Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Tough luck there
Playing ANZ/Fra now
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Suiyuyan to Russia
2 infantry moved from New South Wales to South Australia
1 fighter moved from South Australia to 30 Sea Zone
1 artillery moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
2 mech_infantrys moved from Vyborg to Norway
1 mech_infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to Southern France
2 tactical_bombers moved from Western Germany to Southern France
1 mech_infantry moved from Northern Italy to Southern France
2 bombers moved from Western Germany to Norway
1 mech_infantry moved from Vyborg to Norway
1 fighter moved from Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Holland Belgium, round 3 : 3/6 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bessarabia
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits
Russians roll dice for 2 mech_infantrys in Bessarabia, round 2 : 2/2 hits
2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Norway
Germans attack with 2 bombers and 3 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Norway, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 2/7 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 99 Sea Zone to 93 Sea Zone
3 artilleries and 5 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 mech_infantrys moved from Novgorod to Vyborg
2 bombers moved from Norway to Western Germany
9 armour and 10 mech_infantrys moved from Archangel to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
7 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 aaGun moved from Northern Italy to France
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Southern France to Western Germany
1 fighter moved from Bessarabia to Germany
1 fighter moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter moved from Western Germany to Germany
2 tactical_bombers moved from Southern France to France
2 artilleries moved from Western Germany to France
6 artilleries and 21 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Vyborg to Novgorod
2 tactical_bombers moved from Holland Belgium to France
2 mech_infantrys moved from Poland to Novgorod
1 mech_infantry moved from Poland to Germany
2 mech_infantrys moved from Germany to France
2 bombers moved from Western Germany to Germany
2 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Poland to Germany
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Eastern Poland to Germany
4 artilleries and 2 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4,5,1,2,1
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Production/PUs Summary :
Germans : 46 / 63
Russians : 23 / 25
Japanese : 68 / 81
Americans : 57 / 81
Chinese : 6 / 6
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 22 / 33
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
nationalities on matching carriers in SZ93
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
4 artilleries and 13 infantry moved from Rostov to Caucasus
2 artilleries moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
2 bombers moved from Russia to Bessarabia
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
Combat - Russians
Battle in Bessarabia
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 armour, 6 artilleries, 14 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians win, taking Caucasus from Italians with 2 armour, 6 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
4 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Volgograd to Kazakhstan
2 armour and 4 mech_infantrys moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Samara to Kazakhstan
14 artilleries and 16 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Suiyuyan to Timguska
1 mech_infantry moved from Ukraine to Smolensk
1 armour moved from Ukraine to Smolensk
1 mech_infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to Kazakhstan
1 bomber moved from Bessarabia to Kazakhstan
1 bomber moved from Bessarabia to Russia
2 artilleries and 3 infantry moved from Smolensk to Bryansk
4 infantry moved from Russia to Bryansk
1 armour moved from Ukraine to Smolensk
3 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Vologda to Smolensk
1 infantry moved from Smolensk to Bryansk
2 artilleries moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
1 infantry and 1 mech_infantry placed in Ukraine
1 infantry and 3 mech_infantrys placed in Russia
1 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 bomber moved from Japan to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Ulaanbaatar to Yenisey
Japanese take Yenisey from Russians
3 bombers moved from Japan to Yakut S.S.R.
2 artilleries and 7 infantry moved from Chahar to Suiyuyan
1 armour moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Suiyuyan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
British defend with 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 1/9 hits
British roll dice for 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Eastern Persia
Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Eastern Persia, round 3 : 2/8 hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 3 : 2/4 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British and 2 infantry owned by the Japanese lost in Eastern Persia
Japanese roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Eastern Persia, round 4 : 3/6 hits
British roll dice for 2 fighters in Eastern Persia, round 4 : 1/2 hits
2 fighters owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Suiyuyan
Japanese attack with 1 armour, 2 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Suiyuyan, round 2 : 1/10 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 4 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 bombers and 1 infantry in Yakut S.S.R., round 2 : 3/5 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 bombers moved from Yakut S.S.R. to Dzavhan
2 armour and 3 mech_infantrys moved from Chahar to Dzavhan
2 bombers moved from Philippines to Dzavhan
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
2 infantry moved from Kiangsu to 19 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
6 armour and 3 mech_infantrys moved from Kweichow to Suiyuyan
1 fighter moved from Japan to Dzavhan
1 fighter moved from Japan to Dzavhan
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
Japanese undo move 3.
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
3 infantry placed in Malaya
Japanese undo move 1.
3 submarines placed in 6 Sea Zone
Japanese undo move 4.
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Production/PUs Summary :
Germans : 44 / 63
Russians : 26 / 28
Japanese : 72 / 82
Americans : 57 / 81
Chinese : 3 / 6
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry about snail’s pace
Apparently 3 simultaneous games against good players is too many for me
I will try to pick up the pace
:-P You, Karl, and Bold are all normally rapid fire players. I can’t keep up with 3 rapid players at a time, only 2. Once I vanquish one of the others, I can turn my attention back to you. I heard you’re very busy now anyway?
My schedule’s pretty erratic, but I guess overall I’m not playing as fast as last season and definitely not as fast as Karl :lol:
I don’t mind pausing til one of those games conclude.
We all probably like to have a good pace kept up in our games so we can stay in them, and I would like the same for this…
I will probably not be able to refuse or postpone a rematch with Bold, so when Karl’s is wrapped up, I won’t start another with anyone… I’ll let you know when I’m ready to roll. Now I may be able to post USA/UK some time, but don’t feel obligated to move quickly. I’ll let you know when I can move regularly (approx daily).
Thanks a lot - basically yeah, I’m just saying I can’t handle all 3 of you at once right now
Don’t tell Karl, but he’s not going to last much longer :wink:
ok doke
Thanks a lot - you’re the best opponent ever
(just posting as a friendly reminder)
Sure thing - thanks again for your patience - this is going to be really fun to play regularly again - will be very soon - maybe tonight
Looking at it now…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 destroyer, 7 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
COMMENT: Fighters on like carriers in 93
2 bombers moved from Normandy Bordeaux to Norway
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
2 fighters moved from 91 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to Norway
1 armour moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Americans take 54 Sea Zone from Japanese
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
Combat - Americans
Battle in Amur
Battle in Norway
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 3 mech_infantrys
Americans win, taking Amur from Japanese with 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 artilleries
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 mech_infantry
Battle in Sakha
Americans attack with 1 armour
Japanese defend with 1 artillery
Americans win, taking Sakha from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 30 Sea Zone to 22 Sea Zone
1 destroyer moved from 30 Sea Zone to 34 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
2 cruisers moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to Caroline Islands
2 bombers moved from Norway to Scotland
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to Northern Territory
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
3 destroyers moved from 30 Sea Zone to 33 Sea Zone
4 submarines moved from 30 Sea Zone to 33 Sea Zone
3 carriers and 1 fighter moved from 30 Sea Zone to 33 Sea Zone
5 fighters moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 armour and 3 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Western United States to Caroline Islands
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
Place Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 armour placed in Central United States
3 infantry placed in Normandy Bordeaux
2 infantry placed in Central United States
1 bomber placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
4 infantry moved from Kansu to Tsinghai
1 fighter moved from Shensi to Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
Combat - British
Battle in Norway
Battle in Southern France
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
retreated to Southern France
Germans win, taking Norway from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Non Combat Move - British
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to Tunisia
1 fighter moved from Southern France to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 infantry moved from Algeria to Morocco
1 battleship moved from 110 Sea Zone to 125 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
1 infantry moved from Rhodesia to Tanganyika Territory
1 aaGun and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
Place Units - British
1 transport placed in 109 Sea Zone
1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
2 transports placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Scotland: 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Turn Complete - UK_Pacific