Sorry - would you please be more specific? Give me actual casualties? Since there are attacking subs involved I just want to be sure casualties are taken as you want.
G4013LKarl7(Axis)v.MrRoboto(Allies+9) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Amur to Siberia
1 armour moved from Korea to Siberia
2 fighters moved from Korea to Siberia
1 fighter moved from Japan to 4 Sea Zone
1 bomber moved from Persia to 79 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Western Germany to NorwayCombat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 1 armour, 2 fighters and 2 infantry
Americans defend with 1 artillery
Japanese win, taking Siberia from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 95 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Norway causes 3 damage total.Non Combat Move - Japanese
1 bomber moved from Norway to Western Germany
1 bomber moved from 79 Sea Zone to Persia
3 tactical_bombers moved from Denmark to Germany
2 fighters moved from Siberia to Buryatia
1 aaGun, 3 artilleries and 10 infantry moved from Korea to Amur
1 fighter moved from Japan to Yakut S.S.R.
1 fighter moved from 4 Sea Zone to AmurPlace Units - Japanese
3 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,2,5,6,5,5,5,5,2,2,5,4,2,2
Japanese collect 5 PUs (11 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Rhodesia to Kenya
British take Kenya from Germans
3 artilleries and 6 infantry moved from Central Mongolia to Tsagaan Olom
UK_Pacific take Tsagaan Olom from JapaneseCombat - British
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Greece to France
3 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
4 artilleries, 1 fighter, 12 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
3 artilleries and 7 infantry moved from West India to Eastern Persia
2 artilleries and 3 infantry moved from India to West IndiaPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 airfield placed in Eastern Persia
3 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in GreeceTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 5 infantryProduction/PUs Summary :
Germans : 52 / 81
Russians : 0 / 0
Japanese : 16 / 5
Americans : 69 / 99
Chinese : 23 / 29
British : 32 / 30
UK_Pacific : 18 / 23
Italians : 15 / 13
ANZAC : 23 / 33
French : 17 / 22
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 4 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Romania to Yugoslavia
Italians take Yugoslavia from British
1 armour moved from Yugoslavia to Romania
1 armour and 1 infantry moved from Persia to Iraq
3 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to IraqCombat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Iraq from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Iraq to Persia
3 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 20 PUs (3 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - French
French buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - French
1 artillery, 1 fighter and 1 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor and 2 infantry
French win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - French
1 fighter moved from Northern Italy to FrancePlace Units - French
1 artillery and 6 infantry placed in FranceTurn Complete - French
French collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_major; Remaining resources: 80 PUs;
Germans buy 7 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from French Central Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French West Africa
Germans take French West Africa from French
1 armour moved from Libya to Algeria
Germans take Tunisia from French
Germans take Algeria from French
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
2 fighters and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Northern Italy
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Northern Italy from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Norway causes 5 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Norway to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Greater Southern Germany to Western Germany
4 armour and 1 mech_infantry moved from Germany to Western Germany
1 aaGun, 3 armour, 1 artillery and 3 infantry moved from Novgorod to Belarus
3 infantry moved from Smolensk to Belarus
8 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 aaGun, 16 armour and 7 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 fighters and 2 tactical_bombers moved from Northern Italy to Western GermanyPlace Units - Germans
7 armour placed in Germany
2 artilleries and 8 infantry placed in Western Germany
2 infantry placed in PersiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,1,3,3,3,3,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 armour and 2 infantry moved from Siberia to Soviet Far East
1 bomber moved from Western Germany to Finland
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Japanese take 93 Sea Zone from British
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 97 Sea ZoneCombat - Japanese
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Battle in 92 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese win, taking 97 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Soviet Far East
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Soviet Far East from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
1 aaGun, 3 artilleries and 10 infantry moved from Amur to Ulaanbaatar
1 fighter moved from Yakut S.S.R. to Samara
2 fighters moved from Buryatia to Novosibirsk
1 fighter moved from Amur to Evenkiyskiy
3 infantry moved from Korea to Amur
1 bomber moved from Persia to Southern Italy
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Novgorod to Germany
1 bomber moved from Finland to Western Germany
3 tactical_bombers moved from Germany to RomaniaPlace Units - Japanese
1 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,2,4,2,4,2,6,1,3,3,6,6,6,1
Japanese collect 6 PUs (11 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
3 artilleries and 6 infantry moved from Tsagaan Olom to Olgiy
UK_Pacific take Olgiy from JapaneseCombat - British
Non Combat Move - British
4 artilleries, 1 fighter, 12 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
3 aaGuns, 1 artillery and 14 infantry moved from Chahar to Suiyuyan
2 artilleries and 3 infantry moved from West India to Eastern Persia
2 artilleries and 5 infantry moved from India to West India
2 submarines moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Greece
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 29 PUs (3 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries and 5 infantryProduction/PUs Summary :
Germans : 51 / 86
Russians : 0 / 0
Japanese : 17 / 8
Americans : 68 / 98
Chinese : 23 / 29
British : 32 / 29
UK_Pacific : 18 / 23
Italians : 18 / 26
ANZAC : 23 / 42
French : 15 / 21
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 20 PUs;
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to 95 Sea Zone
3 fighters moved from Southern Italy to Northern Italy
1 armour moved from Romania to Bulgaria
Italians take Bulgaria from British
1 armour moved from Bulgaria to RomaniaCombat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
1 armour moved from Iraq to PersiaPlace Units - Italians
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,5,5,6,1,5,2
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - French
French buy 7 infantry; Remaining resources: 0 PUs;Combat Move - French
1 artillery, 1 fighter and 2 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
French win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - French
1 fighter moved from Northern Italy to France
3 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - French
7 infantry placed in FranceTurn Complete - French
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
French collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Greece
1 bomber moved from Western Germany to United KingdomCombat - Japanese
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Strategic bombing raid in Greece
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Battle in Gibraltar
Japanese attack with 3 fighters and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 2 bombers and 1 fighter
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 fighters
Casualties for Americans: 2 bombers and 1 fighterNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Dzavhan from Russians to Japanese
EDIT: Turning off Edit Mode
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
2 fighters moved from Novosibirsk to Persia
2 fighters moved from Persia to Egypt
1 fighter moved from Samara to Russia
1 fighter moved from Evenkiyskiy to Russia
1 aaGun, 3 artilleries and 10 infantry moved from Ulaanbaatar to Dzavhan
3 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Korea to Amur
1 bomber moved from United Kingdom to Western Germany
3 tactical_bombers moved from Romania to EgyptPlace Units - Japanese
1 armour placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 1 armour and 2 infantry
EDIT: Adding units owned by Japanese to Siberia: 2 infantry
EDIT: Adding units owned by Japanese to Sakha: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,4,5,3,4,6,2,2,1,5,3,2,5,1
Japanese collect 6 PUs (11 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - British
British repair 5 damage on 5 factory_majors; Remaining resources: 24 PUs;
British buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters, 1 infantry and 1 tactical_bomber moved from France to Northern Italy
1 mech_infantry moved from Greece to Albania
1 mech_infantry moved from Albania to Yugoslavia
British take Yugoslavia from Italians
1 armour, 1 artillery and 6 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
3 artilleries and 6 infantry moved from Olgiy to Timguska
UK_Pacific take Timguska from ItaliansCombat - British
Battle in Northern Italy
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 factory_minor
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northern Italy
British win, taking Northern Italy from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Northern Italy to France
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Greece
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery, 2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries and 5 infantry moved from West India to Eastern Persia
2 artilleries and 5 infantry moved from India to West India
3 aaGuns, 1 artillery and 14 infantry moved from Suiyuyan to KansuPlace Units - British
2 fighters placed in United Kingdom
1 infantry placed in GreeceTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
British collect 38 PUs; end with 39 PUs totalPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 artilleries and 5 infantryProduction/PUs Summary :
Germans : 46 / 75
Russians : 0 / 0
Japanese : 17 / 8
Americans : 72 / 102
Chinese : 23 / 29
British : 38 / 39
UK_Pacific : 19 / 24
Italians : 11 / 28
ANZAC : 23 / 39
French : 16 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians repair 4 damage on 4 factory_minors; Remaining resources: 24 PUs;
Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Gibraltar
1 armour moved from Romania to Poland
1 fighter moved from Southern Italy to PolandCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Gibraltar
Italians attack with 2 fighters and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 tactical_bomber
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Poland
Italians attack with 1 armour and 1 fighter
Americans defend with 1 armour
retreated to Poland
Americans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 fighter moved from Poland to Germany
1 artillery and 2 infantry moved from Iraq to Persia
2 fighters moved from Gibraltar to 92 Sea ZonePlace Units - Italians
1 armour and 1 infantry placed in Iraq
1 armour placed in Iraq
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - French
French buy 6 infantry; Remaining resources: 1 PUs;Combat Move - French
Non Combat Move - French
Place Units - French
6 infantry placed in FranceTurn Complete - French
French collect 16 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 45 / 75
Russians : 0 / 0
Japanese : 17 / 8
Americans : 72 / 102
Chinese : 23 / 29
British : 34 / 39
UK_Pacific : 19 / 24
Italians : 15 / 21
ANZAC : 24 / 37
French : 16 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
wow!
I attacked france with bad odds but the dice decided to add insult to injury… I got totally diced.
GG
I’ll post.
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Hm okay. That was an insane game actually - never had so many units with France. Not even remotely.
It would have been very exciting to see, what would have happened if you would have recaptured Paris. The game would have been quite open again actually. Since I’m quite far away from taking Egypt and/or the Middle East. I would need to rely on holding Leningrad and trying to push Stalingrad/Moscow as hard as I can.
Thanks for the game!
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Hm okay. That was an insane game actually - never had so many units with France. Not even remotely.
It would have been very exciting to see, what would have happened if you would have recaptured Paris. The game would have been quite open again actually. Since I’m quite far away from taking Egypt and/or the Middle East. I would need to rely on holding Leningrad and trying to push Stalingrad/Moscow as hard as I can.
Thanks for the game!
in hindsight I should have attacked France 1st over Cairo.
oh well
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Do you fancy a 2014 game against me?
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Sure, switch sides?
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sounds fair. where do u want your bid?
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sub with brit med fleet and inf in New Guinea





