@msoot said in L26 BM4 Avner(X) vs msoot(L+22):
@Avner Scramble in sz 97?
no scramble
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Borneo
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Russia
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 83 Sea Zone
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 armour moved from Tsinghai to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Sikang
Germans take Sikang from Chinese
2 armour moved from Tsinghai to Timguska
1 tactical_bomber moved from Kazakhstan to Timguska
I assume you won’t intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Russia
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 83 Sea Zone
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 armour moved from Tsinghai to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Sikang
Germans take Sikang from Chinese
2 armour moved from Tsinghai to Timguska
1 tactical_bomber moved from Kazakhstan to Timguska
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 83 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
ANZAC defend with 2 destroyers
Germans roll dice for 2 submarines in 83 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 83 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 2 destroyers in 83 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the ANZAC and 2 submarines owned by the Germans lost in 83 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 destroyers
Casualties for Germans: 2 submarines
Battle in Timguska
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Timguska, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Timguska
Germans roll dice for 2 armour and 1 tactical_bomber in Timguska, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
6 aaGuns, 8 armour, 12 artilleries and 13 infantry moved from Belarus to Smolensk
3 mech_infantrys moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from Novgorod to Belarus
4 armour moved from Eastern Poland to Ukraine
4 artilleries and 8 infantry moved from Poland to Eastern Poland
3 artilleries and 6 infantry moved from Germany to Poland
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Caucasus to Kansu
1 tactical_bomber moved from Timguska to Kansu
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 91 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 bomber placed in Western Germany
3 artilleries and 7 infantry placed in Germany
1 destroyer placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Production/PUs Summary :
Germans : 60 / 75
Russians : 17 / 29
Japanese : 45 / 51
Americans : 53 / 73
Chinese : 4 / 12
British : 29 / 19
UK_Pacific : 14 / 10
Italians : 25 / 44
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
2 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Samara to Russia
1 aaGun, 5 armour, 8 artilleries and 17 infantry moved from Tambov to Russia
2 infantry moved from Rostov to Tambov
1 aaGun and 20 infantry moved from Volgograd to Tambov
Place Units - Russians
6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 battleship and 6 submarines moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangtung to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 submarines moved from 43 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kweichow
1 bomber moved from Japan to 26 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Kenya
Battle in French Madagascar
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 5 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 5 submarines in 43 Sea Zone, round 2 : 3/5 hits
Japanese win, taking Kenya from British, taking French Madagascar from French with 2 battleships, 1 carrier, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kweichow, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 4 artilleries and 4 infantry
Chinese defend with 1 artillery
Japanese roll dice for 4 artilleries and 4 infantry in Kwangsi, round 2 : 2/8 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 bomber moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
3 fighters and 1 tactical_bomber moved from Kwangtung to Japan
1 fighter moved from Kweichow to Hopei
3 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
3 fighters placed in Japan
1 armour placed in Union of South Africa
3 infantry placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,4,4,6,4,4,5,2,1,5,4,3,1,1,6,6,1,6,2,4,1,6,3,1,6,3,2,1,6,1,3,1,3,2,2,5
Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs total
Production/PUs Summary :
Germans : 59 / 75
Russians : 18 / 24
Japanese : 54 / 43
Americans : 53 / 73
Chinese : 2 / 12
British : 27 / 19
UK_Pacific : 10 / 10
Italians : 25 / 44
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to Kwangtung
Combat - Americans
Battle in Philippines
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Kwangtung to Yunnan
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
3 aaGuns, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 123 Sea Zone
4 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
3 aaGuns moved from 123 Sea Zone to Iceland
3 fighters moved from Eastern United States to Iceland
Place Units - Americans
3 fighters placed in Korea
3 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
1 armour moved from Persia to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 4 fighters and 5 infantry
Italians defend with 4 artilleries and 4 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for British: 4 infantry
Casualties for Italians: 4 artilleries and 4 infantry
Battle in Northwest Persia
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Northwest Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
2 aaGuns, 1 armour and 3 artilleries moved from Shan State to Yunnan
1 aaGun moved from Shan State to Burma
3 infantry moved from India to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from Shan State to Yunnan
3 infantry moved from India to Burma
4 infantry moved from India to Burma
4 fighters moved from Trans-Jordan to Egypt
2 infantry moved from Persia to Iraq
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 123 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,3,4,6,6,3,5,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,4,6,6,4,5,6,3
British collect 19 PUs (11 lost to blockades); end with 19 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 7 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 artilleries, 1 carrier, 8 infantry and 5 transports moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
2 artilleries and 8 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
2 transports moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from Urals to Yenisey
Italians take Evenkiyskiy from Russians
Italians take Yenisey from Russians
Combat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 3 bombers, 3 fighters, 9 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 mech_infantry; British defend with 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
Italians roll dice for 3 artilleries, 3 bombers, 3 fighters, 9 infantry and 1 tactical_bomber in Egypt, round 2 : 9/19 hits
British roll dice for 2 armour, 1 artillery, 4 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 6/16 hits
4 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the ANZAC , 1 mech_infantry owned by the Russians and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 artilleries, 3 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 3 : 7/13 hits
British roll dice for 2 armour, 1 artillery and 4 fighters in Egypt, round 3 : 4/7 hits
2 armour owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British , 4 fighters owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for Russians: 1 mech_infantry
Casualties for British: 2 armour, 1 artillery, 4 fighters and 4 infantry
Casualties for Italians: 1 artillery and 9 infantry
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
3 bombers moved from Egypt to Alexandria
2 fighters moved from Gibraltar to Western Germany
2 submarines moved from 95 Sea Zone to 91 Sea Zone
2 aaGuns moved from Novosibirsk to Kansu
1 armour moved from Urals to Kansu
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 26 PUs; end with 33 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Production/PUs Summary :
Germans : 59 / 75
Russians : 16 / 24
Japanese : 47 / 43
Americans : 55 / 81
Chinese : 4 / 10
British : 28 / 19
UK_Pacific : 13 / 6
Italians : 26 / 48
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Persia to 72 Sea Zone
Combat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 72 Sea Zone to Tanganyika Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Russia
2 bombers and 1 fighter moved from Smolensk to Russia
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 infantry moved from Kazakhstan to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber and 1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
4 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 6 infantry moved from Poland to Eastern Poland
1 infantry moved from Smolensk to Bryansk
6 aaGuns, 8 armour, 13 artilleries, 11 infantry and 3 mech_infantrys moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
2 armour moved from Timguska to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 armour moved from Sikang to Shensi
1 artillery and 4 infantry moved from Kazakhstan to Sikang
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
5 submarines moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from Germany to Poland
1 armour moved from Libya to Alexandria
Place Units - Germans
3 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Production/PUs Summary :
Germans : 63 / 83
Russians : 12 / 24
Japanese : 47 / 43
Americans : 55 / 81
Chinese : 4 / 10
British : 28 / 19
UK_Pacific : 13 / 6
Italians : 26 / 48
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
9 infantry moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 armour moved from Russia to Volgograd
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 3 armour and 9 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 3 armour and 9 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
6 infantry moved from Tambov to Volgograd
3 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 aaGun moved from Tambov to Volgograd
2 infantry moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 37 PUs; 2 SuicideAttackTokens;
Japanese buy 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Union of South Africa to Tanganyika Territory
Japanese take Rhodesia from British
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from Russians
1 artillery moved from Kenya to Italian Somaliland
Italians take Italian Somaliland from Russians
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Celebes to Philippines
2 infantry moved from Kiangsi to Hunan
1 fighter moved from Hopei to Hunan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Philippines
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Tanganyika Territory
Japanese attack with 1 armour
ANZAC defend with 1 fighter
Japanese roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits
British roll dice for 1 fighter in Tanganyika Territory, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the ANZAC lost in Tanganyika Territory
British win with no units remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 artillery moved from South West Africa to Rhodesia
1 fighter moved from Hunan to Kwangtung
4 artilleries and 2 infantry moved from Kwangsi to Kwangtung
2 battleships, 1 carrier, 1 destroyer and 7 submarines moved from 43 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to Hainan
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 infantry placed in Kwangtung
3 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,3,3,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,5,4,3,3,6,1,1,1,6,6,6,3,4,6,3,4,1,2,1,1,5,1,4,2,6,5,6
Japanese collect 35 PUs (17 lost to blockades); end with 36 PUs total
Production/PUs Summary :
Germans : 57 / 83
Russians : 18 / 25
Japanese : 52 / 36
Americans : 53 / 81
Chinese : 4 / 10
British : 27 / 19
UK_Pacific : 11 / 6
Italians : 26 / 48
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Iceland to United Kingdom
4 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Yunnan to Hainan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
5 fighters moved from 6 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hainan
Americans attack with 1 bomber
Japanese defend with 1 bomber and 1 harbour
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Normandy Bordeaux
Battle in 20 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Italians, taking 20 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Hainan to Yunnan
1 aaGun moved from Iceland to 123 Sea Zone
2 aaGuns moved from Iceland to 123 Sea Zone
3 aaGuns, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 2 submarines and 3 transports moved from 123 Sea Zone to 109 Sea Zone
3 aaGuns and 3 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
2 submarines placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,5,1,6,2,3,6,4,1,6,5,2,2,1,6,5,1,3,5,5,2,6,2
Chinese collect 5 PUs (1 lost to blockades); end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 11 to 12
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Combat - British
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 1 armour and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor and 1 harbour
Italians win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 artillery moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 123 Sea Zone to 119 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 aaGun and 10 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to Burma
Place Units - British
1 artillery and 2 infantry placed in Persia
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5,6,6,4,5,4,3,6,6,1,4,1
British collect 26 PUs (2 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,3,6,5,3,4,6,2,5,5,3,6,6,4,3,5,3,5,2,5,6,5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 infantry