League Whackamatt (Axis) vs. Degrasse (Allies +6)

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from India to Kwangsi
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Okinawa to 19 Sea Zone
                2 artilleries and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Kwangsi
                    ANZAC attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangsi
                    ANZAC win, taking Kwangsi from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Kiangsu
                    ANZAC attack with 2 artilleries, 2 fighters and 1 infantry
                    Japanese defend with 1 factory_minor, 1 fighter and 1 infantry
                        ANZAC roll dice for 2 artilleries, 2 fighters and 1 infantry in Kiangsu, round 2 :  4/5 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu
                    ANZAC win, taking Kiangsu from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for ANZAC: 1 artillery
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 bomber moved from Kwangsi to Yunnan
                2 fighters moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Paulau Island : 1 flag
        Kwangsi : 1 armour
        Kiangsu : 1 artillery and 1 infantry
        Okinawa : 1 flag
        Marianas : 1 artillery and 1 infantry
        Siam : 1 flag
        Yunnan : 1 bomber
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        22 Sea Zone : 1 flag, 1 transport
        19 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 17 / 29
        Japanese : 37 / 34
        Americans : 54 / 83
        Chinese : 11 / 13
        British : 23 / 0
        UK_Pacific : 21 / 21
        Italians : 20 / 14
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.636
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from Alexandria to Tobruk

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Algeria : 2 infantry
        Tobruk : 2 infantry
        93 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 17 / 29
        Japanese : 37 / 34
        Americans : 54 / 83
        Chinese : 11 / 13
        British : 23 / 0
        UK_Pacific : 21 / 21
        Italians : 20 / 14
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.636
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • '21 '19 '18 '17 '16

    I skipped an opportunity to kamikaze strike the ANZAC carrier in sea zone 19.  The carrier was just sitting there when the panel popped up asking about strikes.  If you want to hit the carrier, please feel free to roll on the forum for the hits and then edit the results.  The planes would then land in the adjacent land territory with all the british units.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Smolensk
                2 fighters and 3 tactical_bombers moved from Ukraine to Smolensk
                3 armour moved from Belarus to Rostov
                1 infantry moved from Ukraine to Rostov
                2 armour moved from Romania to Ukraine
                1 infantry moved from Romania to Bessarabia
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from Southern Italy to Rostov

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 2 fighters and 3 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Smolensk to Rostov
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                1 factory_minor placed in Rostov
                3 armour placed in Romania
                1 fighter and 1 tactical_bomber placed in 110 Sea Zone
                1 mech_infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Vologda to Urals
                1 fighter moved from Russia to Urals

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 artilleries and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/5 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Urals
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Urals, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Urals
                    Russians win, taking Urals from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Urals to Russia
                1 fighter moved from Bryansk to Russia
                1 mech_infantry moved from Northwest Persia to Volgograd
                3 infantry moved from Samara to Volgograd
                1 aaGun moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from Kazakhstan to Volgograd
                2 artilleries and 5 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Caucasus to Volgograd

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 artillery and 1 infantry
        Urals : 1 infantry
        Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 2 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 9 infantry and 1 mech_infantry
        Caucasus : 2 infantry
        Smolensk : 2 artilleries and 5 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 18 / 27
        Japanese : 36 / 34
        Americans : 54 / 83
        Chinese : 11 / 13
        British : 23 / 0
        UK_Pacific : 21 / 21
        Italians : 19 / 14
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.143
            Median : 2.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Italians Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '20 '18 '17 '15

    I believe I will attempt to kamikaze strike your carrier.  Instead I’ll load an old file and have Triple A roll up the attack so we both get the dice roll results.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 fighter and 8 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Timguska to Urals
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Kweichow
                2 artilleries, 7 infantry and 1 mech_infantry moved from Shensi to Kweichow
                4 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                2 fighters moved from Kwangtung to Kiangsu
                1 armour moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 armour moved from Jehol to Buyant-Uhaa

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                    Chinese defend with 5 artilleries and 4 infantry
                    Chinese win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                    Casualties for Chinese: 4 artilleries and 4 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters and 4 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Urals
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shensi to Kansu
                2 fighters moved from Kiangsu to Kwangtung

    Place Units - Japanese
                1 fighter and 2 infantry placed in Kwangtung
                Japanese undo move 1.
                1 fighter and 5 infantry placed in Japan
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,1,6,2,1,6,4,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Japanese collect 38 PUs (6 lost to blockades); end with 38 PUs total

  • '20 '18 '17 '15

    I rolled my last kamikaze strike, and it did nothing.

  • '21 '19 '18 '17 '16

    It was worth a shot.  I might have saved the last one, but crippling the carrier is worthwhile too.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Algeria to Southern Italy
                1 bomber moved from Algeria to Southern Italy
                1 bomber moved from Algeria to Southern Italy
                4 fighters moved from 93 Sea Zone to Southern Italy
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                2 bombers moved from Eastern United States to Algeria
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea
                2 fighters moved from 22 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 35 Sea Zone to 6 Sea Zone

  • '21 '19 '18 '17 '16

    Sea zone 6, I skipped the scramble because the battle calculator said scrambling 1 fighter was hopeless against two fighters and a destroyer.

    Italy, 4 fighters and 3 bombers against one intercepting Italian fighter, I skipped.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Algeria to Southern Italy
                1 bomber moved from Algeria to Southern Italy
                1 bomber moved from Algeria to Southern Italy
                4 fighters moved from 93 Sea Zone to Southern Italy
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                2 bombers moved from Eastern United States to Algeria
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea
                2 fighters moved from 22 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 35 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Korea
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win, taking Korea from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Air Battle in Southern Italy
                    Americans attacks with 7 units heading to Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  0/3 hits
                    Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in Southern Italy causes 15 damage total.  Damaged units is as follows: harbour = 6, factory_minor = 3, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers moved from Southern Italy to Algeria
                4 fighters moved from Southern Italy to 93 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 destroyers moved from 101 Sea Zone to 90 Sea Zone
                2 destroyers moved from 90 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone

    Place Units - Americans
                2 artilleries, 2 bombers, 2 fighters and 3 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Korea : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Marianas : 1 flag
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        26 Sea Zone : 2 destroyers
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Morocco : 2 artilleries and 2 infantry
        Algeria : 5 bombers
        96 Sea Zone : 1 submarine
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 3 carriers, 4 fighters and 1 tactical_bomber
        Iraq : 1 armour and 1 mech_infantry
        101 Sea Zone : 1 destroyer and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 3 transports

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 16 / 27
        Japanese : 41 / 38
        Americans : 57 / 82
        Chinese : 5 / 13
        British : 23 / 0
        UK_Pacific : 21 / 21
        Italians : 19 / 14
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.950
            Median : 4.000
            Variance : 1.263
            Standard Deviation : 1.124
            Total rolls : 20

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Kweichow : 3 infantry
        Szechwan : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 16 / 27
        Japanese : 40 / 38
        Americans : 57 / 82
        Chinese : 6 / 13
        British : 23 / 0
        UK_Pacific : 21 / 21
        Italians : 19 / 14
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.950
            Median : 4.000
            Variance : 1.263
            Standard Deviation : 1.124
            Total rolls : 20

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - British
                2 fighters and 2 tactical_bombers moved from Philippines to Kwangtung
                2 fighters moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Formosa to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 mech_infantrys moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters and 2 tactical_bombers moved from Philippines to Kwangtung
                2 fighters moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Formosa to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 mech_infantrys moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novosibirsk
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    British win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    British attack with 1 artillery, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
                        British roll dice for 1 battleship and 2 cruisers in Kwangtung, round 2 :  1/3 hits
                        British roll dice for 1 artillery, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 :  8/13 hits
                        Japanese roll dice for 2 armour, 2 fighters and 5 infantry in Kwangtung, round 2 :  4/9 hits
                        2 infantry owned by the British , 2 armour owned by the Japanese , 5 infantry owned by the Japanese , 2 mech_infantrys owned by the British and 2 fighters owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Japanese: 2 armour, 2 fighters and 5 infantry
                    Casualties for British: 2 infantry and 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Kwangtung to 20 Sea Zone
                2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                2 aaGuns and 2 infantry moved from Yunnan to Kwangsi
                3 infantry moved from Yunnan to Hunan

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag
        Kwangsi : 2 aaGuns, 2 fighters, 2 infantry and 2 tactical_bombers
        Hunan : 1 artillery and 6 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Kazakhstan : 2 armour and 2 mech_infantrys
        French Indo China : 1 flag
        Sumatra : 1 flag
        20 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
        Eastern United States : 1 artillery and 1 infantry
        West India : 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        Novosibirsk : 1 armour and 1 mech_infantry
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 17 / 27
        Japanese : 35 / 38
        Americans : 57 / 82
        Chinese : 7 / 13
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 19 / 14
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 5 times
                6 was rolled 12 times
            Average roll : 3.585
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 53

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 22

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • '21 '19 '18 '17 '16

    I didn’t notice the airbase in Hong Kong till the scramble question popped up.  I went with not scrambling as the battle calculator said two fighters had no chance.  In combat, the British dice were hot on the first round so wouldn’t have mattered what the choice was.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Rostov to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Rostov
                1 aaGun moved from Yugoslavia to Northern Italy
                3 infantry moved from Southern France to Northern Italy
                1 armour moved from Southern France to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,4,5,4,5,1,3,2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                Italians collect 16 PUs (4 lost to blockades); end with 18 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Kwangsi to Kiangsu
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery and 3 infantry moved from New South Wales to Queensland
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 bomber moved from Yunnan to Kiangsu

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Kwangsi to Kiangsu
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery and 3 infantry moved from New South Wales to Queensland
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 bomber moved from Yunnan to Kiangsu

    Combat - ANZAC
                Battle in Kiangsu
                    ANZAC attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                    Japanese defend with 3 infantry
                        ANZAC roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Kiangsu, round 2 :  3/6 hits
                        Japanese roll dice for 3 infantry in Kiangsu, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu
                    ANZAC win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - ANZAC
                1 bomber moved from Kiangsu to Kwangtung
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas

    Place Units - ANZAC
                1 armour and 1 infantry placed in Queensland
                2 transports placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Paulau Island : 1 flag
        Kiangsu : 1 armour, 1 artillery and 2 infantry
        Okinawa : 1 flag
        Marianas : 1 artillery and 1 infantry
        Siam : 1 flag
        Kwangtung : 1 bomber
        Queensland : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 3 transports
        22 Sea Zone : 1 flag, 1 transport
        19 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
        54 Sea Zone : 1 transport
        62 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 16 / 27
        Japanese : 32 / 38
        Americans : 57 / 82
        Chinese : 10 / 13
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 20 / 18
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                2 infantry moved from Tobruk to Libya

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Algeria : 2 infantry
        Libya : 2 infantry
        93 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 16 / 27
        Japanese : 32 / 38
        Americans : 57 / 82
        Chinese : 10 / 13
        British : 23 / 0
        UK_Pacific : 24 / 30
        Italians : 20 / 18
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

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