Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from 110 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
2 infantry moved from Burma to Shan State
5 infantry moved from India to Burma
1 artillery moved from India to Burma
scranble orders
No scramble - also make sure you add that tac in India for the UK….I forgot it at the beginning…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from 110 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
2 infantry moved from Burma to Shan State
5 infantry moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 battleship and 1 submarine
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 battleship and 1 submarine
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
3 fighters moved from 110 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Shan State: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 1 tactical_bomber
Some Units in India change ownership: 2 artilleries and 3 infantry
So - not a single hit with 2 battleships, a cruiser a sub and a destroyer. I’d say I was diced…Axis is in deep trouble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 armour moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 transport
British defend with 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour, 1 infantry and 1 mech_infantry
British win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 10
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 armour moved from Albania to Slovakia Hungary
1 infantry moved from Albania to Bulgaria
1 infantry moved from Albania to Bulgaria
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,4,5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 10 PUs (6 lost to blockades); end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 16 / 20
ANZAC : 14 / 18
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 2 infantry
French Central Africa : 1 infantry
79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 35
UK_Pacific : 17 / 17
Italians : 16 / 20
ANZAC : 14 / 18
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Well - every dice roll has gone your way so far - need a break soon
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
Combat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
British defend with 5 infantry
Germans win, taking Greece from British with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 5 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - Germans
2 tactical_bombers moved from 97 Sea Zone to Western Germany
2 bombers moved from 97 Sea Zone to Southern Italy
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Western Germany
2 artilleries and 5 infantry moved from Yugoslavia to Romania
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
4 artilleries moved from Germany to Poland
1 aaGun, 2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
1 armour moved from Germany to Poland
6 armour and 3 mech_infantrys moved from France to Germany
2 artilleries moved from France to Northern Italy
1 artillery moved from Normandy Bordeaux to France
3 aaGuns moved from Holland Belgium to Western Germany
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
2 fighters and 1 infantry placed in Western Germany
1 factory_minor placed in Yugoslavia
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
….
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
5 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Bryansk
1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Smolensk to Bryansk
2 armour, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 124 Sea Zone to 112 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
Russians undo move 1.
2 infantry placed in Novgorod
1 infantry placed in Ukraine
1 armour, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 2 infantry
Karelia : 5 infantry
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 4 armour, 3 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 1 tactical_bomber
Eastern Poland : 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
114 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 26 / 35
UK_Pacific : 17 / 17
Italians : 16 / 20
ANZAC : 14 / 18
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
sorry for the delay. work and stuff got in the way.
Not a problem - happens to me too sometimes :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Yunnan to Shan State
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
6 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to 38 Sea Zone
1 bomber moved from Kwangsi to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Kwangsi to Shan State
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kiangsu to Kwangtung
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 carriers moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 infantry and 1 transport
Battle in 38 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber and 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 7 fighters, 3 infantry and 6 tactical_bombers
British defend with 2 fighters, 5 infantry and 2 tactical_bombers
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for British: 2 fighters, 5 infantry and 2 tactical_bombers
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Japanese
1 bomber moved from 38 Sea Zone to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 carrier moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
6 fighters and 5 tactical_bombers moved from Shan State to Yunnan
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
3 artilleries and 5 infantry moved from Anhwe to Hunan
1 fighter moved from Kiangsu to Manchuria
1 fighter moved from 21 Sea Zone to Manchuria
1 tactical_bomber moved from 33 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
1 aaGun and 4 infantry moved from Jehol to Manchuria
Place Units - Japanese
1 transport placed in 19 Sea Zone
1 armour and 1 mech_infantry placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 3.
3 mech_infantrys placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Gibraltar : 1 artillery, 1 bomber, 2 fighters and 1 infantry
101 Sea Zone : 2 destroyers and 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 39 / 39
Americans : 52 / 77
Chinese : 5 / 8
British : 26 / 35
UK_Pacific : 13 / 17
Italians : 16 / 20
ANZAC : 14 / 18
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Shensi to Hopei
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter
Suiyuyan : 2 infantry
Kweichow : 2 infantry
Hopei : 12 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 36 / 39
Americans : 52 / 77
Chinese : 8 / 10
British : 26 / 35
UK_Pacific : 13 / 17
Italians : 16 / 20
ANZAC : 14 / 18
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.062
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.917
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Cyprus to Alexandria
1 bomber moved from Cyprus to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 fighter moved from United Kingdom to Algeria
2 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Tanganyika Territory