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14L G40 captain walker (axis) vs Degrasse (allies +9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Non Combat Move - French
                1 fighter moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 fighter and 2 infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 37
        Japanese : 46 / 48
        Americans : 52 / 77
        Chinese : 4 / 10
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
                3 bombers moved from Western Germany to 109 Sea Zone
                2 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                5 armour, 1 artillery, 4 infantry and 5 mech_infantrys moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 5 infantry moved from Karelia to Novgorod

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    Did you want to scramble your one fighter in 109?

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    No scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
                3 bombers moved from Western Germany to 109 Sea Zone
                2 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                5 armour, 1 artillery, 4 infantry and 5 mech_infantrys moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 5 infantry moved from Karelia to Novgorod

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer and 1 submarine
                    British defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 bombers and 1 destroyer in 109 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from British with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer and 1 submarine

    Non Combat Move - Germans
                3 bombers moved from 109 Sea Zone to Western Germany
                2 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                3 mech_infantrys and 2 tactical_bombers moved from Germany to Eastern Poland
                3 infantry moved from Germany to Poland
                1 aaGun moved from Baltic States to Novgorod
                1 armour moved from Norway to Karelia

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 infantry placed in France
                2 infantry placed in Western Germany
                1 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        Slovakia Hungary : 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Poland : 3 infantry
        Germany : 1 armour, 1 factory_major and 5 mech_infantrys
        Norway : 1 infantry
        Denmark : 1 aaGun and 1 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 armour
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 flag, 1 aaGun, 2 artilleries and 7 infantry
        Ukraine : 1 flag, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 5 mech_infantrys
        112 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 26 / 37
        Japanese : 46 / 48
        Americans : 52 / 77
        Chinese : 4 / 10
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Sakha to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                2 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Archangel
                1 artillery and 2 infantry moved from Smolensk to Belarus
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Kansu
                1 mech_infantry moved from Iraq to Egypt
                1 armour moved from Iraq to Egypt
                2 armour moved from Iraq to Caucasus

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Sakha to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                2 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Archangel
                1 artillery and 2 infantry moved from Smolensk to Belarus
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Kansu
                1 mech_infantry moved from Iraq to Egypt
                1 armour moved from Iraq to Egypt
                2 armour moved from Iraq to Caucasus

    Combat - Russians
                Battle in Amur
                    Russians attack with 14 infantry
                    Japanese defend with 1 artillery and 6 infantry
                        Russians roll dice for 14 infantry in Amur, round 2 :  3/14 hits
                        Japanese roll dice for 1 artillery and 6 infantry in Amur, round 2 :  2/7 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 12 infantry in Amur, round 3 :  0/12 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Amur, round 3 :  2/4 hits
                        2 infantry owned by the Russians lost in Amur
                        Russians roll dice for 10 infantry in Amur, round 4 :  1/10 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Amur, round 4 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 9 infantry in Amur, round 5 :  0/9 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Amur, round 5 :  2/3 hits
                        2 infantry owned by the Russians lost in Amur
                        Russians roll dice for 7 infantry in Amur, round 6 :  2/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Amur, round 6 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 6 infantry in Amur, round 7 :  1/6 hits
                        Japanese roll dice for 1 artillery in Amur, round 7 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 6 infantry
                    Casualties for Russians: 9 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 :  2/2 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 3 :  1/2 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Kansu
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Kansu to Central Mongolia
                2 aaGuns moved from Sakha to Amur
                2 infantry moved from Volgograd to Rostov
                5 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Chahar : 1 infantry
        Amur : 2 aaGuns and 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry and 1 tactical_bomber
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour and 1 mech_infantry
        Belarus : 1 artillery and 2 infantry
        Bryansk : 4 aaGuns, 4 artilleries, 22 infantry and 3 mech_infantrys
        Rostov : 2 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters and 6 infantry
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 2 armour
        Smolensk : 3 artilleries and 16 infantry
        Iraq : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 30 / 33
        Japanese : 43 / 48
        Americans : 52 / 77
        Chinese : 6 / 10
        British : 32 / 32
        UK_Pacific : 14 / 14
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 29 times
                3 was rolled 13 times
                4 was rolled 17 times
                5 was rolled 16 times
                6 was rolled 18 times
            Average roll : 3.364
            Median : 3.000
            Variance : 1.394
            Standard Deviation : 1.181
            Total rolls : 110

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.160
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Russians Combat
                1 was rolled 11 times
                2 was rolled 21 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 16 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.532
            Standard Deviation : 1.238
            Total rolls : 78

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
                1 battleship and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 artilleries and 3 infantry moved from Siberia to Amur
                1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Kansu
                1 mech_infantry moved from Kweichow to Kansu
                2 bombers moved from Kwangsi to Philippines
                5 fighters and 3 tactical_bombers moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 5 infantry
                        AA fire in Amur :  0/2 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Amur, round 2 :  4/9 hits
                        Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 2 :  1/5 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Amur, round 3 :  3/8 hits
                        Russians roll dice for 3 infantry in Amur, round 3 :  0/3 hits
                        3 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 aaGuns and 5 infantry
                Battle in Shan State
                    Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 4 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 :  6/12 hits
                        UK_Pacific roll dice for 5 infantry in Shan State, round 2 :  1/5 hits
                        4 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 4 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                5 fighters moved from Shan State to Kwangsi
                3 tactical_bombers moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 carrier moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to Shantung
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 3 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry and 1 mech_infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 artilleries and 4 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 2 destroyers and 3 transports
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 28 / 33
        Japanese : 53 / 53
        Americans : 50 / 77
        Chinese : 1 / 10
        British : 32 / 32
        UK_Pacific : 13 / 14
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Northern Territory
                1 bomber moved from Northern Territory to Western Australia
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 destroyers, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 infantry placed in Eastern United States
                2 carriers placed in 10 Sea Zone
                2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Western Australia : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 carriers
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        91 Sea Zone : 2 destroyers, 4 submarines and 2 transports

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 28 / 33
        Japanese : 53 / 53
        Americans : 50 / 70
        Chinese : 1 / 10
        British : 32 / 32
        UK_Pacific : 13 / 14
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 8 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Szechwan : 4 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 28 / 33
        Japanese : 50 / 53
        Americans : 50 / 70
        Chinese : 4 / 11
        British : 32 / 32
        UK_Pacific : 13 / 14
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.529
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 battleship, 1 destroyer and 3 transports moved from 71 Sea Zone to 70 Sea Zone
                2 mech_infantrys moved from Belgian Congo to 70 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 battleship, 1 destroyer, 2 mech_infantrys and 3 transports moved from 70 Sea Zone to 83 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 fighter moved from India to Shan State
                2 infantry moved from Burma to Shan State

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 battleship, 1 destroyer and 3 transports moved from 71 Sea Zone to 70 Sea Zone
                2 mech_infantrys moved from Belgian Congo to 70 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 battleship, 1 destroyer, 2 mech_infantrys and 3 transports moved from 70 Sea Zone to 83 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 fighter moved from India to Shan State
                2 infantry moved from Burma to Shan State

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 3 destroyers
                    Germans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 3 destroyers in 109 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans , 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Germans with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Yunnan
                8 infantry moved from Burma to Yunnan
                2 artilleries moved from India to Burma
                1 aaGun moved from India to Burma
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                2 fighters moved from Algeria to Egypt
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 transport moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                3 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                British collect 33 PUs (1 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,6,1,6,5
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 fighter and 8 infantry
        Shan State : 1 infantry
        Burma : 1 aaGun and 2 artilleries
        India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 8 infantry
        Malaya : 1 harbour
        Sumatra : 1 flag, 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 3 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Syria : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag, 3 destroyers
        86 Sea Zone : 2 transports
        109 Sea Zone : 1 flag, 2 destroyers
        Iraq : 2 infantry
        Eastern Persia : 1 flag
        83 Sea Zone : 1 armour, 1 battleship, 1 destroyer, 2 mech_infantrys and 3 transports
        Brazil : 1 flag, 1 armour and 3 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 28 / 33
        Japanese : 49 / 53
        Americans : 50 / 70
        Chinese : 4 / 11
        British : 34 / 38
        UK_Pacific : 14 / 10
        Italians : 15 / 20
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 12 times
            Average roll : 3.298
            Median : 3.000
            Variance : 2.152
            Standard Deviation : 1.467
            Total rolls : 47

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.182
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.182
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 fighters moved from 95 Sea Zone to Algeria
                2 infantry moved from 94 Sea Zone to Algeria
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    French defend with 1 fighter and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 :  1/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 :  4/7 hits
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 2 :  0/3 hits
                        2 infantry owned by the French and 1 fighter owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for French: 1 fighter and 2 infantry
                Battle in Ukraine
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Ukraine to Yugoslavia
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                2 fighters moved from Algeria to 94 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 armour moved from Greece to Romania
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Greece
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 armour
        Northern Italy : 2 aaGuns, 1 factory_major and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Bessarabia : 2 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
        Greece : 1 flag, 1 artillery and 1 infantry
        97 Sea Zone : 1 destroyer and 1 transport
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 bomber
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 26 / 33
        Japanese : 49 / 53
        Americans : 50 / 70
        Chinese : 4 / 11
        British : 34 / 38
        UK_Pacific : 14 / 10
        Italians : 18 / 23
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Celebes to Western Australia
                1 infantry moved from South Australia to Western Australia
                1 artillery and 1 infantry moved from Northern Territory to Western Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Western Australia : 1 artillery, 1 fighter and 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 26 / 33
        Japanese : 49 / 53
        Americans : 50 / 70
        Chinese : 4 / 11
        British : 34 / 38
        UK_Pacific : 14 / 10
        Italians : 18 / 23
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the French lost in 92 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 26 / 33
        Japanese : 49 / 53
        Americans : 50 / 70
        Chinese : 4 / 11
        British : 34 / 38
        UK_Pacific : 14 / 10
        Italians : 18 / 23
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 armour moved from Karelia to Belarus
                1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                3 bombers moved from Western Germany to 91 Sea Zone
                2 artilleries and 10 infantry moved from Novgorod to Archangel
                2 armour and 2 mech_infantrys moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 1 destroyer and 1 transport; Americans defend with 2 destroyers, 4 submarines and 2 transports
                    4 submarines owned by the Americans Submerged
                        Germans roll dice for 3 bombers in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 3 destroyers and 3 transports in 91 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans , 1 bomber owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Americans: 2 destroyers and 2 transports
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 3 :  1/6 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Archangel
                    Germans attack with 3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Archangel, round 2 :  8/18 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Novgorod
                1 tactical_bomber moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Poland to Eastern Poland
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from 91 Sea Zone to Holland Belgium
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 armour and 2 mech_infantrys moved from Novgorod to Archangel

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                2 bombers placed in Western Germany
                3 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Germany : 1 factory_major and 3 mech_infantrys
        Norway : 1 infantry
        Denmark : 1 aaGun and 1 infantry
        Holland Belgium : 2 aaGuns, 1 artillery, 2 bombers and 3 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 armour, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 5 armour, 2 artilleries, 10 infantry and 5 mech_infantrys
        Eastern Poland : 1 flag, 1 aaGun, 4 armour, 4 artilleries, 6 infantry and 8 mech_infantrys
        Bessarabia : 1 flag, 1 aaGun, 2 artilleries and 7 infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 tactical_bombers
        112 Sea Zone : 1 destroyer and 2 submarines
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 24 / 33
        Japanese : 49 / 53
        Americans : 50 / 70
        Chinese : 4 / 11
        British : 34 / 38
        UK_Pacific : 14 / 10
        Italians : 18 / 23
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Dzavhan
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                2 infantry moved from Rostov to Ukraine
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Russia to Vologda
                2 artilleries and 3 infantry moved from Smolensk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Belarus
                1 infantry moved from Smolensk to Belarus
                3 mech_infantrys moved from Bryansk to Samara
                2 armour moved from Caucasus to Sikang
                1 tactical_bomber moved from Central Mongolia to Sikang
                1 infantry moved from Volgograd to Kazakhstan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Dzavhan
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                2 infantry moved from Rostov to Ukraine
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Russia to Vologda
                2 artilleries and 3 infantry moved from Smolensk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Belarus
                1 infantry moved from Smolensk to Belarus
                3 mech_infantrys moved from Bryansk to Samara
                2 armour moved from Caucasus to Sikang
                1 tactical_bomber moved from Central Mongolia to Sikang
                1 infantry moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 3 infantry
                    Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 :  1/5 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 :  2/3 hits
                        Italians roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Belarus, round 2 :  2/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 2 :  0/4 hits
                        2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Belarus, round 3 :  0/7 hits
                        Germans roll dice for 1 armour and 1 artillery in Belarus, round 3 :  0/2 hits
                        Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Belarus, round 4 :  5/7 hits
                        Germans roll dice for 1 armour and 1 artillery in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Russians attack with 2 armour and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 armour and 1 tactical_bomber in Sikang, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                1 tactical_bomber moved from Sikang to Szechwan
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Belarus to Russia
                4 aaGuns moved from Bryansk to Russia
                5 infantry moved from Bryansk to Russia
                4 artilleries moved from Russia to Bryansk
                1 artillery moved from Smolensk to Bryansk
                9 infantry moved from Smolensk to Bryansk

    Place Units - Russians
                7 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs

    Territory Summary for Russians :

    Szechwan : 1 tactical_bomber
        Sikang : 1 armour
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Ethiopia : 1 armour
        Belarus : 2 artilleries and 3 infantry
        Bryansk : 6 artilleries and 23 infantry
        Russia : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 17 infantry and 3 mech_infantrys
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 infantry
        Samara : 3 mech_infantrys
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 29 / 35
        Japanese : 48 / 53
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 34 / 38
        UK_Pacific : 14 / 10
        Italians : 16 / 23
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.160
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 50

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.400
            Median : 4.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Russians Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 2.917
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 36

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Tsinghai to Sikang
                1 mech_infantry moved from Kansu to Sikang
                1 mech_infantry moved from Chahar to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                2 mech_infantrys moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
                2 bombers moved from Kwangsi to Sikang
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 :  3/7 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Malaya from UK_Pacific, taking Hunan from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sikang, round 2 :  0/4 hits
                        Chinese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sikang, round 3 :  1/4 hits
                        Chinese roll dice for 1 armour in Sikang, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                2 bombers moved from Sikang to Shantung
                1 infantry moved from Chahar to Suiyuyan
                3 fighters moved from Hunan to French Indo China
                2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                2 tactical_bombers moved from Hunan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 destroyer and 3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries and 3 infantry moved from Amur to Korea
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                1 artillery placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 2 bombers, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
        Korea : 2 artilleries and 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 4 fighters, 4 infantry and 3 tactical_bombers
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 2 destroyers and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 28 / 35
        Japanese : 55 / 55
        Americans : 50 / 70
        Chinese : 2 / 11
        British : 34 / 38
        UK_Pacific : 11 / 10
        Italians : 16 / 23
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from Western United States to 10 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Western Australia to India
                2 submarines moved from 91 Sea Zone to 92 Sea Zone

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