YunnanPlace Units - Japanese
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
3 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery and 1 infantry
Korea : 1 aaGun
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 2 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 1 artillery, 2 infantry and 2 tactical_bombers
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 2 artilleries and 2 infantry
Szechwan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 infantry
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 1 submarine, 2 tactical_bombers and 1 transport
80 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 32 / 45
Russians : 42 / 63
Japanese : 64 / 74
Americans : 59 / 83
Chinese : 3 / 4
British : 34 / 32
UK_Pacific : 2 / 0
Italians : 10 / 18
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 bombers, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win, taking Denmark from Germans with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 112 Sea Zone to Norway
2 submarines moved from 91 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 8 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 airfield and 3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
1 artillery, 3 bombers and 1 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 2 battleships, 2 cruisers, 3 destroyers, 4 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
4 artilleries and 4 infantry moved from 113 Sea Zone to Germany
1 bomber moved from Norway to Germany
7 fighters moved from Normandy Bordeaux to Germany
3 fighters moved from United Kingdom to Germany
1 infantry and 3 mech_infantrys moved from West India to IndiaCombat - British
Battle in India
British attack with 1 infantry and 3 mech_infantrys
Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry and 3 mech_infantrys
Battle in Germany
British attack with 4 artilleries, 1 bomber, 10 fighters and 4 infantry
Germans defend with 1 aaGun, 2 artilleries, 1 factory_major and 10 infantry
British captures 45PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 8 fighters remaining. Battle score for attacker is -13
Casualties for Germans: 1 aaGun, 2 artilleries and 10 infantry
Casualties for British: 3 artilleries, 1 bomber, 2 fighters and 4 infantryNon Combat Move - British
8 fighters moved from Germany to Slovakia Hungary
1 infantry moved from Eastern Persia to West India
1 artillery and 3 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to EgyptPlace Units - British
3 mech_infantrys placed in Persia
1 factory_minor placed in Egypt
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,1
British collect 36 PUs (3 lost to blockades); end with 81 PUs totalTurn Complete - UK_Pacific
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Congratulations. Well played.
I hope you know you have well and truly put me off ever doing a J2 again. will see if I could have done something earlier to prevent this though.
we can talk about what game to play tomorrow. Have a good evening Noll. -
evening Leo, will play anytime you want again.
GG
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I can take the Axis again and I will try to win using JapAn again.
Will start it tomorrow.





