TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 cruisers; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 6 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 34 Sea Zone
6 infantry moved from 34 Sea Zone to Paulau Island
1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 52 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Non Combat Move - Americans
Place Units - Americans
6 cruisers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs