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14L G40 captain walker (axis) vs Degrasse (allies +9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from Western United States to 10 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Western Australia to India
                2 submarines moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 :  2/5 hits
                        Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 62 Sea Zone

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                2 destroyers and 2 transports placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        30 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 2 transports
        16 Sea Zone : 1 submarine
        62 Sea Zone : 1 fighter
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        101 Sea Zone : 2 destroyers and 1 transport
        91 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 28 / 35
        Japanese : 55 / 55
        Americans : 50 / 70
        Chinese : 2 / 11
        British : 34 / 38
        UK_Pacific : 11 / 10
        Italians : 16 / 23
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 9 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.615
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 26

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang
                3 infantry moved from Yunnan to Kweichow
                3 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 4 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 5 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 5 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 4 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 5 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 5 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 6 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 6 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 2 artilleries, 1 fighter and 3 infantry
        Kweichow : 3 infantry
        Hunan : 3 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 28 / 35
        Japanese : 52 / 55
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 34 / 38
        UK_Pacific : 11 / 10
        Italians : 16 / 23
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 19 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 17 times
            Average roll : 3.662
            Median : 3.000
            Variance : 1.644
            Standard Deviation : 1.282
            Total rolls : 74

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.543
            Median : 3.000
            Variance : 1.912
            Standard Deviation : 1.383
            Total rolls : 35

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 destroyers moved from 106 Sea Zone to 91 Sea Zone
                2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                1 armour and 3 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 battleship, 1 destroyer, 2 mech_infantrys and 3 transports moved from 83 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 2 mech_infantrys moved from Egypt to Tobruk
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters and 1 tactical_bomber moved from Egypt to Tobruk
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Shan State to Malaya
                1 fighter moved from Yunnan to Malaya

    Combat - British
                Battle in Malaya
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 fighter and 1 infantry in Malaya, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Malaya
                    retreated to Malaya
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Malaya to Yunnan
                1 aaGun and 2 artilleries moved from Burma to Yunnan
                2 artilleries moved from India to Burma
                1 infantry moved from India to Burma
                2 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - British
                3 submarines placed in 71 Sea Zone
                2 fighters placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 33 PUs (1 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,6,5,2,2,5
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 2 artilleries, 1 fighter and 8 infantry
        Burma : 2 artilleries and 1 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Sumatra : 1 flag, 2 infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 fighters
        Trans-Jordan : 2 infantry
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Morocco : 2 armour, 3 infantry and 2 mech_infantrys
        Syria : 1 flag
        Tobruk : 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag
        71 Sea Zone : 3 submarines
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 battleship, 6 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 28 / 35
        Japanese : 52 / 55
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 34 / 38
        UK_Pacific : 11 / 10
        Italians : 16 / 23
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 22 times
                3 was rolled 28 times
                4 was rolled 10 times
                5 was rolled 21 times
                6 was rolled 25 times
            Average roll : 3.686
            Median : 3.000
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 118

    Null / Other
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.821
            Median : 4.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.821
            Median : 4.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                1 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.250
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.543
            Median : 3.000
            Variance : 1.912
            Standard Deviation : 1.383
            Total rolls : 35

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Algeria to 94 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 94 Sea Zone to Trans-Jordan
                1 carrier and 1 submarine moved from 94 Sea Zone to 98 Sea Zone
                2 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 bomber moved from Yugoslavia to Western Ukraine

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Syria
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Syria from British, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Yugoslavia
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia
                2 fighters moved from Trans-Jordan to 98 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 armour and 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Romania : 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Western Ukraine : 1 flag, 1 armour and 1 infantry
        95 Sea Zone : 1 destroyer
        Greece : 1 flag, 1 artillery and 1 infantry
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 bomber
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 26 / 35
        Japanese : 52 / 55
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 32 / 38
        UK_Pacific : 11 / 10
        Italians : 20 / 25
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone
                2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from Western Australia to 46 Sea Zone
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from Western Australia to South Australia

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 artilleries and 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        South Australia : 1 artillery and 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
        62 Sea Zone : 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 26 / 35
        Japanese : 52 / 55
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 32 / 38
        UK_Pacific : 11 / 10
        Italians : 20 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 26 / 35
        Japanese : 52 / 55
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 32 / 38
        UK_Pacific : 11 / 10
        Italians : 20 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                2 artilleries and 3 infantry moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Bessarabia to Ukraine
                4 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Archangel to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                1 artillery and 3 infantry moved from Archangel to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 armour moved from Archangel to Smolensk
                6 infantry moved from Bessarabia to Ukraine
                1 artillery and 7 infantry moved from Archangel to Belarus

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/6 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  1/5 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 4 :  2/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 4 armour, 2 artilleries, 7 infantry and 8 mech_infantrys
                    Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                        Germans roll dice for 4 armour, 2 artilleries, 7 infantry and 8 mech_infantrys in Ukraine, round 2 :  2/21 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 :  3/3 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                        Germans roll dice for 4 armour, 2 artilleries, 4 infantry and 8 mech_infantrys in Ukraine, round 3 :  4/18 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour, 2 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 3 artilleries, 10 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 10 infantry and 1 tactical_bomber in Belarus, round 2 :  3/15 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 :  3/5 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 3 artilleries, 7 infantry and 1 tactical_bomber in Belarus, round 3 :  1/12 hits
                        Russians roll dice for 2 artilleries in Belarus, round 3 :  0/2 hits
                        1 artillery owned by the Russians lost in Belarus
                        Germans roll dice for 1 armour, 3 artilleries, 7 infantry and 1 tactical_bomber in Belarus, round 4 :  2/12 hits
                        Russians roll dice for 1 artillery in Belarus, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 3 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun, 4 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to Poland
                2 bombers moved from Holland Belgium to Poland
                1 artillery and 1 infantry moved from France to Northern Italy
                2 infantry moved from France to Northern Italy
                3 infantry moved from Western Germany to Northern Italy
                3 fighters moved from Western Germany to Southern Italy
                2 aaGuns moved from Holland Belgium to Western Germany
                1 artillery and 3 infantry moved from Holland Belgium to France
                3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 fighters and 2 infantry placed in Western Germany
                2 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Poland : 4 bombers
        Germany : 1 factory_major and 4 mech_infantrys
        Norway : 1 infantry
        Denmark : 1 aaGun and 1 infantry
        Northern Italy : 1 artillery and 6 infantry
        Southern Italy : 4 fighters
        Belarus : 1 flag, 1 armour, 3 artilleries and 6 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag, 2 armour and 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 3 mech_infantrys
        Eastern Poland : 1 flag, 3 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 4 armour, 2 artilleries, 1 factory_minor, 4 infantry and 8 mech_infantrys
        Western Ukraine : 1 aaGun, 4 artilleries and 6 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
        Smolensk : 1 flag, 1 armour, 1 artillery and 2 infantry
        112 Sea Zone : 2 submarines
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 21 / 35
        Japanese : 52 / 55
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 32 / 38
        UK_Pacific : 11 / 10
        Italians : 20 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                6 artilleries and 23 infantry moved from Bryansk to Ukraine
                6 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 tactical_bomber moved from Szechwan to Russia

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 6 infantry
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 2 fighters and 6 infantry in Smolensk, round 2 :  1/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 2 :  0/4 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 fighters and 6 infantry in Smolensk, round 3 :  4/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Smolensk, round 3 :  3/3 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Russians attack with 6 artilleries and 23 infantry
                    Germans defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory_minor, 4 infantry and 8 mech_infantrys
                        Russians roll dice for 6 artilleries and 23 infantry in Ukraine, round 2 :  9/29 hits
                        Germans roll dice for 1 aaGun, 4 armour, 2 artilleries, 4 infantry and 8 mech_infantrys in Ukraine, round 2 :  1/18 hits
                        1 infantry owned by the Russians , 4 infantry owned by the Germans , 1 aaGun owned by the Germans and 4 mech_infantrys owned by the Germans lost in Ukraine
                        Russians roll dice for 6 artilleries and 22 infantry in Ukraine, round 3 :  6/28 hits
                        Germans roll dice for 4 armour, 2 artilleries and 4 mech_infantrys in Ukraine, round 3 :  5/10 hits
                        5 infantry owned by the Russians , 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Ukraine
                        Russians roll dice for 6 artilleries and 17 infantry in Ukraine, round 4 :  6/23 hits
                        Germans roll dice for 4 armour in Ukraine, round 4 :  3/4 hits
                        3 infantry owned by the Russians and 4 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 6 artilleries and 14 infantry remaining. Battle score for attacker is 54
                    Casualties for Germans: 1 aaGun, 4 armour, 2 artilleries, 4 infantry and 8 mech_infantrys
                    Casualties for Russians: 9 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                2 fighters moved from Smolensk to Russia
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Russia to Vologda
                3 mech_infantrys moved from Samara to Caucasus
                3 mech_infantrys moved from Russia to Volgograd

    Place Units - Russians
                1 armour placed in Volgograd
                5 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs

    Territory Summary for Russians :

    Sikang : 1 infantry
        Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 armour
        Bryansk : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 12 infantry and 1 tactical_bomber
        Ukraine : 6 artilleries, 1 factory_minor and 14 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 armour, 1 factory_minor and 3 mech_infantrys
        Caucasus : 3 mech_infantrys
        Smolensk : 3 infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 25 / 37
        Japanese : 51 / 55
        Americans : 50 / 70
        Chinese : 6 / 11
        British : 32 / 38
        UK_Pacific : 11 / 10
        Italians : 19 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 21 times
                3 was rolled 26 times
                4 was rolled 24 times
                5 was rolled 18 times
                6 was rolled 23 times
            Average roll : 3.459
            Median : 3.000
            Variance : 0.291
            Standard Deviation : 0.539
            Total rolls : 135

    Germans Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.744
            Median : 4.000
            Variance : 0.289
            Standard Deviation : 0.538
            Total rolls : 39

    Russians Combat
                1 was rolled 19 times
                2 was rolled 15 times
                3 was rolled 19 times
                4 was rolled 16 times
                5 was rolled 11 times
                6 was rolled 16 times
            Average roll : 3.344
            Median : 3.000
            Variance : 0.463
            Standard Deviation : 0.681
            Total rolls : 96

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 bomber moved from Shantung to Shensi
                3 mech_infantrys moved from Shantung to Kweichow
                1 bomber moved from Shantung to Kweichow
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 4 infantry moved from French Indo China to Yunnan
                4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
                2 artilleries and 4 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 bomber in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber in Shensi, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 6 fighters, 8 infantry and 5 tactical_bombers
                    British defend with 1 aaGun, 2 artilleries, 1 fighter and 8 infantry; Chinese defend with 2 artilleries, 1 fighter and 3 infantry
                        AA fire in Yunnan :  2/3 hits
                        2 fighters owned by the Japanese lost in Yunnan
                        Japanese roll dice for 3 artilleries, 4 fighters, 8 infantry and 5 tactical_bombers in Yunnan, round 2 :  5/20 hits
                        Chinese roll dice for 1 aaGun, 4 artilleries, 2 fighters and 11 infantry in Yunnan, round 2 :  6/17 hits
                        2 infantry owned by the British , 6 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 aaGun owned by the British lost in Yunnan
                    2 infantry owned by the Japanese and 3 artilleries owned by the Japanese retreated to French Indo China
                    Chinese win with 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is -21
                    Casualties for Japanese: 2 fighters and 6 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 3 mech_infantrys
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 bomber and 3 mech_infantrys in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kweichow, round 3 :  0/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 4 :  1/2 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 4 tactical_bombers moved from Yunnan to French Indo China
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from Manchuria to Buyant-Uhaa
                1 bomber moved from Shensi to Buyant-Uhaa
                1 bomber moved from Kweichow to Buyant-Uhaa
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to French Indo China
                2 fighters moved from Yunnan to Kwangsi

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                2 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 airfield, 3 artilleries, 2 fighters and 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 4 tactical_bombers
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
        35 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag, 1 aaGun, 2 bombers and 1 infantry

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 25 / 37
        Japanese : 52 / 52
        Americans : 50 / 70
        Chinese : 6 / 11
        British : 32 / 38
        UK_Pacific : 10 / 10
        Italians : 19 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    That battle in Ukraine really hurt Germany…I hope they defend better in the future!

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 21 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from 33 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 21 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from 33 Sea Zone to Paulau Island
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Marianas
                Battle in 21 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 21 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win, taking Marianas from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Paulau Island
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                    Americans win, taking Paulau Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Philippines

    Non Combat Move - Americans
                2 carriers, 2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
                1 fighter moved from Paulau Island to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from 21 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 submarines and 1 transport placed in 101 Sea Zone
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 bomber placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 artillery
        Marianas : 1 flag, 1 artillery and 1 infantry
        India : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Johnston Island : 2 artilleries and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 5 carriers, 2 destroyers, 8 fighters and 3 tactical_bombers
        30 Sea Zone : 1 destroyer and 2 transports
        35 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        34 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        21 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 armour, 3 infantry and 2 mech_infantrys
        92 Sea Zone : 2 submarines
        101 Sea Zone : 2 submarines and 1 transport
        91 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 25 / 37
        Japanese : 50 / 52
        Americans : 52 / 78
        Chinese : 6 / 11
        British : 32 / 38
        UK_Pacific : 10 / 10
        Italians : 19 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.062
            Median : 3.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 4 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Yunnan : 4 artilleries, 1 fighter and 3 infantry
        Hopei : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 25 / 37
        Japanese : 47 / 52
        Americans : 52 / 78
        Chinese : 9 / 15
        British : 32 / 38
        UK_Pacific : 10 / 10
        Italians : 19 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.062
            Median : 3.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 4 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 submarine moved from 71 Sea Zone to 58 Sea Zone
                1 submarine moved from 71 Sea Zone to 78 Sea Zone
                1 submarine moved from 71 Sea Zone to 79 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Tobruk to Tunisia
                3 fighters and 1 tactical_bomber moved from Tobruk to Syria
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 armour, 1 infantry and 2 mech_infantrys moved from Morocco to Algeria
                1 battleship and 5 destroyers moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British repair 8 damage on 8 factory_majors; Remaining resources: 30 PUs;
                British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 71 Sea Zone to 58 Sea Zone
                1 submarine moved from 71 Sea Zone to 78 Sea Zone
                1 submarine moved from 71 Sea Zone to 79 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Tobruk to Tunisia
                3 fighters and 1 tactical_bomber moved from Tobruk to Syria
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 armour, 1 infantry and 2 mech_infantrys moved from Morocco to Algeria
                1 battleship and 5 destroyers moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 battleship, 5 destroyers, 1 fighter and 1 transport
                    Germans defend with 1 destroyer
                        British roll dice for 1 battleship, 5 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 :  5/7 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win with 1 battleship, 5 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Trans-Jordan
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Algeria
                    British attack with 2 armour, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 mech_infantry
                        British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Algeria, round 2 :  3/5 hits
                        Italians roll dice for 1 mech_infantry in Algeria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Tunisia
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Tunisia, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                        British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 4 :  1/2 hits
                        Italians roll dice for 1 artillery in Tunisia, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Syria
                    British attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 3 fighters and 1 tactical_bomber in Syria, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 2 :  1/2 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Syria
                        British roll dice for 2 fighters and 1 tactical_bomber in Syria, round 3 :  3/3 hits
                        Italians roll dice for 1 armour in Syria, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 armour owned by the Italians lost in Syria
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Syria to Iraq
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Quebec to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Shan State to Yunnan

    Place Units - British
                1 carrier and 1 destroyer placed in 109 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,6,3,5,5,6,4,6,6
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
        Shan State : 1 artillery
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Sumatra : 1 flag, 2 infantry
        58 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        Algeria : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        Iraq : 1 fighter and 1 tactical_bomber
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        79 Sea Zone : 1 submarine
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        78 Sea Zone : 1 submarine
        110 Sea Zone : 1 battleship, 6 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 25 / 37
        Japanese : 46 / 52
        Americans : 52 / 78
        Chinese : 9 / 15
        British : 37 / 39
        UK_Pacific : 11 / 11
        Italians : 16 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 13 times
                3 was rolled 21 times
                4 was rolled 11 times
                5 was rolled 17 times
                6 was rolled 17 times
            Average roll : 3.564
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.830
            Total rolls : 94

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 4.318
            Median : 5.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.030
            Median : 3.000
            Variance : 1.219
            Standard Deviation : 1.104
            Total rolls : 33

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 4.318
            Median : 5.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 22

    Americans Combat
                1 was rolled 4 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 bomber moved from Yugoslavia to 92 Sea Zone
                1 armour and 1 infantry moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer; Americans defend with 2 submarines
                    2 submarines owned by the Americans Submerged
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 :  2/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Bryansk
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 armour in Bryansk, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Malta : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Bryansk : 1 flag, 1 armour
        Bessarabia : 1 mech_infantry
        Western Ukraine : 1 flag
        96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        Greece : 1 flag
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 24 / 37
        Japanese : 46 / 52
        Americans : 52 / 78
        Chinese : 9 / 15
        British : 37 / 39
        UK_Pacific : 11 / 11
        Italians : 17 / 17
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 bomber moved from Yugoslavia to 92 Sea Zone
                1 armour and 1 infantry moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer; Americans defend with 2 submarines
                    2 submarines owned by the Americans Submerged
                    Americans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Bryansk
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • 2026 23 21 20 19 17 16 15 13

    Please use the last file I posted…I changed a NCM.

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from South Australia to New South Wales
                2 fighters moved from New South Wales to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from South Australia to New South Wales
                2 fighters moved from New South Wales to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Shantung
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 factory_minor and 3 mech_infantrys
                        ANZAC roll dice for 2 artilleries and 2 infantry in Shantung, round 2 :  2/4 hits
                        Japanese roll dice for 3 mech_infantrys in Shantung, round 2 :  0/3 hits
                        2 mech_infantrys owned by the Japanese lost in Shantung
                        ANZAC roll dice for 2 artilleries and 2 infantry in Shantung, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Shantung
                    ANZAC win, taking Shantung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for ANZAC: 1 infantry
                Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                3 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 2 fighters and 1 infantry
        Shantung : 2 artilleries and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
        19 Sea Zone : 2 transports
        62 Sea Zone : 3 transports
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 24 / 37
        Japanese : 44 / 52
        Americans : 52 / 78
        Chinese : 11 / 15
        British : 37 / 39
        UK_Pacific : 11 / 11
        Italians : 17 / 17
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

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Axis & Allies Boardgaming Custom Painted Miniatures

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