Triple allied move done.
Italy on the move…
Our cool game gets more and more interesting :)
You download SOOOO quick:)
Forgot the to move the German sub in 92. Guess it cannot influence Russians move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vyborg to Finland
1 fighter moved from Belarus to Finland
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
2 infantry moved from Novgorod to Archangel
3 infantry moved from Belarus to Archangel
4 aaGuns, 4 armour, 2 artilleries, 1 fighter, 21 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 artillery and 15 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Afghanistan to Volgograd
4 infantry moved from Afghanistan to Turkmenistan
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Your pace is even to fast for my quick edits:)
I assume it is ok to do the edit I posted before you made your post? German sub from 92 to 95. I assume it could not influence the Russians move.:)
go ahead.
it would not affect USSR
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 armour moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Celebes from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
4 artilleries, 3 infantry and 1 mech_infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Olgiy
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Olgiy
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 fighter moved from Jehol to Szechwan
1 tactical_bomber moved from Jehol to Japan
3 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Shan State to Kwangsi
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Sakha to Amur
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
1 aaGun moved from Jehol to Manchuria
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
Combat - Americans
Battle in Portugal
Battle in 23 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Portugal from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from Northern Territory to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Venezuela to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 harbour placed in Rio de Oro
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 4 artilleries, 4 infantry and 2 mech_infantrys
retreated to Tsinghai
Japanese win with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 4 infantry and 1 mech_infantry
Casualties for Chinese: 10 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 3 damage on 3 factory_minors; Remaining resources: 34 PUs;
British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 aaGuns, 3 artilleries and 25 infantry moved from India to Burma
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Burma to Shan State
2 infantry moved from Eastern Persia to Persia
3 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 destroyer moved from 75 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Saudi Arabia
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Saudi Arabia
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
I changed OOP in Tsinghai and revived a Mech inf and removed an Arty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Turkey to Iraq
1 bomber moved from Turkey to Iraq
5 mech_infantrys moved from Turkey to Caucasus
1 infantry moved from Turkey to Caucasus
1 artillery moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Portugal
1 mech_infantry moved from Spain to Portugal
1 fighter moved from Spain to Portugal
1 fighter moved from Southern Italy to Portugal
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Portugal
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Portugal from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Iraq
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Turkey
1 armour moved from Bulgaria to Turkey
2 fighters moved from Portugal to Spain
1 bomber moved from Gibraltar to Spain
3 infantry moved from Southern France to Spain
1 armour moved from Southern France to Spain
1 mech_infantry moved from Northern Italy to Spain
3 mech_infantrys moved from Northern Italy to Bulgaria
2 aaGuns, 1 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
3 infantry placed in Southern France
6 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,2,4
Italians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 41 Sea Zone to India
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 artilleries and 5 infantry moved from Norway to Finland
1 bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 armour moved from Turkey to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Finland
Germans attack with 2 artilleries, 1 fighter and 5 infantry
Russians defend with 2 infantry
Germans win, taking Finland from Russians with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
2 transports moved from 112 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Finland
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Finland to 115 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 mech_infantry moved from Poland to Western Ukraine
2 artilleries and 5 infantry moved from Poland to Eastern Poland
4 artilleries and 3 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Turkey
1 armour, 1 fighter, 1 infantry and 2 tactical_bombers moved from Turkey to Caucasus
1 armour moved from Turkey to Caucasus
2 infantry moved from Turkey to Caucasus
1 fighter moved from 114 Sea Zone to Western Ukraine
1 bomber moved from 114 Sea Zone to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
5 aaGuns, 15 artilleries and 26 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Turkey
3 mech_infantrys placed in Western Germany
2 armour and 3 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Volgograd to Rostov
1 artillery and 7 infantry moved from Vyborg to Novgorod
2 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Rostov
1 fighter moved from Volgograd to Rostov
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians winGermans win with no units remaining, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
6 infantry moved from Volgograd to Samara
1 infantry moved from Turkmenistan to Kazakhstan
4 infantry moved from Yenisey to Evenkiyskiy
10 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Vyborg to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Archangel
Place Units - Russians
1 artillery, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Karl, I need your merci.
I made an attack at celebs and I simply forgot to send my air in the seazone. As you can see the air at Phillipines simply did nothing although it was supposed to attack sz 44. I even did not understand what was happening and let the TT die instead of retreating.
Your sub hit and my DD missed these dice would stay, however I would as you to let me roll in the forum for for 2 Figs and 2 Tacs in sz 44 and the following land battle Inf+Mech+Tac+Fig vs Arty.
I hope you believe me that I would never make such an attack to rely on DD wins vs sub without sending air in. I can already tell you that I also planned to keep my fleet at Phiilipines so the air wasn’t waiting for any NCM move or so.
Please let me know if I can roll the battles in the forum, thanks.
Here is the map btw
yeah, no problem. I’ve screwed that up before myself.
Thanks alot. And how do you manage to reply in 35 seconds? Now I really understand how you could manage to finish that many games:-)
2 figs, 2 tacs in sz44
Rolls: 2@3 2@4; Total Hits: 22@3: (6, 3)2@4: (5, 4)
land battle: Inf-Mech-Fig-Tac vs arty
A
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 6)1@3: (5)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (4)