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14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 fighter placed in Western United States
                1 carrier and 2 transports placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
        42 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 3 transports

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 39 / 50
        Americans : 52 / 75
        Chinese : 6 / 14
        British : 28 / 31
        UK_Pacific : 18 / 30
        Italians : 11 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 12 infantry
        Hunan : 1 infantry
        Tsinghai : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 38 / 50
        Americans : 52 / 75
        Chinese : 7 / 13
        British : 28 / 31
        UK_Pacific : 18 / 30
        Italians : 11 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British repair 13 damage on 13 factory_majors; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 15 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in Scotland
                    British attack with 1 artillery, 15 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 2 artilleries and 6 infantry
                        British roll dice for 1 artillery, 15 infantry and 1 mech_infantry in Scotland, round 2 :  3/1 hits
                        Germans roll dice for 2 artilleries and 6 infantry in Scotland, round 2 :  3/1 hits
                        3 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
                        British roll dice for 1 artillery, 12 infantry and 1 mech_infantry in Scotland, round 3 :  2/1 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Scotland, round 3 :  2/1 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Scotland
                    10 infantry owned by the British , 1 mech_infantry owned by the British and 1 artillery owned by the British retreated to United Kingdom
                    Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 5 infantry
                    Casualties for British: 5 infantry
                Battle in Shensi
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  2/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter and 3 infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 2 :  1/0 hits
                        Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  2/1 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  1/0 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 infantry
                Battle in 43 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                        British roll dice for 1 cruiser in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the British lost in 43 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser and 1 destroyer

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                3 artilleries moved from Alexandria to Egypt
                1 mech_infantry moved from Tunisia to Libya
                1 mech_infantry moved from Libya to Tobruk
                1 armour moved from Tunisia to Libya
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from India to Burma
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Burma
                4 mech_infantrys moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 battleship moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,5
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone
                1 aaGun and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 aaGun and 1 tactical_bomber
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 mech_infantry
        Siam : 1 flag, 1 infantry
        Shensi : 1 mech_infantry
        Yunnan : 4 aaGuns, 1 artillery, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
        Anhwe : 1 mech_infantry
        Shan State : 1 infantry
        Burma : 1 aaGun and 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 destroyer and 1 submarine
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Libya : 1 flag, 1 armour
        80 Sea Zone : 1 battleship
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 35 / 50
        Americans : 52 / 75
        Chinese : 10 / 13
        British : 29 / 28
        UK_Pacific : 18 / 18
        Italians : 10 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • pull my inf and tank from quebec to uk
    thanks

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    The UK transport cannot defeat the blocking German CA and sub in SZ109, so it would sink with a UK infantry and tank from Quebec aboard. These units are far better off in SZ 106 and Quebec.


  • so i can notmove them even in ncm?

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 3 mech_infantrys
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 :  1/1 hits
                        British roll dice for 3 mech_infantrys in Belgian Congo, round 2 :  1/0 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 1 artillery in Belgian Congo, round 3 :  0/1 hits
                        British roll dice for 2 mech_infantrys in Belgian Congo, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Belgian Congo
                    British win with 2 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 flag
        Romania : 2 aaGuns, 2 armour, 1 artillery and 3 infantry
        Northern Italy : 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        95 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        93 Sea Zone : 1 flag
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 35 / 50
        Americans : 52 / 75
        Chinese : 10 / 13
        British : 29 / 28
        UK_Pacific : 18 / 18
        Italians : 10 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    The presence of a CA and sub creates a hostile sea zone, and a sea unit cannot move into or through a hostile sea zone.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from Java to 43 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 2 fighters and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 fighters and 1 transport in 43 Sea Zone, round 2 :  1/0 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 fighter
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 tactical_bomber moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from 43 Sea Zone to Shan State

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Shan State : 1 fighter
        Malaya : 1 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        43 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 31 / 50
        Americans : 52 / 75
        Chinese : 10 / 13
        British : 30 / 28
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Libya : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 31 / 50
        Americans : 52 / 75
        Chinese : 10 / 13
        British : 30 / 28
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Scotland to United Kingdom
                4 transports moved from 111 Sea Zone to 112 Sea Zone
                5 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                7 infantry moved from Norway to 112 Sea Zone
                5 armour, 2 artilleries, 1 destroyer, 10 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 cruiser and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                5 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Scotland to United Kingdom
                4 transports moved from 111 Sea Zone to 112 Sea Zone
                5 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                7 infantry moved from Norway to 112 Sea Zone
                5 armour, 2 artilleries, 1 destroyer, 10 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 cruiser and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                5 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 5 armour, 5 artilleries, 3 bombers, 2 fighters, 11 infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  1/1 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 5 armour, 5 artilleries, 3 bombers, 1 fighter, 11 infantry and 3 tactical_bombers in United Kingdom, round 2 :  12/1 hits
                        British roll dice for 5 aaGuns, 1 artillery, 18 infantry and 1 mech_infantry in United Kingdom, round 2 :  7/1 hits
                        5 infantry owned by the British , 2 infantry owned by the French , 7 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 5 armour, 5 artilleries, 3 bombers, 1 fighter, 4 infantry and 3 tactical_bombers in United Kingdom, round 3 :  10/0 hits
                        British roll dice for 1 artillery, 11 infantry and 1 mech_infantry in United Kingdom, round 3 :  4/1 hits
                        10 infantry owned by the British and 4 infantry owned by the Germans lost in United Kingdom
                        Germans roll dice for 5 armour, 5 artilleries, 3 bombers, 1 fighter and 3 tactical_bombers in United Kingdom, round 4 :  8/1 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in United Kingdom, round 4 :  1/0 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 artillery owned by the Germans lost in United Kingdom
                    Germans captures 28PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 5 armour, 4 artilleries, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 artillery, 1 fighter and 11 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from United Kingdom to Holland Belgium
                3 bombers moved from United Kingdom to Western Germany
                3 infantry moved from Bulgaria to Romania

    Place Units - Germans
                5 armour, 2 infantry and 2 mech_infantrys placed in Germany
                1 destroyer and 1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 5 armour, 4 artilleries, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Romania : 2 armour and 3 infantry
        Poland : 3 aaGuns, 2 armour, 9 artilleries, 14 infantry and 1 mech_infantry
        Germany : 5 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
        Norway : 2 infantry
        Holland Belgium : 1 fighter and 3 tactical_bombers
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 9 transports

    Production/PUs Summary :

    Germans : 54 / 92
        Russians : 36 / 36
        Japanese : 31 / 50
        Americans : 52 / 75
        Chinese : 10 / 13
        British : 24 / 0
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 artilleries moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Novgorod to Belarus
                1 artillery and 3 infantry moved from Bryansk to Western Ukraine
                3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 armour moved from Russia to Bryansk
                2 aaGuns, 5 artilleries and 16 infantry moved from Belarus to Bryansk
                2 aaGuns and 18 infantry moved from Sakha to Siberia

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 2 mech_infantrys placed in Novgorod
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    Territory Summary for Russians :

    Yunnan : 2 armour, 2 fighters and 1 tactical_bomber
        Hopei : 1 mech_infantry
        Siberia : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 2 armour, 5 artilleries and 16 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 armour and 1 factory_major
        Ukraine : 3 artilleries and 1 factory_minor
        Western Ukraine : 2 aaGuns, 13 artilleries and 13 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 38 / 46
        Japanese : 30 / 50
        Americans : 52 / 75
        Chinese : 11 / 13
        British : 24 / 0
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                2 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 armour and 6 infantry moved from Kwangsi to Kiangsi
                1 mech_infantry moved from Kwangtung to Kiangsi
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                2 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 armour and 6 infantry moved from Kwangsi to Kiangsi
                1 mech_infantry moved from Kwangtung to Kiangsi
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 6 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 6 infantry and 1 mech_infantry in Kiangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  1/0 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to Hainan
                3 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Japan
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to 6 Sea Zone
                1 aaGun, 5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
                1 fighter moved from Anhwe to Suiyuyan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 36 Sea Zone to 20 Sea Zone
                3 infantry moved from Manchuria to 19 Sea Zone
                1 aaGun moved from Manchuria to 19 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 aaGun and 3 infantry moved from 20 Sea Zone to Kiangsi
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi

    Place Units - Japanese
                2 carriers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun, 1 artillery, 1 factory_minor and 8 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 aaGun, 1 armour, 11 infantry and 1 mech_infantry
        Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 bomber
        Shensi : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 3 fighters, 1 infantry and 2 tactical_bombers
        Hunan : 1 flag, 2 infantry
        Chahar : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 5 artilleries, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        Soviet Far East : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 7 transports
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 38 / 46
        Japanese : 33 / 33
        Americans : 52 / 75
        Chinese : 8 / 13
        British : 24 / 0
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 12

    Japanese Combat
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 4.167
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 3 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  1/0 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/1 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 25 Sea Zone to 22 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 bomber moved from Midway to Western United States
                1 carrier moved from 25 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                2 fighters moved from 25 Sea Zone to Western United States
                2 fighters moved from Midway to Western United States
                1 carrier and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to 33 Sea Zone

    Place Units - Americans
                1 artillery placed in Central United States
                1 carrier, 2 destroyers, 3 submarines and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        39 Sea Zone : 1 submarine
        23 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        Central United States : 4 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 3 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 transports

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 38 / 46
        Japanese : 33 / 33
        Americans : 54 / 79
        Chinese : 8 / 13
        British : 24 / 0
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  1/0 hits
                        Japanese roll dice for 2 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 :  1/0 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Shensi : 1 artillery
        Yunnan : 3 artilleries, 1 fighter and 6 infantry
        Kweichow : 2 infantry
        Hunan : 3 infantry
        Kansu : 1 infantry
        Tsinghai : 1 artillery

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 38 / 46
        Japanese : 30 / 33
        Americans : 54 / 79
        Chinese : 11 / 18
        British : 24 / 0
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                3 infantry moved from Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from India to Iraq
                1 destroyer and 1 submarine moved from 39 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 submarine
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  2/1 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/0 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    2 infantry owned by the British retreated to Persia
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 mech_infantry moved from Tobruk to Egypt
                1 armour moved from Libya to Alexandria
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 aaGun and 1 infantry moved from Burma to Yunnan
                1 aaGun moved from India to Burma
                1 infantry moved from Siam to Shan State
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Yunnan to Szechwan
                3 mech_infantrys moved from Yunnan to Szechwan
                2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - UK_Pacific
                1 armour and 1 bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 1 armour and 1 bomber

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 5 aaGuns, 1 artillery and 8 infantry
        Szechwan : 2 fighters, 4 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        Burma : 1 aaGun and 1 infantry
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 armour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 battleship
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 38 / 46
        Japanese : 30 / 33
        Americans : 54 / 79
        Chinese : 11 / 18
        British : 25 / 0
        UK_Pacific : 22 / 22
        Italians : 8 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour, 1 artillery and 3 infantry moved from Romania to Eastern Poland

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