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ROUND 3….FIGHT! Karl7 +9 vs Whackamatt Axis G40L

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 artillery and 2 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 6 infantry
                    Japanese defend with 1 armour and 3 infantry
                    1 infantry owned by the Chinese retreated to Yunnan
                    Japanese win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Kansu
                    Chinese attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Chinese win, taking Kansu from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Kiangsi
                3 artilleries and 3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                1 armour and 1 artillery moved from Trans-Jordan to Iraq
                4 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to Afghanistan
                2 infantry moved from West India to Afghanistan
                1 armour and 13 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Germans
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber
                    Germans defend with 1 armour
                    British win, taking Iraq from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 artillery
                Battle in Kwangsi
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour
                    British win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Afghanistan
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    British win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Afghanistan to West India
                1 aaGun moved from West India to Eastern Persia
                5 infantry moved from India to West India
                2 armour moved from India to Eastern Persia
                1 aaGun, 2 artilleries and 8 infantry moved from Shan State to Burma
                4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Rhodesia to Angola
                      British take Angola from Neutral_True
                1 mech_infantry moved from Angola to Belgian Congo
                2 infantry moved from Mozambique to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                3 armour placed in Union of South Africa
                3 infantry placed in Quebec
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,2,6,4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Italians collect 5 PUs (13 lost to blockades); end with 5 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 destroyers and 2 submarines moved from 79 Sea Zone to 76 Sea Zone
                1 fighter moved from India to Eastern Persia
                4 fighters moved from Shan State to Eastern Persia
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                2 fighters moved from Queensland to Shan State
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 submarine moved from 40 Sea Zone to 77 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    move russians to Kansu

  • 20 18 17 15

    I am going to concede this one, Sir.  I had too many opportunities to win and didn’t take them.  If only I hadn’t overlooked the midway naval base.  well done.

  • 22 20 19 18 17 16 15 14 12

    Sounds good.  Yeah, I thought you would drive straight to cairo or try to take London.  It would have been close either way.  But I think now the Allies are entrenched.

    So that’s 2 for you 1 for me.  Round 4?

  • 22 20 19 18 17 16 15 14 12

    I’ll post the result.

  • 20 18 17 15

    Sounds good to me.  So do we re-bid?  Allies +14  :-D

  • 22 20 19 18 17 16 15 14 12

    hmm, Allies +10

  • 20 18 17 15

    Alright, where would you like your bid?

  • 22 20 19 18 17 16 15 14 12

    Hmmm… been a long time since I’ve had 10 before!  ah ahah… not sure it will make a difference though.

    Sub with british fleet in med, anzac inf in new guinea and 1 IPC to India.

  • 22 20 19 18 17 16 15 14 12

    pm me when game is up with link so I can find it.

    Thanks

    karl

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