13L G40 MrRoboto (Axis) vs Dawgoneit (Allies+10) Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Siberia: 1 infantry
                EDIT: Adding units owned by Russians to Soviet Far East: 1 infantry
                EDIT: Changing ownership of Soviet Far East from Japanese to Russians
                EDIT: Turning off Edit Mode
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                2 fighters, 8 infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine
                3 armour, 5 artilleries, 5 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine
                3 infantry moved from Novgorod to Karelia
                3 infantry moved from Novgorod to Vyborg
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 2 submarines
                    1 submarine owned by the Russians Submerged
                    2 submarines owned by the Germans Submerged
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Vyborg
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians winGermans winGermans win with no units remaining with no units remaining, taking Vyborg from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 3 armour, 5 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 8 armour, 1 artillery and 17 infantry
                    Russians win, taking Western Ukraine from Germans with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 8 armour, 1 artillery and 17 infantry
                    Casualties for Russians: 5 artilleries, 13 infantry and 3 mech_infantrys

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kansu: 1 infantry
                EDIT: Adding units owned by Russians to Suiyuyan: 1 infantry
                EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
                EDIT: Removing units owned by Russians from Tsinghai: 1 infantry
                EDIT: Adding units owned by Russians to Shensi: 1 infantry
                EDIT: Changing ownership of Shensi from Japanese to Chinese
                EDIT: Turning off Edit Mode
                2 fighters moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                5 infantry moved from Rostov to Ukraine
                1 aaGun moved from Belarus to Novgorod
                5 infantry moved from Belarus to Novgorod
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Belarus to Novgorod
                1 aaGun moved from Bryansk to Ukraine
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Urals to Vologda
                2 infantry moved from Timguska to Novosibirsk
                2 aaGuns moved from Timguska to Novosibirsk
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Sakha to Amur
                2 infantry moved from Buryatia to Amur
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yenisey to Yakut S.S.R.
                3 infantry moved from Volgograd to Rostov

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 7 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 battleship and 1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                2 bombers moved from Kiangsi to 42 Sea Zone
                2 fighters moved from 6 Sea Zone to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Kiangsi to Kweichow
                1 infantry and 2 mech_infantrys moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi


  • yes scramble

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 7 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 battleship and 1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                2 bombers moved from Kiangsi to 42 Sea Zone
                2 fighters moved from 6 Sea Zone to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Kiangsi to Kweichow
                1 infantry and 2 mech_infantrys moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi

    Combat - Japanese
                British scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 2 transports
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 3 transports in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 2 transports
                Battle in Celebes
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/2 hits
                        Chinese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Kwangtung, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 :  0/4 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 :  0/3 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 3 :  0/3 hits
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 :  1/3 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 4 :  0/3 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 5 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 5 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 6 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 6 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 7 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 7 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 8 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 8 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 1 battleship; Americans defend with 1 battleship and 3 fighters
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
                        British roll dice for 2 battleships and 3 fighters in 33 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        1 fighter owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 :  4/6 hits
                        British roll dice for 2 battleships and 2 fighters in 33 Sea Zone, round 3 :  4/4 hits
                        2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 destroyer owned by the Japanese , 1 battleship owned by the British and 2 fighters owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 1 battleship, 2 carriers and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 destroyer, 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 battleship
                    Casualties for Americans: 1 battleship and 3 fighters

    Non Combat Move - Japanese
                2 bombers moved from 42 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                2 fighters moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from Kwangsi to Kiangsi
                1 tactical_bomber moved from Kweichow to Kiangsi
                1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                1 fighter moved from Japan to Kiangsi

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs total

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 36 / 36
        Japanese : 44 / 45
        Americans : 52 / 77
        Chinese : 9 / 13
        British : 30 / 23
        UK_Pacific : 13 / 21
        Italians : 16 / 27
        ANZAC : 14 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 cruisers, 2 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to France
                1 infantry moved from Normandy Bordeaux to France
                1 bomber and 1 tactical_bomber moved from Northern Territory to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 cruisers, 2 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to France
                1 infantry moved from Normandy Bordeaux to France
                1 bomber and 1 tactical_bomber moved from Northern Territory to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 battleship and 2 carriers
                    Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                Battle in France
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
                    Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 4 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                4 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Hunan
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 armour moved from Ethiopia to Egypt
                1 mech_infantry moved from Kenya to Egypt
                2 armour, 1 bomber and 1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 3 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Ethiopia to Egypt
                1 mech_infantry moved from Kenya to Egypt
                2 armour, 1 bomber and 1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 3 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France

    Combat - British
                Battle in Southern France
                    British attack with 3 fighters
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win with no units remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 3 fighters
                Battle in Kwangsi
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 3 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
                    British win, taking Egypt from Italians with 3 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Malaya
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 aaGun moved from Burma to Yunnan

    Place Units - British
                1 fighter placed in United Kingdom
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 7 infantry

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Eastern Poland
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                1 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                Battle in Western Ukraine
                    Italians attack with 1 artillery, 5 infantry and 1 mech_infantry
                    Russians defend with 3 armour
                        Italians roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Western Ukraine, round 2 :  0/7 hits
                        Russians roll dice for 3 armour in Western Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 3 :  1/5 hits
                        Russians roll dice for 3 armour in Western Ukraine, round 3 :  3/3 hits
                        1 armour owned by the Russians and 3 infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 4 :  0/2 hits
                        Russians roll dice for 2 armour in Western Ukraine, round 4 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                    1 artillery owned by the Italians retreated to Bessarabia
                    Russians win, taking Cyprus from British with 2 armour remaining. Battle score for attacker is -13
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 5 infantry and 1 mech_infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Bessarabia to Eastern Poland
                2 destroyers and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 33 / 51
        Russians : 35 / 36
        Japanese : 41 / 45
        Americans : 53 / 78
        Chinese : 12 / 16
        British : 30 / 32
        UK_Pacific : 11 / 11
        Italians : 17 / 20
        ANZAC : 14 / 27
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Yunnan to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Yunnan to Kwangtung

    Combat - ANZAC
                Battle in Kwangtung
                    ANZAC attack with 3 fighters
                    Japanese defend with 2 artilleries, 1 harbour and 1 infantry
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -27
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 3 fighters

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                    French converts factory_major into different units
                1 infantry moved from France to Northern Italy
                      French take Northern Italy from Italians
                1 infantry moved from France to Southern France
                      French take Southern France from Germans
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from France to Holland Belgium

    Combat - French

    Non Combat Move - French

    Turn Complete - French
                French collect 24 PUs; end with 24 PUs total

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
                1 armour and 1 mech_infantry moved from Western Germany to Northern Italy
                1 armour and 4 mech_infantrys moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 carrier, 1 cruiser and 3 submarines moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 bomber moved from Norway to Holland Belgium
                1 bomber moved from Norway to France
                1 fighter moved from Germany to Northern Italy
                1 submarine moved from 84 Sea Zone to 91 Sea Zone

  • '19 '18

    Will you submerge in 113 or 91?


  • yes to both. thank you.

    ww2 german sub submerging under fire.jpg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
                1 armour and 1 mech_infantry moved from Western Germany to Northern Italy
                1 armour and 4 mech_infantrys moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 carrier, 1 cruiser and 3 submarines moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 bomber moved from Norway to Holland Belgium
                1 bomber moved from Norway to France
                1 fighter moved from Germany to Northern Italy
                1 submarine moved from 84 Sea Zone to 91 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Germans creates battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    Germans attack with 2 submarines
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 2 submarines in 113 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 113 Sea Zone
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 113 Sea Zone
                    Russians win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Northern Italy
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    French defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northern Italy
                    Germans win, taking Northern Italy from French with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in 104 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 submarines in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 104 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in France
                    Germans attack with 1 armour, 1 bomber and 4 mech_infantrys
                    French defend with 1 airfield, 1 factory_minor and 1 infantry; Americans defend with 1 armour and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 4 mech_infantrys in France, round 2 :  2/6 hits
                        French roll dice for 1 armour and 2 infantry in France, round 2 :  1/3 hits
                        1 infantry owned by the French , 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in France
                        Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in France, round 3 :  2/5 hits
                        French roll dice for 1 armour in France, round 3 :  1/1 hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in France
                    Germans captures 24PUs while taking French capital
                    Germans win, taking France from French with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for French: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 carrier and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Northern Italy to Southern Italy
                1 bomber moved from France to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                2 artilleries and 2 infantry moved from Germany to Poland
                6 aaGuns, 4 artilleries, 9 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Norway to Finland
                1 transport moved from 110 Sea Zone to 104 Sea Zone

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                2 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 35 PUs (2 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 37 / 65
        Russians : 35 / 36
        Japanese : 41 / 45
        Americans : 50 / 78
        Chinese : 12 / 16
        British : 30 / 32
        UK_Pacific : 11 / 11
        Italians : 17 / 20
        ANZAC : 14 / 25
        French : 16 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to 99 Sea Zone
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Buryatia to Amur
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to 99 Sea Zone
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Buryatia to Amur
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 99 Sea Zone
                    Russians attack with 1 fighter
                    Italians defend with 1 transport
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Bessarabia
                    Russians attack with 2 infantry
                    Italians defend with 1 artillery
                    Russians win, taking Bessarabia from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from 99 Sea Zone to Ukraine
                2 armour moved from Western Ukraine to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Ukraine
                3 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Bryansk to Ukraine
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Smolensk
                2 infantry moved from Novosibirsk to Samara
                2 aaGuns moved from Novosibirsk to Samara
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Shensi to Hopei

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
                Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total

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