Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 submarine moved from 90 Sea Zone to 89 Sea Zone
1 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
3 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
15 artilleries and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
5 artilleries and 6 infantry moved from Baltic States to Belarus
Combat - Germans
Battle in 89 Sea Zone
Germans attack with 1 submarine and 1 transport
Americans defend with 1 transport
Germans win, taking 89 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West Indies
Non Combat Move - Germans
1 battleship, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
3 aaGuns moved from Baltic States to Belarus
4 artilleries and 6 infantry moved from Poland to Eastern Poland
3 artilleries moved from Germany to Poland
10 infantry moved from Germany to Poland
1 infantry moved from Bessarabia to Ukraine
Place Units - Germans
1 carrier placed in 112 Sea Zone
5 artilleries and 5 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Volgograd to Caucasus
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
4 infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to Russians
EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Ukraine to Russia
4 infantry moved from Russia to Samara
3 armour moved from Bryansk to Samara
2 aaGuns, 1 armour, 4 artilleries and 28 infantry moved from Bryansk to Russia
1 fighter moved from Caucasus to Volgograd
Place Units - Russians
2 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 2 artilleries, 2 fighters and 10 infantry moved from Amur to Buryatia
11 fighters moved from 6 Sea Zone to Buryatia
1 tactical_bomber moved from Japan to Buryatia
1 tactical_bomber moved from 6 Sea Zone to Buryatia
2 bombers moved from Kiangsu to Jehol
2 bombers moved from Jehol to Buryatia
2 infantry moved from Korea to 6 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
4 tactical_bombers moved from Kiangsu to 35 Sea Zone
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Urals
Japanese take Urals from Russians
1 armour moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Dzavhan to Yenisey
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 4 tactical_bombers and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 infantry
ANZAC defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Buryatia
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 13 fighters, 10 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 1 bomber, 13 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 bomber and 8 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Non Combat Move - Japanese
2 fighters moved from Buryatia to Manchuria
11 fighters moved from Buryatia to Amur
2 tactical_bombers moved from Buryatia to Amur
1 bomber moved from Buryatia to Manchuria
Place Units - Japanese
3 infantry placed in Kiangsu
1 fighter placed in Japan
2 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
4 carriers, 6 destroyers, 4 fighters, 2 infantry, 13 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 101 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in Hawaiian Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans win, taking Hawaiian Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
3 bombers moved from Western United States to Midway
1 submarine moved from 30 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,1
Americans collect 47 PUs (2 lost to blockades); end with 48 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hunan to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Hunan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 2 infantry
EDIT: Adding units owned by Chinese to Hunan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 submarine moved from 101 Sea Zone to 89 Sea Zone
Combat - British
Battle in 89 Sea Zone
British attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Germans defend with 1 submarine
British win, taking 89 Sea Zone from Germans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in West Indies
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern Persia to Russia
4 infantry moved from Eastern Persia to Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 fighter moved from India to Persia
6 infantry moved from India to West India
1 battleship, 1 cruiser and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Egypt to Russia
Place Units - British
3 infantry placed in Iraq
1 submarine placed in 98 Sea Zone
British undo move 1.
1 armour and 2 infantry placed in Iraq
2 armour placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,1,3,4,5,3,1,2,4,6,4,6
British collect 26 PUs (8 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
my dice are sucking hard
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
5 armour moved from Romania to Ukraine
4 infantry moved from Bessarabia to Ukraine
11 armour moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Southern Italy
Combat - Italians
Battle in Ukraine
Italians attack with 17 armour and 4 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 17 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 destroyer and 2 transports placed in 95 Sea Zone
1 bomber and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Belarus to Rostov
2 armour moved from Belarus to Rostov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
4 artilleries moved from Eastern Poland to Belarus
6 infantry moved from Eastern Poland to Belarus
10 infantry moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
1 armour moved from Nenetsia to Belarus
1 infantry moved from Vyborg to Novgorod
5 artilleries moved from Germany to Poland
5 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Rostov
Germans attack with 3 armour
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Germans
3 submarines placed in 112 Sea Zone
7 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,6
Germans collect 49 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Japanese
2 infantry moved from Volgograd to Rostov
1 armour moved from Samara to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
2 armour moved from Samara to Novosibirsk
4 infantry moved from Samara to Novosibirsk
4 infantry moved from Yakut S.S.R. to Dzavhan
Russians take Dzavhan from Japanese
1 fighter moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 mech_infantry moved from Ethiopia to Egypt
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs
Japan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - Americans
Purchase Units - Americans
Americans buy 3 destroyers, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Central America to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
3 fighters moved from 101 Sea Zone to West Indies
Combat - Americans
Battle in West Indies
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking West Indies from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 fighters moved from West Indies to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 bombers moved from Midway to Hawaiian Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries, 1 fighter and 12 infantry moved from Hunan to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 14 infantry
Japanese defend with 3 armour, 5 artilleries and 6 infantry
2 artilleries owned by the Chinese and 3 infantry owned by the Chinese retreated to Hunan
Japanese win with 3 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 5 infantry
Casualties for Chinese: 11 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
Place Units - Chinese
2 artilleries and 5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Novgorod
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
Combat - British
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangtung: 1 infantry
EDIT: Adding units owned by Chinese to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to Russia
1 fighter moved from Persia to Russia
6 infantry moved from Persia to Northwest Persia
5 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
6 infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to Burma
2 fighters moved from India to Iraq
1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer and 1 submarine moved from 89 Sea Zone to 101 Sea Zone
4 infantry moved from Kwangsi to Yunnan
3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Kwangsi to Hunan
Place Units - British
3 infantry placed in Iraq
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 armour
EDIT: Adding units owned by British to Iraq: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,6,3,2,5,1,3,4,4,3,2,3,3,5,1,1,1,6,1
British collect 27 PUs (8 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 armour, 2 fighters and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 2 armour, 2 fighters and 1 mech_infantry
Good god!
The dice are killing me! I’ve lost almost every battle!
The chinese one was risky, you were attacking with 23 attack points to 31 defending.
You will have revenge if yo loose.
Cheers
Juan