@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            4 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            2 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Combat Move - British
            2 infantry moved from British Somaliland to 76 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Kenya
            1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Kenya
            1 artillery, 2 fighters, 22 infantry and 1 tactical_bomber moved from India to Burma
            1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
Combat - British
            Battle in Kenya
                British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                British win, taking Kenya from Italians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Burma
                British attack with 1 artillery, 2 fighters, 22 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                British win, taking Burma from Japanese with 1 artillery, 2 fighters, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            2 aaGuns moved from India to Burma
            1 infantry moved from Eastern Persia to West India
            1 armour and 2 artilleries moved from Alexandria to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 bomber moved from Kenya to West India
            2 fighters and 1 tactical_bomber moved from Kenya to Egypt
Place Units - UK_Pacific
            1 artillery and 7 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
            UK_Pacific collect 15 PUs (3 lost to blockades); end with 16 PUs total
            Some Units in India change ownership: 1 artillery and 7 infantry
FYI, the edit of your dd was because my plane overshot when I dragged it and inadvertantly atttack wrong dd… :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
            1 armour moved from Greece to 97 Sea Zone
            3 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from Algeria to Morocco
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Southern Italy to Morocco
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Holland Belgium to Morocco
            1 fighter moved from Holland Belgium to Southern Italy
            2 infantry moved from Yugoslavia to Romania
            2 artilleries moved from Slovakia Hungary to Romania
            1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
            Battle in Gibraltar
            Battle in Romania
                Italians attack with 2 artilleries and 2 infantry
                Russians defend with 2 infantry
                Italians win, taking Gibraltar from British, taking Romania from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
                French defend with 2 infantry
                Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for French: 2 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Morocco to Algeria
            2 fighters moved from Morocco to Algeria
            2 aaGuns moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 15 PUs; end with 18 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 fighter moved from India to 37 Sea Zone
Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 37 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Burma
            2 fighters moved from 55 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
            Germans buy 2 armour, 8 artilleries, 2 destroyers and 8 infantry; Remaining resources: 5 PUs;
Combat Move - Germans
            3 infantry moved from Slovakia Hungary to Poland
            1 bomber moved from Western Germany to 114 Sea Zone
            1 destroyer moved from 112 Sea Zone to 114 Sea Zone
            5 tactical_bombers moved from Holland Belgium to Poland
            1 fighter moved from Holland Belgium to United Kingdom
            1 cruiser moved from 110 Sea Zone to 114 Sea Zone
Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 1 cruiser and 1 destroyer
                Russians defend with 1 cruiser
                Germans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Poland
                Germans attack with 3 infantry and 5 tactical_bombers
                Russians defend with 2 infantry
                Germans win, taking Poland from Russians with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Germans
            5 tactical_bombers moved from Poland to Slovakia Hungary
            8 armour moved from Germany to Slovakia Hungary
            1 armour moved from United Kingdom to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 armour and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            3 mech_infantrys moved from Western Germany to 113 Sea Zone
            1 armour, 1 artillery and 3 mech_infantrys moved from 113 Sea Zone to Norway
            3 aaGuns moved from Germany to Slovakia Hungary
            1 battleship and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone
            1 bomber moved from 114 Sea Zone to Western Germany
            5 transports moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 92 Sea Zone
Place Units - Germans
            2 armour, 4 artilleries and 4 infantry placed in Germany
            4 artilleries and 4 infantry placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            1 destroyer placed in 109 Sea Zone
Turn Complete - Germans
            Germans collect 50 PUs; end with 55 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
            2 infantry moved from Baltic States to Poland
            1 infantry moved from Bessarabia to Romania
            1 artillery and 1 infantry moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            2 fighters moved from Eastern Poland to Romania
Combat - Russians
            Battle in Iraq
                Russians attack with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Neutral_Axis: 3 infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser and 1 destroyer
                Germans win with 1 cruiser remaining. Battle score for attacker is 2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Romania
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Italians defend with 2 artilleries and 1 infantry
                Russians win, taking Romania from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 artilleries and 1 infantry
            Battle in Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            1 tactical_bomber moved from Iraq to Rostov
            4 aaGuns, 5 armour, 3 artilleries and 21 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            2 fighters moved from Romania to Baltic States
            1 fighter moved from Poland to Baltic States
            3 infantry moved from Novgorod to Baltic States
            3 infantry moved from Finland to Karelia
            1 infantry moved from Bryansk to Belarus
            6 infantry moved from Russia to Bryansk
Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            2 armour, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 armour moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Suiyuyan to Chahar
            3 fighters and 4 tactical_bombers moved from Manchuria to Chahar
            2 artilleries, 6 infantry and 1 mech_infantry moved from Shensi to Kansu
            2 bombers moved from Manchuria to Kansu
            1 destroyer moved from 45 Sea Zone to 34 Sea Zone
            1 cruiser moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from 45 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Shan State to French Indo China
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 tactical_bombers moved from French Indo China to Hopei
Combat - Japanese
            Battle in Chahar
                Japanese attack with 1 armour, 3 fighters and 4 tactical_bombers
                Chinese defend with 5 infantry
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 5 infantry
            Battle in Kansu
                Japanese attack with 2 artilleries, 2 bombers, 6 infantry and 1 mech_infantry
                Chinese defend with 1 fighter and 6 infantry
                Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 6 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 46 Sea Zone
                Japanese attack with 1 cruiser and 2 fighters
                Americans defend with 1 destroyer
                Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Borneo
            Battle in Hopei
                Japanese attack with 2 tactical_bombers
                Chinese defend with 1 infantry
                Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Kansu to Kweichow
            1 tactical_bomber moved from Hopei to Kweichow
            2 fighters moved from Chahar to 19 Sea Zone
            1 fighter and 4 tactical_bombers moved from Chahar to Manchuria
            1 fighter moved from 46 Sea Zone to 43 Sea Zone
            2 fighters moved from 34 Sea Zone to 43 Sea Zone
            EDIT: 1 artillery moved from 43 Sea Zone to Borneo
            1 cruiser and 1 destroyer moved from 41 Sea Zone to 43 Sea Zone
Place Units - Japanese
            1 carrier and 1 destroyer placed in 19 Sea Zone
            1 airfield placed in Manchuria
            1 artillery and 1 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry
            EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
            Japanese collect 49 PUs; end with 49 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            2 submarines moved from 106 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
            Battle in Korea
            Battle in 34 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                Americans win, taking Korea from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
Non Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            4 fighters moved from 34 Sea Zone to 6 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 33 Sea Zone to 26 Sea Zone
Place Units - Americans
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 3 bombers placed in Western United States
Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            2 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 bomber moved from West India to French Indo China
Combat - British
            Strategic bombing raid in French Indo China
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - British
            1 bomber moved from French Indo China to Burma
            8 infantry moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 aaGun, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from India to Burma
            1 infantry moved from West India to India
            2 infantry moved from Tanganyika Territory to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs total
            Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Algeria to Romania
            1 fighter moved from Southern Italy to Romania
            1 infantry moved from Yugoslavia to Romania
            1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Algeria to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 armour moved from Morocco to Tunisia
Combat - Italians
            Battle in Romania
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                Italians win, taking Romania from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
            1 fighter moved from Romania to Slovakia Hungary
            1 bomber moved from Romania to Slovakia Hungary
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 destroyer placed in 95 Sea Zone
            1 artillery placed in Southern Italy
Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from New South Wales to 46 Sea Zone
Combat - ANZAC
            Battle in Dutch New Guinea
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 cruiser
                ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to New Guinea
            2 fighters moved from Caroline Islands to Korea
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
            4 artilleries and 4 infantry moved from Germany to Poland
            1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
            8 armour moved from Slovakia Hungary to Bessarabia
            3 tactical_bombers moved from Slovakia Hungary to Bessarabia
            1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            1 tactical_bomber moved from Slovakia Hungary to Bessarabia
            1 artillery and 20 infantry moved from Slovakia Hungary to Poland
            2 armour moved from Germany to Poland
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
            3 artilleries and 3 infantry moved from 114 Sea Zone to Poland
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
Combat - Germans
            Battle in Poland
                Germans attack with 2 armour, 8 artilleries and 27 infantry
                Russians defend with 2 infantry
                Germans win, taking Poland from Russians with 2 armour, 8 artilleries and 27 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Finland
                Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Finland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 8 armour and 4 tactical_bombers
                Russians defend with 1 artillery and 3 infantry
                Germans win, taking Bessarabia from Russians with 7 armour and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Germans win, taking Eastern Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
            1 fighter moved from United Kingdom to 114 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            4 tactical_bombers moved from Bessarabia to Slovakia Hungary
            5 aaGuns moved from Slovakia Hungary to Poland
            1 aaGun moved from Slovakia Hungary to Poland
            1 transport moved from 92 Sea Zone to 97 Sea Zone
Place Units - Germans
            1 carrier placed in 114 Sea Zone
            3 armour and 3 mech_infantrys placed in Germany
            2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
            Russians buy 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 mech_infantry moved from Iraq to Egypt
            2 infantry moved from Baltic States to Eastern Poland
            1 tactical_bomber moved from Rostov to Eastern Poland
            1 fighter moved from Russia to Eastern Poland
            3 fighters moved from Baltic States to Finland
            3 infantry moved from Karelia to Finland
Combat - Russians
            Battle in Finland
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 armour and 1 artillery
                Russians win, taking Finland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour and 1 artillery
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            3 fighters moved from Finland to Novgorod
            3 infantry moved from Novgorod to Karelia
            5 armour moved from Baltic States to Novgorod
            20 infantry moved from Baltic States to Novgorod
            1 artillery and 3 infantry moved from Baltic States to Belarus
            2 artilleries moved from Baltic States to Belarus
            2 aaGuns moved from Baltic States to Belarus
            2 aaGuns moved from Baltic States to Novgorod
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            5 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            2 armour moved from Russia to Belarus
            4 infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Amur to Korea
Place Units - Russians
            1 fighter and 2 infantry placed in Novgorod
            10 infantry placed in Russia
            1 factory_minor placed in Iraq
Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
            Japanese repair 6 damage on 6 factory_minors; Remaining resources: 43 PUs; 6 SuicideAttackTokens;
            Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Korea
            1 fighter, 11 infantry and 4 tactical_bombers moved from Manchuria to Korea
            2 bombers moved from Kweichow to Korea
            1 artillery moved from Kansu to Shensi
            1 tactical_bomber moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 destroyer moved from 43 Sea Zone to 34 Sea Zone
            1 fighter moved from 43 Sea Zone to 34 Sea Zone
            1 fighter moved from 43 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 43 Sea Zone to 44 Sea Zone
            1 battleship moved from 43 Sea Zone to 42 Sea Zone
            1 cruiser moved from 43 Sea Zone to 35 Sea Zone
            1 carrier moved from 43 Sea Zone to 44 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 artillery and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 2 bombers, 5 fighters, 11 infantry and 6 tactical_bombers
                ANZAC defend with 2 fighters; Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 armour and 1 infantry
                2 infantry owned by the Japanese retreated to Manchuria
                Americans win with 1 armour, 2 fighters and 16 infantry remaining. Battle score for attacker is -19
                Casualties for Japanese: 9 infantry and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns and 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 cruiser
                Americans defend with 1 transport
                Japanese win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                Japanese win, taking Java from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 44 Sea Zone
            3 carriers moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Shensi to Chahar
            1 tactical_bomber moved from Chahar to Jehol
            4 fighters and 4 tactical_bombers moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Korea to Manchuria
            2 bombers moved from Korea to Japan
Place Units - Japanese
            3 infantry placed in Manchuria
            3 infantry placed in French Indo China
            1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,2,5,3,4,5,1,1,1,4,3,4,4,3,4,1,6,5,1,4,4,6,6,1,4
            Japanese collect 47 PUs (8 lost to blockades); end with 51 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 airfield, 3 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
            2 fighters moved from 6 Sea Zone to Jehol
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
Combat - Americans
            Battle in Jehol
                Americans attack with 6 fighters and 1 tactical_bomber
                Japanese defend with 1 tactical_bomber
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Americans
            1 artillery, 2 destroyers, 1 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to Midway
            1 bomber moved from Midway to Korea
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            4 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
            2 fighters moved from Jehol to Korea
            3 bombers moved from Western United States to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 infantry, 1 mech_infantry and 1 transport moved from 68 Sea Zone to 82 Sea Zone
            1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
            1 airfield and 1 factory_minor placed in Korea
            3 destroyers and 3 submarines placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 25 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,3,5
            Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs