League Whackamatt (Axis) vs. Degrasse (Allies +6)

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - British
                2 fighters and 2 tactical_bombers moved from Philippines to Kwangtung
                2 fighters moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Formosa to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 mech_infantrys moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters and 2 tactical_bombers moved from Philippines to Kwangtung
                2 fighters moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Formosa to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 mech_infantrys moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novosibirsk
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    British win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    British attack with 1 artillery, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
                        British roll dice for 1 battleship and 2 cruisers in Kwangtung, round 2 :  1/3 hits
                        British roll dice for 1 artillery, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 :  8/13 hits
                        Japanese roll dice for 2 armour, 2 fighters and 5 infantry in Kwangtung, round 2 :  4/9 hits
                        2 infantry owned by the British , 2 armour owned by the Japanese , 5 infantry owned by the Japanese , 2 mech_infantrys owned by the British and 2 fighters owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Japanese: 2 armour, 2 fighters and 5 infantry
                    Casualties for British: 2 infantry and 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Kwangtung to 20 Sea Zone
                2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                2 aaGuns and 2 infantry moved from Yunnan to Kwangsi
                3 infantry moved from Yunnan to Hunan

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag
        Kwangsi : 2 aaGuns, 2 fighters, 2 infantry and 2 tactical_bombers
        Hunan : 1 artillery and 6 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Kazakhstan : 2 armour and 2 mech_infantrys
        French Indo China : 1 flag
        Sumatra : 1 flag
        20 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
        Eastern United States : 1 artillery and 1 infantry
        West India : 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        Novosibirsk : 1 armour and 1 mech_infantry
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 17 / 27
        Japanese : 35 / 38
        Americans : 57 / 82
        Chinese : 7 / 13
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 19 / 14
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 5 times
                6 was rolled 12 times
            Average roll : 3.585
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 53

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 22

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • 21 19 18 17 16

    I didn’t notice the airbase in Hong Kong till the scramble question popped up.  I went with not scrambling as the battle calculator said two fighters had no chance.  In combat, the British dice were hot on the first round so wouldn’t have mattered what the choice was.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Rostov to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Rostov
                1 aaGun moved from Yugoslavia to Northern Italy
                3 infantry moved from Southern France to Northern Italy
                1 armour moved from Southern France to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,4,5,4,5,1,3,2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                Italians collect 16 PUs (4 lost to blockades); end with 18 PUs total

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Kwangsi to Kiangsu
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery and 3 infantry moved from New South Wales to Queensland
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 bomber moved from Yunnan to Kiangsu

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Kwangsi to Kiangsu
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery and 3 infantry moved from New South Wales to Queensland
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 bomber moved from Yunnan to Kiangsu

    Combat - ANZAC
                Battle in Kiangsu
                    ANZAC attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                    Japanese defend with 3 infantry
                        ANZAC roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Kiangsu, round 2 :  3/6 hits
                        Japanese roll dice for 3 infantry in Kiangsu, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu
                    ANZAC win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - ANZAC
                1 bomber moved from Kiangsu to Kwangtung
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas

    Place Units - ANZAC
                1 armour and 1 infantry placed in Queensland
                2 transports placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Paulau Island : 1 flag
        Kiangsu : 1 armour, 1 artillery and 2 infantry
        Okinawa : 1 flag
        Marianas : 1 artillery and 1 infantry
        Siam : 1 flag
        Kwangtung : 1 bomber
        Queensland : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 3 transports
        22 Sea Zone : 1 flag, 1 transport
        19 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
        54 Sea Zone : 1 transport
        62 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 16 / 27
        Japanese : 32 / 38
        Americans : 57 / 82
        Chinese : 10 / 13
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 20 / 18
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                2 infantry moved from Tobruk to Libya

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Algeria : 2 infantry
        Libya : 2 infantry
        93 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 16 / 27
        Japanese : 32 / 38
        Americans : 57 / 82
        Chinese : 10 / 13
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 20 / 18
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • 20 18 17 15

    I noticed an error.  I am changing the purchase of Italy, removing two INF and instead repairing my airbase in northern Italy.  As ANZAC and France’s turn won’t be impacted by the purchasing decision.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to Russia
                2 armour moved from Ukraine to Russia
                4 armour, 3 fighters and 3 tactical_bombers moved from Rostov to Russia
                1 artillery and 3 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                1 infantry moved from Bessarabia to Ukraine
                3 armour moved from Romania to Ukraine
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Western Germany to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in Russia
                    Germans attack with 6 armour, 1 bomber, 3 fighters and 3 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
                    Germans captures 27PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 5 armour, 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern Italy
                2 fighters and 2 tactical_bombers moved from Russia to Rostov
                1 bomber moved from Russia to Bryansk

    Place Units - Germans
                1 fighter placed in 110 Sea Zone
                5 artilleries and 5 infantry placed in Western Germany
                3 armour placed in Rostov
                Germans undo move 2.
                1 artillery and 2 infantry placed in France
                4 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 60 PUs; end with 87 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 mech_infantry moved from Volgograd to Russia
                3 armour moved from Volgograd to Russia
                2 artilleries moved from Smolensk to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Kazakhstan to Samara

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 mech_infantry moved from Volgograd to Russia
                3 armour moved from Volgograd to Russia
                2 artilleries moved from Smolensk to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Kazakhstan to Samara

    Combat - Russians
                Battle in Russia
                    Russians attack with 3 armour and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                        Russians roll dice for 3 armour and 1 mech_infantry in Russia, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Russia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 bomber; Italians defend with 1 armour and 1 artillery
                        Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 :  0/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 :  0/4 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 3 :  1/3 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 :  1/3 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 4 :  1/3 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries in Bryansk, round 5 :  0/2 hits
                        Italians roll dice for 1 armour and 1 artillery in Bryansk, round 5 :  1/2 hits
                        1 artillery owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery in Bryansk, round 6 :  0/1 hits
                        Italians roll dice for 1 armour and 1 artillery in Bryansk, round 6 :  2/2 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 2 artilleries and 3 infantry

    Non Combat Move - Russians
                3 infantry moved from Smolensk to Russia
                1 infantry moved from Caucasus to Volgograd

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUs

    Territory Summary for Russians :

    Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 airfield, 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
        Volgograd : 2 aaGuns, 1 artillery, 1 factory_minor and 10 infantry
        Caucasus : 1 infantry
        Samara : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 15 / 24
        Japanese : 32 / 38
        Americans : 57 / 82
        Chinese : 10 / 13
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 20 / 18
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.788
            Median : 4.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.053
            Median : 4.000
            Variance : 1.722
            Standard Deviation : 1.312
            Total rolls : 19

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

  • 21 19 18 17 16

    The Russian units rolled horribly in Bryansk, only scoring one hit on the fourth round.  I killed the bomber and kept the two Italian  units trying to maximize defense.  It worked, the Italians finally won on the sixth round.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 SuicideAttackTokens; 10 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Urals to Novosibirsk
                1 armour moved from Buyant-Uhaa to Tsagaan Olom
                      Japanese take Central Mongolia from Russians
                      Japanese take Tsagaan Olom from Russians

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Russians win with no units remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kansu to Tsagaan Olom

    Place Units - Japanese
                1 bomber, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,4,6,5,1,3,6,2,4,3,1
                Japanese collect 20 PUs (12 lost to blockades); end with 30 PUs total

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from Algeria to Southern Italy
                4 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                3 fighters moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 bombers moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 armour and 1 mech_infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone

  • 21 19 18 17 16

    Scramble to sea 95 or stay in Rome to fight?

  • 20 18 17 15

    no scramble

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from Algeria to Southern Italy
                4 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                3 fighters moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 bombers moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 armour and 1 mech_infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in Southern Italy
                    Americans attack with 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; Italians defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
                        AA fire in Southern Italy :  0/9 hits
                        Americans roll dice for 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 :  6/14 hits
                        Italians roll dice for 3 aaGuns, 1 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 :  5/9 hits
                        2 fighters owned by the Americans , 3 aaGuns owned by the Italians , 1 artillery owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 tactical_bomber in Southern Italy, round 3 :  7/9 hits
                        Italians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 :  3/6 hits
                        2 fighters owned by the Americans , 1 fighter owned by the Italians , 1 tactical_bomber owned by the Germans , 1 tactical_bomber owned by the Americans , 1 mech_infantry owned by the Germans , 1 armour owned by the Italians , 1 infantry owned by the Italians and 1 fighter owned by the Germans lost in Southern Italy
                    Americans captures 18PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 artillery and 5 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 3 aaGuns, 1 armour, 1 fighter and 4 infantry
                    Casualties for Americans: 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                3 fighters moved from 95 Sea Zone to 93 Sea Zone
                5 bombers moved from Southern Italy to Algeria
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber moved from 104 Sea Zone to Algeria

    Place Units - Americans
                3 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 bombers and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Korea : 1 flag
        Marianas : 1 flag
        Manchuria : 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 armour and 1 mech_infantry
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        25 Sea Zone : 2 destroyers and 2 transports
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 2 artilleries and 3 infantry
        Algeria : 6 bombers
        Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Caucasus : 1 armour and 1 mech_infantry
        104 Sea Zone : 1 destroyer
        95 Sea Zone : 2 destroyers and 2 transports
        93 Sea Zone : 3 carriers and 3 fighters
        97 Sea Zone : 1 submarine
        101 Sea Zone : 3 destroyers and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 17 / 24
        Japanese : 27 / 30
        Americans : 60 / 103
        Chinese : 13 / 13
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 17 / 0
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.300
            Standard Deviation : 0.548
            Total rolls : 51

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.708
            Median : 3.500
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 4.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Manchuria
                1 artillery placed in Anhwe
                1 artillery placed in Hopei

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Manchuria : 1 artillery
        Shensi : 1 artillery and 1 infantry
        Hopei : 1 artillery and 1 infantry
        Anhwe : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 17 / 24
        Japanese : 24 / 30
        Americans : 60 / 103
        Chinese : 16 / 23
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 17 / 0
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.300
            Standard Deviation : 0.548
            Total rolls : 51

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.708
            Median : 3.500
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 4.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 armour and 1 mech_infantry moved from Kazakhstan to Russia
                1 mech_infantry moved from Kazakhstan to Russia
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 artillery and 2 infantry moved from West India to Eastern Persia
                1 artillery and 6 infantry moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kazakhstan
                1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - British
                2 aaGuns moved from Kwangsi to Yunnan

    Place Units - UK_Pacific
                3 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 3 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag
        Yunnan : 2 aaGuns
        Kweichow : 1 artillery and 6 infantry
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
        Kazakhstan : 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
        French Indo China : 1 flag
        Sumatra : 1 flag
        38 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports
        20 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Russia : 2 armour and 2 mech_infantrys
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        101 Sea Zone : 1 artillery and 1 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 17 / 24
        Japanese : 24 / 30
        Americans : 60 / 103
        Chinese : 16 / 23
        British : 23 / 0
        UK_Pacific : 24 / 29
        Italians : 17 / 0
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.300
            Standard Deviation : 0.548
            Total rolls : 51

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.708
            Median : 3.500
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 4.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Bryansk to Samara
                1 fighter moved from Rostov to Samara
                2 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 armour and 1 fighter
                Battle in Southern Italy
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Southern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,2,3,1,6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,5
                Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total

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