13L G40 Vold vs dawgoneit (Allies +12)


  • still waiting on the kami orders.

  • '13

    for some reason I was waiting for a UK file - oops.

    If I have Kami’s left, put two on each surface ship please.

    V

  • '13

    starting with the cruiser


  • it’s all good. I saw you playing other people so I figured you were waiting for a response from me.
    any ways you have a fighter on japan do you want to scramble him?

  • '13

    nope


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 8 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Manchuria

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers and 3 submarines
                    Japanese defend with 3 destroyers and 1 submarine
                    Americans win, taking 6 Sea Zone from Japanese with 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 30
                    Casualties for Japanese: 3 destroyers and 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Manchuria
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 3 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter and 1 tactical_bomber

    Non Combat Move - Americans
                3 transports moved from 8 Sea Zone to 10 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 9 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil

    Place Units - Americans
                1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea Zone
                2 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Hunan to Manchuria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Hunan to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 1 fighter
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Manchuria to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Kiangsu to Shantung
                4 infantry moved from Hunan to Kiangsi
                3 infantry moved from Hunan to Kwangsi
                4 artilleries and 4 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 armour moved from Yunnan to Malaya
                2 mech_infantrys moved from Yunnan to Malaya
                1 mech_infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 28 PUs;
                British buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Yunnan to Malaya
                2 mech_infantrys moved from Yunnan to Malaya
                1 mech_infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Malaya
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun moved from Burma to India
                1 artillery moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Iraq to Egypt
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                2 armour moved from Belgian Congo to Egypt
                1 fighter moved from Tunisia to Morocco
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery moved from Algeria to Tunisia
                2 cruisers moved from 106 Sea Zone to 91 Sea Zone
                1 aaGun moved from Burma to India
                4 infantry moved from Burma to India
                2 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Burma
                2 infantry moved from India to Burma

    Place Units - British
                1 cruiser and 2 destroyers placed in 81 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 artilleries, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,1,2,6,6,6,5,1,2,6,5,2,3
                UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
                Some Units in India change ownership: 2 artilleries, 3 infantry and 1 mech_infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.

    Non Combat Move - Italians

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 armour moved from Northern Territory to 55 Sea Zone
                1 armour and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 bomber moved from Caroline Islands to Korea
                1 bomber moved from Jehol to Korea

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                    ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Korea
                    ANZAC attack with 2 bombers
                    Japanese defend with 2 artilleries, 1 factory_major and 1 infantry
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 bombers

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Northern Territory: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Caroline Islands to Manchuria

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • hey I got that man out of there in a round about way. it let me use him I battle so I took a man off where I would have transported him from. and I lost the man in question in battle. I also put your transport back


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour, 3 artilleries and 21 infantry moved from Eastern Poland to Belarus
                3 bombers, 10 mech_infantrys and 3 tactical_bombers moved from Germany to Baltic States
                2 infantry moved from Bessarabia to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 12 armour, 3 artilleries and 21 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 12 armour, 3 artilleries and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 infantry
                    Russians defend with 1 aaGun
                    Germans win, taking Western Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Baltic States
                    Germans attack with 3 bombers, 10 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win, taking Baltic States from Russians with 3 bombers, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                3 bombers and 3 tactical_bombers moved from Baltic States to Eastern Poland
                1 aaGun moved from Eastern Poland to Bessarabia
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Bulgaria to Eastern Poland
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 artillery and 2 infantry moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                3 armour, 1 bomber and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                2 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 2 infantry
                    Japanese defend with 2 artilleries and 1 factory_major
                    Japanese win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 3 armour, 3 artilleries, 21 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk
                3 infantry moved from Russia to Bryansk
                2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Archangel
                2 infantry moved from Smolensk to Archangel
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Vologda to Archangel
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Urals to Vologda
                1 infantry moved from Samara to Russia
                4 infantry moved from Volgograd to Tambov
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Evenkiyskiy to Urals
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Tsinghai to Novosibirsk
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Soviet Far East to Siberia
                1 artillery moved from Finland to Karelia

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery and 2 infantry placed in Ukraine
                2 infantry placed in Volgograd
                Russians undo move 2.
                Russians undo move 1.
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Ukraine
                Russians undo move 3.
                1 infantry placed in Novgorod
                2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 artillery moved from Korea to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 armour
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 armour

    Non Combat Move - Japanese
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Korea
                2 bombers and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,6,1,3,5,5,4
                Japanese collect 21 PUs (11 lost to blockades); end with 21 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                5 transports moved from 86 Sea Zone to 91 Sea Zone
                2 armour and 8 infantry moved from Morocco to 91 Sea Zone
                2 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 cruiser, 2 destroyers and 3 submarines moved from 6 Sea Zone to 8 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 artillery, 1 battleship, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Battle in Aleutian Islands
                    Americans attack with 2 armour, 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Aleutian Islands from Japanese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 2 armour, 3 artilleries, 12 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries and 4 infantry; Italians defend with 1 artillery, 1 harbour and 3 infantry
                    Americans win, taking Gibraltar from Italians with 2 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 artilleries and 4 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Kiangsi to Kiangsu
                4 infantry moved from Hunan to Kiangsi
                2 artilleries moved from Hunan to Kiangsi
                2 artilleries moved from Hunan to Kwangsi
                1 fighter moved from Jehol to Kiangsu
                3 infantry moved from Jehol to Shantung
                4 infantry moved from Jehol to Manchuria

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Jehol
                1 artillery placed in Manchuria
                1 artillery placed in Shantung
                2 artilleries placed in Jehol
                1 artillery placed in Kiangsu
                Chinese undo move 5.
                Chinese undo move 4.
                Chinese undo move 3.
                Chinese undo move 2.
                Chinese undo move 1.
                5 artilleries and 2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from Morocco to 95 Sea Zone
                2 cruisers moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser and 2 destroyers moved from 81 Sea Zone to 95 Sea Zone

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