@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
G4014L Amon-Sul(Allies+6) v. Karl7(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour, 2 destroyers, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
5 artilleries and 7 infantry moved from Western Germany to 113 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
4 fighters moved from Western Germany to 110 Sea Zone
4 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
46 armour, 7 artilleries, 39 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
Germans take Amur from RussiansCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 104 Sea Zone
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 destroyer, 8 fighters, 3 submarines, 6 tactical_bombers and 6 transports
British defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Americans defend with 2 destroyers, 3 submarines and 3 tactical_bombers
Units damaged: 1 carrier owned by the British
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Germans Submerged
Germans win with 1 bomber, 7 fighters, 6 tactical_bombers and 6 transports remaining. Battle score for attacker is 85
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 2 destroyers, 3 submarines and 3 tactical_bombers
Battle in United Kingdom
Germans attack with 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_major and 1 harbour
Germans captures 44PUs while taking British capital
Germans converts factory_major into different units
Battle in Northwest Persia
Germans attack with 46 armour, 7 artilleries, 39 infantry and 5 mech_infantrys
French defend with 1 infantry
Germans winGermans win, taking United Kingdom from British with 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining, taking Northwest Persia from British with 46 armour, 7 artilleries, 39 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from 110 Sea Zone to Western Germany
7 fighters and 6 tactical_bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Slovakia Hungary to Northern Italy
3 mech_infantrys moved from Romania to Northern Italy
3 fighters moved from Western Germany to Northern Italy
2 tactical_bombers moved from Western Germany to Northern Italy
3 aaGuns moved from Caucasus to Northwest Persia
6 infantry moved from Volgograd to Caucasus
2 fighters moved from 104 Sea Zone to Holland Belgium
1 bomber moved from 104 Sea Zone to Western GermanyPlace Units - Germans
2 destroyers and 2 submarines placed in 112 Sea Zone
Germans undo move 1.
2 destroyers and 2 submarines placed in 113 Sea Zone
10 armour placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,4,5,4,5,1,3,5,5,3
Germans collect 78 PUs (4 lost to blockades); end with 122 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 127 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 129 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 134 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 149 PUs -
I made a mistake with that empty UK, a mistake that will cost me the game in which I played very well against a good opponent.
Aaaaaaaaaahh
U were better
I resign
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whoops fogot critical NCM move
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I made a mistake with that empty UK, a mistake that will cost me the game in which I played very well against a good opponent.
Aaaaaaaaaahh
U were better
I resign
You were kicking my butt, and the only reason I pulled this off was by being tricky… :-P
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You could go for Italy.
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yeah i just saw it ok
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i have to go now we ll continue later
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Trans-Jordan to GibraltarTurn Complete - Russians
Territory Summary for Russians :
Gibraltar : 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 82 / 149
Russians : 0 / 0
Japanese : 14 / 15
Americans : 56 / 82
Chinese : 23 / 29
British : 32 / 0
UK_Pacific : 20 / 25
Italians : 13 / 6
ANZAC : 15 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The Italy Gambit might work. I think it will be an uphill battle for the Allies, but better than nothing.
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I made a mistake with that empty UK, a mistake that will cost me the game in which I played very well against a good opponent.
Aaaaaaaaaahh
U were better
I resign
You were kicking my butt, and the only reason I pulled this off was by being tricky… :-P
To be honest i was playing too attack Denmark and Norway last round with USA but i postponed it for one cyclus. And see what happened. Just one step behind and I loose the game.
I made a mistake by moving those guys from UK anyways. my fortress at Middle East was strong enough without them.
yeah i have TUV of 3000 + i think it is my personal record.
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ok hit me with japan first
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports
British defend with 1 destroyer
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 artilleries and 2 infantry moved from 19 Sea Zone to Okinawa
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 19 Sea ZonePlace Units - Japanese
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Iceland to United Kingdom
5 bombers moved from Eastern United States to United Kingdom
9 artilleries and 9 infantry moved from Gibraltar to 92 Sea Zone
9 artilleries, 9 infantry and 9 transports moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 8 artilleries, 12 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 destroyer and 2 submarines moved from 86 Sea Zone to 104 Sea Zone
3 submarines moved from 91 Sea Zone to 108 Sea Zone
9 bombers and 3 fighters moved from Gibraltar to United Kingdom
4 carriers, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Kansu to 19 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
3 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East -
no sramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Iceland to United Kingdom
5 bombers moved from Eastern United States to United Kingdom
9 artilleries and 9 infantry moved from Gibraltar to 92 Sea Zone
9 artilleries, 9 infantry and 9 transports moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 armour, 8 artilleries, 12 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 destroyer and 2 submarines moved from 86 Sea Zone to 104 Sea Zone
3 submarines moved from 91 Sea Zone to 108 Sea Zone
9 bombers and 3 fighters moved from Gibraltar to United Kingdom
4 carriers, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Korea
Battle in Southern Italy
Americans attack with 1 armour, 9 artilleries, 13 infantry and 1 mech_infantry
Germans defend with 1 aaGun; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 17 infantry
Americans roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 1/3 hits
Americans roll dice for 1 armour, 9 artilleries, 13 infantry and 1 mech_infantry in Southern Italy, round 2 : 5/24 hits
Italians roll dice for 2 aaGuns, 2 fighters and 17 infantry in Southern Italy, round 2 : 11/19 hits
1 aaGun owned by the Italians , 1 aaGun owned by the Germans , 11 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 9 artilleries, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 5/13 hits
Italians roll dice for 2 fighters and 13 infantry in Southern Italy, round 3 : 2/15 hits
2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 9 artilleries and 1 mech_infantry in Southern Italy, round 4 : 3/11 hits
Italians roll dice for 2 fighters and 8 infantry in Southern Italy, round 4 : 5/10 hits
4 artilleries owned by the Americans , 1 mech_infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour and 5 artilleries in Southern Italy, round 5 : 1/6 hits
Italians roll dice for 2 fighters and 5 infantry in Southern Italy, round 5 : 5/7 hits
5 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour in Southern Italy, round 6 : 1/1 hits
Italians roll dice for 2 fighters and 4 infantry in Southern Italy, round 6 : 2/6 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Korea from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is -33
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 aaGun and 14 infantry
Casualties for Americans: 1 armour, 9 artilleries, 13 infantry and 1 mech_infantry
Battle in 108 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 108 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 108 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in United Kingdom
Americans attack with 16 bombers and 3 fighters
Germans defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Americans roll dice for 16 bombers and 3 fighters in United Kingdom, round 2 : 11/19 hits
Germans roll dice for 5 artilleries and 7 infantry in United Kingdom, round 2 : 7/12 hits
3 fighters owned by the Americans , 7 infantry owned by the Germans , 4 bombers owned by the Americans and 4 artilleries owned by the Germans lost in United Kingdom
Americans roll dice for 12 bombers in United Kingdom, round 3 : 8/12 hits
Germans roll dice for 1 artillery in United Kingdom, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 artillery owned by the Germans lost in United Kingdom
Americans win with 11 bombers remaining. Battle score for attacker is -49
Casualties for Germans: 5 artilleries and 7 infantry
Casualties for Americans: 5 bombers and 3 fightersNon Combat Move - Americans
11 bombers moved from United Kingdom to ScotlandPlace Units - Americans
6 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag
Korea : 1 flag, 2 infantry
Yunnan : 1 artillery
Kansu : 1 bomber
Philippines : 1 airfield, 1 bomber and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Alaska : 1 factory_minor and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 harbour
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 4 submarines
35 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
7 Sea Zone : 1 destroyer
4 Sea Zone : 1 destroyer
6 Sea Zone : 1 flag, 4 carriers and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 6 bombers, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 aaGun, 3 infantry and 2 mech_infantrys
Scotland : 11 bombers
Algeria : 5 fighters and 3 tactical_bombers
125 Sea Zone : 1 flag
108 Sea Zone : 2 submarines
104 Sea Zone : 1 destroyer and 2 submarines
95 Sea Zone : 1 battleship, 2 cruisers and 11 transports
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines and 1 transport
Iraq : 1 aaGun, 8 artilleries and 8 infantry
92 Sea Zone : 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 1 mech_infantry
Brazil : 1 flag, 1 factory_minor and 1 harbour
91 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 82 / 149
Russians : 0 / 0
Japanese : 11 / 14
Americans : 59 / 84
Chinese : 23 / 29
British : 32 / 0
UK_Pacific : 20 / 25
Italians : 13 / 6
ANZAC : 15 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
incredible
game over
please post the result
if U re up for a rematch i would like to play allies with a bid of 8
or
10 if it is 1 unit per territory
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Sure, where do you want your bid.
Yikes! The dice turned for me there I think. :-P So much for all my whining
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1 art alex
1 tan egy
and check out london hehe
u were better i must say
u pulle one trick on my forgoten uk and u ve won tha u mean i supoose on that tricky thing u mentioned or?
allin all it was fun and interesting game
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yes, taking the UK was my “trick” – really it was the only option. There was no way I was gong to take cairo.
The key was the airbase in Ukraine. That allowed me to fly all my planes back to Germany in one turn.
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Well u had chances but not too good. U had 125 units and me 150
Ur chance was to maybe sink m Med Fleet and cut off reinforcments
but this one U puled was even better
great job :)
let s play a new one :)





