Did some NC edits at the end, they look a little weird but are correct. Undid the move with the fighter from Manchura and sent it to Japan instead
G4014L Amon-Sul(Allies+6) v. Karl7(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
1 bomber moved from India to Trans-Jordan
1 bomber moved from Shensi to Kansu
2 fighters moved from Persia to Trans-Jordan
2 transports moved from 80 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag
Marianas : 1 flag, 1 armour, 1 harbour and 1 infantry
Kansu : 1 bomber
Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 2 submarines
35 Sea Zone : 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
39 Sea Zone : 2 transports
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
Trans-Jordan : 1 bomber and 2 fighters
Syria : 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 2 aaGuns and 4 infantryProduction/PUs Summary :
Germans : 74 / 91
Russians : 2 / 0
Japanese : 14 / 15
Americans : 56 / 82
Chinese : 23 / 29
British : 38 / 44
UK_Pacific : 20 / 25
Italians : 13 / 6
ANZAC : 15 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
France?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Trans-Jordan
1 infantry moved from West India to Eastern PersiaTurn Complete - French
Territory Summary for French :
Sumatra : 1 flag
Trans-Jordan : 1 fighter
Sicily : 1 flag, 1 infantry
Eastern Persia : 1 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 74 / 91
Russians : 2 / 0
Japanese : 14 / 15
Americans : 56 / 82
Chinese : 23 / 29
British : 38 / 44
UK_Pacific : 20 / 25
Italians : 13 / 6
ANZAC : 15 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour, 2 destroyers, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
5 artilleries and 7 infantry moved from Western Germany to 113 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
4 fighters moved from Western Germany to 110 Sea Zone
4 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
46 armour, 7 artilleries, 39 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
Germans take Amur from Russians -
OK, here it is.
So scramble and OOL for 110?
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scramble all
OOL
AC
subs
AC
destroyers
tacs
figs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour, 2 destroyers, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
5 artilleries and 7 infantry moved from Western Germany to 113 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
4 fighters moved from Western Germany to 110 Sea Zone
4 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
46 armour, 7 artilleries, 39 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
Germans take Amur from RussiansCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 104 Sea Zone
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 destroyer, 8 fighters, 3 submarines, 6 tactical_bombers and 6 transports
British defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Americans defend with 2 destroyers, 3 submarines and 3 tactical_bombers
Units damaged: 1 carrier owned by the British
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Germans Submerged
Germans win with 1 bomber, 7 fighters, 6 tactical_bombers and 6 transports remaining. Battle score for attacker is 85
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 2 destroyers, 3 submarines and 3 tactical_bombers
Battle in United Kingdom
Germans attack with 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_major and 1 harbour
Germans captures 44PUs while taking British capital
Germans converts factory_major into different units
Battle in Northwest Persia
Germans attack with 46 armour, 7 artilleries, 39 infantry and 5 mech_infantrys
French defend with 1 infantry
Germans winGermans win, taking United Kingdom from British with 5 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining, taking Northwest Persia from British with 46 armour, 7 artilleries, 39 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from 110 Sea Zone to Western Germany
7 fighters and 6 tactical_bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Slovakia Hungary to Northern Italy
3 mech_infantrys moved from Romania to Northern Italy
3 fighters moved from Western Germany to Northern Italy
2 tactical_bombers moved from Western Germany to Northern Italy
3 aaGuns moved from Caucasus to Northwest Persia
6 infantry moved from Volgograd to Caucasus
2 fighters moved from 104 Sea Zone to Holland Belgium
1 bomber moved from 104 Sea Zone to Western GermanyPlace Units - Germans
2 destroyers and 2 submarines placed in 112 Sea Zone
Germans undo move 1.
2 destroyers and 2 submarines placed in 113 Sea Zone
10 armour placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,4,5,4,5,1,3,5,5,3
Germans collect 78 PUs (4 lost to blockades); end with 122 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 127 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 129 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 134 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 149 PUs -
I made a mistake with that empty UK, a mistake that will cost me the game in which I played very well against a good opponent.
Aaaaaaaaaahh
U were better
I resign
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whoops fogot critical NCM move
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I made a mistake with that empty UK, a mistake that will cost me the game in which I played very well against a good opponent.
Aaaaaaaaaahh
U were better
I resign
You were kicking my butt, and the only reason I pulled this off was by being tricky… :-P
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You could go for Italy.
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yeah i just saw it ok
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i have to go now we ll continue later
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Trans-Jordan to GibraltarTurn Complete - Russians
Territory Summary for Russians :
Gibraltar : 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 82 / 149
Russians : 0 / 0
Japanese : 14 / 15
Americans : 56 / 82
Chinese : 23 / 29
British : 32 / 0
UK_Pacific : 20 / 25
Italians : 13 / 6
ANZAC : 15 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The Italy Gambit might work. I think it will be an uphill battle for the Allies, but better than nothing.
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I made a mistake with that empty UK, a mistake that will cost me the game in which I played very well against a good opponent.
Aaaaaaaaaahh
U were better
I resign
You were kicking my butt, and the only reason I pulled this off was by being tricky… :-P
To be honest i was playing too attack Denmark and Norway last round with USA but i postponed it for one cyclus. And see what happened. Just one step behind and I loose the game.
I made a mistake by moving those guys from UK anyways. my fortress at Middle East was strong enough without them.
yeah i have TUV of 3000 + i think it is my personal record.
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ok hit me with japan first
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports
British defend with 1 destroyer
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 artilleries and 2 infantry moved from 19 Sea Zone to Okinawa
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 19 Sea ZonePlace Units - Japanese
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Iceland to United Kingdom
5 bombers moved from Eastern United States to United Kingdom
9 artilleries and 9 infantry moved from Gibraltar to 92 Sea Zone
9 artilleries, 9 infantry and 9 transports moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 8 artilleries, 12 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 destroyer and 2 submarines moved from 86 Sea Zone to 104 Sea Zone
3 submarines moved from 91 Sea Zone to 108 Sea Zone
9 bombers and 3 fighters moved from Gibraltar to United Kingdom
4 carriers, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Kansu to 19 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
3 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East -
no sramble





