the file opens fine so i will roll tomorrow. thanks for the fix
13L G40 MrRoboto (Axis) vs Karl7 (Allies +9) Game 1
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yes 3 us fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 15 submarines and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Archangel to Smolensk
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Rostov
3 infantry moved from Ukraine to Rostov
3 armour moved from Shensi to Kweichow
Germans take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
3 armour moved from Kweichow to Szechwan
1 artillery and 4 infantry moved from Sikang to SzechwanCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Anhwe
Germans attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Germans attack with 3 armour, 1 artillery and 4 infantry
British defend with 1 artillery
Germans roll dice for 3 armour, 1 artillery and 4 infantry in Szechwan, round 2 : 0/8 hits
Chinese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Szechwan
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Szechwan, round 3 : 3/7 hits
Chinese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
1 artillery owned by the British lost in Szechwan
Germans win, taking Szechwan from Chinese with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 15 submarines and 1 tactical_bomber
British defend with 1 destroyer and 1 transport; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 3 transports
Germans roll dice for 15 submarines in 109 Sea Zone, round 2 : 5/15 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 6 fighters and 4 transports in 109 Sea Zone, round 2 : 8/12 hits
2 submarines owned by the Americans , 1 fighter owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the British and 8 submarines owned by the Germans lost in 109 Sea Zone
Germans roll dice for 7 submarines in 109 Sea Zone, round 3 : 2/7 hits
2 transports owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 3 : 4/9 hits
Americans roll dice for 5 fighters in 109 Sea Zone, round 3 : 3/5 hits
Units damaged: 1 battleship owned by the Germans
4 fighters owned by the Americans and 2 destroyers owned by the Germans lost in 109 Sea Zone
Germans roll dice for 7 submarines in 109 Sea Zone, round 4 : 4/7 hits
1 transport owned by the British and 1 transport owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 4 : 3/7 hits
Americans roll dice for 1 fighter in 109 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 104
Casualties for Germans: 2 destroyers and 8 submarines
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 3 transportsNon Combat Move - Germans
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to France
6 aaGuns, 8 armour, 15 artilleries, 16 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
4 artilleries and 8 infantry moved from Western Ukraine to Bryansk
10 armour moved from Ukraine to Bryansk
1 bomber moved from Rostov to Bryansk
3 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 fighter moved from Vologda to Bryansk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
3 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 armour moved from Alexandria to EgyptPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 submarines placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in France
2 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 60 / 76
Russians : 15 / 25
Japanese : 45 / 36
Americans : 55 / 75
Chinese : 4 / 12
British : 27 / 27
UK_Pacific : 13 / 10
Italians : 26 / 42
ANZAC : 17 / 31
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was probably the end of the game, because of a stupid error by me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
3 infantry moved from Samara to Novosibirsk
1 armour moved from Russia to Urals
Russians take Urals from Italians
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Volgograd to Tambov
3 armour moved from Volgograd to Russia
3 infantry moved from Volgograd to Kazakhstan
8 infantry moved from Volgograd to Samara
1 aaGun moved from Volgograd to SamaraPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
2 battleships, 1 carrier, 1 fighter, 9 submarines and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 artillery moved from Italian Somaliland to KenyaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 fighter, 9 submarines and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 1 carrier, 1 fighter, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to JapanPlace Units - Japanese
2 infantry placed in Manchuria
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Marshall Islands: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,6,3,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,1,5,4,5,1,5,4,3,5,3,3,3,5,2,5,6,4,1,2,5,2,4
Japanese collect 29 PUs (19 lost to blockades); end with 29 PUs total -
I don’t know man. Japan is on the verge of losing.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 1 fighter, 4 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 submarines moved from 19 Sea Zone to 20 Sea Zone
4 destroyers and 4 submarines moved from 6 Sea Zone to 20 Sea Zone
5 fighters moved from 6 Sea Zone to 20 Sea Zone
1 battleship and 2 cruisers moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
2 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa -
well, let’s see.
ANyhow, you’ve got 2 kamakazes left. Need order for naval battle.
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both on the battleship!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 1 fighter, 4 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 submarines moved from 19 Sea Zone to 20 Sea Zone
4 destroyers and 4 submarines moved from 6 Sea Zone to 20 Sea Zone
5 fighters moved from 6 Sea Zone to 20 Sea Zone
1 battleship and 2 cruisers moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
2 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,5
Units damaged: 1 battleship owned by the Americans
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Norway
Battle in 20 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 4 destroyers, 5 fighters, 9 submarines and 1 transport
Japanese defend with 2 battleships, 1 carrier and 8 submarines
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Americans win, taking Norway from Germans, taking 20 Sea Zone from Japanese with 1 battleship, 2 cruisers, 4 destroyers, 5 fighters, 7 submarines and 1 transport remaining. Battle score for attacker is 92
Casualties for Japanese: 2 battleships, 1 carrier and 8 submarines
Casualties for Americans: 2 submarines
Battle in FormosaNon Combat Move - Americans
5 carriers moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Yunnan to RussiaPlace Units - Americans
2 armour and 1 fighter placed in Korea
1 destroyer, 4 submarines and 2 transports placed in 10 Sea Zone
1 armour placed in Western United States
Americans undo move 3.
Americans undo move 1.
3 armour placed in Korea
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kweichow
Chinese take Kweichow from Germans
1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to AnhwePlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Shensi
3 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from Yunnan to SzechwanCombat - British
British creates battle in territory 119 Sea Zone
Battle in Szechwan
British attack with 3 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 artillery and 3 infantry
British win, taking 119 Sea Zone from Germans, taking Szechwan from Germans with 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 3 armour, 1 artillery and 3 infantry
Casualties for British: 1 infantry
Battle in Shensi
British attack with 1 armour
Italians defend with 2 aaGuns
British win, taking Shensi from Germans with 1 armour remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGunsNon Combat Move - British
2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
3 aaGuns moved from Yunnan to Kwangsi
3 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery and 4 infantry moved from Iraq to Persia
1 infantry moved from Syria to Iraq
1 infantry moved from Caucasus to Volgograd
2 infantry moved from India to West IndiaPlace Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 119 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 117 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,2,5,1,2,5,2,4,3,1,4,5,5,4,5,4,5,5,3,1,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1,2,5,5,1,4,6,6,5,1,6,5
British collect 16 PUs (9 lost to blockades); end with 18 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Trans-Jordan to Syria
Italians take Syria from British
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Buryatia to Amur
Italians take Amur from Russians
1 armour moved from Amur to Sakha
Italians take Sakha from RussiansCombat - Italians
Battle in Iraq
Italians attack with 3 artilleries and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 artilleries and 7 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 95 Sea Zone to 81 Sea Zone
3 artilleries and 7 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Western Germany to Egypt
3 bombers moved from Western Germany to EgyptPlace Units - Italians
3 armour placed in Egypt
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 48 / 76
Russians : 18 / 20
Japanese : 43 / 29
Americans : 67 / 93
Chinese : 8 / 6
British : 22 / 18
UK_Pacific : 13 / 10
Italians : 26 / 43
ANZAC : 17 / 31
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 60 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Shan State
1 fighter moved from Shan State to India
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
3 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 7 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 armour moved from Germany to 113 Sea Zone
2 armour moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 artillery and 1 infantry moved from France to Holland Belgium
1 armour and 1 infantry moved from France to Southern France
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Southern France
2 submarines moved from 109 Sea Zone to 117 Sea Zone
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
1 artillery moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to TambovCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 armour and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 armour and 2 infantry in Southern France, round 2 : 2/3 hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Norway
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Norway, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 117 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 117 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 117 Sea Zone
Germans roll dice for 1 submarine in 117 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 artilleries and 6 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 bomber moved from Tambov to Bryansk
3 armour moved from Eastern Poland to Bryansk
3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
4 submarines placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 2 infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 64 / 80
Russians : 13 / 20
Japanese : 39 / 29
Americans : 56 / 93
Chinese : 8 / 6
British : 22 / 18
UK_Pacific : 17 / 10
Italians : 26 / 43
ANZAC : 17 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
2 infantry moved from Russia to Smolensk
1 armour moved from Urals to Yenisey
Russians take Evenkiyskiy from Italians
Russians take Yenisey from Italians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 aaGun and 5 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Caucasus
3 infantry moved from Kazakhstan to SamaraPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Manchuria to 20 Sea Zone
1 bomber, 10 fighters and 7 tactical_bombers moved from Japan to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 13 fighters and 9 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 7 submarines and 1 transport
7 submarines owned by the Americans Submerged
Japanese win with 1 bomber, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 111
Casualties for Japanese: 8 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 transportNon Combat Move - Japanese
1 bomber moved from 20 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
4 fighters and 7 tactical_bombers moved from 20 Sea Zone to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,5,6,3,6,6,2,1,4,3,6,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,1,1,6
Japanese collect 32 PUs (6 lost to blockades); end with 32 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by Japanese from Belgian Congo: 1 artillery
EDIT: Removing units owned by Japanese from Kenya: 1 artillery
EDIT: Changing ownership of French Equatorial Africa from French to Japanese
EDIT: Changing ownership of Tanganyika Territory from British to Japanese
EDIT: Adding units owned by Japanese to French Equatorial Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Tanganyika Territory: 1 artillery
EDIT: Changing PUs for Japanese from 32 to 34
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Russia to Ukraine
1 armour moved from Korea to Amur
Russians take Amur from Italians
1 armour moved from Amur to Sakha
9 fighters moved from Korea to SakhaCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Sakha
Americans attack with 1 armour and 9 fighters
Italians defend with 1 armour
Americans win, taking Sakha from Italians with 1 armour and 9 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
9 fighters moved from Sakha to Korea
1 bomber moved from Ukraine to Russia
3 submarines moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in KoreaTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Anhwe to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs





