14L G40 MrRoboto (Axis) vs Karl7 (Allies +9)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                4 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Eastern Persia to Syria
                2 armour and 1 mech_infantry moved from Egypt to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to Syria
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 artillery moved from Alexandria to Tobruk

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    retreated to Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Syria
                    British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                    British win, taking Syria from Italians with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in Sumatra

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 infantry moved from West India to India
                1 artillery and 3 infantry moved from Burma to Yunnan
                3 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                2 infantry moved from Burma to India
                1 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Syria to Egypt
                1 tactical_bomber moved from Syria to Egypt
                1 fighter moved from Syria to Iraq
                2 infantry moved from Alexandria to Egypt
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Quebec to Eastern United States

    Place Units - British
                1 armour, 1 fighter and 1 infantry placed in Egypt
                1 fighter and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,3,3,6,2
                British collect 33 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,3,5,1,6,3,4,3,3,2,3,3,4,2,3,6,1,6,1,2,3,2,2,3,6
                UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 infantry

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    UK ncm edit

    UK.tsvg

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    Also, I forgot to move the Anzac Ftr out of Burma.  If not ok, let me know.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 5 damage total.
                Battle in Southern France
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Western Germany to Southern Italy
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 99 Sea Zone to 95 Sea Zone
                3 fighters moved from Southern France to Gibraltar
                3 submarines moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                3 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 carrier and 1 transport placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 32 / 41
        Japanese : 44 / 62
        Americans : 59 / 82
        Chinese : 12 / 18
        British : 34 / 34
        UK_Pacific : 12 / 10
        Italians : 20 / 31
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 cruiser and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                3 fighters moved from Caroline Islands to Korea

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                11 armour, 16 artilleries, 24 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British

    Combat - Germans

    Non Combat Move - Germans
                2 artilleries and 5 infantry moved from Western Germany to France
                5 aaGuns moved from Eastern Poland to Western Ukraine
                2 artilleries and 11 infantry moved from Poland to Eastern Poland
                2 artilleries and 8 infantry moved from Germany to Poland
                1 infantry moved from Baltic States to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                3 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 29 / 41
        Japanese : 44 / 62
        Americans : 59 / 82
        Chinese : 12 / 18
        British : 31 / 34
        UK_Pacific : 12 / 10
        Italians : 20 / 31
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Bryansk to Belarus
                4 fighters and 1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                10 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                5 infantry moved from Vologda to Archangel
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to French Indo China
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Kwangtung to 41 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
                3 armour moved from Anhwe to Manchuria
                1 armour moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 6 infantry moved from Central Mongolia to Chahar
                2 fighters and 2 tactical_bombers moved from Kwangtung to 19 Sea Zone
                1 fighter moved from Kiangsu to Japan
                2 fighters moved from Kwangtung to Japan
                1 bomber moved from Kwangtung to French Indo China
                2 fighters moved from Kwangtung to Japan
                1 tactical_bomber moved from Kwangtung to Japan
                1 tactical_bomber moved from Kwangtung to Japan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield and 1 factory_minor
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Chahar
                    Japanese attack with 1 artillery and 6 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 4 armour
                    Americans defend with 2 infantry
                    Japanese win, taking Manchuria from Chinese with 3 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Central Mongolia to Chahar
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 bomber moved from French Indo China to Kiangsu
                1 bomber moved from 41 Sea Zone to Malaya

    Place Units - Japanese
                1 carrier and 1 transport placed in 19 Sea Zone
                1 carrier placed in 19 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                2 infantry placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 bomber
                EDIT: Adding units owned by Japanese to Anhwe: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,3,6,1,1,1,6,4,4,5,5,6,6,5,4,5,5,6,2,2,4,3,6,5,4,1,3,3,2,4,5,1
                Japanese collect 47 PUs (8 lost to blockades); end with 48 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 bombers, 1 factory_minor, 1 harbour and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Korea to Manchuria
                1 bomber moved from Yunnan to Manchuria
                1 bomber moved from New Guinea to Manchuria
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima
                Battle in Manchuria
                    Americans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 3 armour
                    Americans win, taking Iwo Jima from Japanese with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 3 armour
                    Casualties for Americans: 1 fighter and 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Manchuria to Korea
                2 bombers moved from Manchuria to Korea
                1 fighter moved from Hawaiian Islands to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                3 submarines moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to Quebec
                2 fighters moved from Eastern United States to Western United States

    Place Units - Americans
                1 factory_minor placed in Korea
                1 harbour placed in Midway
                3 submarines placed in 10 Sea Zone
                3 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
                Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 17 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 18 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 fighter moved from India to 41 Sea Zone
                9 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                3 artilleries moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor and 1 infantry
                    British win, taking French Indo China from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter and 1 tactical_bomber could not land in French Indo China and were removed
                1 fighter moved from 41 Sea Zone to India
                1 aaGun and 10 infantry moved from India to Burma
                1 aaGun moved from Yunnan to Shan State
                1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from Iraq to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                2 armour and 1 mech_infantry moved from Syria to Egypt
                1 fighter moved from Union of South Africa to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to Quebec

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Yunnan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                2 fighters placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,2,4,5
                British collect 24 PUs (8 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 3 artilleries and 7 infantry moved from Northern Italy to 95 Sea Zone
                2 armour, 3 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry and 6 transports moved from 95 Sea Zone to 99 Sea Zone
                2 armour, 3 artilleries and 7 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 99 Sea Zone
                3 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                4 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 30 / 39
        Japanese : 47 / 48
        Americans : 60 / 80
        Chinese : 10 / 16
        British : 31 / 24
        UK_Pacific : 9 / 9
        Italians : 20 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC attack with 1 cruiser and 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                    1 submarine owned by the Japanese Submerged
                Battle in Borneo

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 cruiser and 1 submarine
                EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 cruiser and 1 submarine
                EDIT: Turning off Edit Mode
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 22 20 19 18 17 16 15 14 12

    France

    France.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 7 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                3 bombers moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 3 bombers and 8 infantry
                    British defend with 2 infantry; Americans defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 3 bombers and 5 infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 2 armour, 2 artilleries and 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Normandy Bordeaux to Eastern Poland
                2 artilleries and 8 infantry moved from Poland to Eastern Poland
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
                1 tactical_bomber moved from Western Germany to Novgorod

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Archangel to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                2 artilleries and 8 infantry moved from Russia to Bryansk
                3 infantry moved from Volgograd to Tambov
                5 infantry moved from Archangel to Smolensk
                5 infantry moved from Yenisey to Timguska
                2 aaGuns and 9 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 carriers and 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 6 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 bomber and 2 infantry moved from Anhwe to Hunan
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Malaya to 43 Sea Zone
                3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking 6 Sea Zone from ANZAC with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 artillery and 6 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Hunan to Japan
                1 bomber moved from 43 Sea Zone to Philippines
                1 aaGun moved from Chahar to Anhwe
                3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 carriers and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Korea to Japan
                2 fighters moved from Korea to Japan
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from 17 Sea Zone to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 6 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Kiangsu
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 5,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in Japan causes 12 damage total.
                Cleaning up after air battles
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                4 fighters moved from Japan to Korea
                1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 destroyer moved from 17 Sea Zone to 24 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 destroyer moved from 17 Sea Zone to 15 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 mech_infantry, 7 submarines and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from 25 Sea Zone to Midway
                3 submarines moved from 10 Sea Zone to 25 Sea Zone
                3 bombers moved from Western United States to Midway
                2 fighters moved from Western United States to 25 Sea Zone
                2 bombers moved from Japan to Midway
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec

    Place Units - Americans
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Korea
                2 bombers placed in Western United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,4,4,6,4,1,3,3,3,5,2,5,5,1,6,5,2,3,4,6,4,6,4,1,1,1,1,5,5,6,6,4,4,3,6,5,3,2,2,5,3,5
                Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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