Had the worst dice ever I believe, so I was kinda upset about it. Hadnt post it after I played it because I was angry :) Oh well its gonna be one of those games I guess.
Harryants vs Stomping Gargantua, G40 + tech + rus bmb + awesomeness
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round: 2
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 fighters, 1 infantry and 2 transports; Remaining resources: 5 PUs; 0 techTokens;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 armour and 2 mech_infantrys moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 4 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
2 aaGuns moved from Central United States to Western United States
1 bomber moved from Hawaiian Islands to Wake Island
1 bomber moved from Eastern United States to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
3 fighters moved from Eastern United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Wake Island
1 armour, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
6 infantry moved from Shensi to Sikang
1 fighter moved from Hopei to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round: 2
Combat Move - British
1 bomber moved from Iceland to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Shan State to Burma
1 fighter moved from Malta to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 armour moved from Tobruk to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - British
Battle in Western Germany
British attack with 1 bomber and 1 fighter
Germans defend with 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
British roll dice for 1 bomber and 1 fighter in Western Germany, round 2 : 2/2 hits
Germans roll dice for 1 bomber and 1 fighter in Western Germany, round 2 : 1/2 hits
1 bomber owned by the British , 1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Western Germany
British win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 1 bomber
Battle in 94 Sea Zone
British attack with 3 fighters
Italians defend with 1 battleship and 1 transport
British roll dice for 3 fighters in 94 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 battleship and 1 transport in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 94 Sea Zone
British roll dice for 2 fighters in 94 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 battleship and 1 transport in 94 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship and 1 transport
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits
1 infantry owned by the British lost in Italian Somaliland
British roll dice for 1 artillery in Italian Somaliland, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 0/1 hits
British roll dice for 1 artillery in Italian Somaliland, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 5 : 0/1 hits
British roll dice for 1 artillery in Italian Somaliland, round 6 : 1/1 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 6 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 aaGun and 2 infantry moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eire to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from 94 Sea Zone to GibraltarPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 airfield and 1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,3,6,5,1
British collect 23 PUs (7 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.514
Median : 3.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.125
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.125
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round: 2
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrysDice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.514
Median : 3.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.125
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.125
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 armour moved from Slovakia Hungary to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 fighter; British defend with 1 fighter and 1 harbour
British win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 artillery moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Greece to Bulgaria
2 fighters moved from Slovakia Hungary to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Greece to Bulgaria
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Northern ItalyPlace Units - Italians
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 17 PUs total -
I thought gibraltar was worth a try. Totally didn’t notice your bomber up in Iceland.
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Bomber dies last if france attack south france.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round: 2
Combat Move - French
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to MaltaTurn Complete - French
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OK I’ll do the free tech rolls. Not sure I remember how to do this (been a long time since battlemap), but here goes:
test
aaa :1@6: -
test 2
Rolls: 1@6; Total Hits: 11@6: (5) -
OK here’s the free dice rolls:
germany
Rolls: 1@6; Total Hits: 11@6: (3)USSR
Rolls: 1@6; Total Hits: 11@6: (5)japan
Rolls: 1@6; Total Hits: 11@6: (1)USA
Rolls: 1@6; Total Hits: 11@6: (3)UK
Rolls: 1@6; Total Hits: 11@6: (5)no china
italy
Rolls: 1@6; Total Hits: 11@6: (3)ANZAC
Rolls: 1@6; Total Hits: 11@6: (2)no france
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Well, nobody gets anything. Onward…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Southern France to Holland Belgium
2 bombers moved from Southern Italy to Karelia
4 infantry moved from Finland to Karelia
2 tactical_bombers moved from Southern Italy to Holland Belgium
2 infantry moved from Norway to 112 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Tunisia to Gibraltar
1 fighter moved from Algeria to Gibraltar
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Gibraltar
Germans attack with 2 fighters and 2 infantry
British defend with 1 fighter and 1 harbour
Germans win, taking Gibraltar from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Holland Belgium
Germans attack with 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Karelia
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 artillery and 3 infantry
3 infantry owned by the Germans retreated to Finland
Russians win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 bombers moved from Karelia to Finland
2 fighters moved from 109 Sea Zone to Finland
2 tactical_bombers moved from Holland Belgium to Western Germany
3 aaGuns, 5 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
3 aaGuns, 6 artilleries and 5 infantry moved from Poland to Eastern Poland
3 armour and 10 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Romania to Eastern Poland
2 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Germans
1 infantry placed in Southern France
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Ukraine to Belarus
2 artilleries and 12 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Volgograd to Iraq
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from Novgorod to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 16 infantry and 2 mech_infantrys
Germans defend with 3 aaGuns, 5 armour, 3 artilleries, 17 infantry and 2 mech_infantrys; Italians defend with 2 armour
AA fire in Belarus : 1/3 hits
1 bomber owned by the Russians lost in Belarus
Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 16 infantry and 2 mech_infantrys in Belarus, round 2 : 7/26 hits
Italians roll dice for 3 aaGuns, 7 armour, 3 artilleries, 17 infantry and 2 mech_infantrys in Belarus, round 2 : 13/29 hits
13 infantry owned by the Russians , 4 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Belarus
3 infantry owned by the Russians , 1 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 5 artilleries owned by the Russians retreated to Bryansk
Italians win with 7 armour, 3 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is -24
Casualties for Germans: 3 aaGuns and 4 infantry
Casualties for Russians: 1 bomber and 13 infantry
Battle in Iraq
Russians attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Iraq to Northwest Persia
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Karelia
2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 aaGun, 4 artilleries and 9 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
1 fighter moved from Belarus to Bryansk
1 fighter moved from Belarus to Russia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Turkmenistan to Samara
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in Volgograd
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsDice Statistics:
Total
1 was rolled 17 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.284
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 67Neutral_Axis Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.438
Median : 3.000
Variance : 0.581
Standard Deviation : 0.762
Total rolls : 32Italians Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.172
Median : 3.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29 -
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 timesOuch… Getting double the typical amount of ones leaves it mark let me tell you.
I only intended to strafe for one round, figured it’d shrink your army, at a mutually exclusive cost to my own. Only way to get those guys out of Novgorod.
Instead… my main army now suffered a massive deficit, and I’ve got BIG problems. Didn’t help that my troops no showed in the fight either :S (7Hits wtf).
Assumed your hits would be on the AA. Up to you though.
USA’s still not in the war, Japan hasn’t even begun it’s campaign against Russia yet, and Moscow is on the verge of collapse already! F*#&
lol… Well played so far sir!
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One very important NCM.
Move 1 aa BRY to RUS.
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I was thinking you would do a strafe/retreat to evacuate Leningrad, but didn’t expect such good fortune. Beginner’s luck.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 bomber, 1 harbour and 3 mech_infantrys; Remaining resources: 7 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 bombers moved from Chahar to Russia
1 armour moved from Jehol to Hopei
1 mech_infantry moved from Kweichow to Hopei
8 fighters and 5 tactical_bombers moved from Chahar to Hopei -
Intercept SBR on Moscow?





