Wittmann(Axis) and Unknown Soldier(Allies +9) L2014

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    Congratulations on your 43 income and capture of Leningrad.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Amur to Buryatia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery moved from 5 Sea Zone to Soviet Far East
                3 fighters and 1 tactical_bomber moved from 5 Sea Zone to Soviet Far East
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 4 Sea Zone
                1 fighter moved from Japan to 4 Sea Zone
                1 carrier moved from 5 Sea Zone to 4 Sea Zone
                1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                1 battleship moved from 5 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour, 1 infantry and 2 mech_infantrys
                    Japanese win, taking Soviet Far East from Russians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour, 1 infantry and 2 mech_infantrys
                Battle in 4 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Buryatia
                    Japanese attack with 1 bomber
                    Russians defend with 1 armour
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                2 carriers, 1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
                1 fighter moved from 4 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,5,1,6,2,1,4,4,2,3,6,2,3,5,2,2,1
                Japanese collect 26 PUs (1 lost to blockades); end with 28 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
        Shantung : 1 flag, 1 infantry
        Korea : 2 aaGuns, 1 artillery and 3 infantry
        Kiangsu : 1 flag, 2 armour, 1 factory_minor and 4 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Chahar : 1 flag
        Philippines : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        Soviet Far East : 1 flag, 1 artillery
        Amur : 1 infantry
        4 Sea Zone : 1 carrier and 1 destroyer
        5 Sea Zone : 1 transport
        6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 29 / 44
        Russians : 36 / 43
        Japanese : 27 / 28
        Americans : 59 / 87
        Chinese : 13 / 17
        British : 43 / 50
        UK_Pacific : 18 / 15
        Italians : 0 / 0
        ANZAC : 21 / 31
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    I figure you would not want to scramble the lone fighter from W>Germany since there is no bombardment and I have 3 fighters, 2 destroyers, and 2 carriers in 112. I will leave him in defense.

  • 13

    The server must be full again. It will not let me post the US turn. I will try again later sir. If not, I may just complete all the Allies until it gets back to Germany. All the emails should have gone through.

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    @UnknownSoldier:

    I figure you would not want to scramble the lone fighter from W>Germany since there is no bombardment and I have 3 fighters, 2 destroyers, and 2 carriers in 112. I will leave him in defense.

    you are right. I wanted it for ground defence.
    I hope that problem isn’t happening again . It was so infuriating.

  • 13

    Well, it appears the uploader needs cleaning out again. Also, I sent you a message asking about kamikazes in zone 35

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 22

    Purchase Units - French
                French buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - French

    Non Combat Move - French
                4 infantry moved from France to Western Germany

    Place Units - French
                3 armour placed in France

    Turn Complete - French
                French collect 19 PUs; end with 20 PUs total

    Territory Summary for French :

    French Indo China : 1 factory_minor
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 3 armour and 1 factory_minor
        Western Germany : 4 infantry

    Production/PUs Summary :

    Germans : 10 / 44
        Russians : 37 / 43
        Japanese : 17 / 28
        Americans : 73 / 96
        Chinese : 20 / 23
        British : 50 / 55
        UK_Pacific : 18 / 26
        Italians : 0 / 0
        ANZAC : 21 / 31
        French : 19 / 20
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Archangel to Novgorod
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 fighter moved from Germany to Poland
                1 fighter moved from Germany to Poland
                1 fighter moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Greater Southern Germany
                1 artillery moved from Germany to Greater Southern Germany
                1 artillery moved from Germany to Greater Southern Germany
                1 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Poland
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Slovakia Hungary
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Slovakia Hungary from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Greater Southern Germany
                    Germans attack with 3 artilleries and 1 infantry
                    British defend with 1 artillery and 1 mech_infantry
                    Germans win, taking Greater Southern Germany from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Slovakia Hungary to Germany
                1 fighter moved from Poland to Germany

    Place Units - Germans
                2 armour, 1 artillery, 1 fighter and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 19 PUs; end with 19 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Germans :

    Sakha : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Greater Southern Germany : 3 artilleries and 1 infantry
        Slovakia Hungary : 2 artilleries and 1 infantry
        Germany : 2 aaGuns, 7 armour, 21 artilleries, 1 factory_major, 3 fighters, 11 infantry and 12 mech_infantrys
        Karelia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 19 / 24
        Russians : 32 / 43
        Japanese : 17 / 28
        Americans : 73 / 96
        Chinese : 20 / 23
        British : 46 / 55
        UK_Pacific : 18 / 26
        Italians : 0 / 0
        ANZAC : 21 / 31
        French : 19 / 20
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Russians
                Russians buy 4 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Anhwe to Manchuria
                      Chinese take Manchuria from Japanese
                4 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                2 artilleries moved from Baltic States to Novgorod
                2 infantry moved from Baltic States to Novgorod
                3 artilleries and 3 infantry moved from Romania to Slovakia Hungary
                1 fighter moved from Belarus to Slovakia Hungary

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 3 artilleries, 1 fighter and 3 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Slovakia Hungary, round 2 :  1/7 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 3 artilleries, 1 fighter and 2 infantry in Slovakia Hungary, round 3 :  3/6 hits
                        Germans roll dice for 2 artilleries in Slovakia Hungary, round 3 :  0/2 hits
                        2 artilleries owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  1/6 hits
                        Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Novgorod, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Novgorod, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 artillery and 6 infantry moved from Baltic States to Poland
                4 artilleries and 33 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                1 fighter moved from Slovakia Hungary to Poland
                1 aaGun moved from Romania to Slovakia Hungary
                1 infantry moved from Smolensk to Belarus
                3 mech_infantrys moved from Belarus to Poland
                7 mech_infantrys moved from Russia to Belarus
                1 aaGun moved from Belarus to Eastern Poland
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 armour placed in Ukraine
                1 armour, 2 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

    Territory Summary for Russians :

    Manchuria : 1 mech_infantry
        Slovakia Hungary : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
        Poland : 1 flag, 5 artilleries, 2 fighters, 39 infantry, 3 mech_infantrys and 1 tactical_bomber
        Belarus : 1 infantry and 7 mech_infantrys
        Archangel : 4 infantry
        Eastern Poland : 1 aaGun
        Russia : 1 airfield, 1 armour, 1 factory_major, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 3 armour and 1 factory_minor
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 13 / 24
        Russians : 38 / 44
        Japanese : 14 / 28
        Americans : 73 / 96
        Chinese : 23 / 23
        British : 46 / 55
        UK_Pacific : 18 / 26
        Italians : 0 / 0
        ANZAC : 21 / 31
        French : 19 / 20
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 1 fighter and 6 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Korea to Manchuria
                1 artillery moved from Korea to Manchuria
                1 fighter moved from Japan to Manchuria
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 7 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    retreated to 7 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from 5 Sea Zone to Japan

    Place Units - Japanese
                1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
                Japanese collect 18 PUs; end with 18 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Korea : 2 aaGuns and 4 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag, 1 infantry
        6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport

    Production/PUs Summary :

    Germans : 13 / 24
        Russians : 37 / 44
        Japanese : 18 / 18
        Americans : 73 / 96
        Chinese : 20 / 23
        British : 46 / 55
        UK_Pacific : 18 / 26
        Italians : 0 / 0
        ANZAC : 21 / 31
        French : 19 / 20
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 1 artillery, 6 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Germans
                1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                6 fighters and 2 tactical_bombers moved from 3 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 artillery moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 artilleries and 4 infantry moved from 113 Sea Zone to Germany
                11 armour and 4 artilleries moved from Western Germany to Germany
                3 armour moved from Northern Italy to Germany
                1 fighter moved from United Kingdom to Germany
                4 fighters moved from 112 Sea Zone to Germany

  • 13

    scramble orders and kamikazes?

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    At Work, sorry.
    Would like to see for myself, even though we are just going through the motions now.
    Are you happy to wait until tomorrow morning?
    Actually do a Kamikaze on each Cruiser and one on three of your DDs(leaving one spare).
    Do not scramble the 2 on Japan; I think I will need them.

    Let’s see if we can finish this game tomorrow.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 1 artillery, 6 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Germans
                1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                6 fighters and 2 tactical_bombers moved from 3 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 artillery moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 artilleries and 4 infantry moved from 113 Sea Zone to Germany
                11 armour and 4 artilleries moved from Western Germany to Germany
                3 armour moved from Northern Italy to Germany
                1 fighter moved from United Kingdom to Germany
                4 fighters moved from 112 Sea Zone to Germany

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in Germany
                    Americans attack with 14 armour, 6 artilleries, 5 fighters and 4 infantry
                    Germans defend with 2 aaGuns, 7 armour, 21 artilleries, 1 factory_major, 3 fighters, 11 infantry and 12 mech_infantrys
                        AA fire in Germany :  0/5 hits
                        Americans roll dice for 14 armour, 6 artilleries, 5 fighters and 4 infantry in Germany, round 2 :  9/29 hits
                        Germans roll dice for 2 aaGuns, 7 armour, 21 artilleries, 3 fighters, 11 infantry and 12 mech_infantrys in Germany, round 2 :  23/54 hits
                        6 artilleries owned by the Americans , 7 infantry owned by the Germans , 13 armour owned by the Americans , 2 aaGuns owned by the Germans and 4 infantry owned by the Americans lost in Germany
                    1 armour retreated to Western Germany
                    Germans win with 7 armour, 21 artilleries, 3 fighters, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is -83
                    Casualties for Germans: 2 aaGuns and 7 infantry
                    Casualties for Americans: 13 armour, 6 artilleries and 4 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine and 4 tactical_bombers
                    Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  9/18 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 6 Sea Zone, round 2 :  7/12 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 submarine owned by the Americans , 3 fighters owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 2 cruisers, 6 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 :  7/13 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 transport in 6 Sea Zone, round 3 :  5/8 hits
                        3 fighters owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Japanese , 2 cruisers owned by the Americans , 3 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 :  4/8 hits
                        Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans , 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
                    Casualties for Americans: 2 cruisers, 2 destroyers, 7 fighters and 1 submarine

    Non Combat Move - Americans
                4 carriers and 1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from Alaska to 7 Sea Zone
                3 transports moved from 3 Sea Zone to 1 Sea Zone
                1 armour moved from Western United States to Alaska
                2 armour moved from Central United States to British Columbia
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
                3 artilleries and 3 infantry moved from 4 Sea Zone to Soviet Far East
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 64 Sea Zone to 10 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 64 Sea Zone
                2 carriers moved from 112 Sea Zone to 113 Sea Zone
                2 destroyers moved from 112 Sea Zone to 113 Sea Zone
                4 fighters moved from Germany to Western Germany
                1 fighter moved from Germany to Western Germany
                2 armour and 1 mech_infantry moved from Smolensk to Urals
                1 armour and 2 mech_infantrys moved from Samara to Timguska
                1 armour moved from Chahar to Jehol
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                4 carriers, 2 fighters and 1 transport moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 transport placed in 1 Sea Zone
                1 artillery and 1 infantry placed in Alaska
                6 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Jehol : 1 armour
        British Columbia : 2 armour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 6 bombers, 1 factory_major, 1 fighter and 1 harbour
        Alaska : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 3 artilleries and 3 infantry
        Timguska : 1 armour and 2 mech_infantrys
        Siberia : 2 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        10 Sea Zone : 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports
        19 Sea Zone : 1 flag, 1 transport
        2 Sea Zone : 1 flag
        1 Sea Zone : 4 transports
        7 Sea Zone : 4 carriers, 1 submarine and 1 tactical_bomber
        4 Sea Zone : 3 transports
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 fighters, 4 tactical_bombers and 1 transport
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 aaGun
        France : 1 aaGun
        Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 5 fighters and 1 harbour
        Norway : 1 flag
        Denmark : 1 flag
        Holland Belgium : 1 flag, 1 aaGun
        Northern Italy : 1 flag, 1 factory_minor
        Karelia : 1 infantry
        Urals : 2 armour and 1 mech_infantry
        Vyborg : 1 artillery
        113 Sea Zone : 2 carriers, 2 destroyers and 3 transports
        109 Sea Zone : 1 flag
        64 Sea Zone : 4 artilleries, 4 infantry and 4 transports
        Iraq : 1 flag, 1 factory_minor and 1 harbour
        79 Sea Zone : 3 submarines
        98 Sea Zone : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 11 / 24
        Russians : 39 / 44
        Japanese : 18 / 18
        Americans : 73 / 103
        Chinese : 20 / 23
        British : 46 / 55
        UK_Pacific : 18 / 26
        Italians : 0 / 0
        ANZAC : 21 / 31
        French : 19 / 20
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 5 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 3 artilleries and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 3 artilleries and 5 infantry in Manchuria, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                2 artilleries moved from Shantung to Jehol

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Jehol : 2 artilleries
        Manchuria : 5 artilleries and 9 infantry

    Production/PUs Summary :

    Germans : 11 / 24
        Russians : 39 / 44
        Japanese : 15 / 18
        Americans : 73 / 103
        Chinese : 23 / 29
        British : 46 / 55
        UK_Pacific : 18 / 26
        Italians : 0 / 0
        ANZAC : 21 / 31
        French : 19 / 20
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - British
                British buy 4 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry moved from 95 Sea Zone to Sicily
                1 mech_infantry moved from Bulgaria to Greater Southern Germany
                1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
                3 armour moved from Southern Italy to Greater Southern Germany
                6 armour, 11 artilleries, 4 fighters and 39 infantry moved from Western Germany to Germany
                6 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 10 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 10 infantry and 6 transports moved from 110 Sea Zone to 113 Sea Zone
                2 artilleries moved from 113 Sea Zone to Germany
                10 infantry moved from 113 Sea Zone to Germany
                1 battleship moved from 112 Sea Zone to 113 Sea Zone

    Combat - British
                Battle in Greater Southern Germany
                    British attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 3 artilleries and 1 infantry
                        British roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 :  4/6 hits
                        Germans roll dice for 3 artilleries and 1 infantry in Greater Southern Germany, round 2 :  1/4 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Greater Southern Germany
                    British win, taking Greater Southern Germany from Germans with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Formosa
                Battle in Sardinia
                Battle in Sicily
                Battle in Germany
                    British attack with 6 armour, 13 artilleries, 4 fighters and 49 infantry
                    Germans defend with 7 armour, 21 artilleries, 1 factory_major, 3 fighters, 4 infantry and 12 mech_infantrys
                        British roll dice for 1 battleship in Germany, round 2 :  0/1 hits
                        British roll dice for 6 armour, 13 artilleries, 4 fighters and 49 infantry in Germany, round 2 :  18/72 hits
                        Germans roll dice for 7 armour, 21 artilleries, 3 fighters, 4 infantry and 12 mech_infantrys in Germany, round 2 :  20/47 hits
                        20 infantry owned by the British , 4 infantry owned by the Germans , 2 artilleries owned by the Germans and 12 mech_infantrys owned by the Germans lost in Germany
                        British roll dice for 6 armour, 13 artilleries, 4 fighters and 29 infantry in Germany, round 3 :  18/52 hits
                        Germans roll dice for 7 armour, 19 artilleries and 3 fighters in Germany, round 3 :  15/29 hits
                        15 infantry owned by the British and 18 artilleries owned by the Germans lost in Germany
                        British roll dice for 6 armour, 13 artilleries, 4 fighters and 14 infantry in Germany, round 4 :  19/37 hits
                        Germans roll dice for 7 armour, 1 artillery and 3 fighters in Germany, round 4 :  4/11 hits
                        4 infantry owned by the British , 7 armour owned by the Germans , 1 artillery owned by the Germans and 3 fighters owned by the Germans lost in Germany
                    British captures 24PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Formosa from Japanese, taking Sardinia from Italians, taking Sicily from Italians, taking Germany from Germans with 6 armour, 13 artilleries, 4 fighters and 10 infantry remaining. Battle score for attacker is 99
                    Casualties for Germans: 7 armour, 21 artilleries, 3 fighters, 4 infantry and 12 mech_infantrys
                    Casualties for British: 39 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Kwangtung: 2 armour
                EDIT: Turning off Edit Mode
                2 carriers, 6 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                4 fighters moved from Germany to Archangel
                2 armour moved from Anhwe to Manchuria
                1 infantry moved from Hopei to Anhwe
                1 armour moved from Kiangsu to Jehol
                1 artillery moved from Kiangsu to Shantung
                1 infantry moved from Kiangsi to Kiangsu
                3 armour moved from Yunnan to Anhwe

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Anhwe: 2 armour
                EDIT: Turning off Edit Mode
                3 armour placed in Southern Italy
                1 armour, 4 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 55 PUs; end with 79 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 84 PUs

    Place Units - UK_Pacific
                1 battleship and 1 submarine placed in 20 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in 20 Sea Zone change ownership: 1 battleship and 1 submarine

    Territory Summary for British, UK_Pacific :

    Shantung : 1 artillery
        Formosa : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 infantry
        Jehol : 1 armour
        Siam : 1 flag
        Manchuria : 2 armour
        Anhwe : 5 armour and 1 infantry
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 factory_minor and 1 harbour
        35 Sea Zone : 1 fighter
        20 Sea Zone : 1 battleship, 1 submarine and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour and 11 infantry
        Greater Southern Germany : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
        Western Germany : 2 aaGuns
        Romania : 1 flag
        Germany : 1 flag, 6 armour, 13 artilleries, 1 factory_minor and 10 infantry
        Tobruk : 1 flag
        Albania : 1 flag
        Libya : 1 flag
        Sicily : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Southern Italy : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Ethiopia : 1 flag
        Sardinia : 1 flag, 1 infantry
        Archangel : 4 fighters
        Smolensk : 1 armour and 2 mech_infantrys
        Samara : 3 mech_infantrys
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 battleship and 6 transports
        95 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Yugoslavia : 1 flag
        91 Sea Zone : 2 carriers, 6 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 2 / 0
        Russians : 39 / 44
        Japanese : 14 / 18
        Americans : 73 / 103
        Chinese : 23 / 29
        British : 55 / 84
        UK_Pacific : 19 / 24
        Italians : 0 / 0
        ANZAC : 21 / 31
        French : 19 / 20
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 armour, 3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 11 destroyers, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 5 transports moved from 35 Sea Zone to 6 Sea Zone
                3 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 3
                Battle in Amur
                Battle in Korea
                    ANZAC attack with 1 armour, 3 artilleries, 2 fighters and 2 infantry
                    Japanese defend with 2 aaGuns and 4 infantry
                        AA fire in Korea :  0/2 hits
                        ANZAC roll dice for 1 armour, 3 artilleries, 2 fighters and 2 infantry in Korea, round 2 :  6/8 hits
                        Japanese roll dice for 2 aaGuns and 4 infantry in Korea, round 2 :  0/4 hits
                        4 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Korea
                    ANZAC win, taking Amur from Germans, taking Korea from Japanese with 1 armour, 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 22
                    Casualties for Japanese: 2 aaGuns and 4 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Korea to 6 Sea Zone
                1 submarine moved from 30 Sea Zone to 25 Sea Zone
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 battleship moved from 54 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from New Guinea to Guam
                1 tactical_bomber moved from Queensland to Guam

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 31 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for ANZAC :

    Korea : 1 flag, 1 armour, 3 artilleries and 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Guam : 2 tactical_bombers
        Amur : 1 artillery and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 battleship
        25 Sea Zone : 1 submarine
        5 Sea Zone : 1 submarine and 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 11 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 1 / 0
        Russians : 40 / 44
        Japanese : 11 / 18
        Americans : 73 / 103
        Chinese : 23 / 29
        British : 55 / 84
        UK_Pacific : 19 / 24
        Italians : 0 / 0
        ANZAC : 24 / 41
        French : 19 / 20
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    You are correct in needing those fighters. You only have 5 kamikazes because you used one in the Philippines last round.

    I did use a kamikaze on the Anzac turn to stop bombardment. I need to run to the store and will pick this up once I am home again.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - French
                French buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                4 infantry moved from Western Germany to Germany
                3 armour moved from France to Germany

    Place Units - French
                2 fighters placed in France

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total

    Territory Summary for French :

    French Indo China : 1 factory_minor
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor and 2 fighters
        Germany : 3 armour and 4 infantry

    Production/PUs Summary :

    Germans : 1 / 0
        Russians : 40 / 44
        Japanese : 11 / 18
        Americans : 73 / 103
        Chinese : 23 / 29
        British : 55 / 84
        UK_Pacific : 19 / 24
        Italians : 0 / 0
        ANZAC : 24 / 41
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 24

    Purchase Units - Russians
                Russians buy 2 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Russia to Urals
                2 fighters and 1 tactical_bomber moved from Poland to Vologda
                1 tactical_bomber moved from Russia to Yenisey
                3 armour moved from Ukraine to Volgograd
                5 artilleries, 39 infantry and 3 mech_infantrys moved from Poland to Germany

    Place Units - Russians
                2 bombers and 2 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Territory Summary for Russians :

    Yenisey : 1 tactical_bomber
        Slovakia Hungary : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
        Poland : 1 flag
        Germany : 5 artilleries, 39 infantry and 3 mech_infantrys
        Belarus : 1 infantry and 7 mech_infantrys
        Urals : 1 armour and 2 mech_infantrys
        Archangel : 4 infantry
        Eastern Poland : 1 aaGun
        Russia : 1 airfield, 2 bombers, 1 factory_major and 2 fighters
        Ukraine : 1 factory_minor
        Vologda : 2 fighters and 1 tactical_bomber
        Volgograd : 3 armour and 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 1 / 0
        Russians : 40 / 46
        Japanese : 11 / 18
        Americans : 73 / 103
        Chinese : 23 / 29
        British : 55 / 84
        UK_Pacific : 19 / 24
        Italians : 0 / 0
        ANZAC : 24 / 41
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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