13L G40 MrRoboto (Axis) vs Karl7 (Allies +9) Game 1

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 battleship and 6 submarines moved from 35 Sea Zone to 43 Sea Zone
                1 bomber moved from Kwangtung to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Borneo
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                2 submarines moved from 43 Sea Zone to 36 Sea Zone
                2 submarines moved from 20 Sea Zone to 43 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                2 artilleries moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kweichow
                1 bomber moved from Japan to 26 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 26 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Kenya
                Battle in French Madagascar
                Battle in 43 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 5 submarines and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 5 submarines in 43 Sea Zone, round 2 :  3/5 hits
                    Japanese win, taking Kenya from British, taking French Madagascar from French with 2 battleships, 1 carrier, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 4 artilleries and 4 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 4 artilleries and 4 infantry in Kwangsi, round 2 :  2/8 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 2 :  1/1 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 bomber moved from 44 Sea Zone to Celebes
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 bomber moved from 26 Sea Zone to Marshall Islands
                3 fighters and 1 tactical_bomber moved from Kwangtung to Japan
                1 fighter moved from Kweichow to Hopei
                3 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                3 fighters placed in Japan
                1 armour placed in Union of South Africa
                3 infantry placed in Kwangtung
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,4,4,6,4,4,5,2,1,5,4,3,1,1,6,6,1,6,2,4,1,6,3,1,6,3,2,1,6,1,3,1,3,2,2,5
                Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs total

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 18 / 24
        Japanese : 54 / 43
        Americans : 53 / 73
        Chinese : 2 / 12
        British : 27 / 19
        UK_Pacific : 10 / 10
        Italians : 25 / 44
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Korea to Kwangtung

    Combat - Americans
                Battle in Philippines
                Strategic bombing raid in Kwangtung
                    Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Kwangtung to Yunnan
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to Korea
                4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                3 aaGuns, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                4 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                3 aaGuns moved from 123 Sea Zone to Iceland
                3 fighters moved from Eastern United States to Iceland

    Place Units - Americans
                3 fighters placed in Korea
                3 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from India to Malaya
                1 armour moved from Persia to Iraq
                      British take Iraq from Italians
                1 armour moved from Iraq to Trans-Jordan
                4 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 4 fighters and 5 infantry
                    Italians defend with 4 artilleries and 4 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for British: 4 infantry
                    Casualties for Italians: 4 artilleries and 4 infantry
                Battle in Northwest Persia
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Northwest Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Malaya
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                2 aaGuns, 1 armour and 3 artilleries moved from Shan State to Yunnan
                1 aaGun moved from Shan State to Burma
                3 infantry moved from India to Burma
                1 infantry moved from Siam to Shan State
                1 infantry moved from Shan State to Yunnan
                3 infantry moved from India to Burma
                4 infantry moved from India to Burma
                4 fighters moved from Trans-Jordan to Egypt
                2 infantry moved from Persia to Iraq
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from 123 Sea Zone to United Kingdom
                1 infantry moved from Eire to Scotland

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,3,4,6,6,3,5,3,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,4,6,6,4,5,6,3
                British collect 19 PUs (11 lost to blockades); end with 19 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
                2 transports moved from 98 Sea Zone to 96 Sea Zone
                2 artilleries, 1 carrier, 8 infantry and 5 transports moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                2 artilleries and 8 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 armour moved from Urals to Yenisey
                      Italians take Evenkiyskiy from Russians
                      Italians take Yenisey from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 artilleries, 3 bombers, 3 fighters, 9 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 mech_infantry; British defend with 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
                        Italians roll dice for 1 cruiser in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 3 artilleries, 3 bombers, 3 fighters, 9 infantry and 1 tactical_bomber in Egypt, round 2 :  9/19 hits
                        British roll dice for 2 armour, 1 artillery, 4 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 :  6/16 hits
                        4 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the ANZAC , 1 mech_infantry owned by the Russians and 6 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 3 artilleries, 3 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 3 :  7/13 hits
                        British roll dice for 2 armour, 1 artillery and 4 fighters in Egypt, round 3 :  4/7 hits
                        2 armour owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British , 4 fighters owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries, 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 2 armour, 1 artillery, 4 fighters and 4 infantry
                    Casualties for Italians: 1 artillery and 9 infantry

    Non Combat Move - Italians
                3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                3 bombers moved from Egypt to Alexandria
                2 fighters moved from Gibraltar to Western Germany
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                2 aaGuns moved from Novosibirsk to Kansu
                1 armour moved from Urals to Kansu

    Place Units - Italians
                2 artilleries and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 33 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 16 / 24
        Japanese : 47 / 43
        Americans : 55 / 81
        Chinese : 4 / 10
        British : 28 / 19
        UK_Pacific : 13 / 6
        Italians : 26 / 48
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Persia to 72 Sea Zone

    Combat - ANZAC
                Battle in 72 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from 72 Sea Zone to Tanganyika Territory
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Russia
                2 bombers and 1 fighter moved from Smolensk to Russia
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Kazakhstan to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  2/3 hits
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                4 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
                3 artilleries and 6 infantry moved from Poland to Eastern Poland
                1 infantry moved from Smolensk to Bryansk
                6 aaGuns, 8 armour, 13 artilleries, 11 infantry and 3 mech_infantrys moved from Smolensk to Belarus
                1 artillery and 2 infantry moved from Novgorod to Belarus
                2 armour moved from Timguska to Shensi
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                1 armour moved from Sikang to Shensi
                1 artillery and 4 infantry moved from Kazakhstan to Sikang
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                5 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                3 artilleries and 7 infantry moved from Germany to Poland
                1 armour moved from Libya to Alexandria

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                3 armour placed in Ukraine
                3 armour placed in Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 12 / 24
        Japanese : 47 / 43
        Americans : 55 / 81
        Chinese : 4 / 10
        British : 28 / 19
        UK_Pacific : 13 / 6
        Italians : 26 / 48
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Italians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                9 infantry moved from Tambov to Volgograd
                2 armour moved from Russia to Volgograd
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 armour moved from Russia to Volgograd
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 3 armour and 9 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians win, taking Volgograd from Germans with 3 armour and 9 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Russians
                6 infantry moved from Tambov to Volgograd
                3 infantry moved from Tambov to Samara
                1 infantry moved from Tambov to Samara
                1 aaGun moved from Tambov to Volgograd
                2 infantry moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 37 PUs; 2 SuicideAttackTokens;
                Japanese buy 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Union of South Africa to Tanganyika Territory
                      Japanese take Rhodesia from British
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from Russians
                1 artillery moved from Kenya to Italian Somaliland
                      Italians take Italian Somaliland from Russians
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Celebes to Philippines
                2 infantry moved from Kiangsi to Hunan
                1 fighter moved from Hopei to Hunan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    retreated to Hunan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Tanganyika Territory
                    Japanese attack with 1 armour
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 armour in Tanganyika Territory, round 2 :  1/1 hits
                        British roll dice for 1 fighter in Tanganyika Territory, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the ANZAC lost in Tanganyika Territory
                    British win with no units remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Japanese
                1 artillery moved from South West Africa to Rhodesia
                1 fighter moved from Hunan to Kwangtung
                4 artilleries and 2 infantry moved from Kwangsi to Kwangtung
                2 battleships, 1 carrier, 1 destroyer and 7 submarines moved from 43 Sea Zone to 36 Sea Zone
                1 bomber moved from Philippines to Hainan
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 infantry placed in Kwangtung
                3 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,3,3,4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,5,4,3,3,6,1,1,1,6,6,6,3,4,6,3,4,1,2,1,1,5,1,4,2,6,5,6
                Japanese collect 35 PUs (17 lost to blockades); end with 36 PUs total

    Production/PUs Summary :

    Germans : 57 / 83
        Russians : 18 / 25
        Japanese : 52 / 36
        Americans : 53 / 81
        Chinese : 4 / 10
        British : 27 / 19
        UK_Pacific : 11 / 6
        Italians : 26 / 48
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Iceland to United Kingdom
                4 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Yunnan to Hainan
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                5 fighters moved from 6 Sea Zone to 20 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hainan
                    Americans attack with 1 bomber
                    Japanese defend with 1 bomber and 1 harbour
                    Americans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in Normandy Bordeaux
                Battle in 20 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Normandy Bordeaux from Italians, taking 20 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Hainan to Yunnan
                1 aaGun moved from Iceland to 123 Sea Zone
                2 aaGuns moved from Iceland to 123 Sea Zone
                3 aaGuns, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 2 submarines and 3 transports moved from 123 Sea Zone to 109 Sea Zone
                3 aaGuns and 3 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Korea
                2 submarines placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Yunnan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,5,1,6,2,3,6,4,1,6,5,2,2,1,6,5,1,3,5,5,2,6,2
                Chinese collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 11 to 12
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                2 infantry moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    British attack with 1 armour and 1 infantry
                    Italians defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Italians win with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 artillery moved from Northwest Persia to Iraq
                3 infantry moved from Persia to Iraq
                1 armour and 1 infantry moved from Iceland to 123 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 123 Sea Zone to 119 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                1 aaGun and 10 infantry moved from Burma to Yunnan
                1 artillery and 2 infantry moved from India to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5,6,6,4,5,4,3,6,6,1,4,1
                British collect 26 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,3,6,5,3,4,6,2,5,5,3,6,6,4,3,5,3,5,2,5,6,5,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 infantry

  • 19 18

    Hey.

    I attacked 110 with 2 subs and 3 fighters. You had 1 destroyer.

    If that destroyer dies, I will attack and most likely kill your US fleet off UK.

    That’s why I decided to scramble against it for you, to defend the destroyer (although if the subs hit, you cant save it).

    If that’s wrong already, feel free to edit everything back. Take one sub from me as a casualty from the destroyer.

    Now I didn’t hit with the subs, but with all 3 fighters.
    You COULD take all your fighters as casualty. That leaves you a very small chance of keeping your destroyer alive.
    Or you could take 1dd, 2fgt. In that case I would retreat, you save a fighter. Give me your choice please.

    Sorry that I acted prematurely, but I felt defending the destroyer was a big need for you. As I said, if that’s assumed wrongly, edit it back.

  • 22 20 19 18 17 16 15 14 12

    did I forget to block your ss’s with a dd?

    geesh!

  • 19 18

    Yeah you didn’t block the Italian fighters.

    What’s your choice? Take all fighters as casualty, leaving you a small hope of keeping your destroyer alive? (in case you hit with all 4 of your units, I will fight with 1 fighter against your destroyer, which could actually go wrong for me)

    Or just take the destroyer+2fgt now.
    Map is attached in the last post.

  • 22 20 19 18 17 16 15 14 12

    @MrRoboto:

    Yeah you didn’t block the Italian fighters.

    What’s your choice? Take all fighters as casualty, leaving you a small hope of keeping your destroyer alive? (in case you hit with all 4 of your units, I will fight with 1 fighter against your destroyer, which could actually go wrong for me)

    Or just take the destroyer+2fgt now.
    Map is attached in the last post.

    hmm, I may just resign. Let me think about it.

  • 19 18

    Well you are winning hard in the Pacific and Moscow will hold for quite a while against Germany.

    Actually only Italy is a problem for you.

  • 22 20 19 18 17 16 15 14 12

    keep ftr

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 4 artilleries, 8 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                5 transports moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from Yenisey to Buryatia
                      Italians take Yakut S.S.R. from Russians
                      Italians take Buryatia from Russians
                1 armour moved from Kansu to Novosibirsk

    Combat - Italians
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Novosibirsk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Novosibirsk
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 110 Sea Zone
                    Italians attack with 3 fighters and 2 submarines
                    British defend with 3 fighters; Americans defend with 1 destroyer and 1 transport
                        Italians roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 3 fighters in 110 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Americans , 1 fighter owned by the Italians , 2 submarines owned by the Italians and 2 fighters owned by the British lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 fighter and 2 submarines
                    Casualties for Americans: 1 destroyer
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Italians
                2 fighters moved from 110 Sea Zone to Western Germany
                3 bombers moved from Alexandria to Western Germany
                2 aaGuns moved from Kansu to Shensi

    Place Units - Italians
                3 artilleries and 7 infantry placed in Northern Italy
                1 transport placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 26 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 55 / 83
        Russians : 18 / 25
        Japanese : 48 / 36
        Americans : 55 / 75
        Chinese : 6 / 12
        British : 27 / 27
        UK_Pacific : 13 / 10
        Italians : 26 / 42
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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