@fasthard fyi – the edits for transports between 110/91 – [1] i forgot to ncm the 2 transports from 110 back (sent last turn) into 91 and [2] i accidentally sent 1 empty transport (“select all”) this turn from 91 into 110 on US move … so i pulled it back.
ROUND 3….FIGHT! Karl7 +9 vs Whackamatt Axis G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 3 infantry moved from Kweichow to ShensiCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to AnhwePlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 airfield, 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Iraq
British attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour
British win, taking Iraq from Germans with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Egypt
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 fighters moved from Union of South Africa to Egypt
1 mech_infantry moved from Mozambique to Rhodesia
1 infantry moved from Afghanistan to Eastern Persia
1 armour and 3 infantry moved from Afghanistan to West India
1 aaGun, 2 artilleries and 8 infantry moved from Burma to Shan State
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
8 infantry moved from India to West India
1 aaGun moved from India to West IndiaPlace Units - British
1 airfield placed in Gibraltar
3 armour placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,1
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 2 armour and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 4 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,6,3,1,1,1,3,4,2,4,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,1,2,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Italians collect 8 PUs (10 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Sumatra to Malaya
3 destroyers and 2 submarines moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 42 Sea Zone to 40 Sea ZoneCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 harbour
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to Shan State
1 fighter moved from Sumatra to India
2 fighters moved from Trans-Jordan to Egypt
2 fighters moved from India to Trans-Jordan
3 fighters moved from Queensland to Shan StatePlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
3 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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You can just leave russian where they are for now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 91 PUs;
Germans buy 1 airfield, 3 armour, 2 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Turkey to Syria
1 artillery and 1 infantry moved from Turkey to Iraq
1 armour moved from Turkey to Syria
1 armour moved from Turkey to Iraq
3 armour moved from Persia to Eastern Persia
5 armour moved from France to Spain
2 fighters moved from Western Germany to Spain
2 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Gibraltar
1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
1 tactical_bomber moved from Normandy Bordeaux to Spain
1 artillery and 1 infantry moved from Tsinghai to Kansu
Germans take Kansu from Chinese
3 armour moved from Volgograd to Northwest Persia
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Sweden
1 artillery and 1 infantry moved from Finland to SwedenCombat - Germans
Battle in Sweden
Germans attack with 1 artillery and 7 infantry
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Neutral_True: 6 infantry
Battle in Iraq
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 3 infantry
Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Gibraltar
Germans attack with 2 fighters and 5 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 5 fighters
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 4 tactical_bombers
Casualties for Americans: 5 fighters
Battle in Syria
Germans attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking Syria from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Spain
Germans attack with 5 armour, 2 fighters and 1 tactical_bomber
Americans defend with 1 aaGun, 3 artilleries and 4 infantry
Germans win, taking Spain from Americans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 fighter
Casualties for Americans: 1 aaGun, 3 artilleries and 4 infantry
Battle in Eastern Persia
Germans attack with 3 armour
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - Germans
2 artilleries and 1 infantry moved from Romania to 100 Sea Zone
1 artillery and 2 infantry moved from Rostov to 100 Sea Zone
3 artilleries and 3 infantry moved from 100 Sea Zone to Turkey
1 tactical_bomber moved from Spain to Western Germany
1 fighter moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy BordeauxPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 1 fighter
EDIT: Adding units owned by Germans to Romania: 1 fighter
EDIT: Turning off Edit Mode
1 airfield, 1 artillery and 2 fighters placed in Romania
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Rostov
3 infantry placed in Persia
3 armour and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,5,3,5,6,6,1,2,4,3,2,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 67 PUs (8 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 4 infantry moved from French Indo China to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour and 4 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Afghanistan from British to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Kazakhstan to AfghanistanTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 4 fighters, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
9 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
10 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Spain
4 fighters moved from 91 Sea Zone to Spain
1 bomber moved from Eastern United States to Spain
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 bomber moved from Egypt to Persia
4 fighters moved from 99 Sea Zone to Syria
1 artillery, 2 carriers, 2 destroyers, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
4 fighters moved from Egypt to Syria
1 artillery and 1 infantry moved from West India to Eastern Persia
11 destroyers moved from 79 Sea Zone to 80 Sea Zone
7 submarines moved from 79 Sea Zone to 80 Sea Zone
1 battleship and 2 cruisers moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 2 tactical_bombers moved from 79 Sea Zone to Eastern Persia
2 fighters moved from 79 Sea Zone to Eastern Persia
1 submarine moved from 38 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in Eastern Persia
Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 armour
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for Americans: 1 artillery and 1 infantry
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 80 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 11 destroyers and 8 submarines
Japanese defend with 4 battleships, 6 carriers and 1 transport
Units damaged: 4 battleships owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 80 Sea Zone from Japanese with 1 battleship, 2 cruisers, 11 destroyers and 1 submarine remaining. Battle score for attacker is 141
Casualties for Japanese: 4 battleships, 6 carriers and 1 transport
Casualties for Americans: 7 submarines
Battle in Syria
Americans attack with 1 artillery, 8 fighters and 1 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Americans win, taking Syria from Germans with 1 artillery and 8 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 1 bomber, 4 fighters and 10 infantry
Germans defend with 3 armour
Americans win, taking Spain from Germans with 1 bomber, 4 fighters and 9 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Spain to Gibraltar
4 fighters moved from Spain to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
1 infantry moved from Bolivia to Peru
Americans take Peru from Neutral_True
1 infantry moved from Uruguay to Brazil
1 infantry moved from Paraguay to Brazil
1 artillery moved from Central Mongolia to Dzavhan
Americans take Dzavhan from Mongolians
1 infantry moved from Central Mongolia to Tsagaan Olom
Americans take Tsagaan Olom from Mongolians
2 infantry moved from Ulaanbaatar to Dzavhan
1 armour moved from Yakut S.S.R. to Evenkiyskiy
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Amur to Yakut S.S.R.
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Amur
3 carriers moved from 79 Sea Zone to 80 Sea Zone
4 fighters moved from Eastern Persia to 80 Sea Zone
2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
1 bomber moved from Persia to Egypt
4 fighters moved from Syria to Egypt
4 fighters moved from Syria to 98 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
10 infantry placed in Central United States
2 armour, 1 bomber and 4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 83 PUs; end with 83 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 artillery and 2 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 6 infantry
Japanese defend with 1 armour and 3 infantry
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Chinese win, taking Kansu from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to KweichowPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kiangsi
3 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 armour and 1 artillery moved from Trans-Jordan to Iraq
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Afghanistan
2 infantry moved from West India to Afghanistan
1 armour and 13 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 artilleries and 2 infantry moved from Yunnan to KwangsiCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Iraq from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 artillery
Battle in Kwangsi
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour
British win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Afghanistan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from Afghanistan to West India
1 aaGun moved from West India to Eastern Persia
5 infantry moved from India to West India
2 armour moved from India to Eastern Persia
1 aaGun, 2 artilleries and 8 infantry moved from Shan State to Burma
4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 mech_infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 mech_infantry moved from Angola to Belgian Congo
2 infantry moved from Mozambique to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
3 armour placed in Union of South Africa
3 infantry placed in Quebec
1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,2,6,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Italians collect 5 PUs (13 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers and 2 submarines moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from India to Eastern Persia
4 fighters moved from Shan State to Eastern Persia
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
2 fighters moved from Queensland to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 40 Sea Zone to 77 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
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move russians to Kansu
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I am going to concede this one, Sir. I had too many opportunities to win and didn’t take them. If only I hadn’t overlooked the midway naval base. well done.
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Sounds good. Yeah, I thought you would drive straight to cairo or try to take London. It would have been close either way. But I think now the Allies are entrenched.
So that’s 2 for you 1 for me. Round 4?
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I’ll post the result.
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Sounds good to me. So do we re-bid? Allies +14 :-D





