@Amon-Sul said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
No scramble
Godspeed :)
I noticed an error. I am changing the purchase of Italy, removing two INF and instead repairing my airbase in northern Italy. As ANZAC and France’s turn won’t be impacted by the purchasing decision.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to Russia
2 armour moved from Ukraine to Russia
4 armour, 3 fighters and 3 tactical_bombers moved from Rostov to Russia
1 artillery and 3 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 artilleries and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 6 armour, 1 bomber, 3 fighters and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 5 armour, 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from Russia to Rostov
1 bomber moved from Russia to Bryansk
Place Units - Germans
1 fighter placed in 110 Sea Zone
5 artilleries and 5 infantry placed in Western Germany
3 armour placed in Rostov
Germans undo move 2.
1 artillery and 2 infantry placed in France
4 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 60 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
1 mech_infantry moved from Volgograd to Russia
3 armour moved from Volgograd to Russia
2 artilleries moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Kazakhstan to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
1 mech_infantry moved from Volgograd to Russia
3 armour moved from Volgograd to Russia
2 artilleries moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Kazakhstan to Samara
Combat - Russians
Battle in Russia
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 1 airfield, 1 armour and 1 factory_minor
Russians roll dice for 3 armour and 1 mech_infantry in Russia, round 2 : 1/4 hits
Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 bomber; Italians defend with 1 armour and 1 artillery
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 0/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 0/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 3 : 1/3 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 1/3 hits
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 4 : 1/3 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries in Bryansk, round 5 : 0/2 hits
Italians roll dice for 1 armour and 1 artillery in Bryansk, round 5 : 1/2 hits
1 artillery owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits
Italians roll dice for 1 armour and 1 artillery in Bryansk, round 6 : 2/2 hits
1 artillery owned by the Russians lost in Bryansk
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber
Casualties for Russians: 2 artilleries and 3 infantry
Non Combat Move - Russians
3 infantry moved from Smolensk to Russia
1 infantry moved from Caucasus to Volgograd
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUs
Territory Summary for Russians :
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 airfield, 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Volgograd : 2 aaGuns, 1 artillery, 1 factory_minor and 10 infantry
Caucasus : 1 infantry
Samara : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 57 / 102
Russians : 15 / 24
Japanese : 32 / 38
Americans : 57 / 82
Chinese : 10 / 13
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 20 / 18
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.788
Median : 4.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.053
Median : 4.000
Variance : 1.722
Standard Deviation : 1.312
Total rolls : 19
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
The Russian units rolled horribly in Bryansk, only scoring one hit on the fourth round. I killed the bomber and kept the two Italian units trying to maximize defense. It worked, the Italians finally won on the sixth round.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 SuicideAttackTokens; 10 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Urals to Novosibirsk
1 armour moved from Buyant-Uhaa to Tsagaan Olom
Japanese take Central Mongolia from Russians
Japanese take Tsagaan Olom from Russians
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
British defend with 1 armour and 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Kansu to Tsagaan Olom
Place Units - Japanese
1 bomber, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,4,6,5,1,3,6,2,4,3,1
Japanese collect 20 PUs (12 lost to blockades); end with 30 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Algeria to Southern Italy
4 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
3 fighters moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Korea to Amur
Russians take Amur from Japanese
1 armour and 1 mech_infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
Scramble to sea 95 or stay in Rome to fight?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Algeria to Southern Italy
4 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
3 fighters moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Korea to Amur
Russians take Amur from Japanese
1 armour and 1 mech_infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 104 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Battle in Southern Italy
Americans attack with 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; Italians defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
AA fire in Southern Italy : 0/9 hits
Americans roll dice for 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 6/14 hits
Italians roll dice for 3 aaGuns, 1 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/9 hits
2 fighters owned by the Americans , 3 aaGuns owned by the Italians , 1 artillery owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 tactical_bomber in Southern Italy, round 3 : 7/9 hits
Italians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 3/6 hits
2 fighters owned by the Americans , 1 fighter owned by the Italians , 1 tactical_bomber owned by the Germans , 1 tactical_bomber owned by the Americans , 1 mech_infantry owned by the Germans , 1 armour owned by the Italians , 1 infantry owned by the Italians and 1 fighter owned by the Germans lost in Southern Italy
Americans captures 18PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery and 5 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 3 aaGuns, 1 armour, 1 fighter and 4 infantry
Casualties for Americans: 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Non Combat Move - Americans
3 fighters moved from 95 Sea Zone to 93 Sea Zone
5 bombers moved from Southern Italy to Algeria
2 fighters moved from Eastern United States to 91 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from 104 Sea Zone to Algeria
Place Units - Americans
3 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries, 2 bombers and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Korea : 1 flag
Marianas : 1 flag
Manchuria : 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Buryatia : 1 armour and 1 mech_infantry
44 Sea Zone : 1 flag
36 Sea Zone : 1 flag
25 Sea Zone : 2 destroyers and 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Morocco : 2 artilleries and 3 infantry
Algeria : 6 bombers
Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Caucasus : 1 armour and 1 mech_infantry
104 Sea Zone : 1 destroyer
95 Sea Zone : 2 destroyers and 2 transports
93 Sea Zone : 3 carriers and 3 fighters
97 Sea Zone : 1 submarine
101 Sea Zone : 3 destroyers and 5 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 57 / 102
Russians : 17 / 24
Japanese : 27 / 30
Americans : 60 / 103
Chinese : 13 / 13
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 17 / 0
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.529
Median : 4.000
Variance : 0.300
Standard Deviation : 0.548
Total rolls : 51
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.708
Median : 3.500
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24
Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.423
Median : 4.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Manchuria
1 artillery placed in Anhwe
1 artillery placed in Hopei
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Territory Summary for Chinese :
Manchuria : 1 artillery
Shensi : 1 artillery and 1 infantry
Hopei : 1 artillery and 1 infantry
Anhwe : 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 57 / 102
Russians : 17 / 24
Japanese : 24 / 30
Americans : 60 / 103
Chinese : 16 / 23
British : 23 / 0
UK_Pacific : 24 / 30
Italians : 17 / 0
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.529
Median : 4.000
Variance : 0.300
Standard Deviation : 0.548
Total rolls : 51
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.708
Median : 3.500
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24
Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.423
Median : 4.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
2 armour and 2 mech_infantrys moved from India to Eastern Persia
1 artillery and 2 infantry moved from West India to Eastern Persia
1 artillery and 6 infantry moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kazakhstan
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Tobruk to Alexandria
Non Combat Move - British
2 aaGuns moved from Kwangsi to Yunnan
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Territory Summary for British, UK_Pacific :
Formosa : 1 flag
Yunnan : 2 aaGuns
Kweichow : 1 artillery and 6 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
Kazakhstan : 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
French Indo China : 1 flag
Sumatra : 1 flag
38 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Russia : 2 armour and 2 mech_infantrys
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
101 Sea Zone : 1 artillery and 1 infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 57 / 102
Russians : 17 / 24
Japanese : 24 / 30
Americans : 60 / 103
Chinese : 16 / 23
British : 23 / 0
UK_Pacific : 24 / 29
Italians : 17 / 0
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.529
Median : 4.000
Variance : 0.300
Standard Deviation : 0.548
Total rolls : 51
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.708
Median : 3.500
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24
Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.423
Median : 4.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Bryansk to Samara
1 fighter moved from Rostov to Samara
2 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Samara
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Italians: 1 armour and 1 fighter
Battle in Southern Italy
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,2,3,1,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,5
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Kiangsu to 19 Sea Zone
1 armour and 1 artillery moved from Kiangsu to 19 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Kwangtung to Kiangsu
1 carrier and 2 fighters moved from 19 Sea Zone to 18 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 35 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Kiangsu to 19 Sea Zone
1 armour and 1 artillery moved from Kiangsu to 19 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Kwangtung to Kiangsu
1 carrier and 2 fighters moved from 19 Sea Zone to 18 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 35 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour, 2 artilleries and 3 infantry in Iwo Jima, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 armour moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 46 Sea Zone to New Guinea
1 transport moved from 33 Sea Zone to 62 Sea Zone
1 carrier and 2 fighters moved from 18 Sea Zone to 17 Sea Zone
1 bomber moved from Kiangsu to Manchuria
Place Units - ANZAC
2 armour and 1 infantry placed in Queensland
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 armour, 2 artilleries and 3 infantry
Iwo Jima : 1 flag, 1 armour, 2 artilleries and 2 infantry
Paulau Island : 1 flag
Okinawa : 1 flag
Siam : 1 flag
Manchuria : 1 bomber
Queensland : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
46 Sea Zone : 1 transport
33 Sea Zone : 3 transports
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 carrier, 2 fighters and 3 transports
54 Sea Zone : 2 transports
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 57 / 102
Russians : 16 / 24
Japanese : 23 / 30
Americans : 57 / 103
Chinese : 16 / 23
British : 23 / 0
UK_Pacific : 24 / 29
Italians : 21 / 12
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
2 infantry moved from Libya to Tunisia
Non Combat Move - French
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Turn Complete - French
Territory Summary for French :
Algeria : 2 infantry
Tunisia : 2 infantry
94 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 102
Russians : 16 / 24
Japanese : 23 / 30
Americans : 57 / 103
Chinese : 16 / 23
British : 23 / 0
UK_Pacific : 24 / 29
Italians : 21 / 12
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Russia
3 armour, 2 fighters and 2 tactical_bombers moved from Rostov to Russia
1 artillery and 3 infantry moved from Vologda to Russia
3 artilleries and 4 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Russia
Germans attack with 6 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 armour and 2 mech_infantrys; Russians defend with 1 airfield, 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Germans captures 24PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 3 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 armour, 3 infantry and 1 mech_infantry
Casualties for British: 2 armour and 2 mech_infantrys
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Russia to Rostov
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from France to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Rostov
3 tactical_bombers placed in Novgorod
2 fighters placed in 110 Sea Zone
1 artillery, 5 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 4.
1 artillery, 5 infantry and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,6
Germans collect 61 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Samara to Volgograd
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 61 / 100
Russians : 12 / 0
Japanese : 23 / 30
Americans : 57 / 103
Chinese : 16 / 23
British : 23 / 0
UK_Pacific : 24 / 29
Italians : 21 / 12
ANZAC : 20 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 20 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 33 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 3 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Non Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Marshall Islands
1 aaGun and 1 armour moved from Tsagaan Olom to Dzavhan
Place Units - Japanese
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,3,1,2,6,2,6,5,1,2,6
Japanese collect 15 PUs (8 lost to blockades); end with 35 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 1 harbour, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Buryatia to Sakha
Americans take Sakha from Japanese
1 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Japanese
Americans take Yenisey from Japanese
1 armour and 1 mech_infantry moved from Caucasus to Tambov
2 transports moved from 95 Sea Zone to 94 Sea Zone
3 fighters moved from 93 Sea Zone to Southern Italy
6 bombers moved from Algeria to Southern Italy
2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy