MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-

  • '19 '18

    yes, it’s looking very grim =(

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 20 Sea Zone to 45 Sea Zone
                1 transport moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 destroyer moved from 49 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Solomon Islands

    Non Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 45 Sea Zone to 43 Sea Zone
                1 carrier moved from 20 Sea Zone to 43 Sea Zone
                1 fighter moved from 20 Sea Zone to 43 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 2 destroyers moved from 20 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French Central Africa to Gibraltar

    Turn Complete - French

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Nenetsia to Vologda
                1 bomber moved from Western Germany to Vologda
                2 artilleries and 1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                3 artilleries moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Urals to Samara
                2 mech_infantrys moved from Novosibirsk to Samara
                1 armour moved from Novosibirsk to Samara

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 artilleries in Bryansk, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 5 :  0/1 hits
                        Germans roll dice for 2 artilleries in Bryansk, round 6 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 3 infantry in Vologda, round 2 :  2/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery and 1 bomber in Vologda, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Vologda, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                    retreated to Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 5 artilleries and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 5 artilleries and 2 infantry in Smolensk, round 2 :  2/7 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour and 3 mech_infantrys in Samara, round 2 :  3/5 hits
                        Russians roll dice for 3 infantry in Samara, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Western Ukraine to Eastern Poland
                5 armour and 5 mech_infantrys moved from Western Ukraine to Smolensk
                1 aaGun moved from Belarus to Smolensk
                1 fighter and 2 tactical_bombers moved from Western Germany to Belarus
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Northern Italy to Belarus
                5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
                3 carriers, 1 cruiser, 2 submarines and 4 transports moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Romania to Belarus
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Egypt to Greece
                1 fighter moved from Egypt to Greece
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                3 carriers, 1 cruiser and 4 transports moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Romania
                1 artillery and 2 infantry placed in Western Germany
                Germans undo move 2.
                3 mech_infantrys placed in Romania
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Yugoslavia: 5 mech_infantrys
                EDIT: Turning off Edit Mode
                1 artillery, 2 bombers and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yugoslavia: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 15 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.451
            Median : 3.000
            Variance : 1.260
            Standard Deviation : 1.122
            Total rolls : 51

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.676
            Median : 3.500
            Variance : 0.848
            Standard Deviation : 0.921
            Total rolls : 34

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Samara
                2 infantry moved from Russia to Samara
                1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 artilleries and 4 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Kansu to Novosibirsk
                      Russians take Novosibirsk from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 2 artilleries
                    Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Italians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 3 mech_infantrys
                    retreated to Samara
                    Germans win with 2 armour remaining. Battle score for attacker is -20
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 bomber, 3 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                3 fighters moved from Samara to Russia
                1 mech_infantry moved from Kansu to Novosibirsk
                1 armour and 1 mech_infantry moved from Ukraine to Russia
                2 aaGuns and 6 infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Tambov
                2 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

  • '19 '18

    Great. Just great. Thanks to the disaster in Samara, Moscow will now fall. sigh
    With that, clinging on to this game really tests my will.

  • Liaison TripleA '11 '10

    @MrRoboto:

    Great. Just great. Thanks to the disaster in Samara, Moscow will now fall. sigh
    With that, clinging on to this game really tests my will.

    Some of my German attacks against your forces (Like Bryanks and Vologda) didn’t go according to plan either.

    But I do feel your pain in this case.

  • Liaison TripleA '11 '10

    … I pressed DONE instead of post turn summary.

    Map attached.

    Looking fwd to your Yankee/UK turn.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 fighters moved from 43 Sea Zone to 36 Sea Zone
                2 fighters moved from 43 Sea Zone to 56 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 56 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                2 fighters moved from 56 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                6 submarines moved from 6 Sea Zone to 23 Sea Zone
                3 submarines moved from 26 Sea Zone to 33 Sea Zone
                4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                3 transports moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from 54 Sea Zone to Queensland
                4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from Morocco to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                4 submarines moved from 91 Sea Zone to 82 Sea Zone

    Place Units - Americans
                1 carrier and 3 submarines placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 artilleries, 3 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
                3 artilleries and 14 infantry moved from India to Burma
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      British take 125 Sea Zone from Germans
                1 destroyer moved from 110 Sea Zone to 105 Sea Zone

    Combat - British
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 3 artilleries and 14 infantry
                    Japanese defend with 1 artillery
                    British win, taking Holland Belgium from Germans, taking Burma from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    British win, taking 41 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    British attack with 3 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians win with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -22
                    Casualties for British: 3 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from French West Africa to 83 Sea Zone
                2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                3 transports placed in 110 Sea Zone
                1 artillery placed in United Kingdom
                2 submarines placed in 71 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 artilleries

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 battleship moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from Tanganyika Territory to 72 Sea Zone
                1 armour moved from Persia to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from 71 Sea Zone to Union of South Africa
                1 mech_infantry moved from Egypt to Alexandria
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Cyprus
                Battle in Union of South Africa
                Battle in Caucasus
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                    Italians win, taking Cyprus from British, taking Union of South Africa from British, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                3 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 artilleries moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Caucasus to Greece
                2 aaGuns moved from Romania to Yugoslavia

    Place Units - Italians
                1 airfield placed in Greece
                2 fighters and 1 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,4,5,6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1,1,3,3,2,5,5
                Italians collect 33 PUs (1 lost to blockades); end with 33 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 2.963
            Median : 3.000
            Variance : 1.115
            Standard Deviation : 1.056
            Total rolls : 27

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.889
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.889
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • '19 '18

    haha even the planes out of greece. so mean. well, let’s see, maybe a miracle happens and moscow holds…

  • Liaison TripleA '11 '10

    @MrRoboto:

    haha even the planes out of greece. so mean. well, let’s see, maybe a miracle happens and moscow holds…

    I know right? ;)

    You know… on a whole things aren’t too bad for you.  You have more units that I do, and have been doing relatively well financially up until this turn.

    You just have to figure a few more things out.  Like, the fact you should have taken Normandy instead of Holland.

    And don’t think I don’t see your pitiful little “plan” to take Berlin next turn.

    Hahaha somewhat fresh, and I do like it, but I will personally ensure it is prevented. :)

    Franzac?

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 43 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from Solomon Islands to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total

  • Liaison TripleA '11 '10

    Looking fwd to France!

    And good move with ANZAC.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from Gibraltar to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

  • '19 '18

    @Gargantua:

    @MrRoboto:

    haha even the planes out of greece. so mean. well, let’s see, maybe a miracle happens and moscow holds…

    I know right? ;)

    You know… on a whole things aren’t too bad for you.  You have more units that I do, and have been doing relatively well financially up until this turn.

    Yes I just messed up Russia. Somehow managed not to see that you can and will land in Novgorod. After that it was hard to hold Moscow. I’ve done two other live games this weekend. And I’ve lost Moscow quite similar in one of them -> had a big army in Novgorod, which couldnt defend Moscow.

    Now I’ve learned that the big stack has to stay between the german and moscow. In the second game I’ve been doing, I had 80 infantry in Moscow. Germany held the rest of Russia, but it wasn’t enough to stop US/UK from getting ahold of Italy and France.

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Samara to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Russia
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Belarus to Russia
                5 armour, 5 artilleries, 2 infantry and 5 mech_infantrys moved from Smolensk to Russia
                1 bomber moved from Archangel to Russia
                6 fighters and 3 tactical_bombers moved from Novgorod to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Greece to Russia
                2 bombers moved from Western Germany to Russia
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Samara to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Russia
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Belarus to Russia
                5 armour, 5 artilleries, 2 infantry and 5 mech_infantrys moved from Smolensk to Russia
                1 bomber moved from Archangel to Russia
                6 fighters and 3 tactical_bombers moved from Novgorod to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Greece to Russia
                2 bombers moved from Western Germany to Russia
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Russia
                    Germans attack with 6 armour, 5 artilleries, 3 bombers, 8 fighters, 2 infantry, 6 mech_infantrys and 5 tactical_bombers
                    Russians defend with 1 airfield, 1 armour, 1 factory_major, 3 fighters, 28 infantry and 1 mech_infantry
                        Germans roll dice for 6 armour, 5 artilleries, 3 bombers, 8 fighters, 2 infantry, 6 mech_infantrys and 5 tactical_bombers in Russia, round 2 :  14/35 hits
                        Russians roll dice for 1 armour, 3 fighters, 28 infantry and 1 mech_infantry in Russia, round 2 :  18/33 hits
                        14 infantry owned by the Russians , 2 infantry owned by the Germans , 5 armour owned by the Germans , 5 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 3 bombers, 8 fighters and 5 tactical_bombers in Russia, round 3 :  9/17 hits
                        Russians roll dice for 1 armour, 3 fighters, 14 infantry and 1 mech_infantry in Russia, round 3 :  8/19 hits
                        9 infantry owned by the Russians , 2 tactical_bombers owned by the Germans and 6 fighters owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers in Russia, round 4 :  6/9 hits
                        Russians roll dice for 1 armour, 3 fighters, 5 infantry and 1 mech_infantry in Russia, round 4 :  4/10 hits
                        5 infantry owned by the Russians , 2 tactical_bombers owned by the Germans , 1 mech_infantry owned by the Russians and 2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 3 bombers and 1 tactical_bomber in Russia, round 5 :  3/5 hits
                        Russians roll dice for 1 armour and 3 fighters in Russia, round 5 :  2/4 hits
                        1 armour owned by the Russians , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans and 2 fighters owned by the Russians lost in Russia
                        Germans roll dice for 1 armour and 2 bombers in Russia, round 6 :  0/3 hits
                        Russians roll dice for 1 fighter in Russia, round 6 :  0/1 hits
                        Germans roll dice for 1 armour and 2 bombers in Russia, round 7 :  1/3 hits
                        Russians roll dice for 1 fighter in Russia, round 7 :  0/1 hits
                        1 fighter owned by the Russians lost in Russia
                    Germans captures 21PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -103
                    Casualties for Germans: 5 armour, 5 artilleries, 1 bomber, 8 fighters, 2 infantry, 6 mech_infantrys and 5 tactical_bombers
                    Casualties for Russians: 1 armour, 3 fighters, 28 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun and 2 infantry moved from Belarus to Smolensk
                1 aaGun, 1 artillery and 1 infantry moved from Archangel to Smolensk
                3 mech_infantrys moved from Novgorod to Smolensk
                1 aaGun moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Romania to Belarus
                5 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Smolensk

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 fighter and 2 mech_infantrys placed in Romania
                Germans undo move 2.
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                2 infantry and 1 mech_infantry placed in Romania
                Germans undo move 4.
                1 mech_infantry placed in Romania
                Germans undo move 3.
                Germans undo move 2.
                1 fighter and 2 mech_infantrys placed in Novgorod
                1 infantry and 1 mech_infantry placed in Romania
                10 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6
                Germans collect 59 PUs (2 lost to blockades); end with 80 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 34 times
                3 was rolled 15 times
                4 was rolled 23 times
                5 was rolled 25 times
                6 was rolled 48 times
            Average roll : 3.815
            Median : 4.000
            Variance : 3.976
            Standard Deviation : 1.994
            Total rolls : 168

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 10 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 25 times
            Average roll : 3.941
            Median : 4.000
            Variance : 1.845
            Standard Deviation : 1.358
            Total rolls : 85

    Russians Combat
                1 was rolled 9 times
                2 was rolled 18 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 17 times
            Average roll : 3.652
            Median : 4.000
            Variance : 1.868
            Standard Deviation : 1.367
            Total rolls : 69

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

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