0%

Whackamatt (Axis) vs.Karl7 (Allies +6) - G40 14L

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 55 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to Siberia
                1 mech_infantry moved from Soviet Far East to Siberia

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Siberia to Korea

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4,6,1,1,1,6,3,5,4,3,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,5,2,2,5,3
                Japanese collect 12 PUs (14 lost to blockades); end with 67 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                4 submarines moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                3 bombers moved from Eastern United States to 110 Sea Zone
                1 fighter moved from 108 Sea Zone to 111 Sea Zone
                2 carriers, 4 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
                2 fighters moved from 109 Sea Zone to Scotland
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from West India to 71 Sea Zone
                1 bomber moved from West India to Iraq
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    scramble

  • 20 18 17 15

    No thanks

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                4 submarines moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                3 bombers moved from Eastern United States to 110 Sea Zone
                1 fighter moved from 108 Sea Zone to 111 Sea Zone
                2 carriers, 4 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
                2 fighters moved from 109 Sea Zone to Scotland
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from West India to 71 Sea Zone
                1 bomber moved from West India to Iraq
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Combat - Americans
                Strategic bombing raid in Iraq
                    1 bomber killed by AA
                    Bombing raid in Iraq causes 0 damage total.
                Battle in 111 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Scotland
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery and 1 infantry
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    2 fighters owned by the Americans retreated
                Battle in 71 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 3 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in 110 Sea Zone
                    Americans attack with 3 bombers, 2 destroyers, 1 fighter and 5 submarines
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 8 transports
                    Units damaged: 1 battleship owned by the Germans
                    Americans win with 3 bombers, 2 destroyers, 1 fighter and 3 submarines remaining. Battle score for attacker is 84
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 8 transports
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                3 bombers moved from 110 Sea Zone to Eire
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 111 Sea Zone to 110 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from Scotland to 109 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to Quebec
                1 destroyer and 3 transports moved from 101 Sea Zone to 106 Sea Zone
                2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                3 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Colombia to Venezuela
                1 infantry moved from Brazil to Venezuela
                1 mech_infantry moved from Uruguay to Venezuela
                4 infantry moved from Central America to Southeast Mexico
                1 bomber moved from 71 Sea Zone to Belgian Congo
                2 bombers moved from West India to Eastern Persia

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Manchuria

    Place Units - Chinese
                9 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 artillery and 2 infantry moved from West India to Eastern Persia
                2 tactical_bombers moved from India to Eastern Persia
                1 aaGun, 1 artillery and 8 infantry moved from India to West India
                1 aaGun, 2 artilleries and 7 infantry moved from Burma to India
                2 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 4 armour

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from 99 Sea Zone to Turkey
                2 infantry moved from Greece to Turkey
                1 fighter moved from Southern Italy to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Persia to Volgograd
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from Persia to Turkey
                2 fighters moved from Persia to Northwest Persia
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.
                Battle in Northwest Persia
                    Italians attack with 3 fighters and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Northwest Persia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Turkey
                    Italians attack with 1 artillery, 2 fighters and 4 infantry
                    Russians defend with 1 airfield and 1 infantry
                    Italians win, taking Turkey from Russians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from Turkey to Greece
                1 aaGun moved from Bulgaria to Greece
                3 fighters moved from Northwest Persia to Persia
                1 bomber moved from Volgograd to Persia

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                Italians undo move 1.
                3 artilleries and 3 infantry placed in Northern Italy
                3 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 27 PUs; end with 28 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 42 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 artillery and 1 harbour
                    ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from Java to 42 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from India: 2 fighters
                EDIT: Adding units owned by ANZAC to Eastern Persia: 2 fighters
                EDIT: Turning off Edit Mode

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 5 artilleries and 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 infantry moved from Union of South Africa to Rhodesia
                      Germans take Rhodesia from British
                1 infantry moved from Union of South Africa to South West Africa
                      Germans take South West Africa from British
                1 infantry moved from Union of South Africa to Mozambique
                      Germans take Mozambique from British
                3 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Norway to Sweden
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
                1 artillery and 1 infantry moved from 100 Sea Zone to Bessarabia
                1 infantry moved from Syria to Turkey
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from Western Germany to Sweden
                2 fighters and 3 tactical_bombers moved from Holland Belgium to Sweden
                2 armour moved from Western Germany to Slovakia Hungary

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Scotland to United Kingdom
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                2 armour and 1 infantry placed in Union of South Africa
                1 armour and 2 infantry placed in Egypt
                3 armour placed in Sweden
                2 armour and 1 infantry placed in United Kingdom
                3 infantry placed in Yugoslavia
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 62 PUs; end with 64 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 armour, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Siberia
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                1 armour moved from Norway to Finland
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Eastern Poland to Romania
                      Russians take Romania from Germans
                1 infantry moved from Western Ukraine to Bessarabia
                2 infantry moved from Eastern Poland to Bessarabia
                3 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine
                4 armour moved from Ukraine to Romania
                3 aaGuns, 3 artilleries and 47 infantry moved from Eastern Poland to Romania
                1 infantry moved from Baltic States to Eastern Poland
                1 artillery and 2 infantry moved from Karelia to Finland
                2 armour moved from Novgorod to Baltic States
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                2 infantry moved from Russia to Bryansk
                4 infantry moved from Caucasus to Volgograd

    Place Units - Russians
                1 factory_minor placed in Western Ukraine
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 46 PUs; end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 0 SuicideAttackTokens; 57 PUs;

    Combat Move - Japanese
                1 fighter and 1 infantry moved from Korea to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                    retreated to Amur
                    Russians win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Amur to Japan

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,5,5,4,6,4
                Japanese collect 17 PUs (5 lost to blockades); end with 74 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 3 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                3 bombers moved from Eire to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                2 carriers, 2 destroyers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
                3 artilleries moved from Quebec to 106 Sea Zone
                3 infantry moved from Quebec to 106 Sea Zone
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Portugal
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from Belgian Congo to Union of South Africa
                1 bomber moved from Eastern Persia to Iraq
                1 battleship, 2 carriers, 2 destroyers, 1 fighter and 3 submarines moved from 35 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Spain
                Battle in Morocco
                Battle in Portugal
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in United Kingdom causes 3 damage total.
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Strategic bombing raid in Union of South Africa
                    1 bomber killed by AA
                    Bombing raid in Union of South Africa causes 0 damage total.

    Non Combat Move - Americans
                1 bomber could not land in United Kingdom and was removed
                1 bomber could not land in Iraq and was removed
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from Venezuela to 89 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Portugal
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Suriname
                2 bombers moved from 109 Sea Zone to Suriname

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Iceland: 1 bomber
                EDIT: Turning off Edit Mode
                4 transports placed in 101 Sea Zone
                2 armour, 1 bomber and 1 infantry placed in Eastern United States
                3 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2
                Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                10 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Eire to Scotland
                      British take Scotland from Germans
                4 armour, 1 artillery and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 4 armour, 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Germans with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 aaGun, 1 artillery and 8 infantry moved from West India to Eastern Persia
                1 aaGun, 4 armour, 2 artilleries and 7 infantry moved from India to West India
                4 armour moved from West India to Eastern Persia

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians repair 5 damage on 5 factory_minors; Remaining resources: 44 PUs;
                Italians buy 1 aaGun, 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 4 infantry moved from Turkey to Caucasus
                2 infantry moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Algeria to Morocco
                1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to Spain
                1 armour moved from Iraq to Persia
                1 bomber moved from Persia to India
                3 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Greece to Yugoslavia

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Spain
                    Italians attack with 1 artillery, 4 infantry and 2 mech_infantrys
                    Americans defend with 2 infantry
                    Italians win, taking Spain from Americans with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Morocco
                    Italians attack with 1 armour and 2 infantry
                    Americans defend with 2 infantry
                    Italians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry
                Strategic bombing raid in India
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.

    Non Combat Move - Italians
                1 bomber moved from India to Persia
                2 aaGuns moved from Gibraltar to Spain
                1 aaGun moved from Greece to Bulgaria
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 aaGun and 2 armour placed in Persia
                3 infantry placed in Iraq
                3 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Italians collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                2 fighters moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Sumatra
                Battle in Celebes
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Sumatra from Japanese, taking Celebes from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Celebes to 44 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    KILL!

    kill?

T-shirts, Hats, and More

Suggested Topics

  • 18
  • 6
  • 28
  • 19
  • 32
  • 22
  • 106
  • 125
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

18.0k

Users

40.8k

Topics

1.8m

Posts