G40L14 MrRoboto (Allies+6) v Karl7 Axis

  • '19 '18

    nothing with russia :D

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Midway to 25 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands
                2 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Okinawa
                3 artilleries and 6 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                7 armour moved from Kweichow to Yunnan
                1 bomber moved from Kwangsi to India
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                1 infantry moved from Novosibirsk to Kazakhstan

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 7 armour, 3 artilleries and 6 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 7 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Okinawa
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 aaGun and 1 harbour
                    Japanese win, taking Okinawa from ANZAC with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 aaGun
                Battle in 18 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Aleutian Islands
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Japanese win, taking Aleutian Islands from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in India
                    Japanese attack with 1 bomber
                    British defend with 1 airfield, 1 bomber and 1 harbour; UK_Pacific defend with 1 factory_major
                    UK_Pacific win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 bomber

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kweichow
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Shensi to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Kiangsi
                2 fighters moved from 18 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from 18 Sea Zone to Japan
                2 fighters moved from Japan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone

    Place Units - Japanese
                3 armour placed in Kwangtung
                2 artilleries and 5 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 6 infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,6,6,4,3,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,3,1,6,4
                Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs total

  • '19 '18

    My TripleA just crashed. Just letting you know, I will edit the fights that have already been rolled (Normandy and TRJ)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    understood no prob

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 14 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 3 submarines
                EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 20 Sea Zone: 2 submarines
                EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 35 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Egypt to Saudi Arabia
                1 bomber moved from Egypt to Persia
                1 fighter and 1 tactical_bomber moved from Egypt to Saudi Arabia
                1 mech_infantry moved from West India to Kazakhstan
                2 fighters moved from West India to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
                1 artillery and 2 infantry moved from Shan State to French Indo China

    Combat - British
                British creates battle in territory 125 Sea Zone
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Saudi Arabia
                    British attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 1 infantry
                    British win, taking 125 Sea Zone from Germans, taking Saudi Arabia from Germans with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Kazakhstan from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Shan State to Malaya
                1 aaGun, 1 infantry and 2 mech_infantrys moved from West India to India
                3 fighters and 2 tactical_bombers moved from Saudi Arabia to Egypt
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Kazakhstan to West India
                1 bomber moved from Persia to India
                3 transports moved from 110 Sea Zone to 103 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt

    Place Units - British
                3 infantry placed in Egypt
                2 submarines placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 31 PUs total
                Some Units in India change ownership: 3 infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Southern France to Spain
                      Italians take Spain from Americans
                1 fighter moved from France to Southern Italy

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Northwest Persia to Persia
                1 aaGun moved from Northwest Persia to Iraq

    Place Units - Italians
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,4,1,5,5,5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,3,6,3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Italians collect 12 PUs (10 lost to blockades); end with 12 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 83 PUs;
                Germans buy 6 armour, 2 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Iraq to Saudi Arabia
                1 fighter and 1 tactical_bomber moved from Iraq to Saudi Arabia
                2 mech_infantrys moved from Persia to Eastern Persia
                2 tactical_bombers moved from Northwest Persia to Eastern Persia
                2 mech_infantrys moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Turkey to Kazakhstan
                22 armour, 14 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
                2 infantry moved from Southern France to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 22 armour, 14 artilleries, 2 infantry and 3 mech_infantrys
                    Americans defend with 1 artillery
                    Germans win, taking Trans-Jordan from British with 22 armour, 14 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Kazakhstan from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Saudi Arabia
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor and 2 mech_infantrys
                    Germans win, taking Saudi Arabia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Eastern Persia
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Eastern Persia from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Iraq to Trans-Jordan
                15 armour, 5 mech_infantrys and 1 tactical_bomber moved from Turkey to Trans-Jordan
                13 armour and 9 mech_infantrys moved from Persia to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Saudi Arabia to Iraq
                3 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 aaGun moved from Persia to Iraq
                3 mech_infantrys moved from Volgograd to Turkey
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkey
                2 tactical_bombers moved from Eastern Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Turkey
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
                2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Trans-Jordan to Iraq

    Place Units - Germans
                2 artilleries and 1 infantry placed in Iraq
                3 armour placed in Persia
                3 armour placed in Turkey
                3 mech_infantrys placed in Caucasus
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,1,4,1,6,5,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,3,4,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,3,6,3,1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 61 PUs (16 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Yunnan to Burma
                7 armour, 3 artilleries and 5 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Kweichow to French Indo China
                3 armour moved from Kwangtung to French Indo China

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 3 armour, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 7 armour, 3 artilleries and 5 infantry
                    British defend with 1 aaGun
                    Japanese win, taking Shan State from UK_Pacific with 7 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Burma
                    Japanese attack with 1 infantry
                    British defend with 1 aaGun
                    Japanese win, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                2 aaGuns moved from Yunnan to Shan State
                1 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kiangsi to Kwangsi
                6 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Okinawa to 19 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 2 infantry, 2 tactical_bombers and 4 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                2 infantry moved from Aleutian Islands to 8 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from French Indo China to Yunnan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kwangtung
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,6,1,1,4,2,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                Japanese collect 47 PUs (4 lost to blockades); end with 48 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - British
                British buy 3 aaGuns, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 7 damage on 7 factory_majors; Remaining resources: 24 PUs;
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Eastern Persia
                2 fighters moved from West India to Eastern Persia
                1 bomber and 2 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    British attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    retreated to Eastern Persia
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Eastern Persia to Egypt
                1 bomber moved from Burma to India
                1 aaGun, 2 infantry and 1 mech_infantry moved from India to West India
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                3 transports moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                3 aaGuns placed in Egypt
                1 destroyer and 1 submarine placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 8 infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries moved from Southern France to Spain
                1 bomber moved from Southern Italy to Spain
                1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Spain
                    Italians attack with 2 artilleries and 1 bomber
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Spain from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Spain to Southern Italy
                1 fighter moved from 92 Sea Zone to Southern France
                1 aaGun moved from Persia to Iraq

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,5,5,6,6,6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,6,1,3,5,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Italians collect 9 PUs (13 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 5 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Turkey to Trans-Jordan
                3 mech_infantrys moved from Caucasus to Iraq
                3 armour moved from Persia to Trans-Jordan
                2 infantry moved from Greece to Turkey
                3 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers moved from Iraq to Trans-Jordan
                2 infantry moved from Saudi Arabia to Trans-Jordan
                1 mech_infantry moved from Eastern Persia to Iraq
                2 mech_infantrys moved from Kazakhstan to Northwest Persia

    Non Combat Move - Germans
                2 bombers moved from Western Germany to Southern Italy
                2 fighters moved from 113 Sea Zone to Southern Italy
                1 carrier, 1 cruiser, 3 submarines and 2 transports moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                3 armour placed in Saudi Arabia
                3 armour placed in Iraq
                3 tactical_bombers placed in Turkey
                2 tactical_bombers placed in Persia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,1,2,1,3,4,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,1,3,3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,5,6,3,4,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 62 PUs (15 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 carrier and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from 6 Sea Zone to 18 Sea Zone
                2 fighters moved from 6 Sea Zone to Okinawa
                1 artillery and 2 infantry moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                2 infantry moved from Shan State to Malaya
                1 tactical_bomber moved from Yunnan to Malaya
                7 armour, 3 artilleries and 3 infantry moved from Shan State to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 10 armour, 4 artilleries and 5 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 10 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 17 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                3 carriers moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                5 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Okinawa to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from Okinawa to 20 Sea Zone
                2 fighters moved from 18 Sea Zone to 20 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                2 aaGuns moved from Shan State to Burma
                1 tactical_bomber moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to Yunnan
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                6 infantry moved from Kiangsi to Kwangsi
                1 artillery and 5 infantry moved from 20 Sea Zone to Kwangtung
                3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,2,1,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,6,4,3,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,3,1,3,2
                Japanese collect 42 PUs (13 lost to blockades); end with 42 PUs total

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 5 artilleries, 4 bombers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 110 Sea Zone to Spain
                1 battleship, 6 carriers, 3 cruisers, 1 destroyer and 4 submarines moved from 33 Sea Zone to 20 Sea Zone
                2 submarines moved from 36 Sea Zone to 20 Sea Zone
                3 submarines moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                5 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
                10 fighters moved from Egypt to Saudi Arabia

  • '19 '18

    kamikaze?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    1 on cv
    1 on each cc
    1 on dd
    1 on bb

  • '19 '18

    Oh my god, that is starting horrible. I expect a disaster.

    OOL?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hmm, take out all hit points, go up combat value, but keep dd until all US subs dead or all other of my surface ships are dead

  • '19 '18

    meh, i give up.

    battle score average: -1 TUV
    battle score happened: -92 TUV

    congrats

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