League Whackamatt (Axis) vs. Degrasse (Allies +6)

  • '20 '18 '17 '15

    I noticed an error.  I am changing the purchase of Italy, removing two INF and instead repairing my airbase in northern Italy.  As ANZAC and France’s turn won’t be impacted by the purchasing decision.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to Russia
                2 armour moved from Ukraine to Russia
                4 armour, 3 fighters and 3 tactical_bombers moved from Rostov to Russia
                1 artillery and 3 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                1 infantry moved from Bessarabia to Ukraine
                3 armour moved from Romania to Ukraine
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Western Germany to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in Russia
                    Germans attack with 6 armour, 1 bomber, 3 fighters and 3 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
                    Germans captures 27PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 5 armour, 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern Italy
                2 fighters and 2 tactical_bombers moved from Russia to Rostov
                1 bomber moved from Russia to Bryansk

    Place Units - Germans
                1 fighter placed in 110 Sea Zone
                5 artilleries and 5 infantry placed in Western Germany
                3 armour placed in Rostov
                Germans undo move 2.
                1 artillery and 2 infantry placed in France
                4 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 60 PUs; end with 87 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 mech_infantry moved from Volgograd to Russia
                3 armour moved from Volgograd to Russia
                2 artilleries moved from Smolensk to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Kazakhstan to Samara

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 mech_infantry moved from Volgograd to Russia
                3 armour moved from Volgograd to Russia
                2 artilleries moved from Smolensk to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Kazakhstan to Samara

    Combat - Russians
                Battle in Russia
                    Russians attack with 3 armour and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                        Russians roll dice for 3 armour and 1 mech_infantry in Russia, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Russia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 bomber; Italians defend with 1 armour and 1 artillery
                        Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 :  0/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 :  0/4 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 3 :  1/3 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 :  1/3 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 4 :  1/3 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries in Bryansk, round 5 :  0/2 hits
                        Italians roll dice for 1 armour and 1 artillery in Bryansk, round 5 :  1/2 hits
                        1 artillery owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery in Bryansk, round 6 :  0/1 hits
                        Italians roll dice for 1 armour and 1 artillery in Bryansk, round 6 :  2/2 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 2 artilleries and 3 infantry

    Non Combat Move - Russians
                3 infantry moved from Smolensk to Russia
                1 infantry moved from Caucasus to Volgograd

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUs

    Territory Summary for Russians :

    Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 airfield, 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
        Volgograd : 2 aaGuns, 1 artillery, 1 factory_minor and 10 infantry
        Caucasus : 1 infantry
        Samara : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 15 / 24
        Japanese : 32 / 38
        Americans : 57 / 82
        Chinese : 10 / 13
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 20 / 18
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.788
            Median : 4.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.053
            Median : 4.000
            Variance : 1.722
            Standard Deviation : 1.312
            Total rolls : 19

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

  • '21 '19 '18 '17 '16

    The Russian units rolled horribly in Bryansk, only scoring one hit on the fourth round.  I killed the bomber and kept the two Italian  units trying to maximize defense.  It worked, the Italians finally won on the sixth round.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 SuicideAttackTokens; 10 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Urals to Novosibirsk
                1 armour moved from Buyant-Uhaa to Tsagaan Olom
                      Japanese take Central Mongolia from Russians
                      Japanese take Tsagaan Olom from Russians

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Russians win with no units remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kansu to Tsagaan Olom

    Place Units - Japanese
                1 bomber, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,4,6,5,1,3,6,2,4,3,1
                Japanese collect 20 PUs (12 lost to blockades); end with 30 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from Algeria to Southern Italy
                4 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                3 fighters moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 bombers moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 armour and 1 mech_infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone

  • '21 '19 '18 '17 '16

    Scramble to sea 95 or stay in Rome to fight?

  • '20 '18 '17 '15

    no scramble

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from Algeria to Southern Italy
                4 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                3 fighters moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 bombers moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 armour and 1 mech_infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in Southern Italy
                    Americans attack with 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; Italians defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
                        AA fire in Southern Italy :  0/9 hits
                        Americans roll dice for 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 :  6/14 hits
                        Italians roll dice for 3 aaGuns, 1 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 :  5/9 hits
                        2 fighters owned by the Americans , 3 aaGuns owned by the Italians , 1 artillery owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 tactical_bomber in Southern Italy, round 3 :  7/9 hits
                        Italians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 :  3/6 hits
                        2 fighters owned by the Americans , 1 fighter owned by the Italians , 1 tactical_bomber owned by the Germans , 1 tactical_bomber owned by the Americans , 1 mech_infantry owned by the Germans , 1 armour owned by the Italians , 1 infantry owned by the Italians and 1 fighter owned by the Germans lost in Southern Italy
                    Americans captures 18PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 artillery and 5 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 3 aaGuns, 1 armour, 1 fighter and 4 infantry
                    Casualties for Americans: 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                3 fighters moved from 95 Sea Zone to 93 Sea Zone
                5 bombers moved from Southern Italy to Algeria
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber moved from 104 Sea Zone to Algeria

    Place Units - Americans
                3 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 bombers and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Korea : 1 flag
        Marianas : 1 flag
        Manchuria : 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 armour and 1 mech_infantry
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        25 Sea Zone : 2 destroyers and 2 transports
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 2 artilleries and 3 infantry
        Algeria : 6 bombers
        Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Caucasus : 1 armour and 1 mech_infantry
        104 Sea Zone : 1 destroyer
        95 Sea Zone : 2 destroyers and 2 transports
        93 Sea Zone : 3 carriers and 3 fighters
        97 Sea Zone : 1 submarine
        101 Sea Zone : 3 destroyers and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 17 / 24
        Japanese : 27 / 30
        Americans : 60 / 103
        Chinese : 13 / 13
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 17 / 0
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.300
            Standard Deviation : 0.548
            Total rolls : 51

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.708
            Median : 3.500
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 4.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Manchuria
                1 artillery placed in Anhwe
                1 artillery placed in Hopei

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Manchuria : 1 artillery
        Shensi : 1 artillery and 1 infantry
        Hopei : 1 artillery and 1 infantry
        Anhwe : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 17 / 24
        Japanese : 24 / 30
        Americans : 60 / 103
        Chinese : 16 / 23
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 17 / 0
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.300
            Standard Deviation : 0.548
            Total rolls : 51

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.708
            Median : 3.500
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 4.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 armour and 1 mech_infantry moved from Kazakhstan to Russia
                1 mech_infantry moved from Kazakhstan to Russia
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 artillery and 2 infantry moved from West India to Eastern Persia
                1 artillery and 6 infantry moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kazakhstan
                1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - British
                2 aaGuns moved from Kwangsi to Yunnan

    Place Units - UK_Pacific
                3 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 3 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag
        Yunnan : 2 aaGuns
        Kweichow : 1 artillery and 6 infantry
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
        Kazakhstan : 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
        French Indo China : 1 flag
        Sumatra : 1 flag
        38 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports
        20 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Russia : 2 armour and 2 mech_infantrys
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        101 Sea Zone : 1 artillery and 1 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 17 / 24
        Japanese : 24 / 30
        Americans : 60 / 103
        Chinese : 16 / 23
        British : 23 / 0
        UK_Pacific : 24 / 29
        Italians : 17 / 0
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.300
            Standard Deviation : 0.548
            Total rolls : 51

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.708
            Median : 3.500
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 4.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Bryansk to Samara
                1 fighter moved from Rostov to Samara
                2 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 armour and 1 fighter
                Battle in Southern Italy
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Southern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,2,3,1,6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,5
                Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Kiangsu to 19 Sea Zone
                1 armour and 1 artillery moved from Kiangsu to 19 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Kwangtung to Kiangsu
                1 carrier and 2 fighters moved from 19 Sea Zone to 18 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 transports moved from 35 Sea Zone to 54 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Kiangsu to 19 Sea Zone
                1 armour and 1 artillery moved from Kiangsu to 19 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Kwangtung to Kiangsu
                1 carrier and 2 fighters moved from 19 Sea Zone to 18 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 transports moved from 35 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Iwo Jima
                    ANZAC attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour, 2 artilleries and 3 infantry in Iwo Jima, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Iwo Jima
                    ANZAC win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 46 Sea Zone to New Guinea
                1 transport moved from 33 Sea Zone to 62 Sea Zone
                1 carrier and 2 fighters moved from 18 Sea Zone to 17 Sea Zone
                1 bomber moved from Kiangsu to Manchuria

    Place Units - ANZAC
                2 armour and 1 infantry placed in Queensland
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 armour, 2 artilleries and 3 infantry
        Iwo Jima : 1 flag, 1 armour, 2 artilleries and 2 infantry
        Paulau Island : 1 flag
        Okinawa : 1 flag
        Siam : 1 flag
        Manchuria : 1 bomber
        Queensland : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 transport
        33 Sea Zone : 3 transports
        35 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 carrier, 2 fighters and 3 transports
        54 Sea Zone : 2 transports
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 16 / 24
        Japanese : 23 / 30
        Americans : 57 / 103
        Chinese : 16 / 23
        British : 23 / 0
        UK_Pacific : 24 / 29
        Italians : 21 / 12
        ANZAC : 20 / 32
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 2.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from Libya to Tunisia

    Non Combat Move - French
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Algeria : 2 infantry
        Tunisia : 2 infantry
        94 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 16 / 24
        Japanese : 23 / 30
        Americans : 57 / 103
        Chinese : 16 / 23
        British : 23 / 0
        UK_Pacific : 24 / 29
        Italians : 21 / 12
        ANZAC : 20 / 32
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 2.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Ukraine to Russia
                3 armour, 2 fighters and 2 tactical_bombers moved from Rostov to Russia
                1 artillery and 3 infantry moved from Vologda to Russia
                3 artilleries and 4 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Ukraine to Rostov

    Combat - Germans
                Battle in Russia
                    Germans attack with 6 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 2 armour and 2 mech_infantrys; Russians defend with 1 airfield, 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
                    Germans captures 24PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 3 armour, 3 infantry and 1 mech_infantry
                    Casualties for British: 2 armour and 2 mech_infantrys

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Russia to Rostov
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from France to Northern Italy
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Rostov
                3 tactical_bombers placed in Novgorod
                2 fighters placed in 110 Sea Zone
                1 artillery, 5 infantry and 3 mech_infantrys placed in Western Germany
                Germans undo move 4.
                1 artillery, 5 infantry and 3 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,6
                Germans collect 61 PUs; end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Samara to Volgograd

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Volgograd : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 100
        Russians : 12 / 0
        Japanese : 23 / 30
        Americans : 57 / 103
        Chinese : 16 / 23
        British : 23 / 0
        UK_Pacific : 24 / 29
        Italians : 21 / 12
        ANZAC : 20 / 32
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 fighter; Remaining resources: 20 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to 33 Sea Zone

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 3 transports
                    Japanese win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 3 transports

    Non Combat Move - Japanese
                1 bomber moved from 33 Sea Zone to Marshall Islands
                1 aaGun and 1 armour moved from Tsagaan Olom to Dzavhan

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,3,1,2,6,2,6,5,1,2,6
                Japanese collect 15 PUs (8 lost to blockades); end with 35 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 1 harbour, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Buryatia to Sakha
                      Americans take Sakha from Japanese
                1 armour moved from Buryatia to Yenisey
                      Americans take Yakut S.S.R. from Japanese
                      Americans take Yenisey from Japanese
                1 armour and 1 mech_infantry moved from Caucasus to Tambov
                2 transports moved from 95 Sea Zone to 94 Sea Zone
                3 fighters moved from 93 Sea Zone to Southern Italy
                6 bombers moved from Algeria to Southern Italy
                2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy

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