TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 71 PUs;
Germans buy 1 armour, 5 artilleries, 1 destroyer, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Sweden to Norway
Germans take Norway from Russians
1 armour moved from Norway to Finland
2 armour, 3 fighters, 1 infantry and 3 tactical_bombers moved from Sweden to Finland
5 artilleries and 5 infantry moved from Germany to Poland
1 infantry moved from Rhodesia to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from South West Africa to Angola
Germans take Angola from British
1 infantry moved from Mozambique to Tanganyika Territory
Germans take Tanganyika Territory from British
2 armour moved from Union of South Africa to Tanganyika Territory
2 artilleries and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Germans
Battle in Poland
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 3 armour, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 2 artilleries and 6 infantry
retreated to Finland
Russians win with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 3 armour, 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield and 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Finland to Sweden
3 aaGuns, 2 armour, 6 artilleries and 22 infantry moved from Slovakia Hungary to Yugoslavia
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Turkey to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
Place Units - Germans
3 infantry placed in Egypt
3 infantry placed in United Kingdom
Germans undo move 2.
1 armour and 2 infantry placed in United Kingdom
3 infantry placed in Sweden
5 artilleries, 3 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
1 destroyer placed in 110 Sea Zone
1 armour and 1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3
Germans collect 48 PUs (10 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs