Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 36 Sea Zone to 45 Sea Zone
1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Hunan to 43 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Hunan to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Hunan to Kweichow
4 fighters moved from Hunan to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Kweichow
Japanese attack with 4 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Non Combat Move - Japanese
1 armour, 3 artilleries, 1 fighter, 7 infantry and 5 tactical_bombers moved from Hunan to Kwangsi
1 bomber moved from Hunan to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
4 fighters moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from Chahar to 36 Sea Zone
1 fighter moved from Chahar to Japan
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from 43 Sea Zone to Kwangsi
2 infantry moved from Soviet Far East to 4 Sea Zone
2 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 transports moved from 36 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Korea
1 fighter placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Place Units - Americans
1 fighter placed in Western United States
1 carrier and 2 transports placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
42 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 3 transports
Production/PUs Summary :
Germans : 48 / 58
Russians : 36 / 36
Japanese : 39 / 50
Americans : 52 / 75
Chinese : 6 / 14
British : 28 / 31
UK_Pacific : 18 / 30
Italians : 11 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Yunnan : 1 fighter and 12 infantry
Hunan : 1 infantry
Tsinghai : 2 artilleries and 2 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 36 / 36
Japanese : 38 / 50
Americans : 52 / 75
Chinese : 7 / 13
British : 28 / 31
UK_Pacific : 18 / 30
Italians : 11 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British repair 13 damage on 13 factory_majors; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 15 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
Combat - British
Battle in Scotland
British attack with 1 artillery, 15 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 artilleries and 6 infantry
British roll dice for 1 artillery, 15 infantry and 1 mech_infantry in Scotland, round 2 : 3/1 hits
Germans roll dice for 2 artilleries and 6 infantry in Scotland, round 2 : 3/1 hits
3 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
British roll dice for 1 artillery, 12 infantry and 1 mech_infantry in Scotland, round 3 : 2/1 hits
Germans roll dice for 2 artilleries and 3 infantry in Scotland, round 3 : 2/1 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Scotland
10 infantry owned by the British , 1 mech_infantry owned by the British and 1 artillery owned by the British retreated to United Kingdom
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for British: 5 infantry
Battle in Shensi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/1 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 3 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/0 hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/1 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/0 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Battle in 43 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
British roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the British lost in 43 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter moved from Anglo Egyptian Sudan to Egypt
3 artilleries moved from Alexandria to Egypt
1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Libya
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from Burma to Yunnan
1 aaGun moved from India to Burma
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 battleship moved from 39 Sea Zone to 80 Sea Zone
Place Units - British
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,5
British collect 28 PUs (1 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
1 aaGun and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 aaGun and 1 tactical_bomber
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
Territory Summary for British, UK_Pacific :
Kiangsi : 1 mech_infantry
Siam : 1 flag, 1 infantry
Shensi : 1 mech_infantry
Yunnan : 4 aaGuns, 1 artillery, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
Anhwe : 1 mech_infantry
Shan State : 1 infantry
Burma : 1 aaGun and 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
39 Sea Zone : 1 destroyer and 1 submarine
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag, 1 armour
80 Sea Zone : 1 battleship
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 36 / 36
Japanese : 35 / 50
Americans : 52 / 75
Chinese : 10 / 13
British : 29 / 28
UK_Pacific : 18 / 18
Italians : 10 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
pull my inf and tank from quebec to uk
thanks
The UK transport cannot defeat the blocking German CA and sub in SZ109, so it would sink with a UK infantry and tank from Quebec aboard. These units are far better off in SZ 106 and Quebec.
so i can notmove them even in ncm?
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 3 mech_infantrys
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/1 hits
British roll dice for 3 mech_infantrys in Belgian Congo, round 2 : 1/0 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits
British roll dice for 2 mech_infantrys in Belgian Congo, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Belgian Congo
British win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery placed in Northern Italy
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag
Romania : 2 aaGuns, 2 armour, 1 artillery and 3 infantry
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
95 Sea Zone : 1 carrier, 1 cruiser and 1 transport
93 Sea Zone : 1 flag
Yugoslavia : 2 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 36 / 36
Japanese : 35 / 50
Americans : 52 / 75
Chinese : 10 / 13
British : 29 / 28
UK_Pacific : 18 / 18
Italians : 10 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
The presence of a CA and sub creates a hostile sea zone, and a sea unit cannot move into or through a hostile sea zone.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters and 1 transport in 43 Sea Zone, round 2 : 1/0 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 fighter
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from 43 Sea Zone to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Yunnan : 1 fighter
Shan State : 1 fighter
Malaya : 1 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
43 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 36 / 36
Japanese : 31 / 50
Americans : 52 / 75
Chinese : 10 / 13
British : 30 / 28
UK_Pacific : 22 / 18
Italians : 9 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 2 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 36 / 36
Japanese : 31 / 50
Americans : 52 / 75
Chinese : 10 / 13
British : 30 / 28
UK_Pacific : 22 / 18
Italians : 9 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 1 infantry moved from Scotland to United Kingdom
4 transports moved from 111 Sea Zone to 112 Sea Zone
5 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
5 armour, 2 artilleries, 1 destroyer, 10 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 cruiser and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
5 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 1 infantry moved from Scotland to United Kingdom
4 transports moved from 111 Sea Zone to 112 Sea Zone
5 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
5 armour, 2 artilleries, 1 destroyer, 10 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 cruiser and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
5 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 5 artilleries, 3 bombers, 2 fighters, 11 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
AA fire in United Kingdom : 1/1 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 5 armour, 5 artilleries, 3 bombers, 1 fighter, 11 infantry and 3 tactical_bombers in United Kingdom, round 2 : 12/1 hits
British roll dice for 5 aaGuns, 1 artillery, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/1 hits
5 infantry owned by the British , 2 infantry owned by the French , 7 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 5 artilleries, 3 bombers, 1 fighter, 4 infantry and 3 tactical_bombers in United Kingdom, round 3 : 10/0 hits
British roll dice for 1 artillery, 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/1 hits
10 infantry owned by the British and 4 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 5 armour, 5 artilleries, 3 bombers, 1 fighter and 3 tactical_bombers in United Kingdom, round 4 : 8/1 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 1/0 hits
1 infantry owned by the British , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 artillery owned by the Germans lost in United Kingdom
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 4 artilleries, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 1 artillery, 1 fighter and 11 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from United Kingdom to Holland Belgium
3 bombers moved from United Kingdom to Western Germany
3 infantry moved from Bulgaria to Romania
Place Units - Germans
5 armour, 2 infantry and 2 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 54 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 5 armour, 4 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Romania : 2 armour and 3 infantry
Poland : 3 aaGuns, 2 armour, 9 artilleries, 14 infantry and 1 mech_infantry
Germany : 5 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
Norway : 2 infantry
Holland Belgium : 1 fighter and 3 tactical_bombers
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 9 transports
Production/PUs Summary :
Germans : 54 / 92
Russians : 36 / 36
Japanese : 31 / 50
Americans : 52 / 75
Chinese : 10 / 13
British : 24 / 0
UK_Pacific : 22 / 18
Italians : 9 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Germans Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
Combat - Russians
Non Combat Move - Russians
2 artilleries moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 armour moved from Russia to Bryansk
2 aaGuns, 5 artilleries and 16 infantry moved from Belarus to Bryansk
2 aaGuns and 18 infantry moved from Sakha to Siberia
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 mech_infantrys placed in Novgorod
2 armour placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Territory Summary for Russians :
Yunnan : 2 armour, 2 fighters and 1 tactical_bomber
Hopei : 1 mech_infantry
Siberia : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 5 artilleries and 16 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 armour and 1 factory_major
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 2 aaGuns, 13 artilleries and 13 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 52 / 92
Russians : 38 / 46
Japanese : 30 / 50
Americans : 52 / 75
Chinese : 11 / 13
British : 24 / 0
UK_Pacific : 22 / 18
Italians : 9 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 armour and 6 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 armour and 6 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 armour, 6 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 6 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Hainan
3 fighters moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Japan
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 6 Sea Zone
1 aaGun, 5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 fighter moved from Anhwe to Suiyuyan
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 aaGun and 3 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
2 carriers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun, 1 artillery, 1 factory_minor and 8 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun, 1 armour, 11 infantry and 1 mech_infantry
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Hainan : 1 bomber
Shensi : 1 flag, 1 artillery
Suiyuyan : 1 flag, 3 fighters, 1 infantry and 2 tactical_bombers
Hunan : 1 flag, 2 infantry
Chahar : 1 flag
Kwangtung : 1 flag, 1 aaGun, 5 artilleries, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Soviet Far East : 1 flag
43 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 7 transports
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Production/PUs Summary :
Germans : 52 / 92
Russians : 38 / 46
Japanese : 33 / 33
Americans : 52 / 75
Chinese : 8 / 13
British : 24 / 0
UK_Pacific : 22 / 18
Italians : 9 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12
Japanese Combat
4 was rolled 5 times
5 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 6
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/1 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/1 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 bomber moved from Midway to Western United States
1 carrier moved from 25 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to Western United States
2 fighters moved from Midway to Western United States
1 carrier and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
Place Units - Americans
1 artillery placed in Central United States
1 carrier, 2 destroyers, 3 submarines and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
39 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
Central United States : 4 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 3 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 transports
Production/PUs Summary :
Germans : 52 / 92
Russians : 38 / 46
Japanese : 33 / 33
Americans : 54 / 79
Chinese : 8 / 13
British : 24 / 0
UK_Pacific : 22 / 18
Italians : 9 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/0 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 1/0 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 1 artillery
Yunnan : 3 artilleries, 1 fighter and 6 infantry
Kweichow : 2 infantry
Hunan : 3 infantry
Kansu : 1 infantry
Tsinghai : 1 artillery
Production/PUs Summary :
Germans : 52 / 92
Russians : 38 / 46
Japanese : 30 / 33
Americans : 54 / 79
Chinese : 11 / 18
British : 24 / 0
UK_Pacific : 22 / 18
Italians : 9 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 bomber; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
3 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from India to Iraq
1 destroyer and 1 submarine moved from 39 Sea Zone to 43 Sea Zone
Combat - British
Battle in 43 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for British: 1 submarine
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/1 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
2 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Libya to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 aaGun and 1 infantry moved from Burma to Yunnan
1 aaGun moved from India to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - UK_Pacific
1 armour and 1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 1 armour and 1 bomber
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 5 aaGuns, 1 artillery and 8 infantry
Szechwan : 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Shan State : 1 infantry
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 1 harbour
Malaya : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
Gibraltar : 1 armour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
80 Sea Zone : 1 battleship
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
91 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 52 / 92
Russians : 38 / 46
Japanese : 30 / 33
Americans : 54 / 79
Chinese : 11 / 18
British : 25 / 0
UK_Pacific : 22 / 22
Italians : 8 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0