14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from 36 Sea Zone to 45 Sea Zone
                1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Hunan to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from Hunan to 43 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Hunan to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Hunan to Kweichow
                4 fighters moved from Hunan to Kweichow
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 4 fighters and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Borneo

    Non Combat Move - Japanese
                1 armour, 3 artilleries, 1 fighter, 7 infantry and 5 tactical_bombers moved from Hunan to Kwangsi
                1 bomber moved from Hunan to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Japan
                4 fighters moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 fighter moved from Chahar to 36 Sea Zone
                1 fighter moved from Chahar to Japan
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 aaGun, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from 43 Sea Zone to Kwangsi
                2 infantry moved from Soviet Far East to 4 Sea Zone
                2 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Korea
                1 fighter placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 40 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 fighter placed in Western United States
                1 carrier and 2 transports placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
        42 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 3 transports

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 39 / 50
        Americans : 52 / 75
        Chinese : 6 / 14
        British : 28 / 31
        UK_Pacific : 18 / 30
        Italians : 11 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 12 infantry
        Hunan : 1 infantry
        Tsinghai : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 38 / 50
        Americans : 52 / 75
        Chinese : 7 / 13
        British : 28 / 31
        UK_Pacific : 18 / 30
        Italians : 11 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British repair 13 damage on 13 factory_majors; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 15 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in Scotland
                    British attack with 1 artillery, 15 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 2 artilleries and 6 infantry
                        British roll dice for 1 artillery, 15 infantry and 1 mech_infantry in Scotland, round 2 :  3/1 hits
                        Germans roll dice for 2 artilleries and 6 infantry in Scotland, round 2 :  3/1 hits
                        3 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
                        British roll dice for 1 artillery, 12 infantry and 1 mech_infantry in Scotland, round 3 :  2/1 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Scotland, round 3 :  2/1 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Scotland
                    10 infantry owned by the British , 1 mech_infantry owned by the British and 1 artillery owned by the British retreated to United Kingdom
                    Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 5 infantry
                    Casualties for British: 5 infantry
                Battle in Shensi
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  2/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter and 3 infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 2 :  1/0 hits
                        Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  2/1 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  1/0 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    retreated to Anglo Egyptian Sudan
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 infantry
                Battle in 43 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                        British roll dice for 1 cruiser in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the British lost in 43 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser and 1 destroyer

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                3 artilleries moved from Alexandria to Egypt
                1 mech_infantry moved from Tunisia to Libya
                1 mech_infantry moved from Libya to Tobruk
                1 armour moved from Tunisia to Libya
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from India to Burma
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Burma
                4 mech_infantrys moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 battleship moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,5
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone
                1 aaGun and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 aaGun and 1 tactical_bomber
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 mech_infantry
        Siam : 1 flag, 1 infantry
        Shensi : 1 mech_infantry
        Yunnan : 4 aaGuns, 1 artillery, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
        Anhwe : 1 mech_infantry
        Shan State : 1 infantry
        Burma : 1 aaGun and 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 destroyer and 1 submarine
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Libya : 1 flag, 1 armour
        80 Sea Zone : 1 battleship
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 35 / 50
        Americans : 52 / 75
        Chinese : 10 / 13
        British : 29 / 28
        UK_Pacific : 18 / 18
        Italians : 10 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • pull my inf and tank from quebec to uk
    thanks


  • The UK transport cannot defeat the blocking German CA and sub in SZ109, so it would sink with a UK infantry and tank from Quebec aboard. These units are far better off in SZ 106 and Quebec.


  • so i can notmove them even in ncm?


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 3 mech_infantrys
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 :  1/1 hits
                        British roll dice for 3 mech_infantrys in Belgian Congo, round 2 :  1/0 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 1 artillery in Belgian Congo, round 3 :  0/1 hits
                        British roll dice for 2 mech_infantrys in Belgian Congo, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Belgian Congo
                    British win with 2 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 flag
        Romania : 2 aaGuns, 2 armour, 1 artillery and 3 infantry
        Northern Italy : 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        95 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        93 Sea Zone : 1 flag
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 35 / 50
        Americans : 52 / 75
        Chinese : 10 / 13
        British : 29 / 28
        UK_Pacific : 18 / 18
        Italians : 10 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • The presence of a CA and sub creates a hostile sea zone, and a sea unit cannot move into or through a hostile sea zone.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from Java to 43 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 2 fighters and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 fighters and 1 transport in 43 Sea Zone, round 2 :  1/0 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 fighter
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 tactical_bomber moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from 43 Sea Zone to Shan State

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Shan State : 1 fighter
        Malaya : 1 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        43 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 31 / 50
        Americans : 52 / 75
        Chinese : 10 / 13
        British : 30 / 28
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Libya : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 36
        Japanese : 31 / 50
        Americans : 52 / 75
        Chinese : 10 / 13
        British : 30 / 28
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Scotland to United Kingdom
                4 transports moved from 111 Sea Zone to 112 Sea Zone
                5 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                7 infantry moved from Norway to 112 Sea Zone
                5 armour, 2 artilleries, 1 destroyer, 10 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 cruiser and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                5 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Scotland to United Kingdom
                4 transports moved from 111 Sea Zone to 112 Sea Zone
                5 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                7 infantry moved from Norway to 112 Sea Zone
                5 armour, 2 artilleries, 1 destroyer, 10 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 cruiser and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                5 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 5 armour, 5 artilleries, 3 bombers, 2 fighters, 11 infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  1/1 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 5 armour, 5 artilleries, 3 bombers, 1 fighter, 11 infantry and 3 tactical_bombers in United Kingdom, round 2 :  12/1 hits
                        British roll dice for 5 aaGuns, 1 artillery, 18 infantry and 1 mech_infantry in United Kingdom, round 2 :  7/1 hits
                        5 infantry owned by the British , 2 infantry owned by the French , 7 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 5 armour, 5 artilleries, 3 bombers, 1 fighter, 4 infantry and 3 tactical_bombers in United Kingdom, round 3 :  10/0 hits
                        British roll dice for 1 artillery, 11 infantry and 1 mech_infantry in United Kingdom, round 3 :  4/1 hits
                        10 infantry owned by the British and 4 infantry owned by the Germans lost in United Kingdom
                        Germans roll dice for 5 armour, 5 artilleries, 3 bombers, 1 fighter and 3 tactical_bombers in United Kingdom, round 4 :  8/1 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in United Kingdom, round 4 :  1/0 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 artillery owned by the Germans lost in United Kingdom
                    Germans captures 28PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 5 armour, 4 artilleries, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 artillery, 1 fighter and 11 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from United Kingdom to Holland Belgium
                3 bombers moved from United Kingdom to Western Germany
                3 infantry moved from Bulgaria to Romania

    Place Units - Germans
                5 armour, 2 infantry and 2 mech_infantrys placed in Germany
                1 destroyer and 1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 5 armour, 4 artilleries, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Romania : 2 armour and 3 infantry
        Poland : 3 aaGuns, 2 armour, 9 artilleries, 14 infantry and 1 mech_infantry
        Germany : 5 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
        Norway : 2 infantry
        Holland Belgium : 1 fighter and 3 tactical_bombers
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 9 transports

    Production/PUs Summary :

    Germans : 54 / 92
        Russians : 36 / 36
        Japanese : 31 / 50
        Americans : 52 / 75
        Chinese : 10 / 13
        British : 24 / 0
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 artilleries moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Novgorod to Belarus
                1 artillery and 3 infantry moved from Bryansk to Western Ukraine
                3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 armour moved from Russia to Bryansk
                2 aaGuns, 5 artilleries and 16 infantry moved from Belarus to Bryansk
                2 aaGuns and 18 infantry moved from Sakha to Siberia

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 2 mech_infantrys placed in Novgorod
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    Territory Summary for Russians :

    Yunnan : 2 armour, 2 fighters and 1 tactical_bomber
        Hopei : 1 mech_infantry
        Siberia : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 2 armour, 5 artilleries and 16 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 armour and 1 factory_major
        Ukraine : 3 artilleries and 1 factory_minor
        Western Ukraine : 2 aaGuns, 13 artilleries and 13 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 38 / 46
        Japanese : 30 / 50
        Americans : 52 / 75
        Chinese : 11 / 13
        British : 24 / 0
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                2 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 armour and 6 infantry moved from Kwangsi to Kiangsi
                1 mech_infantry moved from Kwangtung to Kiangsi
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                2 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 armour and 6 infantry moved from Kwangsi to Kiangsi
                1 mech_infantry moved from Kwangtung to Kiangsi
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 6 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 6 infantry and 1 mech_infantry in Kiangsi, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  1/0 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to Hainan
                3 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Japan
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to 6 Sea Zone
                1 aaGun, 5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
                1 fighter moved from Anhwe to Suiyuyan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 36 Sea Zone to 20 Sea Zone
                3 infantry moved from Manchuria to 19 Sea Zone
                1 aaGun moved from Manchuria to 19 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 aaGun and 3 infantry moved from 20 Sea Zone to Kiangsi
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi

    Place Units - Japanese
                2 carriers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun, 1 artillery, 1 factory_minor and 8 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 aaGun, 1 armour, 11 infantry and 1 mech_infantry
        Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 bomber
        Shensi : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 3 fighters, 1 infantry and 2 tactical_bombers
        Hunan : 1 flag, 2 infantry
        Chahar : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 5 artilleries, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        Soviet Far East : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 7 transports
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 38 / 46
        Japanese : 33 / 33
        Americans : 52 / 75
        Chinese : 8 / 13
        British : 24 / 0
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 12

    Japanese Combat
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 4.167
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 3 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  1/0 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/1 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 25 Sea Zone to 22 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 bomber moved from Midway to Western United States
                1 carrier moved from 25 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                2 fighters moved from 25 Sea Zone to Western United States
                2 fighters moved from Midway to Western United States
                1 carrier and 2 submarines moved from 25 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to 33 Sea Zone

    Place Units - Americans
                1 artillery placed in Central United States
                1 carrier, 2 destroyers, 3 submarines and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        39 Sea Zone : 1 submarine
        23 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        Central United States : 4 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 3 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 transports

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 38 / 46
        Japanese : 33 / 33
        Americans : 54 / 79
        Chinese : 8 / 13
        British : 24 / 0
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  1/0 hits
                        Japanese roll dice for 2 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 :  1/0 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Shensi : 1 artillery
        Yunnan : 3 artilleries, 1 fighter and 6 infantry
        Kweichow : 2 infantry
        Hunan : 3 infantry
        Kansu : 1 infantry
        Tsinghai : 1 artillery

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 38 / 46
        Japanese : 30 / 33
        Americans : 54 / 79
        Chinese : 11 / 18
        British : 24 / 0
        UK_Pacific : 22 / 18
        Italians : 9 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                3 infantry moved from Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from India to Iraq
                1 destroyer and 1 submarine moved from 39 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 submarine
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  2/1 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/0 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    2 infantry owned by the British retreated to Persia
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 mech_infantry moved from Tobruk to Egypt
                1 armour moved from Libya to Alexandria
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 aaGun and 1 infantry moved from Burma to Yunnan
                1 aaGun moved from India to Burma
                1 infantry moved from Siam to Shan State
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Yunnan to Szechwan
                3 mech_infantrys moved from Yunnan to Szechwan
                2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - UK_Pacific
                1 armour and 1 bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 1 armour and 1 bomber

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 5 aaGuns, 1 artillery and 8 infantry
        Szechwan : 2 fighters, 4 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        Burma : 1 aaGun and 1 infantry
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 armour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 battleship
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 52 / 92
        Russians : 38 / 46
        Japanese : 30 / 33
        Americans : 54 / 79
        Chinese : 11 / 18
        British : 25 / 0
        UK_Pacific : 22 / 22
        Italians : 8 / 21
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 32
  • 30
  • 40
  • 51
  • 143
  • 56
  • 412
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.5k

Topics

1.8m

Posts