@Ghostglider Yes of course. You can do it offline too and upload after adjustments if you want to avoid additional MARTI dice.
13P post season tier bracket tourney Degrasse (Axis) vs. Variance (Allies +6)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
15 mech_infantrys moved from Ukraine to Caucasus
4 armour moved from Ukraine to Volgograd
4 armour moved from Rostov to Kazakhstan
4 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Rostov to Kazakhstan
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
2 artilleries moved from Belarus to Novgorod
10 mech_infantrys moved from Smolensk to Novgorod
1 artillery and 2 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Ukraine
8 artilleries and 28 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Nenetsia to Poland
4 fighters and 3 tactical_bombers moved from Ukraine to Germany
4 artilleries and 2 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 artilleries and 7 infantry moved from France to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
15 mech_infantrys moved from Ukraine to Caucasus
4 armour moved from Ukraine to Volgograd
4 armour moved from Rostov to Kazakhstan
4 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Rostov to Kazakhstan
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
2 artilleries moved from Belarus to Novgorod
10 mech_infantrys moved from Smolensk to Novgorod
1 artillery and 2 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Ukraine
8 artilleries and 28 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Nenetsia to Poland
4 fighters and 3 tactical_bombers moved from Ukraine to Germany
4 artilleries and 2 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 artilleries and 7 infantry moved from France to Northern ItalyCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 artillery moved from Germany to Western Germany
2 destroyers and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern ItalyPlace Units - Germans
2 artilleries and 8 infantry placed in Western Germany
3 infantry placed in Novgorod
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Kazakhstan : 4 armour and 10 mech_infantrys
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 8 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 14 infantry
Poland : 1 fighter and 1 tactical_bomber
Germany : 3 aaGuns, 1 armour, 1 factory_major, 4 fighters, 6 infantry, 7 mech_infantrys and 3 tactical_bombers
Denmark : 2 infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 3 artilleries and 9 infantry
Karelia : 1 flag, 1 artillery and 3 infantry
Baltic States : 1 flag
Rostov : 8 artilleries and 28 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 4 artilleries and 2 infantry
Ukraine : 4 mech_infantrys
Volgograd : 4 armour and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 10 mech_infantrys
Caucasus : 15 mech_infantrys
Smolensk : 1 infantry
Bulgaria : 1 flag
97 Sea Zone : 2 destroyers and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 12 / 20
Japanese : 37 / 44
Americans : 56 / 77
Chinese : 10 / 16
British : 39 / 42
UK_Pacific : 15 / 10
Italians : 31 / 41
ANZAC : 19 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9British Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
Russia 12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Samara
3 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Samara to Russia
1 armour moved from Sakha to Yakut S.S.R.
1 aaGun and 1 artillery moved from Yenisey to Yakut S.S.R.
1 aaGun and 4 infantry moved from Vologda to Russia
3 mech_infantrys moved from Urals to Russia
3 armour and 3 mech_infantrys moved from Vologda to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
1 armour and 1 mech_infantry moved from French Indo China to Siam
1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
1 bomber moved from Kiangsu to 43 Sea Zone
1 artillery and 9 infantry moved from Japan to 6 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Anhwe to Hopei
2 armour and 4 mech_infantrys moved from Hunan to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Kwangsi
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
1 armour and 1 mech_infantry moved from French Indo China to Siam
1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
1 bomber moved from Kiangsu to 43 Sea Zone
1 artillery and 9 infantry moved from Japan to 6 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Anhwe to Hopei
2 armour and 4 mech_infantrys moved from Hunan to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Kwangsi
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery and 1 bomber in Kwangsi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 22 Sea Zone, round 2 : 5/9 hits
2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 submarines
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Siam, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 3 armour, 1 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Hopei, round 2 : 2/10 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Kiangsu
2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 9 infantry moved from 20 Sea Zone to Kwangtung
4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Hainan
1 bomber moved from 43 Sea Zone to Hainan
1 bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kweichow to KiangsuPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Siam : 1 armour and 1 mech_infantry
Manchuria : 1 flag
Hainan : 1 bomber and 2 fighters
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 3 armour, 1 infantry and 6 mech_infantrys
Chahar : 1 flag, 4 infantry and 1 mech_infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 bomber, 1 harbour and 9 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
20 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 5 fighters, 7 tactical_bombers and 5 transports
22 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 14 / 18
Japanese : 43 / 43
Americans : 56 / 77
Chinese : 7 / 16
British : 39 / 42
UK_Pacific : 14 / 10
Italians : 28 / 41
ANZAC : 19 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.550
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 40Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.531
Median : 3.500
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 32UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
UK 12
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kazakhstan to Turkmenistan
2 mech_infantrys moved from Caucasus to Turkmenistan
1 artillery and 2 infantry moved from Volgograd to Samara
1 fighter moved from Ukraine to Samara
1 mech_infantry moved from Rostov to Samara
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kazakhstan to Turkmenistan
2 mech_infantrys moved from Caucasus to Turkmenistan
1 artillery and 2 infantry moved from Volgograd to Samara
1 fighter moved from Ukraine to Samara
1 mech_infantry moved from Rostov to Samara
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry and 1 mech_infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Samara
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Samara, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Italians attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Turkmenistan
Italians attack with 1 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits
Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 3 : 0/3 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits
Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 4 : 0/3 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 4 : 0/1 hits
Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 5 : 0/3 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 5 : 0/1 hits
Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 6 : 0/3 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 6 : 0/1 hits
Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 7 : 1/3 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 7 : 0/1 hits
1 mech_infantry owned by the British lost in Turkmenistan
Italians win, taking Turkmenistan from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Samara to Volgograd
4 artilleries and 7 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Gibraltar : 2 artilleries and 4 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
France : 4 artilleries and 9 infantry
Tunisia : 1 flag, 1 infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Libya : 1 armour, 2 artilleries and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Belarus : 1 flag, 1 armour and 1 mech_infantry
Rostov : 1 flag
Nenetsia : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Turkmenistan : 1 flag, 1 infantry and 2 mech_infantrys
Caucasus : 1 flag, 3 artilleries and 8 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Greece : 1 flag, 1 airfield and 1 factory_minor
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 37 / 55
Russians : 13 / 18
Japanese : 40 / 43
Americans : 63 / 90
Chinese : 8 / 14
British : 39 / 39
UK_Pacific : 16 / 17
Italians : 29 / 34
ANZAC : 19 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.919
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 37Russians Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Italians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.963
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27 -
Test summary from TripleA, engine version: 1.7.0.3, time: 20:46:41
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Aaah now I get it. It wouldn’t post because your password was missing. I put mine in and it seems to work.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Suriname to BrazilNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
3 fighters moved from 54 Sea Zone to Sumatra
2 fighters moved from New South Wales to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Karelia to Finland
Germans take Finland from British
2 artilleries and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Kazakhstan to Eastern Persia
Germans take Eastern Persia from British
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Volgograd to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from Rostov to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Karelia to Finland
Germans take Finland from British
2 artilleries and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Kazakhstan to Eastern Persia
Germans take Eastern Persia from British
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Volgograd to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from Rostov to BryanskCombat - Germans
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 3/4 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Shensi
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGunNon Combat Move - Germans
2 infantry moved from Northern Italy to 97 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
10 mech_infantrys moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Poland to France
3 fighters moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
3 tactical_bombers moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from France to Western Germany
2 artilleries and 5 infantry moved from Northern Italy to France
6 infantry moved from Western Germany to France
6 infantry moved from Germany to Western Germany
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
4 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Ukraine to Caucasus
4 armour and 3 mech_infantrys moved from Volgograd to Caucasus
6 artilleries moved from Rostov to Caucasus
25 infantry moved from Rostov to CaucasusPlace Units - Germans
3 artilleries placed in France
10 mech_infantrys placed in Germany
1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Shensi : 1 flag, 1 armour and 1 mech_infantry
Kansu : 1 flag, 1 armour and 1 mech_infantry
Tsinghai : 1 flag
Sikang : 1 flag, 1 mech_infantry
Timguska : 1 flag, 1 armour and 1 mech_infantry
Kazakhstan : 4 mech_infantrys
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 10 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 11 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 4 tactical_bombers
Germany : 3 aaGuns, 1 factory_major and 10 mech_infantrys
Denmark : 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 artilleries
Eastern Poland : 1 armour and 7 mech_infantrys
Tambov : 1 flag, 1 artillery and 1 infantry
Western Ukraine : 4 artilleries and 2 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 4 armour, 6 artilleries, 25 infantry and 22 mech_infantrys
Bulgaria : 1 flag
92 Sea Zone : 2 destroyers and 1 transport
Eastern Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery, 3 infantry and 10 mech_infantrysProduction/PUs Summary :
Germans : 52 / 62
Russians : 7 / 18
Japanese : 40 / 43
Americans : 60 / 90
Chinese : 4 / 14
British : 37 / 39
UK_Pacific : 16 / 17
Italians : 29 / 34
ANZAC : 19 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.083
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 36Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.143
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Russians Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.750
Median : 1.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Americans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
3 infantry moved from Russia to Vologda
1 armour moved from Yakut S.S.R. to Amur
Russians take Amur from Japanese
1 armour and 1 mech_infantry moved from Russia to Archangel
Russians take Smolensk from Italians
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Archangel
4 mech_infantrys moved from Russia to Belarus
1 tactical_bomber moved from Russia to Samara
4 infantry moved from Russia to Samara
1 armour moved from Russia to BelarusCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
Russians win, taking Samara from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 2 artilleries
Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Russians attack with 1 armour and 4 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Belarus from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 aaGun moved from Yakut S.S.R. to YeniseyPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 destroyers moved from 20 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Sakha to Amur
1 bomber moved from Kwangtung to Amur
1 mech_infantry moved from Buyant-Uhaa to Amur
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 artillery and 9 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Siam to French Indo China
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 carriers moved from 20 Sea Zone to 43 Sea Zone
8 infantry and 4 transports moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
4 infantry moved from 37 Sea Zone to Malaya
4 carriers moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from Hainan to Borneo
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Borneo
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 battleships moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shan State
1 fighter moved from Kiangsu to Japan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 destroyers moved from 20 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Sakha to Amur
1 bomber moved from Kwangtung to Amur
1 mech_infantry moved from Buyant-Uhaa to Amur
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 artillery and 9 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Siam to French Indo China
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 carriers moved from 20 Sea Zone to 43 Sea Zone
8 infantry and 4 transports moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
4 infantry moved from 37 Sea Zone to Malaya
4 carriers moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from Hainan to Borneo
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Borneo
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 battleships moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shan State
1 fighter moved from Kiangsu to JapanCombat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 2 mech_infantrys in Amur, round 2 : 1/3 hits
Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits
1 armour owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 destroyer and 4 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer and 4 transports in 37 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 2/2 hits
Russians roll dice for 1 artillery in Yakut S.S.R., round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Malaya
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Kiangsu to Japan
1 cruiser and 1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 armour moved from Siam to Malaya
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
1 armour and 2 mech_infantrys moved from Shantung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
1 armour moved from Buyant-Uhaa to Anhwe
1 mech_infantry moved from Chahar to Kiangsi
3 infantry moved from Chahar to Anhwe
3 armour and 4 mech_infantrys moved from Hopei to Sikang
1 bomber moved from Hainan to Japan
1 bomber moved from Amur to Jehol
2 destroyers moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 1 aaGun, 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag, 1 bomber
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 3 armour and 4 mech_infantrys
Anhwe : 1 flag, 1 armour and 3 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 harbour and 6 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 armour, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 mech_infantrys
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery and 1 mech_infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 tactical_bombers and 4 transports
36 Sea Zone : 2 destroyers
39 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer and 1 transport
Buyant-Uhaa : 1 flag
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 62
Russians : 14 / 21
Japanese : 54 / 54
Americans : 60 / 90
Chinese : 1 / 14
British : 37 / 39
UK_Pacific : 6 / 17
Italians : 24 / 34
ANZAC : 19 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.389
Median : 3.500
Variance : 1.086
Standard Deviation : 1.042
Total rolls : 36Japanese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.286
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 28Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 2 bombers, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 tactical_bomber moved from 110 Sea Zone to Denmark
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
5 bombers moved from United Kingdom to Germany
1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Wake Island to 46 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
3 transports moved from 110 Sea Zone to 117 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 mech_infantry moved from French West Africa to French Equatorial Africa
Americans take French Equatorial Africa from Germans
1 fighter moved from Yunnan to India
1 transport moved from 110 Sea Zone to 117 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone -
scramble West Germany?





